@Booper nice start for the dago’s
Topic: 13L G40 Hobo (axis) vs Amon-Sul (allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Ukraine to Volgograd
Italians take Rostov from Russians
Italians take Volgograd from Russians
1 armour moved from Bryansk to Samara
Italians take Tambov from Russians
Italians take Samara from Russians
1 artillery moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
Italians take Union of South Africa from British
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 3 fighters
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to Western Germany
1 artillery and 4 infantry moved from Persia to Iraq
1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
1 bomber moved from Egypt to IraqPlace Units - Italians
3 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 41 PUs; end with 41 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 submarines moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 submarines moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 2 submarines
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 31 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to South Australia
1 armour and 1 mech_infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake IslandPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 infantry
Wake Island : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 flag, 1 submarine
46 Sea Zone : 2 submarines
31 Sea Zone : 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
62 Sea Zone : 2 submarines -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Battle in Normandy Bordeaux
French attack with 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
French win, taking Normandy Bordeaux from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
110 Sea Zone : 1 cruiser and 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
2 armour, 8 artilleries, 18 infantry and 22 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 2 infantry moved from France to Southern France
2 mech_infantrys moved from Southern Italy to Southern France
1 armour, 1 fighter and 3 mech_infantrys moved from Western Germany to Southern FranceCombat - Germans
Battle in Belarus
Germans attack with 1 infantry
Russians defend with 2 aaGuns
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Russia
Germans attack with 5 armour, 8 artilleries, 18 infantry and 23 mech_infantrys
Russians defend with 1 airfield, 31 artilleries, 1 factory_major and 10 infantry
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 8 artilleries and 11 mech_infantrys remaining. Battle score for attacker is 52
Casualties for Germans: 18 infantry and 12 mech_infantrys
Casualties for Russians: 31 artilleries and 10 infantry
Battle in Southern France
Germans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys
British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Americans win with 1 armour remaining. Battle score for attacker is -15
Casualties for Germans: 1 armour, 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Casualties for Americans: 3 infantry and 3 mech_infantrysNon Combat Move - Germans
7 infantry moved from Karelia to Finland
1 armour moved from Norway to Karelia
2 fighters and 2 tactical_bombers moved from Rhodesia to Egypt
6 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun and 8 mech_infantrys moved from Denmark to Western Germany
1 submarine moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 infantry placed in France
3 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs -
you can change that tank in s.fra for anything else, but I assumed you’d keep the best unit.
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also just a reminder, you need to take a victory city in europe before germany’s next turn or you lose.
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In that case, since i do not have real chances to do this, I resign…
You were better, much better congrats :)
If interested in playing another one with switched sides, or with this sides and new bid any time just let me know.
You re a fair and good player. I like playing against U. I am much better now than a few weeks ago when i just started. This was my first game, i think i can play much better in the games to come.Cheers :)
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well if you want to switch sides I guess I can take the 9 bid but I won’t go any lower. if you want 9 again you can take the allies again.
you’re also have to report the game if you really want to call it.
I made a couple pretty stupid mistakes in this game actually, like using the wrong fighters to attach the philippines. I probably should have attacked with japan sooner before the allies got a massive upper hand by joining all the ships together.
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well if you want to switch sides I guess I can take the 9 bid but I won’t go any lower. if you want 9 again you can take the allies again.
you’re also have to report the game if you really want to call it.
I made a couple pretty stupid mistakes in this game actually, like using the wrong fighters to attach the philippines. I probably should have attacked with japan sooner before the allies got a massive upper hand by joining all the ships together.
I would like to switch sides. It is fine for me that U have allies with +9.
Report? You mean the result? ok i ll do it now.
You mean attacking my fleet before round 4(when USA can go to war) ?
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yeah I mean attacking the allies before turn 4 with japan… I’ve really been debating that after playing several games now.
put 1 british sub in z110 and 1 russian infantry in karelia
you can go ahead and start the thread/map
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yeah I mean attacking the allies before turn 4 with japan… I’ve really been debating that after playing several games now.
put 1 british sub in z110 and 1 russian infantry in karelia
you can go ahead and start the thread/map
It is very late here, so i ll excuse myself. Feel free to do it or I will tomorrow. Good night.





