Posted siren’s call on League discussion thread just now
IRobot (Allies +8) v Entek (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 2 tactical_bombers moved from Ukraine to Romania
1 fighter moved from Rostov to Romania
2 artilleries and 3 infantry moved from Kazakhstan to Volgograd
3 armour moved from Northwest Persia to Rostov
6 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
3 armour moved from Eastern Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
3 armour moved from India to Eastern Persia
1 artillery moved from India to West India
1 artillery moved from India to West India
1 artillery and 10 infantry moved from Anhwe to Jehol
1 artillery and 2 infantry moved from Sikang to Kazakhstan
2 destroyers moved from 17 Sea Zone to 34 Sea ZoneNon Combat Move - British
3 aaGuns moved from Szechwan to SikangPlace Units - UK_Pacific
4 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 4 armour and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Jehol : 1 artillery and 10 infantry
Siam : 1 flag
Sikang : 3 aaGuns
India : 1 airfield, 4 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
Alaska : 1 artillery and 1 infantry
Kazakhstan : 1 artillery and 2 infantry
French Indo China : 1 flag
44 Sea Zone : 1 flag
34 Sea Zone : 2 destroyers
West India : 2 artilleries
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Romania : 3 fighters and 2 tactical_bombers
Tobruk : 1 flag
Ethiopia : 1 flag
Rostov : 3 armour
Volgograd : 2 artilleries and 3 infantry
Caucasus : 6 infantry
Iraq : 1 flag
Eastern Persia : 1 flag, 3 armour and 1 infantry
Brazil : 1 flag, 1 armour and 4 infantry
Northwest Persia : 1 flag, 3 armour, 2 artilleries and 3 infantry
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 47 / 60
Russians : 31 / 34
Japanese : 18 / 18
Americans : 54 / 79
Chinese : 23 / 31
British : 27 / 0
UK_Pacific : 20 / 25
Italians : 14 / 20
ANZAC : 22 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to YugoslaviaPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern France
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Slovakia Hungary : 1 artillery and 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Baltic States : 1 flag
Greece : 1 flag
97 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
92 Sea Zone : 1 destroyer
Yugoslavia : 1 artillery and 4 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 47 / 60
Russians : 31 / 34
Japanese : 18 / 18
Americans : 54 / 79
Chinese : 23 / 31
British : 27 / 0
UK_Pacific : 20 / 25
Italians : 14 / 19
ANZAC : 22 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery moved from Formosa to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Korea
1 infantry moved from Jehol to ManchuriaCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 3 battleships, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win with 3 battleships, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Korea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Korea
ANZAC win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
1 battleship and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,5,4,2,1
ANZAC collect 22 PUs (3 lost to blockades); end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for ANZAC :
Formosa : 1 flag
Korea : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Philippines : 1 artillery
Kazakhstan : 1 fighter
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 1 destroyer and 1 transport
35 Sea Zone : 3 battleships, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 transports
62 Sea Zone : 1 battleship and 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 47 / 60
Russians : 31 / 34
Japanese : 13 / 18
Americans : 56 / 79
Chinese : 23 / 31
British : 27 / 0
UK_Pacific : 20 / 25
Italians : 14 / 19
ANZAC : 25 / 36
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
3 infantry moved from Tobruk to Alexandria
1 cruiser moved from 101 Sea Zone to 108 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
Egypt : 2 infantry
Libya : 1 flag
108 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 47 / 60
Russians : 31 / 34
Japanese : 13 / 18
Americans : 56 / 79
Chinese : 23 / 31
British : 27 / 0
UK_Pacific : 20 / 25
Italians : 14 / 19
ANZAC : 25 / 36
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Scotland to United Kingdom
2 fighters moved from United Kingdom to Normandy Bordeaux
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 armour and 2 mech_infantrys moved from Poland to Belarus
1 bomber moved from Germany to Belarus
2 armour moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to BelarusCombat - Germans
Battle in Belarus
Germans attack with 4 armour, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys
Russians defend with 2 armour, 1 fighter and 10 infantry
Germans roll dice for 4 armour, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys in Belarus, round 2 : 5/11 hits
Russians roll dice for 2 armour, 1 fighter and 10 infantry in Belarus, round 2 : 3/13 hits
5 infantry owned by the Russians , 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 4 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Belarus, round 3 : 4/8 hits
Russians roll dice for 2 armour, 1 fighter and 5 infantry in Belarus, round 3 : 5/8 hits
4 infantry owned by the Russians , 3 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 1 bomber and 1 fighter in Belarus, round 4 : 3/3 hits
Russians roll dice for 2 armour, 1 fighter and 1 infantry in Belarus, round 4 : 0/4 hits
1 infantry owned by the Russians and 2 armour owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 1 bomber and 1 fighter in Belarus, round 5 : 1/3 hits
Russians roll dice for 1 fighter in Belarus, round 5 : 1/1 hits
1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 armour, 1 fighter, 2 infantry and 3 mech_infantrys
Casualties for Russians: 2 armour, 1 fighter and 10 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 4 mech_infantrys
Americans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters and 4 mech_infantrys in Normandy Bordeaux, round 2 : 2/6 hits
Americans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 0/3 hits
2 artilleries owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 fighters and 4 mech_infantrys in Normandy Bordeaux, round 3 : 1/6 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 3 artilleriesNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to United Kingdom
2 artilleries moved from Poland to Baltic States
2 armour and 1 mech_infantry moved from Western Germany to Poland
1 bomber moved from Belarus to GermanyPlace Units - Germans
1 bomber placed in Western Germany
3 armour placed in Novgorod
3 mech_infantrys placed in Western Germany
3 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2,1,6,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1,6,2,5,6
Germans collect 45 PUs (5 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Poland : 2 armour and 1 mech_infantry
Germany : 1 bomber and 1 factory_major
Holland Belgium : 2 aaGuns
Belarus : 1 flag, 1 armour
Karelia : 1 flag
Baltic States : 2 artilleries
Vyborg : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
85 Sea Zone : 1 flag
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 55
Russians : 30 / 34
Japanese : 13 / 18
Americans : 54 / 79
Chinese : 23 / 31
British : 27 / 0
UK_Pacific : 20 / 25
Italians : 14 / 19
ANZAC : 25 / 36
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Romania to Greece
Russians take Bulgaria from Germans
Russians take Greece from Italians
3 armour moved from Ukraine to Belarus
2 artilleries and 2 mech_infantrys moved from Eastern Poland to Poland
2 artilleries and 2 mech_infantrys moved from Eastern Poland to Baltic States
1 artillery and 4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 artillery and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Belarus
Russians attack with 3 armour
Germans defend with 1 armour
Russians roll dice for 3 armour in Belarus, round 2 : 2/3 hits
Germans roll dice for 1 armour in Belarus, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Poland
Russians attack with 2 artilleries and 2 mech_infantrys
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 2 artilleries and 2 mech_infantrys in Poland, round 2 : 0/4 hits
Germans roll dice for 2 armour and 1 mech_infantry in Poland, round 2 : 1/3 hits
1 mech_infantry owned by the Russians lost in Poland
Russians roll dice for 2 artilleries and 1 mech_infantry in Poland, round 3 : 0/3 hits
Germans roll dice for 2 armour and 1 mech_infantry in Poland, round 3 : 2/3 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery in Poland, round 4 : 1/1 hits
Germans roll dice for 2 armour and 1 mech_infantry in Poland, round 4 : 1/3 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
Germans win with 2 armour remaining. Battle score for attacker is -12
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 2 mech_infantrys
Battle in Baltic States
Russians attack with 2 artilleries and 2 mech_infantrys
Germans defend with 2 artilleries
Russians roll dice for 2 artilleries and 2 mech_infantrys in Baltic States, round 2 : 2/4 hits
Italians roll dice for 2 artilleries in Baltic States, round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 2 artilleries owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
1 submarine moved from 125 Sea Zone to 119 Sea ZonePlace Units - Russians
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Russians collect 36 PUs (1 lost to blockades); end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsTerritory Summary for Russians :
Evenkiyskiy : 1 infantry
Yenisey : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 1 mech_infantry
Belarus : 2 armour
Baltic States : 2 aaGuns, 2 artilleries and 1 mech_infantry
Archangel : 1 infantry
Bessarabia : 1 artillery and 4 infantry
Russia : 1 airfield, 2 armour, 1 factory_major and 1 mech_infantry
Ukraine : 3 armour and 1 factory_minor
Volgograd : 1 factory_minor
Smolensk : 1 artillery and 1 infantry
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 armourProduction/PUs Summary :
Germans : 48 / 55
Russians : 37 / 42
Japanese : 11 / 18
Americans : 54 / 79
Chinese : 23 / 31
British : 27 / 0
UK_Pacific : 20 / 25
Italians : 11 / 19
ANZAC : 25 / 36
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 infantry and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
Japanese take 19 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Japanese take 20 Sea Zone from AmericansCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 transport placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 11 PUs; end with 13 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 6 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Sakha : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 1 transportProduction/PUs Summary :
Germans : 48 / 55
Russians : 37 / 42
Japanese : 11 / 13
Americans : 54 / 79
Chinese : 23 / 31
British : 27 / 0
UK_Pacific : 20 / 25
Italians : 11 / 19
ANZAC : 25 / 36
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 8 artilleries, 8 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
4 transports moved from 105 Sea Zone to 103 Sea Zone
3 transports moved from 103 Sea Zone to 101 Sea Zone
6 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
6 artilleries, 6 infantry and 9 transports moved from 101 Sea Zone to 103 Sea Zone
2 artilleries, 9 destroyers, 3 infantry and 5 transports moved from 108 Sea Zone to 105 Sea Zone
2 artilleries and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Paulau Island to 34 Sea Zone
1 transport moved from 34 Sea Zone to 48 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
2 battleships and 1 destroyer moved from 34 Sea Zone to 21 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 infantry moved from Siberia to Sakha
Russians take Sakha from JapaneseCombat - Americans
Battle in 20 Sea Zone
Americans attack with 1 battleship, 1 cruiser and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship and 1 cruiser in 20 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 2 battleships and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 2 battleships and 1 destroyer in 21 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 battleships and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 3 battleships in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits
Germans roll dice for 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/3 hits
2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 2 infantry
Battle in MarianasNon Combat Move - Americans
1 infantry moved from 101 Sea Zone to Eastern United States
1 infantry moved from 101 Sea Zone to Eastern United States
1 artillery moved from 101 Sea Zone to Eastern United States
1 artillery moved from 101 Sea Zone to Eastern United States
1 artillery moved from 101 Sea Zone to Eastern United StatesPlace Units - Americans
2 artilleries and 8 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
6 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Paulau Island : 1 flag
Okinawa : 1 flag
Marianas : 1 flag, 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Sakha : 1 infantry
48 Sea Zone : 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 submarine
22 Sea Zone : 1 flag, 1 transport
21 Sea Zone : 2 battleships and 1 destroyer
17 Sea Zone : 1 flag
Central United States : 6 artilleries and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 10 infantry
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Eastern Poland : 3 fighters and 1 tactical_bomber
125 Sea Zone : 1 flag, 4 destroyers
89 Sea Zone : 1 flag
109 Sea Zone : 1 flag
101 Sea Zone : 6 transports
103 Sea Zone : 6 artilleries, 6 infantry and 13 transports
105 Sea Zone : 3 battleships, 12 destroyers and 5 transportsProduction/PUs Summary :
Germans : 46 / 55
Russians : 38 / 42
Japanese : 10 / 13
Americans : 56 / 83
Chinese : 23 / 31
British : 27 / 0
UK_Pacific : 20 / 25
Italians : 11 / 19
ANZAC : 25 / 36
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 3 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
7 artilleries placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 26 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 32 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield
Manchuria : 34 artilleries, 1 fighter and 18 infantryProduction/PUs Summary :
Germans : 46 / 55
Russians : 38 / 42
Japanese : 10 / 13
Americans : 56 / 83
Chinese : 23 / 32
British : 27 / 0
UK_Pacific : 20 / 25
Italians : 11 / 19
ANZAC : 25 / 36
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 1 PUs;Combat Move - British
3 fighters and 2 tactical_bombers moved from Romania to Poland
3 armour moved from Rostov to Belarus
2 artilleries and 3 infantry moved from Volgograd to Rostov
6 infantry moved from Caucasus to Rostov
3 armour moved from Northwest Persia to Rostov
2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Persia to Northwest Persia
3 armour moved from Eastern Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
2 artilleries moved from West India to Eastern Persia
4 armour and 1 mech_infantry moved from India to Eastern Persia
1 artillery and 10 infantry moved from Jehol to ManchuriaCombat - British
Battle in Poland
British attack with 3 fighters and 2 tactical_bombers
Germans defend with 2 armour
British roll dice for 3 fighters and 2 tactical_bombers in Poland, round 2 : 3/5 hits
Germans roll dice for 2 armour in Poland, round 2 : 1/2 hits
2 armour owned by the Germans and 1 fighter owned by the British lost in Poland
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour
Casualties for British: 1 fighterNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Poland to Belarus
3 aaGuns moved from Sikang to KazakhstanPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 4 armourTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Manchuria : 1 artillery and 10 infantry
India : 1 airfield, 4 armour, 1 factory_major and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Alaska : 1 artillery and 1 infantry
Kazakhstan : 3 aaGuns
French Indo China : 1 flag
44 Sea Zone : 1 flag
34 Sea Zone : 2 destroyers
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Belarus : 3 armour, 2 fighters and 2 tactical_bombers
Rostov : 3 armour, 2 artilleries and 9 infantry
Volgograd : 1 artillery and 2 infantry
Caucasus : 2 artilleries and 3 infantry
Iraq : 1 flag
Eastern Persia : 1 flag, 4 armour, 2 artilleries and 1 mech_infantry
Brazil : 1 flag, 1 armour and 4 infantry
Northwest Persia : 1 flag, 3 armour and 1 infantry
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 55
Russians : 38 / 42
Japanese : 10 / 13
Americans : 56 / 83
Chinese : 23 / 32
British : 27 / 0
UK_Pacific : 20 / 26
Italians : 11 / 19
ANZAC : 25 / 36
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 armour, 1 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Greece
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 armour
Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Greece, round 2 : 1/4 hits
Russians roll dice for 1 armour in Greece, round 2 : 0/1 hits
1 armour owned by the Russians lost in Greece
Italians win, taking Greece from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits
Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/4 hits
Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 4 : 1/2 hits
Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 4 : 1/3 hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 2 artilleries remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Romania
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Northern ItalyPlace Units - Italians
3 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Romania : 1 artillery and 2 infantry
Northern Italy : 1 factory_major, 1 fighter and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Greece : 1 flag, 1 artillery and 3 infantry
97 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 55
Russians : 33 / 42
Japanese : 10 / 13
Americans : 56 / 83
Chinese : 23 / 32
British : 27 / 0
UK_Pacific : 20 / 26
Italians : 13 / 18
ANZAC : 25 / 36
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 destroyers and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
3 battleships, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 battleship and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Manchuria to Korea -
Scrambles orders for sea zone 6?
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Scramble 3 Fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 destroyers and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
3 battleships, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 battleship and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Manchuria to KoreaCombat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 3 battleships, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters
Japanese defend with 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 1 transport
ANZAC roll dice for 3 battleships, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters in 6 Sea Zone, round 2 : 5/11 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 3/8 hits
Units damaged: 3 battleships owned by the ANZAC
1 cruiser owned by the Japanese and 3 destroyers owned by the Japanese lost in 6 Sea Zone
ANZAC roll dice for 3 battleships, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters in 6 Sea Zone, round 3 : 5/11 hits
Japanese roll dice for 1 battleship, 3 fighters and 1 transport in 6 Sea Zone, round 3 : 2/4 hits
1 transport owned by the Japanese , 2 destroyers owned by the ANZAC , 3 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
ANZAC win, taking 6 Sea Zone from Japanese with 3 battleships, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters remaining. Battle score for attacker is 77
Casualties for Japanese: 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 1 transport
Casualties for ANZAC: 2 destroyersNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Korea
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for ANZAC :
Formosa : 1 flag
Korea : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Kazakhstan : 1 fighter
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
45 Sea Zone : 1 battleship and 1 destroyer
35 Sea Zone : 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 3 transports
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 3 battleships, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
62 Sea Zone : 3 destroyers
Egypt : 2 infantryProduction/PUs Summary :
Germans : 49 / 55
Russians : 33 / 42
Japanese : 10 / 13
Americans : 56 / 83
Chinese : 23 / 32
British : 27 / 0
UK_Pacific : 20 / 26
Italians : 13 / 18
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
1 cruiser moved from 108 Sea Zone to 105 Sea Zone
3 infantry moved from Alexandria to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 5 infantry
Libya : 1 flag
105 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 49 / 55
Russians : 33 / 42
Japanese : 10 / 13
Americans : 56 / 83
Chinese : 23 / 32
British : 27 / 0
UK_Pacific : 20 / 26
Italians : 13 / 18
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Germany to Archangel
1 armour moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Archangel, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 3 infantry
Americans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits
2 artilleries owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleriesNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to United Kingdom
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to France
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Archangel to NovgorodPlace Units - Germans
1 fighter placed in Western Germany
1 aaGun and 2 armour placed in Novgorod
4 infantry placed in Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6,2,1,6,4,6,3,5,5,3,5,1,4,1,2
Germans collect 45 PUs (6 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Slovakia Hungary : 2 mech_infantrys
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
Poland : 1 mech_infantry
Germany : 1 factory_major and 4 infantry
Holland Belgium : 2 aaGuns
Karelia : 1 flag
Vyborg : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 armour, 2 bombers, 1 factory_minor and 1 harbour
113 Sea Zone : 1 transport
85 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 55
Russians : 33 / 42
Japanese : 10 / 13
Americans : 54 / 83
Chinese : 23 / 32
British : 27 / 0
UK_Pacific : 20 / 26
Italians : 13 / 18
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 armour; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 4 infantry moved from Bessarabia to Romania
3 armour moved from Ukraine to Romania
2 artilleries and 1 mech_infantry moved from Baltic States to Poland
2 armour moved from Belarus to Poland
1 artillery and 1 infantry moved from Smolensk to Belarus
2 armour and 1 mech_infantry moved from Russia to Belarus
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Evenkiyskiy to UralsCombat - Russians
Battle in Poland
Russians attack with 2 armour, 2 artilleries and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Poland, round 2 : 1/5 hits
Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Romania
Russians attack with 3 armour, 1 artillery and 4 infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 3 armour, 1 artillery and 4 infantry in Romania, round 2 : 4/8 hits
Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Russians
2 aaGuns moved from Baltic States to PolandPlace Units - Russians
3 armour placed in Ukraine
4 armour placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUsTerritory Summary for Russians :
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 3 armour, 1 artillery and 3 infantry
Poland : 1 flag, 2 aaGuns, 2 armour, 2 artilleries and 1 mech_infantry
Belarus : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Urals : 1 infantry
Russia : 1 airfield, 4 armour and 1 factory_major
Ukraine : 3 armour and 1 factory_minor
Volgograd : 1 factory_minor
119 Sea Zone : 1 submarine
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 46 / 55
Russians : 39 / 48
Japanese : 9 / 13
Americans : 54 / 83
Chinese : 23 / 32
British : 27 / 0
UK_Pacific : 20 / 26
Italians : 13 / 18
ANZAC : 25 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
OOL for Sz 6
Yes, I know it’s crazy for me to do this!
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3 destroyers then cruiser then 3 battleships, 2 fighters, aircraft carrier