@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Archangel: 1 aaGun
G40L - Whackamatt (Axis) vs. Surprise Attack (Allies) no bid, no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - French
Non Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.375
Median : 3.500
Variance : 0.174
Standard Deviation : 0.417
Total rolls : 24Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.417
Median : 3.500
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 factory_minor, 1 fighter, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to French Guiana
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 armour moved from Brazil to 86 Sea Zone
1 armour and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 armour moved from 89 Sea Zone to Southeast Mexico
1 carrier, 2 destroyers and 1 fighter moved from 89 Sea Zone to 101 Sea Zone
2 fighters and 2 tactical_bombers moved from 101 Sea Zone to Quebec
1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 106 Sea Zone
1 submarine moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from 106 Sea Zone to Quebec
1 transport moved from 118 Sea Zone to 123 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 infantry and 1 transport moved from 123 Sea Zone to 117 Sea Zone
1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 105 Sea Zone to 88 Sea Zone
1 artillery and 2 infantry moved from 88 Sea Zone to Suriname
1 submarine moved from 91 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from France to United Kingdom
1 transport moved from 112 Sea Zone to 105 Sea Zone
3 armour moved from Caucasus to Persia
2 armour moved from Northwest Persia to Persia
1 bomber moved from Greece to Persia
3 infantry moved from Caucasus to Northwest Persia
3 armour moved from Kazakhstan to Northwest Persia
3 infantry moved from Volgograd to Caucasus
2 infantry moved from Samara to Novosibirsk
3 armour moved from Vologda to Timguska
Germans take Timguska from Americans
2 infantry moved from Novosibirsk to Timguska
1 fighter moved from Nenetsia to Timguska
1 infantry moved from Vologda to Urals
1 fighter and 1 tactical_bomber moved from Ukraine to Northwest PersiaCombat - Germans
Battle in 101 Sea Zone
Germans attack with 1 battleship, 4 carriers, 4 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Americans
Germans win with 1 battleship, 4 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Germans: 2 destroyers and 2 submarines
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Battle in Southeast Mexico
Battle in French Guiana
Battle in Persia
Germans attack with 5 armour and 1 bomber
ANZAC defend with 3 armour and 1 factory_minor; British defend with 1 aaGun, 1 artillery and 1 infantry
Germans win, taking Southeast Mexico from Americans, taking French Guiana from French, taking Persia from ANZAC with 1 armour remaining. Battle score for attacker is -6
Casualties for ANZAC: 3 armour
Casualties for Germans: 4 armour and 1 bomber
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Battle in Suriname
Battle in Quebec
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor; Americans defend with 1 aaGun, 1 artillery and 2 infantry
Germans win, taking Suriname from Dutch, taking Quebec from British with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry
Battle in British Guiana
Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Germans
1 fighter moved from Timguska to Novosibirsk
2 fighters and 2 tactical_bombers moved from Quebec to 101 Sea ZonePlace Units - Germans
1 factory_minor placed in Brazil
1 bomber, 1 fighter and 1 tactical_bomber placed in United Kingdom
1 armour and 1 infantry placed in Normandy Bordeaux
1 transport placed in 93 Sea Zone
1 armour and 1 infantry placed in Southern France
2 armour and 1 mech_infantry placed in Caucasus
3 infantry placed in Volgograd
1 mech_infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Germans collect 78 PUs; end with 79 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 12 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Kiangsi to KiangsuNon Combat Move - Japanese
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,6,5,4,5
Japanese collect 17 PUs (8 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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I’m still kickin, not ready to say uncle yet
S.A. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 4 armour, 1 fighter and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsi to KiangsuNon Combat Move - Japanese
Place Units - Japanese
2 armour and 1 fighter placed in Kiangsu
2 armour and 1 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,6,5,4,3
Japanese collect 15 PUs (10 lost to blockades); end with 15 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 3 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Korea to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Kwangtung
2 mech_infantrys moved from Jehol to Anhwe
2 infantry moved from Jehol to Shantung
1 armour moved from Jehol to Anhwe
1 infantry moved from Manchuria to Amur
2 mech_infantrys moved from Korea to Buryatia
1 artillery and 3 infantry moved from Eastern United States to Quebec
1 transport moved from 33 Sea Zone to 26 Sea Zone
2 destroyers moved from 19 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from Tunisia to Libya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 3 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Korea to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Kwangtung
2 mech_infantrys moved from Jehol to Anhwe
2 infantry moved from Jehol to Shantung
1 armour moved from Jehol to Anhwe
1 infantry moved from Manchuria to Amur
2 mech_infantrys moved from Korea to Buryatia
1 artillery and 3 infantry moved from Eastern United States to Quebec
1 transport moved from 33 Sea Zone to 26 Sea Zone
2 destroyers moved from 19 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from Tunisia to LibyaCombat - Americans
Battle in Kwangtung
Americans attack with 2 armour, 2 artilleries and 3 infantry
Japanese defend with 2 armour, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 2 armour, 2 artilleries and 3 infantry in Kwangtung, round 2 : 2/7 hits
Japanese roll dice for 2 armour and 4 infantry in Kwangtung, round 2 : 3/6 hits
2 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Kwangtung
Americans roll dice for 2 armour and 2 artilleries in Kwangtung, round 3 : 3/4 hits
Japanese roll dice for 2 armour and 2 infantry in Kwangtung, round 3 : 2/4 hits
2 artilleries owned by the Americans , 1 armour owned by the Japanese and 2 infantry owned by the Japanese lost in Kwangtung
Americans roll dice for 2 armour in Kwangtung, round 4 : 1/2 hits
Japanese roll dice for 1 armour in Kwangtung, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 2 armour remaining. Battle score for attacker is 7
Casualties for Japanese: 2 armour and 4 infantry
Casualties for Americans: 2 artilleries and 3 infantry
Battle in Libya
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 3 infantry
Americans roll dice for 2 artilleries and 2 infantry in Libya, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 3 infantry in Libya, round 2 : 1/4 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
Americans roll dice for 2 artilleries and 1 infantry in Libya, round 3 : 0/3 hits
Italians roll dice for 1 artillery and 2 infantry in Libya, round 3 : 2/3 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Libya
1 artillery owned by the Americans retreated to Tunisia
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Quebec
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Quebec, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 2 infantry in Quebec, round 2 : 1/3 hits
1 infantry owned by the Americans lost in Quebec
Americans roll dice for 1 artillery and 2 infantry in Quebec, round 3 : 2/3 hits
Germans roll dice for 1 artillery and 2 infantry in Quebec, round 3 : 2/3 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Quebec
Americans roll dice for 1 artillery in Quebec, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Quebec, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Quebec, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Quebec, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Quebec, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Quebec, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Quebec, round 7 : 1/1 hits
Germans roll dice for 1 artillery in Quebec, round 7 : 0/1 hits
1 artillery owned by the Germans lost in Quebec
Americans win, taking Quebec from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
1 transport moved from 1 Sea Zone to 8 Sea Zone
1 armour moved from Evenkiyskiy to YeniseyPlace Units - Americans
1 armour, 1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 armour and 2 infantry placed in Central United States
1 fighter and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Mexico: 1 aaGun
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Turning off Edit Mode
1 armour and 1 infantry placed in Eastern United States
Americans undo move 3.
1 fighter placed in Eastern United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,1,3,4,5,5,1,1,1,5,2,5,5,6,2,6,6
Americans collect 48 PUs (14 lost to blockades); end with 48 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUsDice Statistics:
Total
1 was rolled 13 times
2 was rolled 23 times
3 was rolled 11 times
4 was rolled 17 times
5 was rolled 22 times
6 was rolled 17 times
Average roll : 3.612
Median : 4.000
Variance : 1.108
Standard Deviation : 1.053
Total rolls : 103Null / Other
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.667
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.667
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27Italians Combat
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.645
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 31 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Hunan to Kiangsi
3 infantry moved from Anhwe to Kiangsi
3 infantry moved from Yunnan to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Hunan to Kiangsi
3 infantry moved from Anhwe to Kiangsi
3 infantry moved from Yunnan to HunanNon Combat Move - Chinese
Place Units - Chinese
5 artilleries and 2 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsDice Statistics:
Total
1 was rolled 13 times
2 was rolled 23 times
3 was rolled 11 times
4 was rolled 17 times
5 was rolled 22 times
6 was rolled 17 times
Average roll : 3.612
Median : 4.000
Variance : 1.108
Standard Deviation : 1.053
Total rolls : 103Null / Other
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.667
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.667
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27Italians Combat
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.645
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 31 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - British
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 armour, 3 infantry and 1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Germans
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery and 1 infantry moved from India to West India
1 artillery and 1 infantry moved from Burma to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 armour, 3 infantry and 1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Germans
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery and 1 infantry moved from India to West India
1 artillery and 1 infantry moved from Burma to IndiaCombat - British
Battle in French Madagascar
Battle in Persia
British attack with 1 armour, 3 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Persia, round 2 : 1/5 hits
Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Persia
British win, taking French Madagascar from Italians, taking Persia from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour and 1 infantry
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 2/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 aaGun moved from Burma to IndiaPlace Units - UK_Pacific
1 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour and 5 infantryDice Statistics:
Total
1 was rolled 14 times
2 was rolled 28 times
3 was rolled 14 times
4 was rolled 20 times
5 was rolled 24 times
6 was rolled 18 times
Average roll : 3.559
Median : 4.000
Variance : 1.350
Standard Deviation : 1.162
Total rolls : 118Null / Other
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.607
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 28Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Germans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.607
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 28British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Italians Combat
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.364
Median : 3.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Americans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.645
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 31 -
I hope the U.S. can survive…It’s been a good game
S.A. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Syria to Iraq
Italians take Iraq from British
1 armour moved from Trans-Jordan to Iraq
1 battleship, 4 destroyers and 2 submarines moved from 81 Sea Zone to 76 Sea Zone
1 fighter moved from Egypt to 72 Sea Zone
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Belgian Congo to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 76 Sea Zone
Italians attack with 1 battleship, 4 destroyers and 2 submarines
Americans defend with 1 carrier, 1 destroyer and 1 fighter
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Italians
2 submarines owned by the Italians Submerged
Italians win with 1 battleship and 3 destroyers remaining. Battle score for attacker is 26
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 2 infantry
British defend with 1 artillery
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Tunisia
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Italians win, taking Tunisia from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 72 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 72 Sea Zone to Belgian Congo
1 artillery and 1 infantry moved from 99 Sea Zone to SyriaPlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
2 infantry placed in Greece
2 armour and 1 mech_infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
bump
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 45 Sea Zone to 41 Sea Zone
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 carrier moved from 80 Sea Zone to 77 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 45 Sea Zone to 41 Sea Zone
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 carrier moved from 80 Sea Zone to 77 Sea ZoneNon Combat Move - ANZAC
1 artillery moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 armour, 1 bomber and 1 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 3 infantry moved from Northwest Persia to Persia
3 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Persia
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Northwest Persia to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Timguska to Yenisey
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Timguska to Kansu
1 armour moved from Timguska to Evenkiyskiy
1 armour moved from Timguska to Yenisey
1 armour moved from Timguska to Kansu
1 fighter moved from Novosibirsk to Kansu
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 armour moved from Southeast Mexico to 89 Sea Zone
1 armour and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 armour moved from 101 Sea Zone to Eastern United States
3 fighters and 3 tactical_bombers moved from 101 Sea Zone to Eastern United States
1 infantry and 1 transport moved from 117 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Eastern United States
2 transports moved from 106 Sea Zone to 108 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
1 transport moved from 88 Sea Zone to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 105 Sea Zone to 88 Sea Zone
2 artilleries and 4 infantry moved from 101 Sea Zone to Eastern United States
1 fighter moved from 101 Sea Zone to Eastern United StatesCombat - Germans
Battle in Eastern United States
Germans attack with 1 armour, 2 artilleries, 4 fighters, 5 infantry and 3 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Germans captures 68PUs while taking Americans capital
Germans converts factory_major into different units
Germans win, taking Eastern United States from Americans with 1 armour, 2 artilleries, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Germans: 5 infantry
Casualties for Americans: 1 aaGun, 2 armour, 1 artillery, 3 fighters and 3 infantry
Battle in Evenkiyskiy
Germans attack with 1 armour and 1 infantry
Americans defend with 1 mech_infantry
Germans win, taking Evenkiyskiy from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Persia
Germans attack with 4 armour and 3 infantry
British defend with 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
Germans win, taking Persia from British with 4 armour and 3 infantry remaining. Battle score for attacker is 16
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 armour, 4 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kansu
Germans attack with 1 armour, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Germans win, taking Kansu from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yenisey
Germans attack with 1 armour and 1 infantry
Americans defend with 1 armour
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 armour
Battle in Tsinghai
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Tsinghai to Novosibirsk
2 armour and 2 infantry moved from 88 Sea Zone to British Guiana
2 fighters and 2 tactical_bombers moved from United Kingdom to 101 Sea Zone
4 fighters and 3 tactical_bombers moved from Eastern United States to Southeast Mexico
1 bomber moved from United Kingdom to Southeast Mexico
1 destroyer and 1 submarine moved from 110 Sea Zone to 88 Sea Zone
1 fighter moved from Kansu to NovosibirskPlace Units - Germans
1 harbour placed in Suriname
1 factory_minor placed in Rostov
3 armour placed in Brazil
3 infantry placed in Caucasus
3 infantry placed in Volgograd
1 fighter and 2 infantry placed in Ukraine
1 destroyer and 2 transports placed in 93 Sea Zone
1 transport placed in 105 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Germans collect 96 PUs (2 lost to blockades); end with 164 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 169 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 174 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 178 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 183 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 193 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
2 armour and 4 infantry moved from Kiangsu to ShantungCombat - Japanese
Battle in Shantung
Japanese attack with 2 armour and 4 infantry
Americans defend with 1 armour and 2 infantry
Japanese win, taking Shantung from Chinese with 2 armour and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 2 infantryNon Combat Move - Japanese
Place Units - Japanese
1 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,2,3
Japanese collect 15 PUs (8 lost to blockades); end with 16 PUs total





