13L G40 blastherfast (allies+11) vs Amon-Sul (axis)


  • its only suppose to be japan.  I didn’t pay attention when it happened. when I ended the turn I thought I messed up and forgot to land my plane and lost it


  • its two different things.

    kamikaze suicide tokens are acording to standard rules(its against enemy ships)

    but we turned on kamikaze airplanes(possibility of going to battle without having a landing point)

    its all in the options in the triple a when creating the game.

    we should watch out next time


  • cool! 8-)
    ready to play? :-)


  • ok for this 36 IPc more i bought 2 ics and 2 subs

    AND I VE TURNED SUICIDAL PLANES OFF… it  shouldnt be allowed with the program anymore

    cheers :)

    blast-sada.tsvg


  • I thought it was 46 ipc’s you where suppose to get?


  • U re right.

    please put one fig to japan then

    thank U


  • its your turn  :wink: go ahead and do any edits you need to


  • Which map should i use?


  • the one we are on. the last move minus all the units plus all the units. after its all updated go ahead with your next move


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Adding units owned by Italians to 97 Sea Zone: 2 transports
                EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_major
                EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_minor
                EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor
                EDIT: Adding units owned by Japanese to Malaya: 1 factory_minor
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 1 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Albania to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Tobruk to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Adding units owned by Italians to 97 Sea Zone: 2 transports
                EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_major
                EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_minor
                EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor
                EDIT: Adding units owned by Japanese to Malaya: 1 factory_minor
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 1 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Albania to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Tobruk to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries and 4 infantry
                    British defend with 1 armour, 2 artilleries, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is 12
                    Casualties for British: 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 2 artilleries and 4 infantry

    Non Combat Move - Italians
                1 armour moved from Persia to Iraq
                1 fighter moved from 98 Sea Zone to Iraq
                1 infantry moved from Tobruk to Alexandria
                3 infantry moved from Bulgaria to Albania

    Place Units - Italians
                1 infantry placed in Northern Italy
                5 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Egypt : 1 flag, 1 armour and 1 harbour
        Algeria : 1 flag
        Tunisia : 1 flag
        Western Germany : 1 aaGun
        Romania : 1 infantry
        Albania : 3 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        95 Sea Zone : 5 submarines
        Iraq : 1 flag, 1 armour and 1 fighter
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 aaGun
        98 Sea Zone : 1 carrier, 1 fighter and 3 transports


  • one correction to ncm

    1 fig iraq to sz near geypt on ac

    so 2 fig on ac

    blast-sada.tsvg


  • made two big mistakes this round.

    accidentally forgot to put fighters on egypt while attacing

    and i forgot to took eastern persia

    DO ONE EDIT

    REMOVE 7 MECH.INF FROM KIANGSU… i just saw i didnt do i t.

    good night


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 7 mech_infantrys
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 7 mech_infantrys
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 carrier, 1 tactical_bomber and 3 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 carrier, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -20
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    1 tactical_bomber owned by the Japanese forced to land in Malaya

    Non Combat Move - ANZAC
                1 armour moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                2 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,2,5
                ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 5 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                3 tactical_bombers moved from Algeria to 91 Sea Zone
                1 bomber moved from Algeria to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone


  • Awaiting orders for SZ 91 and sz 109


  • bring up fighter and tac sz91
    sub fights sz 109


  • i ve scored 2 hits in sz 91

    choose ur casualties

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