@Stucifer If my teammate @Daaras really want’s the Axis then we could do that. But if not I would want to do the Allies so lets ethier bid or dice roll for it. Hmm, the only issue is how will we know that we actually met each other in BB Dayton? What I mean is we could easily play against each other or walk past but not know it’s actually one of us. If that makes sense.
13L G40 blastherfast (allies+11) vs Amon-Sul (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Western Germany to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Germany to Romania
1 armour moved from Eastern Poland to Bessarabia
2 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
15 armour moved from Eastern Poland to Novgorod
6 mech_infantrys moved from Germany to RomaniaCombat - Germans
Battle in Greece
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Greece from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 artillery, 1 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 1 artillery, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 15 armour
Russians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans win, taking Novgorod from Russians with 9 armour remaining. Battle score for attacker is 5
Casualties for Germans: 6 armour
Casualties for Russians: 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in Bessarabia
Germans attack with 4 armour
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Southern France to Western Germany
3 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Greece to Yugoslavia
3 artilleries moved from Southern France to FrancePlace Units - Germans
3 infantry placed in France
3 artilleries placed in Western Germany
1 artillery and 1 infantry placed in Southern France
1 infantry placed in Southern France
1 artillery and 1 infantry placed in Western Germany
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Egypt : 1 armour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Romania : 1 artillery, 1 infantry and 7 mech_infantrys
Germany : 1 aaGun, 2 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 aaGun and 3 armour
Novgorod : 1 flag, 1 airfield, 9 armour, 1 factory_minor and 1 harbour
Greece : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag, 1 tactical_bomber -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Turkmenistan to Eastern Persia
Russians take Eastern Persia from Italians
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Turkmenistan to Eastern Persia
Russians take Eastern Persia from Italians
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Battle in Northwest Persia
Russians attack with 1 infantry
Italians defend with 1 armour
Russians win, taking Northwest Persia from Italians with 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 armour moved from Finland to Karelia
1 mech_infantry moved from Finland to Vyborg
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 artillery and 3 infantry moved from Bryansk to Belarus
3 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
2 aaGuns moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 artilleries and 3 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Caucasus
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
3 infantry moved from Urals to TimguskaPlace Units - Russians
1 armour and 2 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 fighter, 2 harbours and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
1 mech_infantry moved from Shensi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Kweichow to Burma
3 mech_infantrys moved from Yunnan to Burma
3 armour moved from French Indo China to Yunnan
2 artilleries moved from Shensi to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
3 infantry moved from Shantung to Anhwe
5 artilleries and 1 infantry moved from Amur to Korea
3 infantry moved from Korea to 6 Sea Zone
3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from Malaya to Shan State
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 4 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 artilleries placed in Malaya
3 artilleries placed in French Indo China
1 fighter and 1 infantry placed in Japan
1 harbour placed in French Indo China
1 harbour placed in JavaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Korea : 4 aaGuns, 5 artilleries, 1 factory_minor and 1 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 3 armour and 4 mech_infantrys
Kweichow : 1 flag, 1 aaGun, 2 artilleries and 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 3 infantry
Burma : 1 flag, 3 artilleries and 10 mech_infantrys
Malaya : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag
French Indo China : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag
Java : 1 flag, 1 harbour
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
37 Sea Zone : 1 flag, 3 transports
36 Sea Zone : 3 transports
39 Sea Zone : 1 flag
6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport
54 Sea Zone : 1 flag -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from Norway to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from Norway to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Siberia to Amur
Russians take Amur from JapaneseCombat - Americans
Battle in 95 Sea Zone
Americans attack with 1 destroyer, 2 submarines and 1 transport
Italians defend with 1 submarine
Americans win with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Libya
Americans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 3 aaGuns, 3 artilleries and 5 infantry
Italians win with 1 aaGun, 3 artilleries and 5 infantry remaining. Battle score for attacker is -14
Casualties for Italians: 2 aaGuns
Casualties for Americans: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Denmark
Battle in French West Africa
Battle in Southern Italy
Americans captures 33PUs while taking Italians capitalNon Combat Move - Americans
3 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 4 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 4 Sea Zone to Soviet Far East
2 destroyers and 3 submarines moved from 10 Sea Zone to 4 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
4 destroyers and 4 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 94 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 infantry moved from Belgian Congo to Kenya
British take Kenya from GermansCombat - British
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - British
3 infantry moved from Rhodesia to Belgian Congo
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from Tunisia to GibraltarPlace Units - British
3 armour placed in Union of South Africa
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
2 artilleries and 2 infantry moved from Libya to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 carrier and 1 fighter moved from 96 Sea Zone to 95 Sea Zone
1 cruiser, 2 destroyers and 3 submarines moved from 94 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
British defend with 1 destroyer and 1 submarine; Americans defend with 1 destroyer, 2 submarines and 1 transport
Units damaged: 1 carrier owned by the Italians
Italians win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 29
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 2 submarines
Casualties for Americans: 1 destroyer, 2 submarines and 1 transport
Battle in Southern Italy
Italians attack with 2 artilleries and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern Italy from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to SicilyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor and 1 harbour
Gold Coast : 1 flag, 1 armour
French Central Africa : 1 flag
Syria : 1 flag
Northern Italy : 1 factory_minor
Libya : 1 aaGun, 1 artillery and 3 infantry
Sicily : 1 fighter
Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
95 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
99 Sea Zone : 1 flag
97 Sea Zone : 2 transports
Iraq : 1 flag, 1 factory_minor
Northwest Persia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Persia : 1 flag -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Holland Belgium
2 armour moved from Novgorod to Karelia
2 armour moved from Novgorod to Vyborg
1 mech_infantry moved from Greece to Bulgaria
Germans take Bulgaria from Russians
3 armour moved from Bessarabia to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
5 armour moved from Novgorod to Baltic States
3 mech_infantrys moved from Germany to Baltic States
1 artillery and 1 infantry moved from Western Germany to DenmarkCombat - Germans
Battle in Eastern Poland
Germans attack with 3 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Germans win, taking Denmark from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Karelia
Germans attack with 2 armour
Russians defend with 1 armour
Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Baltic States
Germans attack with 5 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 2 armour
Russians defend with 1 mech_infantry
Germans win, taking Vyborg from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Romania to Bessarabia
1 aaGun moved from Bessarabia to Eastern Poland
6 mech_infantrys moved from Romania to Baltic States
3 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Yugoslavia to Western Germany
1 aaGun, 2 artilleries and 2 infantry moved from Germany to PolandPlace Units - Germans
3 infantry placed in France
3 infantry placed in Southern France
10 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Egypt : 1 armour
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 tactical_bomber
Poland : 1 aaGun, 2 artilleries, 2 infantry and 3 mech_infantrys
Germany : 1 factory_major and 2 infantry
Denmark : 1 artillery and 1 infantry
Holland Belgium : 1 artillery and 1 infantry
Karelia : 1 flag, 1 armour
Baltic States : 1 flag, 5 armour and 8 mech_infantrys
Vyborg : 1 flag, 2 armour
Eastern Poland : 1 flag, 1 aaGun, 3 armour, 1 artillery and 1 mech_infantry
Bessarabia : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Bulgaria : 1 flag, 1 mech_infantry
Greece : 1 flag
Yugoslavia : 1 flag -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
4 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Eastern Persia to Persia
Russians take Persia from Italians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
5 infantry moved from Belarus to Eastern Poland
2 artilleries moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
4 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Eastern Persia to Persia
Russians take Persia from Italians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
5 infantry moved from Belarus to Eastern Poland
2 artilleries moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern PolandCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 artilleries and 6 infantry
Germans defend with 1 aaGun, 3 armour, 1 artillery and 1 mech_infantry
Russians win, taking Eastern Poland from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 1 aaGun, 3 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 artillery and 3 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Ukraine to Belarus
1 armour moved from Ukraine to Belarus
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 artillery and 4 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Kansu to Shensi
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
3 infantry moved from Timguska to Kansu
2 infantry moved from Volgograd to CaucasusPlace Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Japanese
Japanese takes Political Action: Political Action Axis To War With TrueNeutrals
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralPurchase Units - Japanese
Japanese buy 11 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
3 infantry moved from Shan State to 37 Sea Zone
3 artilleries moved from Malaya to 37 Sea Zone
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
6 artilleries and 6 infantry moved from 39 Sea Zone to India
3 artilleries and 10 mech_infantrys moved from Burma to India
3 armour and 4 mech_infantrys moved from Yunnan to India
3 infantry moved from Anhwe to Chahar
2 artilleries and 3 mech_infantrys moved from Kweichow to Shensi
5 artilleries and 1 infantry moved from Korea to AmurCombat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries and 3 mech_infantrys
Russians defend with 3 infantry; Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 2 artilleries and 3 mech_infantrys
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 3 infantry
Russians defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in Hawaiian Islands
Battle in Amur
Japanese attack with 5 artilleries and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Amur from Russians with 5 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 3 armour, 9 artilleries, 1 fighter, 6 infantry, 14 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 10 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 9 artilleries, 1 fighter, 14 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 6 infantry
Casualties for British: 2 aaGuns, 1 artillery and 10 infantryNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
4 aaGuns moved from Korea to Amur
1 tactical_bomber moved from 6 Sea Zone to KweichowPlace Units - Japanese
10 submarines placed in 6 Sea Zone
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Korea : 1 factory_minor
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag, 1 aaGun and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 3 armour, 9 artilleries, 1 factory_minor, 1 harbour and 14 mech_infantrys
Malaya : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Amur : 1 flag, 4 aaGuns, 5 artilleries and 1 infantry
French Indo China : 1 flag, 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag, 1 harbour
Sumatra : 1 flag
42 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 6 transports
26 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
6 Sea Zone : 11 submarines
54 Sea Zone : 1 flag





