Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
the program didnt allowes me to put the big ic in kiangsu
please do it in edit
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Korea to Manchuria
1 mech_infantry moved from Korea to Manchuria
2 fighters moved from Korea to Manchuria
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Korea to Manchuria
1 mech_infantry moved from Korea to Manchuria
2 fighters moved from Korea to Manchuria
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 1 submarine
Germans defend with 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 battleship owned by the Americans
Germans win with 1 battleship remaining. Battle score for attacker is 30
Casualties for Germans: 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Casualties for Americans: 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 1 submarine
Battle in Manchuria
Americans attack with 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Manchuria to Korea
Place Units - Americans
1 battleship and 1 cruiser placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
3 armour placed in Korea
1 artillery and 1 infantry placed in Eastern United States
1 armour placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,3,6,5,2,2,3,4
Chinese collect 4 PUs (3 lost to blockades); end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - British
1 bomber moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 cruiser, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Battle in 91 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 battleship
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 battleship
Casualties for British: 1 bomber
Non Combat Move - British
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from India to Burma
1 aaGun moved from Burma to India
1 tactical_bomber moved from Burma to India
1 aaGun moved from Burma to India
2 infantry moved from Burma to Yunnan
1 aaGun moved from Yunnan to Burma
Place Units - British
1 cruiser, 1 destroyer and 2 transports placed in 109 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry
i cant believe the dices U get near Morocco :-o
My navy is beaten badly :oops:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_major
EDIT: Turning off Edit Mode
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
3 infantry moved from Iraq to Persia
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_major
EDIT: Turning off Edit Mode
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
3 infantry moved from Iraq to Persia
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in Persia
Italians attack with 1 armour and 3 infantry
British defend with 3 infantry
Italians roll dice for 1 armour and 3 infantry in Persia, round 2 : 1/4 hits
British roll dice for 3 infantry in Persia, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
Italians roll dice for 1 armour and 2 infantry in Persia, round 3 : 0/3 hits
British roll dice for 2 infantry in Persia, round 3 : 0/2 hits
Italians roll dice for 1 armour and 2 infantry in Persia, round 4 : 0/3 hits
British roll dice for 2 infantry in Persia, round 4 : 2/2 hits
2 infantry owned by the Italians lost in Persia
Italians roll dice for 1 armour in Persia, round 5 : 1/1 hits
British roll dice for 2 infantry in Persia, round 5 : 0/2 hits
1 infantry owned by the British lost in Persia
Italians roll dice for 1 armour in Persia, round 6 : 0/1 hits
British roll dice for 1 infantry in Persia, round 6 : 0/1 hits
Italians roll dice for 1 armour in Persia, round 7 : 1/1 hits
British roll dice for 1 infantry in Persia, round 7 : 0/1 hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Italians: 3 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 99 Sea Zone
Italians attack with 2 fighters
French defend with 1 cruiser
Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 99 Sea Zone, round 3 : 1/2 hits
French roll dice for 1 cruiser in 99 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the French lost in 99 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from Romania to Bulgaria
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Southern France to Northern Italy
1 artillery and 3 infantry moved from Yugoslavia to Albania
2 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Western Germany : 1 aaGun
Romania : 1 infantry
Tobruk : 1 armour, 1 artillery and 1 infantry
Albania : 1 artillery and 3 infantry
Northern Italy : 1 aaGun and 1 factory_major
Libya : 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Bulgaria : 3 infantry
97 Sea Zone : 2 transports
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 aaGun
98 Sea Zone : 1 carrier, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 47 / 55
Russians : 37 / 37
Japanese : 51 / 64
Americans : 53 / 73
Chinese : 7 / 10
British : 29 / 36
UK_Pacific : 9 / 9
Italians : 15 / 33
ANZAC : 11 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.657
Median : 3.000
Variance : 0.853
Standard Deviation : 0.924
Total rolls : 35
French Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
British Combat
1 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13
Italians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.050
Median : 4.000
Variance : 1.789
Standard Deviation : 1.338
Total rolls : 20
I think i still have the chances. Italians and the rest of the axis crew are still alive :)
Interesting game so far. 8-)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers and 2 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
ANZAC win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 2 destroyers
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Shan State
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,1,6
ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
yes a very good game. :-)
yes a very good game. :-)
Well done with ANZAC , you outplayed me there.
Surprise for me this attack was.
Ok, Germany ;)
please make an edit to my ncm
3 tanks from germany to western germany
thats it
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
7 infantry moved from Finland to Norway
4 infantry moved from Bulgaria to Yugoslavia
12 artilleries moved from Germany to Slovakia Hungary
2 aaGuns, 5 artilleries and 18 infantry moved from Poland to Slovakia Hungary
3 armour moved from Romania to Germany
1 armour moved from Greater Southern Germany to Germany
1 armour moved from Tunisia to Tobruk
Place Units - Germans
1 armour, 1 bomber, 1 infantry and 4 mech_infantrys placed in Western Germany
2 submarines placed in 93 Sea Zone
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Morocco : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Algeria : 1 bomber, 1 infantry and 3 tactical_bombers
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 17 artilleries and 18 infantry
Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
Poland : 1 aaGun and 1 infantry
Germany : 8 armour, 1 factory_major and 1 mech_infantry
Norway : 7 infantry
Tobruk : 1 armour
113 Sea Zone : 1 submarine
93 Sea Zone : 2 submarines
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 4 infantry
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 51 / 64
Americans : 53 / 73
Chinese : 7 / 10
British : 29 / 36
UK_Pacific : 9 / 9
Italians : 15 / 33
ANZAC : 11 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 artillery and 9 infantry moved from Novgorod to Baltic States
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
2 infantry moved from Rostov to Ukraine
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Samara
3 infantry moved from Volgograd to Rostov
3 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 artillery and 9 infantry moved from Novgorod to Baltic States
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
2 infantry moved from Rostov to Ukraine
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Samara
3 infantry moved from Volgograd to Rostov
3 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
Non Combat Move - Russians
4 infantry moved from Korea to Manchuria
4 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 10 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Shantung to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 41 Sea Zone to Dutch New Guinea
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 bombers moved from Jehol to Shan State
1 tactical_bomber moved from Anhwe to Shan State
3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan