G40L - Whackamatt (Axis) vs. Surprise Attack (Allies) no bid, no tech


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to Queensland
                1 infantry moved from New South Wales to Queensland
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 45 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to Queensland
                1 infantry moved from New South Wales to Queensland
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4,3,2,4,6,1,4,5
                ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 114 Sea Zone to 112 Sea Zone
                2 artilleries moved from France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                2 infantry moved from Romania to Bessarabia
                1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 armour moved from Western Ukraine to Ukraine
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 artillery and 3 infantry moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from Belarus to Smolensk
                1 armour moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                2 armour moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Eastern Poland to Bessarabia
                2 armour moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Eastern Poland to Archangel
                1 armour moved from Eastern Poland to Smolensk
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                    Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Ukraine
                    Germans attack with 4 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Ukraine from Russians with 4 armour remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries and 1 tactical_bomber
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 artilleries
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bessarabia from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Bryansk
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Finland from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
                    Russians defend with 2 armour, 2 artilleries and 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 armour, 2 artilleries and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from Archangel to Novgorod
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in France
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                1 transport placed in 113 Sea Zone
                2 artilleries and 2 infantry placed in Western Germany
                2 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                1 armour moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Tambov to Bryansk
                1 artillery moved from Tambov to Bryansk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Rostov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                1 armour moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Tambov to Bryansk
                1 artillery moved from Tambov to Bryansk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Rostov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 1 artillery and 5 infantry
                    Germans defend with 1 armour, 1 artillery and 1 infantry
                        Russians roll dice for 1 armour, 1 artillery and 5 infantry in Bryansk, round 2 :  3/7 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 armour, 1 artillery and 5 infantry
                    Germans defend with 1 armour, 1 artillery and 1 infantry
                        Russians roll dice for 1 armour, 1 artillery and 5 infantry in Smolensk, round 2 :  2/7 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Smolensk, round 2 :  0/3 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                        Russians roll dice for 1 armour, 1 artillery and 5 infantry in Smolensk, round 3 :  1/7 hits
                        Germans roll dice for 1 armour in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Volgograd
                1 armour, 1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.321
            Median : 3.000
            Variance : 0.593
            Standard Deviation : 0.770
            Total rolls : 28

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.286
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Russians Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Shensi to Szechwan
                1 armour moved from Kweichow to Szechwan
                1 fighter moved from Anhwe to Szechwan
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 mech_infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 artillery and 1 infantry moved from Central Mongolia to Tsagaan Olom
                1 armour moved from Yakut S.S.R. to Timguska
                      Japanese take Yenisey from Russians
                      Japanese take Timguska from Russians
                1 artillery moved from Kansu to Timguska
                1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 37 Sea Zone
                2 submarines moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 cruiser moved from 44 Sea Zone to 45 Sea Zone
                1 cruiser moved from 43 Sea Zone to 42 Sea Zone
                1 battleship moved from 44 Sea Zone to 45 Sea Zone
                1 battleship moved from 43 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 42 Sea Zone
                1 carrier moved from 20 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from Japan to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
                1 destroyer moved from 20 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 2 submarines
                    ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Units damaged: 1 carrier owned by the ANZAC
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 50
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Japanese: 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the British
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser and 1 transport
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 artillery and 4 infantry
                    British defend with 2 infantry
                    Japanese win, taking French Indo China from French with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber could not land in 37 Sea Zone and were removed
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 bomber moved from 45 Sea Zone to Paulau Island
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Anhwe to Hunan
                1 fighter moved from Kiangsu to Hunan
                3 infantry moved from Kiangsu to Anhwe
                1 aaGun moved from Kiangsu to Anhwe
                1 fighter moved from Szechwan to Kwangsi
                1 bomber moved from Hopei to Kiangsu
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Borneo: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Borneo: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 carrier and 2 destroyers placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 55 PUs total

  • '20 '18 '17 '15

    EDIT explained:

    I had moved two sets of fighter/tac into SZ 37 for attack, then decided to send one set elsewhere.  I undid the wrong set (that started in SZ 20) and moved them to the SZ 42 fight.  I should have move the set that started in Kiangsu w/AB.  5 movement to get to the fight, they died with the carrier.  Thus after the SZ37, that set should have only used 2 movement to get to the fight, giving them 2 left to land in Kwangsi.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 8 Sea Zone to 3 Sea Zone
                1 battleship and 1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 bomber moved from Hawaiian Islands to 45 Sea Zone
                1 carrier and 1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from Hawaiian Islands to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to Paulau Island
                1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 destroyer moved from 101 Sea Zone to 86 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from Central United States to Western United States
                2 fighters moved from 26 Sea Zone to 25 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 8 Sea Zone to 3 Sea Zone
                1 battleship and 1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 bomber moved from Hawaiian Islands to 45 Sea Zone
                1 carrier and 1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from Hawaiian Islands to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to Paulau Island
                1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 destroyer moved from 101 Sea Zone to 86 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from Central United States to Western United States
                2 fighters moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                Battle in 45 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 battleship and 1 cruiser in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 45 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 cruiser owned by the Japanese , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 :  2/5 hits
                        Japanese roll dice for 1 battleship in 45 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 45 Sea Zone
                    Americans win, taking Soviet Far East from Japanese with 1 battleship, 1 bomber, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 44
                    Casualties for Japanese: 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
                    Casualties for Americans: 1 fighter
                Battle in Paulau Island
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 bomber and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 :  2/3 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Paulau Island, round 2 :  1/2 hits
                        1 infantry owned by the Japanese , 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
                    Americans win, taking Paulau Island from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 2 destroyers, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 destroyers and 2 fighters in 25 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 34 Sea Zone
                1 fighter moved from Paulau Island to 34 Sea Zone
                1 bomber moved from 45 Sea Zone to Dutch New Guinea
                1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 armour moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 artilleries and 1 infantry placed in Western United States
                Americans undo move 3.
                1 artillery placed in Western United States
                1 armour, 1 artillery and 1 infantry placed in Eastern United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.519
            Median : 3.000
            Variance : 1.038
            Standard Deviation : 1.019
            Total rolls : 27

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 3.500
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 2 infantry in Szechwan, round 4 :  1/2 hits
                        Japanese roll dice for 1 armour in Szechwan, round 4 :  0/1 hits
                        1 armour owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.474
            Median : 3.500
            Variance : 0.595
            Standard Deviation : 0.771
            Total rolls : 38

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 3.500
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                      British take Libya from Italians
                2 artilleries moved from Alexandria to Egypt
                2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from Burma to 42 Sea Zone
                2 infantry moved from Yunnan to Hunan
                1 armour moved from Burma to Hunan
                1 infantry moved from Shan State to Siam
                1 artillery and 2 infantry moved from Burma to Shan State
                1 armour, 1 artillery and 3 infantry moved from India to Burma
                1 armour moved from Burma to Yunnan
                1 infantry moved from Malaya to Shan State
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Iraq to Trans-Jordan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                      British take Libya from Italians
                2 artilleries moved from Alexandria to Egypt
                2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from Burma to 42 Sea Zone
                2 infantry moved from Yunnan to Hunan
                1 armour moved from Burma to Hunan
                1 infantry moved from Shan State to Siam
                1 artillery and 2 infantry moved from Burma to Shan State
                1 armour, 1 artillery and 3 infantry moved from India to Burma
                1 armour moved from Burma to Yunnan
                1 infantry moved from Malaya to Shan State
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Iraq to Trans-Jordan

    Combat - British
                Battle in Hunan
                    British attack with 1 armour and 2 infantry
                    Japanese defend with 1 fighter and 1 infantry
                        British roll dice for 1 armour and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Hunan, round 2 :  2/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
                        British roll dice for 1 armour in Hunan, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter in Hunan, round 3 :  1/1 hits
                        1 armour owned by the British lost in Hunan
                    Japanese win with 1 fighter remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 2 infantry
                Battle in Normandy Bordeaux
                    British attack with 2 artilleries, 2 fighters and 2 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                        British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  2/6 hits
                        Germans roll dice for 1 armour in Normandy Bordeaux, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 42 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 cruiser and 1 destroyer
                        British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 :  1/3 hits
                        1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese , 1 battleship owned by the Japanese and 1 destroyer owned by the British lost in 42 Sea Zone
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Japanese: 1 battleship, 1 cruiser and 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in 83 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 83 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 83 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 83 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 fighter moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                2 fighters moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in United Kingdom
                1 armour and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 armour and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 armour and 2 infantry

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 3.295
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 61

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Germans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.867
            Median : 3.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 3.500
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18


  • No prob. on the edit bro.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 armour moved from Northern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    British defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 armour and 2 artilleries remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy
                1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6,4,6,4
                ANZAC collect 14 PUs (3 lost to blockades); end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Dice Statistics:

    Total
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Null / Other
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Syria to Iraq
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Tunisia to Libya


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Syria to Iraq
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Null / Other
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

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