Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs13L G40 blastherfast (allies+11) vs Amon-Sul (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Western Germany to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Germany to Romania
1 armour moved from Eastern Poland to Bessarabia
2 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
15 armour moved from Eastern Poland to Novgorod
6 mech_infantrys moved from Germany to RomaniaCombat - Germans
Battle in Greece
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Greece from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 artillery, 1 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 1 artillery, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 15 armour
Russians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans win, taking Novgorod from Russians with 9 armour remaining. Battle score for attacker is 5
Casualties for Germans: 6 armour
Casualties for Russians: 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in Bessarabia
Germans attack with 4 armour
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Southern France to Western Germany
3 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Greece to Yugoslavia
3 artilleries moved from Southern France to FrancePlace Units - Germans
3 infantry placed in France
3 artilleries placed in Western Germany
1 artillery and 1 infantry placed in Southern France
1 infantry placed in Southern France
1 artillery and 1 infantry placed in Western Germany
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Egypt : 1 armour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Romania : 1 artillery, 1 infantry and 7 mech_infantrys
Germany : 1 aaGun, 2 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 aaGun and 3 armour
Novgorod : 1 flag, 1 airfield, 9 armour, 1 factory_minor and 1 harbour
Greece : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag, 1 tactical_bomber -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Turkmenistan to Eastern Persia
Russians take Eastern Persia from Italians
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Turkmenistan to Eastern Persia
Russians take Eastern Persia from Italians
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Battle in Northwest Persia
Russians attack with 1 infantry
Italians defend with 1 armour
Russians win, taking Northwest Persia from Italians with 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 armour moved from Finland to Karelia
1 mech_infantry moved from Finland to Vyborg
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 artillery and 3 infantry moved from Bryansk to Belarus
3 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
2 aaGuns moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 artilleries and 3 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Caucasus
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
3 infantry moved from Urals to TimguskaPlace Units - Russians
1 armour and 2 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 fighter, 2 harbours and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
1 mech_infantry moved from Shensi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Kweichow to Burma
3 mech_infantrys moved from Yunnan to Burma
3 armour moved from French Indo China to Yunnan
2 artilleries moved from Shensi to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
3 infantry moved from Shantung to Anhwe
5 artilleries and 1 infantry moved from Amur to Korea
3 infantry moved from Korea to 6 Sea Zone
3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from Malaya to Shan State
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 4 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 artilleries placed in Malaya
3 artilleries placed in French Indo China
1 fighter and 1 infantry placed in Japan
1 harbour placed in French Indo China
1 harbour placed in JavaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Korea : 4 aaGuns, 5 artilleries, 1 factory_minor and 1 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 3 armour and 4 mech_infantrys
Kweichow : 1 flag, 1 aaGun, 2 artilleries and 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 3 infantry
Burma : 1 flag, 3 artilleries and 10 mech_infantrys
Malaya : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag
French Indo China : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag
Java : 1 flag, 1 harbour
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
37 Sea Zone : 1 flag, 3 transports
36 Sea Zone : 3 transports
39 Sea Zone : 1 flag
6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport
54 Sea Zone : 1 flag -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from Norway to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from Norway to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Siberia to Amur
Russians take Amur from JapaneseCombat - Americans
Battle in 95 Sea Zone
Americans attack with 1 destroyer, 2 submarines and 1 transport
Italians defend with 1 submarine
Americans win with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Libya
Americans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 3 aaGuns, 3 artilleries and 5 infantry
Italians win with 1 aaGun, 3 artilleries and 5 infantry remaining. Battle score for attacker is -14
Casualties for Italians: 2 aaGuns
Casualties for Americans: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Denmark
Battle in French West Africa
Battle in Southern Italy
Americans captures 33PUs while taking Italians capitalNon Combat Move - Americans
3 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 4 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 4 Sea Zone to Soviet Far East
2 destroyers and 3 submarines moved from 10 Sea Zone to 4 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
4 destroyers and 4 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 94 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 infantry moved from Belgian Congo to Kenya
British take Kenya from GermansCombat - British
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - British
3 infantry moved from Rhodesia to Belgian Congo
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from Tunisia to GibraltarPlace Units - British
3 armour placed in Union of South Africa
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
2 artilleries and 2 infantry moved from Libya to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 carrier and 1 fighter moved from 96 Sea Zone to 95 Sea Zone
1 cruiser, 2 destroyers and 3 submarines moved from 94 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
British defend with 1 destroyer and 1 submarine; Americans defend with 1 destroyer, 2 submarines and 1 transport
Units damaged: 1 carrier owned by the Italians
Italians win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 29
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 2 submarines
Casualties for Americans: 1 destroyer, 2 submarines and 1 transport
Battle in Southern Italy
Italians attack with 2 artilleries and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern Italy from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to SicilyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor and 1 harbour
Gold Coast : 1 flag, 1 armour
French Central Africa : 1 flag
Syria : 1 flag
Northern Italy : 1 factory_minor
Libya : 1 aaGun, 1 artillery and 3 infantry
Sicily : 1 fighter
Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
95 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
99 Sea Zone : 1 flag
97 Sea Zone : 2 transports
Iraq : 1 flag, 1 factory_minor
Northwest Persia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Persia : 1 flag -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Holland Belgium
2 armour moved from Novgorod to Karelia
2 armour moved from Novgorod to Vyborg
1 mech_infantry moved from Greece to Bulgaria
Germans take Bulgaria from Russians
3 armour moved from Bessarabia to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
5 armour moved from Novgorod to Baltic States
3 mech_infantrys moved from Germany to Baltic States
1 artillery and 1 infantry moved from Western Germany to DenmarkCombat - Germans
Battle in Eastern Poland
Germans attack with 3 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Germans win, taking Denmark from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Karelia
Germans attack with 2 armour
Russians defend with 1 armour
Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Baltic States
Germans attack with 5 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 2 armour
Russians defend with 1 mech_infantry
Germans win, taking Vyborg from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Romania to Bessarabia
1 aaGun moved from Bessarabia to Eastern Poland
6 mech_infantrys moved from Romania to Baltic States
3 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Yugoslavia to Western Germany
1 aaGun, 2 artilleries and 2 infantry moved from Germany to PolandPlace Units - Germans
3 infantry placed in France
3 infantry placed in Southern France
10 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Egypt : 1 armour
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 tactical_bomber
Poland : 1 aaGun, 2 artilleries, 2 infantry and 3 mech_infantrys
Germany : 1 factory_major and 2 infantry
Denmark : 1 artillery and 1 infantry
Holland Belgium : 1 artillery and 1 infantry
Karelia : 1 flag, 1 armour
Baltic States : 1 flag, 5 armour and 8 mech_infantrys
Vyborg : 1 flag, 2 armour
Eastern Poland : 1 flag, 1 aaGun, 3 armour, 1 artillery and 1 mech_infantry
Bessarabia : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Bulgaria : 1 flag, 1 mech_infantry
Greece : 1 flag
Yugoslavia : 1 flag -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
4 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Eastern Persia to Persia
Russians take Persia from Italians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
5 infantry moved from Belarus to Eastern Poland
2 artilleries moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
4 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Eastern Persia to Persia
Russians take Persia from Italians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
5 infantry moved from Belarus to Eastern Poland
2 artilleries moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern PolandCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 artilleries and 6 infantry
Germans defend with 1 aaGun, 3 armour, 1 artillery and 1 mech_infantry
Russians win, taking Eastern Poland from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 1 aaGun, 3 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 artillery and 3 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Ukraine to Belarus
1 armour moved from Ukraine to Belarus
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 artillery and 4 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Kansu to Shensi
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
3 infantry moved from Timguska to Kansu
2 infantry moved from Volgograd to CaucasusPlace Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Japanese
Japanese takes Political Action: Political Action Axis To War With TrueNeutrals
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralPurchase Units - Japanese
Japanese buy 11 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
3 infantry moved from Shan State to 37 Sea Zone
3 artilleries moved from Malaya to 37 Sea Zone
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
6 artilleries and 6 infantry moved from 39 Sea Zone to India
3 artilleries and 10 mech_infantrys moved from Burma to India
3 armour and 4 mech_infantrys moved from Yunnan to India
3 infantry moved from Anhwe to Chahar
2 artilleries and 3 mech_infantrys moved from Kweichow to Shensi
5 artilleries and 1 infantry moved from Korea to AmurCombat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries and 3 mech_infantrys
Russians defend with 3 infantry; Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 2 artilleries and 3 mech_infantrys
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 3 infantry
Russians defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in Hawaiian Islands
Battle in Amur
Japanese attack with 5 artilleries and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Amur from Russians with 5 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 3 armour, 9 artilleries, 1 fighter, 6 infantry, 14 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 10 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 9 artilleries, 1 fighter, 14 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 6 infantry
Casualties for British: 2 aaGuns, 1 artillery and 10 infantryNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
4 aaGuns moved from Korea to Amur
1 tactical_bomber moved from 6 Sea Zone to KweichowPlace Units - Japanese
10 submarines placed in 6 Sea Zone
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Korea : 1 factory_minor
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag, 1 aaGun and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 3 armour, 9 artilleries, 1 factory_minor, 1 harbour and 14 mech_infantrys
Malaya : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Amur : 1 flag, 4 aaGuns, 5 artilleries and 1 infantry
French Indo China : 1 flag, 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag, 1 harbour
Sumatra : 1 flag
42 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 6 transports
26 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
6 Sea Zone : 11 submarines
54 Sea Zone : 1 flag