IRobot (Allies +8) v Entek (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 artilleries; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                7 artilleries and 17 infantry moved from Jehol to Manchuria

    Place Units - Chinese
                7 artilleries placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield
        Manchuria : 27 artilleries, 1 fighter and 18 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 31 / 34
        Japanese : 18 / 18
        Americans : 54 / 79
        Chinese : 23 / 31
        British : 27 / 0
        UK_Pacific : 20 / 28
        Italians : 14 / 20
        ANZAC : 22 / 32
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 2 tactical_bombers moved from Ukraine to Romania
                1 fighter moved from Rostov to Romania
                2 artilleries and 3 infantry moved from Kazakhstan to Volgograd
                3 armour moved from Northwest Persia to Rostov
                6 infantry moved from Northwest Persia to Caucasus
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                3 armour moved from Eastern Persia to Northwest Persia
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from West India to Eastern Persia
                3 armour moved from India to Eastern Persia
                1 artillery moved from India to West India
                1 artillery moved from India to West India
                1 artillery and 10 infantry moved from Anhwe to Jehol
                1 artillery and 2 infantry moved from Sikang to Kazakhstan
                2 destroyers moved from 17 Sea Zone to 34 Sea Zone

    Non Combat Move - British
                3 aaGuns moved from Szechwan to Sikang

    Place Units - UK_Pacific
                4 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 4 armour and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Jehol : 1 artillery and 10 infantry
        Siam : 1 flag
        Sikang : 3 aaGuns
        India : 1 airfield, 4 armour, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Alaska : 1 artillery and 1 infantry
        Kazakhstan : 1 artillery and 2 infantry
        French Indo China : 1 flag
        44 Sea Zone : 1 flag
        34 Sea Zone : 2 destroyers
        West India : 2 artilleries
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Romania : 3 fighters and 2 tactical_bombers
        Tobruk : 1 flag
        Ethiopia : 1 flag
        Rostov : 3 armour
        Volgograd : 2 artilleries and 3 infantry
        Caucasus : 6 infantry
        Iraq : 1 flag
        Eastern Persia : 1 flag, 3 armour and 1 infantry
        Brazil : 1 flag, 1 armour and 4 infantry
        Northwest Persia : 1 flag, 3 armour, 2 artilleries and 3 infantry
        Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 31 / 34
        Japanese : 18 / 18
        Americans : 54 / 79
        Chinese : 23 / 31
        British : 27 / 0
        UK_Pacific : 20 / 25
        Italians : 14 / 20
        ANZAC : 22 / 32
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Southern France
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Slovakia Hungary : 1 artillery and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Baltic States : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 artillery and 4 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 31 / 34
        Japanese : 18 / 18
        Americans : 54 / 79
        Chinese : 23 / 31
        British : 27 / 0
        UK_Pacific : 20 / 25
        Italians : 14 / 19
        ANZAC : 22 / 32
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery moved from Formosa to 20 Sea Zone
                1 infantry moved from Formosa to 20 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 battleship and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 battleship, 1 destroyer and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to Korea
                1 infantry moved from Jehol to Manchuria

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 3 battleships, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    ANZAC win with 3 battleships, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
                    ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Korea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Korea, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Korea, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Korea
                    ANZAC win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 battleship and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,5,4,2,1
                ANZAC collect 22 PUs (3 lost to blockades); end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag
        Korea : 1 flag, 1 artillery and 1 infantry
        Manchuria : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Philippines : 1 artillery
        Kazakhstan : 1 fighter
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        35 Sea Zone : 3 battleships, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 transports
        62 Sea Zone : 1 battleship and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 31 / 34
        Japanese : 13 / 18
        Americans : 56 / 79
        Chinese : 23 / 31
        British : 27 / 0
        UK_Pacific : 20 / 25
        Italians : 14 / 19
        ANZAC : 25 / 36
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French
                3 infantry moved from Tobruk to Alexandria
                1 cruiser moved from 101 Sea Zone to 108 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 3 infantry
        Egypt : 2 infantry
        Libya : 1 flag
        108 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 31 / 34
        Japanese : 13 / 18
        Americans : 56 / 79
        Chinese : 23 / 31
        British : 27 / 0
        UK_Pacific : 20 / 25
        Italians : 14 / 19
        ANZAC : 25 / 36
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Scotland to United Kingdom
                2 fighters moved from United Kingdom to Normandy Bordeaux
                4 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 armour and 2 mech_infantrys moved from Poland to Belarus
                1 bomber moved from Germany to Belarus
                2 armour moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 4 armour, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys
                    Russians defend with 2 armour, 1 fighter and 10 infantry
                        Germans roll dice for 4 armour, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys in Belarus, round 2 :  5/11 hits
                        Russians roll dice for 2 armour, 1 fighter and 10 infantry in Belarus, round 2 :  3/13 hits
                        5 infantry owned by the Russians , 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                        Germans roll dice for 4 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Belarus, round 3 :  4/8 hits
                        Russians roll dice for 2 armour, 1 fighter and 5 infantry in Belarus, round 3 :  5/8 hits
                        4 infantry owned by the Russians , 3 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
                        Germans roll dice for 1 armour, 1 bomber and 1 fighter in Belarus, round 4 :  3/3 hits
                        Russians roll dice for 2 armour, 1 fighter and 1 infantry in Belarus, round 4 :  0/4 hits
                        1 infantry owned by the Russians and 2 armour owned by the Russians lost in Belarus
                        Germans roll dice for 1 armour, 1 bomber and 1 fighter in Belarus, round 5 :  1/3 hits
                        Russians roll dice for 1 fighter in Belarus, round 5 :  1/1 hits
                        1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 armour, 1 fighter, 2 infantry and 3 mech_infantrys
                    Casualties for Russians: 2 armour, 1 fighter and 10 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters and 4 mech_infantrys
                    Americans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 fighters and 4 mech_infantrys in Normandy Bordeaux, round 2 :  2/6 hits
                        Americans roll dice for 3 artilleries in Normandy Bordeaux, round 2 :  0/3 hits
                        2 artilleries owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 2 fighters and 4 mech_infantrys in Normandy Bordeaux, round 3 :  1/6 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 3 artilleries

    Non Combat Move - Germans
                2 fighters moved from Normandy Bordeaux to United Kingdom
                2 artilleries moved from Poland to Baltic States
                2 armour and 1 mech_infantry moved from Western Germany to Poland
                1 bomber moved from Belarus to Germany

    Place Units - Germans
                1 bomber placed in Western Germany
                3 armour placed in Novgorod
                3 mech_infantrys placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2,1,6,5,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1,6,2,5,6
                Germans collect 45 PUs (5 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Poland : 2 armour and 1 mech_infantry
        Germany : 1 bomber and 1 factory_major
        Holland Belgium : 2 aaGuns
        Belarus : 1 flag, 1 armour
        Karelia : 1 flag
        Baltic States : 2 artilleries
        Vyborg : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        85 Sea Zone : 1 flag
        Bulgaria : 1 flag
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 55
        Russians : 30 / 34
        Japanese : 13 / 18
        Americans : 54 / 79
        Chinese : 23 / 31
        British : 27 / 0
        UK_Pacific : 20 / 25
        Italians : 14 / 19
        ANZAC : 25 / 36
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Romania to Greece
                      Russians take Bulgaria from Germans
                      Russians take Greece from Italians
                3 armour moved from Ukraine to Belarus
                2 artilleries and 2 mech_infantrys moved from Eastern Poland to Poland
                2 artilleries and 2 mech_infantrys moved from Eastern Poland to Baltic States
                1 artillery and 4 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Timguska to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 artillery and 1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 3 armour
                    Germans defend with 1 armour
                        Russians roll dice for 3 armour in Belarus, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Belarus, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 armour
                Battle in Poland
                    Russians attack with 2 artilleries and 2 mech_infantrys
                    Germans defend with 2 armour and 1 mech_infantry
                        Russians roll dice for 2 artilleries and 2 mech_infantrys in Poland, round 2 :  0/4 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Poland, round 2 :  1/3 hits
                        1 mech_infantry owned by the Russians lost in Poland
                        Russians roll dice for 2 artilleries and 1 mech_infantry in Poland, round 3 :  0/3 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Poland, round 3 :  2/3 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Poland
                        Russians roll dice for 1 artillery in Poland, round 4 :  1/1 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Poland, round 4 :  1/3 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
                    Germans win with 2 armour remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 2 mech_infantrys
                Battle in Baltic States
                    Russians attack with 2 artilleries and 2 mech_infantrys
                    Germans defend with 2 artilleries
                        Russians roll dice for 2 artilleries and 2 mech_infantrys in Baltic States, round 2 :  2/4 hits
                        Italians roll dice for 2 artilleries in Baltic States, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians and 2 artilleries owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun moved from Eastern Poland to Baltic States
                1 aaGun moved from Eastern Poland to Baltic States
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Russians
                3 armour placed in Ukraine
                2 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                Russians collect 36 PUs (1 lost to blockades); end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 1 infantry
        Yenisey : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Romania : 1 flag, 1 mech_infantry
        Belarus : 2 armour
        Baltic States : 2 aaGuns, 2 artilleries and 1 mech_infantry
        Archangel : 1 infantry
        Bessarabia : 1 artillery and 4 infantry
        Russia : 1 airfield, 2 armour, 1 factory_major and 1 mech_infantry
        Ukraine : 3 armour and 1 factory_minor
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery and 1 infantry
        119 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 37 / 42
        Japanese : 11 / 18
        Americans : 54 / 79
        Chinese : 23 / 31
        British : 27 / 0
        UK_Pacific : 20 / 25
        Italians : 11 / 19
        ANZAC : 25 / 36
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 infantry and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 20 Sea Zone from Americans

    Combat - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 11 PUs; end with 13 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 6 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Yakut S.S.R. : 1 flag
        Buryatia : 1 flag
        20 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 37 / 42
        Japanese : 11 / 13
        Americans : 54 / 79
        Chinese : 23 / 31
        British : 27 / 0
        UK_Pacific : 20 / 25
        Italians : 11 / 19
        ANZAC : 25 / 36
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 8 artilleries, 8 infantry and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                4 transports moved from 105 Sea Zone to 103 Sea Zone
                3 transports moved from 103 Sea Zone to 101 Sea Zone
                6 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Central United States to 101 Sea Zone
                6 artilleries, 6 infantry and 9 transports moved from 101 Sea Zone to 103 Sea Zone
                2 artilleries, 9 destroyers, 3 infantry and 5 transports moved from 108 Sea Zone to 105 Sea Zone
                2 artilleries and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 transport moved from 34 Sea Zone to 48 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                2 battleships and 1 destroyer moved from 34 Sea Zone to 21 Sea Zone
                1 battleship, 1 cruiser and 1 submarine moved from 34 Sea Zone to 20 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Russians take Sakha from Japanese

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship and 1 cruiser in 20 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 2 battleships and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 battleships and 1 destroyer in 21 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 2 battleships and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries and 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Americans roll dice for 3 battleships in Normandy Bordeaux, round 2 :  1/3 hits
                        Americans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        Germans roll dice for 3 mech_infantrys in Normandy Bordeaux, round 2 :  2/3 hits
                        2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 2 infantry
                Battle in Marianas

    Non Combat Move - Americans
                1 infantry moved from 101 Sea Zone to Eastern United States
                1 infantry moved from 101 Sea Zone to Eastern United States
                1 artillery moved from 101 Sea Zone to Eastern United States
                1 artillery moved from 101 Sea Zone to Eastern United States
                1 artillery moved from 101 Sea Zone to Eastern United States

    Place Units - Americans
                2 artilleries and 8 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone
                6 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Paulau Island : 1 flag
        Okinawa : 1 flag
        Marianas : 1 flag, 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Sakha : 1 infantry
        48 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 submarine
        22 Sea Zone : 1 flag, 1 transport
        21 Sea Zone : 2 battleships and 1 destroyer
        17 Sea Zone : 1 flag
        Central United States : 6 artilleries and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 10 infantry
        Gibraltar : 1 flag, 1 harbour
        Normandy Bordeaux : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Eastern Poland : 3 fighters and 1 tactical_bomber
        125 Sea Zone : 1 flag, 4 destroyers
        89 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        101 Sea Zone : 6 transports
        103 Sea Zone : 6 artilleries, 6 infantry and 13 transports
        105 Sea Zone : 3 battleships, 12 destroyers and 5 transports

    Production/PUs Summary :

    Germans : 46 / 55
        Russians : 38 / 42
        Japanese : 10 / 13
        Americans : 56 / 83
        Chinese : 23 / 31
        British : 27 / 0
        UK_Pacific : 20 / 25
        Italians : 11 / 19
        ANZAC : 25 / 36
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 artilleries; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                7 artilleries placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 26 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 32 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield
        Manchuria : 34 artilleries, 1 fighter and 18 infantry

    Production/PUs Summary :

    Germans : 46 / 55
        Russians : 38 / 42
        Japanese : 10 / 13
        Americans : 56 / 83
        Chinese : 23 / 32
        British : 27 / 0
        UK_Pacific : 20 / 25
        Italians : 11 / 19
        ANZAC : 25 / 36
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour; Remaining resources: 1 PUs;

    Combat Move - British
                3 fighters and 2 tactical_bombers moved from Romania to Poland
                3 armour moved from Rostov to Belarus
                2 artilleries and 3 infantry moved from Volgograd to Rostov
                6 infantry moved from Caucasus to Rostov
                3 armour moved from Northwest Persia to Rostov
                2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
                1 artillery and 2 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Persia to Northwest Persia
                3 armour moved from Eastern Persia to Northwest Persia
                1 infantry moved from Eastern Persia to Persia
                2 artilleries moved from West India to Eastern Persia
                4 armour and 1 mech_infantry moved from India to Eastern Persia
                1 artillery and 10 infantry moved from Jehol to Manchuria

    Combat - British
                Battle in Poland
                    British attack with 3 fighters and 2 tactical_bombers
                    Germans defend with 2 armour
                        British roll dice for 3 fighters and 2 tactical_bombers in Poland, round 2 :  3/5 hits
                        Germans roll dice for 2 armour in Poland, round 2 :  1/2 hits
                        2 armour owned by the Germans and 1 fighter owned by the British lost in Poland
                    British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 fighter

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Poland to Belarus
                3 aaGuns moved from Sikang to Kazakhstan

    Place Units - UK_Pacific
                4 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 4 armour

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Manchuria : 1 artillery and 10 infantry
        India : 1 airfield, 4 armour, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Alaska : 1 artillery and 1 infantry
        Kazakhstan : 3 aaGuns
        French Indo China : 1 flag
        44 Sea Zone : 1 flag
        34 Sea Zone : 2 destroyers
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        Belarus : 3 armour, 2 fighters and 2 tactical_bombers
        Rostov : 3 armour, 2 artilleries and 9 infantry
        Volgograd : 1 artillery and 2 infantry
        Caucasus : 2 artilleries and 3 infantry
        Iraq : 1 flag
        Eastern Persia : 1 flag, 4 armour, 2 artilleries and 1 mech_infantry
        Brazil : 1 flag, 1 armour and 4 infantry
        Northwest Persia : 1 flag, 3 armour and 1 infantry
        Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 46 / 55
        Russians : 38 / 42
        Japanese : 10 / 13
        Americans : 56 / 83
        Chinese : 23 / 32
        British : 27 / 0
        UK_Pacific : 20 / 26
        Italians : 11 / 19
        ANZAC : 25 / 36
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery and 2 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Yugoslavia to Romania
                1 artillery and 1 infantry moved from Slovakia Hungary to Romania
                1 armour, 1 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 cruiser in Greece, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 3 infantry in Greece, round 2 :  1/4 hits
                        Russians roll dice for 1 armour in Greece, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Greece
                    Italians win, taking Greece from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/4 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  0/4 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 :  2/3 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 4 :  1/2 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 4 :  1/3 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    Americans win with 2 artilleries remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Romania
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 artillery and 2 infantry in Romania, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Romania, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Northern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        Romania : 1 artillery and 2 infantry
        Northern Italy : 1 factory_major, 1 fighter and 3 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Greece : 1 flag, 1 artillery and 3 infantry
        97 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 33 / 42
        Japanese : 10 / 13
        Americans : 56 / 83
        Chinese : 23 / 32
        British : 27 / 0
        UK_Pacific : 20 / 26
        Italians : 13 / 18
        ANZAC : 25 / 36
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 battleships, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 battleship and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from Manchuria to Korea


  • Scrambles orders for sea zone 6?

  • '20 '19 '18 '17 '16

    Scramble 3 Fighters


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 battleships, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 battleship and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from Manchuria to Korea

    Combat - ANZAC
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    ANZAC attack with 3 battleships, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters
                    Japanese defend with 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 1 transport
                        ANZAC roll dice for 3 battleships, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters in 6 Sea Zone, round 2 :  5/11 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 1 transport in 6 Sea Zone, round 2 :  3/8 hits
                    Units damaged: 3 battleships owned by the ANZAC
                        1 cruiser owned by the Japanese and 3 destroyers owned by the Japanese lost in 6 Sea Zone
                        ANZAC roll dice for 3 battleships, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters in 6 Sea Zone, round 3 :  5/11 hits
                        Japanese roll dice for 1 battleship, 3 fighters and 1 transport in 6 Sea Zone, round 3 :  2/4 hits
                        1 transport owned by the Japanese , 2 destroyers owned by the ANZAC , 3 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    ANZAC win, taking 6 Sea Zone from Japanese with 3 battleships, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters remaining. Battle score for attacker is 77
                    Casualties for Japanese: 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 1 transport
                    Casualties for ANZAC: 2 destroyers

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Korea
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag
        Korea : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Kazakhstan : 1 fighter
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        45 Sea Zone : 1 battleship and 1 destroyer
        35 Sea Zone : 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 3 transports
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 3 battleships, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
        62 Sea Zone : 3 destroyers
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 33 / 42
        Japanese : 10 / 13
        Americans : 56 / 83
        Chinese : 23 / 32
        British : 27 / 0
        UK_Pacific : 20 / 26
        Italians : 13 / 18
        ANZAC : 25 / 35
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French
                1 cruiser moved from 108 Sea Zone to 105 Sea Zone
                3 infantry moved from Alexandria to Egypt

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 5 infantry
        Libya : 1 flag
        105 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 33 / 42
        Japanese : 10 / 13
        Americans : 56 / 83
        Chinese : 23 / 32
        British : 27 / 0
        UK_Pacific : 20 / 26
        Italians : 13 / 18
        ANZAC : 25 / 35
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 2 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from France to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from Germany to Archangel
                1 armour moved from Novgorod to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 bomber in Archangel, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Germans win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters and 3 infantry
                    Americans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        Americans roll dice for 2 artilleries in Normandy Bordeaux, round 2 :  0/2 hits
                        2 artilleries owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 2 artilleries

    Non Combat Move - Germans
                2 fighters moved from Normandy Bordeaux to United Kingdom
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Poland
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                3 infantry moved from Western Germany to France
                1 bomber moved from Western Germany to Novgorod
                1 bomber moved from Archangel to Novgorod

    Place Units - Germans
                1 fighter placed in Western Germany
                1 aaGun and 2 armour placed in Novgorod
                4 infantry placed in Germany
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,2,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6,2,1,6,4,6,3,5,5,3,5,1,4,1,2
                Germans collect 45 PUs (6 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Slovakia Hungary : 2 mech_infantrys
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
        Poland : 1 mech_infantry
        Germany : 1 factory_major and 4 infantry
        Holland Belgium : 2 aaGuns
        Karelia : 1 flag
        Vyborg : 1 flag
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 armour, 2 bombers, 1 factory_minor and 1 harbour
        113 Sea Zone : 1 transport
        85 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 55
        Russians : 33 / 42
        Japanese : 10 / 13
        Americans : 54 / 83
        Chinese : 23 / 32
        British : 27 / 0
        UK_Pacific : 20 / 26
        Italians : 13 / 18
        ANZAC : 25 / 35
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 7 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 4 infantry moved from Bessarabia to Romania
                3 armour moved from Ukraine to Romania
                2 artilleries and 1 mech_infantry moved from Baltic States to Poland
                2 armour moved from Belarus to Poland
                1 artillery and 1 infantry moved from Smolensk to Belarus
                2 armour and 1 mech_infantry moved from Russia to Belarus
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 infantry moved from Evenkiyskiy to Urals

    Combat - Russians
                Battle in Poland
                    Russians attack with 2 armour, 2 artilleries and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Poland, round 2 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Poland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Romania
                    Russians attack with 3 armour, 1 artillery and 4 infantry
                    Italians defend with 1 artillery and 2 infantry
                        Russians roll dice for 3 armour, 1 artillery and 4 infantry in Romania, round 2 :  4/8 hits
                        Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Baltic States to Poland

    Place Units - Russians
                3 armour placed in Ukraine
                4 armour placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs

    Territory Summary for Russians :

    Yakut S.S.R. : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Romania : 1 flag, 3 armour, 1 artillery and 3 infantry
        Poland : 1 flag, 2 aaGuns, 2 armour, 2 artilleries and 1 mech_infantry
        Belarus : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Urals : 1 infantry
        Russia : 1 airfield, 4 armour and 1 factory_major
        Ukraine : 3 armour and 1 factory_minor
        Volgograd : 1 factory_minor
        119 Sea Zone : 1 submarine
        Bulgaria : 1 flag

    Production/PUs Summary :

    Germans : 46 / 55
        Russians : 39 / 48
        Japanese : 9 / 13
        Americans : 54 / 83
        Chinese : 23 / 32
        British : 27 / 0
        UK_Pacific : 20 / 26
        Italians : 13 / 18
        ANZAC : 25 / 35
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    OOL for Sz 6

    Yes, I know it’s crazy for me to do this!

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