@arathorn
Since there were no dice and no combat I redid the turn, if that’s alright with you.
L13 G40 - toan6ca (Allies) +10 v JWW (axis)
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Even worse than forgetting you had it - if you actually thought I had it in Egypt, I can certainly see how this would change your planning!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Bessarabia to Ukraine
1 bomber moved from Alexandria to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Greece
1 aaGun moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
4 transports moved from 98 Sea Zone to 97 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 aaGun moved from 98 Sea Zone to AlexandriaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 fighters placed in Southern Italy
1 armour and 2 infantry placed in Northern Italy
Italians undo move 3.
1 armour placed in Southern Italy
Italians undo move 3.
1 infantry placed in Southern Italy
1 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 armour, 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 2 aaGuns, 2 armour and 5 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 bomber
97 Sea Zone : 1 destroyer and 4 transports
98 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 42 / 50
Russians : 27 / 32
Japanese : 64 / 73
Americans : 56 / 77
Chinese : 0 / 3
British : 32 / 29
UK_Pacific : 5 / 2
Italians : 24 / 39
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
use this file…added two ncm.
Thanks again
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OK thanks. I’m currently at work, but when I get home (sometime between 6-8pm Pacific time) I’ll do ANZ/FR: will be a quick one.
Very interested to see what you do on G6.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from 55 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 7 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 8 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 9 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 9 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 10 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 10 : 1/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from New South Wales to 55 Sea Zone
1 artillery moved from New South Wales to South Australia
1 fighter moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 41 Sea Zone to 55 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 2 artilleries and 5 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 transport
55 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
62 Sea Zone : 2 destroyers
Egypt : 2 infantryProduction/PUs Summary :
Germans : 42 / 50
Russians : 27 / 32
Japanese : 64 / 73
Americans : 56 / 77
Chinese : 0 / 3
British : 32 / 29
UK_Pacific : 5 / 2
Italians : 24 / 39
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Scotland to NovgorodTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Novgorod : 1 fighterProduction/PUs Summary :
Germans : 42 / 50
Russians : 27 / 32
Japanese : 64 / 73
Americans : 56 / 77
Chinese : 0 / 3
British : 32 / 29
UK_Pacific : 5 / 2
Italians : 24 / 39
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Auuughhhh…… just lost an ANZ transport and two infantry for nothing… 0/11 hits, bloody dice! Not a gamechanger but still annoying. Should have left my artillery in North Austr last turn so I could have brought it, or should I have just taken Borneo which was undefended.
Oh well… shouldn’t be bothering me so much but still! Annoying
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Auuughhhh…… just lost an ANZ transport and two infantry for nothing… 0/11 hits, bloody dice! Not a gamechanger but still annoying. Should have left my artillery in North Austr last turn so I could have brought it, or should I have just taken Borneo which was undefended.
Oh well… shouldn’t be bothering me so much but still! Annoying
I HEAR YA…it’s either the dice or my stupidity that makes me crazy
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 bomber moved from Western Germany to Belarus
1 bomber moved from Alexandria to Volgograd
1 bomber moved from Alexandria to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 bomber moved from Western Germany to Belarus
1 bomber moved from Alexandria to Volgograd
1 bomber moved from Alexandria to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 2 bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Western Ukraine
3 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
5 armour moved from Germany to Eastern Poland
2 infantry moved from Western Germany to Denmark
2 aaGuns and 2 infantry moved from France to Western Germany
2 tactical_bombers moved from France to Western Germany
2 fighters moved from 98 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
3 fighters and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
6 submarines moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Vyborg to Karelia
1 artillery and 6 infantry moved from Finland to Karelia
2 armour and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 bombers moved from Volgograd to Tsinghai
1 infantry moved from Eastern Poland to Baltic StatesPlace Units - Germans
2 fighters placed in Western Germany
2 infantry and 2 mech_infantrys placed in Western Germany
4 infantry and 1 mech_infantry placed in Germany
Germans undo move 2.
1 infantry and 1 mech_infantry placed in Western Germany
1 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Tsinghai : 2 bombers
Alexandria : 3 fighters and 1 tactical_bomber
Gibraltar : 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Germany : 1 factory_major, 5 infantry and 2 mech_infantrys
Denmark : 2 infantry
Karelia : 1 flag, 1 artillery and 8 infantry
Baltic States : 1 flag, 1 infantry
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 7 armour, 1 infantry and 2 mech_infantrys
Western Ukraine : 3 aaGuns, 10 armour, 7 artilleries, 1 bomber, 29 infantry and 9 mech_infantrys
125 Sea Zone : 1 submarine
92 Sea Zone : 6 submarines
Yugoslavia : 1 flag
98 Sea Zone : 3 fighters and 1 tactical_bomber
Finland : 1 flagProduction/PUs Summary :
Germans : 44 / 49
Russians : 25 / 32
Japanese : 64 / 73
Americans : 56 / 77
Chinese : 0 / 3
British : 32 / 29
UK_Pacific : 5 / 2
Italians : 24 / 39
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries, 1 fighter and 6 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Bryansk to KareliaCombat - Russians
Battle in Karelia
Russians attack with 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 8 infantry
Russians roll dice for 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Karelia, round 2 : 2/12 hits
Germans roll dice for 1 artillery and 8 infantry in Karelia, round 2 : 2/9 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Karelia, round 3 : 4/10 hits
Germans roll dice for 1 artillery and 6 infantry in Karelia, round 3 : 0/7 hits
4 infantry owned by the Germans lost in Karelia
Russians roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Karelia, round 4 : 4/10 hits
Germans roll dice for 1 artillery and 2 infantry in Karelia, round 4 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
2 infantry moved from Belarus to Novgorod
4 mech_infantrys moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
6 artilleries and 4 infantry moved from Russia to Bryansk
1 submarine moved from 109 Sea Zone to 91 Sea ZonePlace Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Karelia : 3 artilleries and 4 infantry
Bryansk : 3 aaGuns, 2 armour, 23 artilleries, 28 infantry and 10 mech_infantrys
Russia : 1 airfield, 1 factory_major and 4 infantry
Volgograd : 1 factory_minor, 2 infantry and 3 mech_infantrys
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
115 Sea Zone : 1 cruiser and 1 submarine
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 49
Russians : 26 / 26
Japanese : 64 / 73
Americans : 56 / 77
Chinese : 0 / 3
British : 32 / 29
UK_Pacific : 5 / 2
Italians : 24 / 39
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
2 hits for 22 dice at 2……here we go again
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Yeah felt a bit bad on that one. I rolled below average on the first roll as well, but then you did much worse. I probably should have lost another 4 guys or so, which still would have been an acceptable loss for me because it would have accomplished the same goal.
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scramble?
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Yes please.
OOL:
- Damage battleships
- destroyers
- cruiser
- fighter
- UK battleship
- US battleship
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 1 fighter and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
2 bombers and 1 tactical_bomber moved from Malaya to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to 42 Sea Zone
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 mech_infantry moved from Tsinghai to Urals
Japanese take Urals from Russians
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 1 fighter and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
2 bombers and 1 tactical_bomber moved from Malaya to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to 42 Sea Zone
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 mech_infantry moved from Tsinghai to Urals
Japanese take Urals from Russians
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 fighter; British defend with 1 battleship; Americans defend with 1 battleship, 1 cruiser, 3 destroyers and 2 transports
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 4/8 hits
Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
Americans roll dice for 2 battleships, 1 cruiser, 3 destroyers, 1 fighter and 2 transports in 54 Sea Zone, round 2 : 2/7 hits
2 destroyers owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 2/6 hits
Americans roll dice for 2 battleships, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 54 Sea Zone, round 3 : 2/5 hits
1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 4 : 3/4 hits
Americans roll dice for 2 battleships, 1 fighter and 2 transports in 54 Sea Zone, round 4 : 3/3 hits
1 battleship owned by the Americans , 1 bomber owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 battleship owned by the British , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
2 transports owned by the Americans lost in 54 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 25
Casualties for Japanese: 1 bomber, 3 fighters and 3 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 1 cruiser, 3 destroyers and 2 transports
Battle in 42 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans , 1 transport owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hawaiian IslandsNon Combat Move - Japanese
1 bomber could not land in 54 Sea Zone and was removed
1 carrier, 3 destroyers, 1 fighter and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Burma to Shan State
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 artillery and 7 infantry moved from Manchuria to Korea
1 fighter moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
3 mech_infantrys moved from Shantung to HunanPlace Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
2 destroyers and 1 transport placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Korea : 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 4 artilleries and 9 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry
Burma : 1 flag
Malaya : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport
26 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Urals : 1 flag, 1 mech_infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Caucasus : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 49
Russians : 21 / 26
Japanese : 70 / 76
Americans : 55 / 77
Chinese : 0 / 3
British : 32 / 29
UK_Pacific : 5 / 2
Italians : 24 / 39
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
use this file….forgot to land the lone surviving bmb from the sea battle.
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I am getting on a plane for Hawaii early tomorrow am. I might not get top this for a little while. Sorry





