Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,3,6,5,2,2,3,4
Chinese collect 4 PUs (3 lost to blockades); end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - British
1 bomber moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 cruiser, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Battle in 91 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 battleship
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 battleship
Casualties for British: 1 bomber
Non Combat Move - British
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from India to Burma
1 aaGun moved from Burma to India
1 tactical_bomber moved from Burma to India
1 aaGun moved from Burma to India
2 infantry moved from Burma to Yunnan
1 aaGun moved from Yunnan to Burma
Place Units - British
1 cruiser, 1 destroyer and 2 transports placed in 109 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry
i cant believe the dices U get near Morocco :-o
My navy is beaten badly :oops:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_major
EDIT: Turning off Edit Mode
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
3 infantry moved from Iraq to Persia
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_major
EDIT: Turning off Edit Mode
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
3 infantry moved from Iraq to Persia
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in Persia
Italians attack with 1 armour and 3 infantry
British defend with 3 infantry
Italians roll dice for 1 armour and 3 infantry in Persia, round 2 : 1/4 hits
British roll dice for 3 infantry in Persia, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
Italians roll dice for 1 armour and 2 infantry in Persia, round 3 : 0/3 hits
British roll dice for 2 infantry in Persia, round 3 : 0/2 hits
Italians roll dice for 1 armour and 2 infantry in Persia, round 4 : 0/3 hits
British roll dice for 2 infantry in Persia, round 4 : 2/2 hits
2 infantry owned by the Italians lost in Persia
Italians roll dice for 1 armour in Persia, round 5 : 1/1 hits
British roll dice for 2 infantry in Persia, round 5 : 0/2 hits
1 infantry owned by the British lost in Persia
Italians roll dice for 1 armour in Persia, round 6 : 0/1 hits
British roll dice for 1 infantry in Persia, round 6 : 0/1 hits
Italians roll dice for 1 armour in Persia, round 7 : 1/1 hits
British roll dice for 1 infantry in Persia, round 7 : 0/1 hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Italians: 3 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 99 Sea Zone
Italians attack with 2 fighters
French defend with 1 cruiser
Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 99 Sea Zone, round 3 : 1/2 hits
French roll dice for 1 cruiser in 99 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the French lost in 99 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from Romania to Bulgaria
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Southern France to Northern Italy
1 artillery and 3 infantry moved from Yugoslavia to Albania
2 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Western Germany : 1 aaGun
Romania : 1 infantry
Tobruk : 1 armour, 1 artillery and 1 infantry
Albania : 1 artillery and 3 infantry
Northern Italy : 1 aaGun and 1 factory_major
Libya : 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Bulgaria : 3 infantry
97 Sea Zone : 2 transports
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 aaGun
98 Sea Zone : 1 carrier, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 47 / 55
Russians : 37 / 37
Japanese : 51 / 64
Americans : 53 / 73
Chinese : 7 / 10
British : 29 / 36
UK_Pacific : 9 / 9
Italians : 15 / 33
ANZAC : 11 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.657
Median : 3.000
Variance : 0.853
Standard Deviation : 0.924
Total rolls : 35
French Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
British Combat
1 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13
Italians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.050
Median : 4.000
Variance : 1.789
Standard Deviation : 1.338
Total rolls : 20
I think i still have the chances. Italians and the rest of the axis crew are still alive :)
Interesting game so far. 8-)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers and 2 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
ANZAC win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 2 destroyers
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Shan State
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,1,6
ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
yes a very good game. :-)
yes a very good game. :-)
Well done with ANZAC , you outplayed me there.
Surprise for me this attack was.
Ok, Germany ;)
please make an edit to my ncm
3 tanks from germany to western germany
thats it
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
7 infantry moved from Finland to Norway
4 infantry moved from Bulgaria to Yugoslavia
12 artilleries moved from Germany to Slovakia Hungary
2 aaGuns, 5 artilleries and 18 infantry moved from Poland to Slovakia Hungary
3 armour moved from Romania to Germany
1 armour moved from Greater Southern Germany to Germany
1 armour moved from Tunisia to Tobruk
Place Units - Germans
1 armour, 1 bomber, 1 infantry and 4 mech_infantrys placed in Western Germany
2 submarines placed in 93 Sea Zone
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Morocco : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Algeria : 1 bomber, 1 infantry and 3 tactical_bombers
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 17 artilleries and 18 infantry
Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
Poland : 1 aaGun and 1 infantry
Germany : 8 armour, 1 factory_major and 1 mech_infantry
Norway : 7 infantry
Tobruk : 1 armour
113 Sea Zone : 1 submarine
93 Sea Zone : 2 submarines
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 4 infantry
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 51 / 64
Americans : 53 / 73
Chinese : 7 / 10
British : 29 / 36
UK_Pacific : 9 / 9
Italians : 15 / 33
ANZAC : 11 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 artillery and 9 infantry moved from Novgorod to Baltic States
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
2 infantry moved from Rostov to Ukraine
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Samara
3 infantry moved from Volgograd to Rostov
3 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 artillery and 9 infantry moved from Novgorod to Baltic States
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
2 infantry moved from Rostov to Ukraine
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Samara
3 infantry moved from Volgograd to Rostov
3 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
Non Combat Move - Russians
4 infantry moved from Korea to Manchuria
4 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 10 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Shantung to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 41 Sea Zone to Dutch New Guinea
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 bombers moved from Jehol to Shan State
1 tactical_bomber moved from Anhwe to Shan State
3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 10 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Shantung to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 41 Sea Zone to Dutch New Guinea
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 bombers moved from Jehol to Shan State
1 tactical_bomber moved from Anhwe to Shan State
3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 6 fighters, 1 infantry and 6 tactical_bombers
British defend with 3 infantry; Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 2 artilleries, 6 fighters, 1 infantry and 6 tactical_bombers in Yunnan, round 2 : 9/15 hits
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 4/9 hits
3 infantry owned by the British , 1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 5 infantry owned by the Chinese , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
Japanese win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 2 artilleries, 1 fighter and 1 infantry
Casualties for British: 3 infantry
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 3 infantry and 1 tactical_bomber
ANZAC defend with 2 fighters; British defend with 1 infantry
Japanese roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 4/6 hits
UK_Pacific roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 3/3 hits
1 infantry owned by the British , 3 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Shan State
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 fighters
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
2 fighters and 3 tactical_bombers moved from Yunnan to Hunan
2 bombers moved from Shan State to Malaya
1 mech_infantry moved from Chahar to Kansu
1 aaGun moved from Jehol to Shantung
2 battleships, 1 cruiser, 2 destroyers and 2 submarines moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 artilleries placed in Shantung
10 mech_infantrys placed in Kiangsu
2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_major
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_major
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_major and 10 mech_infantrys
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Jehol : 1 flag, 1 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 fighters and 3 tactical_bombers
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 fighters and 3 tactical_bombers
Malaya : 1 flag, 1 airfield, 2 bombers and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Timguska : 1 flag, 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
45 Sea Zone : 1 carrier, 1 fighter and 1 transport
37 Sea Zone : 1 flag, 1 carrier, 1 tactical_bomber and 3 transports
6 Sea Zone : 2 battleships, 1 cruiser, 2 destroyers and 4 submarines
Production/PUs Summary :
Germans : 47 / 57
Russians : 36 / 37
Japanese : 55 / 60
Americans : 53 / 73
Chinese : 4 / 10
British : 29 / 36
UK_Pacific : 9 / 9
Italians : 15 / 33
ANZAC : 11 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 2.919
Median : 3.000
Variance : 2.472
Standard Deviation : 1.572
Total rolls : 37
Japanese Combat
1 was rolled 9 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.917
Median : 3.000
Variance : 1.826
Standard Deviation : 1.351
Total rolls : 24
ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 3.111
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 armour, 1 cruiser, 1 destroyer, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 armour, 1 cruiser, 1 destroyer, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Jehol
Americans attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Jehol from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Morocco
Non Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Central United States to British Columbia
2 fighters moved from Korea to 4 Sea Zone
3 armour moved from Korea to Jehol
Place Units - Americans
1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 mech_infantry placed in Western United States
3 armour placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,1,2,3,1,6,1,2,1,1,4
Americans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs