Thanks, will hold for @Daaras decision on the scramble then.
Topic: 13L G40 Hobo (axis) vs Amon-Sul (allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 12 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
4 armour and 4 mech_infantrys moved from Eastern Poland to Archangel
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
1 fighter and 1 tactical_bomber moved from Ethiopia to Belgian CongoCombat - Germans
Battle in Belgian Congo
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 2 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 2 aaGuns, 3 artilleries and 3 infantry
Germans win, taking Archangel from Russians with 3 armour remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 4 mech_infantrys
Casualties for Russians: 2 aaGuns, 3 artilleries and 3 infantryNon Combat Move - Germans
8 infantry moved from Karelia to Novgorod
4 aaGuns, 8 artilleries, 24 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Poland to Western Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
2 armour and 1 mech_infantry moved from Holland Belgium to Germany
1 infantry moved from Holland Belgium to Western Germany
2 fighters and 2 tactical_bombers moved from Belgian Congo to Anglo Egyptian SudanPlace Units - Germans
10 mech_infantrys placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Vologda to Archangel
12 artilleries and 25 infantry moved from Bryansk to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Vologda to Archangel
12 artilleries and 25 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 12 artilleries and 25 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 12 artilleries and 25 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 3 armour
Germans win with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 2 armour
Casualties for Russians: 2 armour and 2 mech_infantrysNon Combat Move - Russians
2 aaGuns moved from Bryansk to Belarus
2 artilleries moved from Russia to SamaraPlace Units - Russians
9 artilleries placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Shensi to Kansu
2 bombers moved from Jehol to Kansu
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sakha to Yakut S.S.R.
3 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
3 infantry moved from Szechwan to Yunnan
2 battleships moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Philippines
1 fighter moved from 36 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Borneo
Battle in Sumatra
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
2 artilleries moved from Szechwan to Kweichow
3 mech_infantrys moved from Hunan to Kweichow
1 aaGun moved from Hunan to Kwangsi
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 bombers moved from Kansu to Jehol
3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Kwangsi
2 infantry moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to Kwangsi
1 tactical_bomber moved from 33 Sea Zone to JapanPlace Units - Japanese
2 destroyers and 2 fighters placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
4 submarines moved from 54 Sea Zone to 35 Sea Zone
2 artilleries, 1 battleship, 3 cruisers, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
1 armour, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
4 submarines moved from 54 Sea Zone to 35 Sea Zone
2 artilleries, 1 battleship, 3 cruisers, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
1 armour, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to SiberiaCombat - Americans
Battle in Siberia
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Siberia from Japanese, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 10
Casualties for Japanese: 2 aaGuns and 2 infantry
Casualties for Americans: 2 infantry
Battle in 35 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
4 submarines owned by the Americans Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transport
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in PhilippinesNon Combat Move - Americans
2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers and 3 fighters moved from 8 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 53 Sea Zone to 46 Sea Zone
3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 submarines moved from 89 Sea Zone to 91 Sea ZonePlace Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Siberia : 1 armour and 1 infantry
46 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
35 Sea Zone : 4 submarines
25 Sea Zone : 1 battleship, 3 carriers and 4 fighters
10 Sea Zone : 2 carriers, 4 fighters and 1 submarine
5 Sea Zone : 1 transport
Central United States : 2 aaGuns, 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Morocco : 3 infantry and 3 mech_infantrys
91 Sea Zone : 1 destroyer, 2 submarines and 3 transports -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Suiyuyan to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Suiyuyan to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 6 infantry
Hopei : 1 infantry
Chahar : 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - British
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 artillery and 10 infantry moved from Shan State to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 artillery and 10 infantry moved from Shan State to French Indo ChinaCombat - British
British creates battle in territory 106 Sea Zone
Battle in 41 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 43 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Norway
Battle in French Indo China
British attack with 1 artillery and 10 infantry
Japanese defend with 1 infantry
British win, taking Norway from Germans, taking French Indo China from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 artillery moved from Burma to India
2 aaGuns moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 aaGun moved from Scotland to United Kingdom
1 fighter moved from Malta to 92 Sea Zone
1 fighter moved from 92 Sea Zone to United Kingdom
1 armour moved from Shan State to India
3 mech_infantrys moved from Shan State to French Indo China
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 54 Sea Zone to 33 Sea ZonePlace Units - British
2 infantry placed in Union of South Africa
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 6 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 3 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 7 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
French Indo China : 1 flag, 2 aaGuns, 1 artillery, 8 infantry and 3 mech_infantrys
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 infantry
112 Sea Zone : 1 transport
97 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
Eastern Persia : 1 flag, 1 infantry
83 Sea Zone : 1 destroyer
91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
110 Sea Zone : 2 transports -
i forgot one ncm with usa
can u please do it on italy turn
1 bom wus to midway
thank U
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Midway: 1 bomber
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from French Equatorial Africa to Rhodesia
Italians take Belgian Congo from British
Italians take Rhodesia from British
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
1 fighter moved from Southern Italy to 112 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland BelgiumCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from French Equatorial Africa to Rhodesia
1 infantry moved from Iraq to Persia
1 infantry moved from Northwest Persia to Persia
1 armour moved from Romania to UkrainePlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 bomber and 2 infantry placed in Egypt
3 infantry placed in IraqTurn Complete - Italians
Italians collect 33 PUs; end with 34 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 33 Sea Zone
2 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
3 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 2 fighters and 1 infantry
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 transport
54 Sea Zone : 3 submarines -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Libya to Tobruk
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Libya to Tobruk
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
55 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
Tobruk : 1 flag, 3 infantry
Libya : 1 flag
110 Sea Zone : 1 cruiser and 1 destroyer -
one more ncm
2 inf uk to sz 110
ok
awaiting germany
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Please if you have ncm, you need to do it yourself and post the new map. I don’t want to move anyone’s units in case it’s not exactly as they want even if it’s very simple.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 armour moved from 113 Sea Zone to Norway
2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Union of South AfricaCombat - Germans
Battle in Norway
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
Germans win, taking Norway from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Union of South Africa
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Union of South Africa to Rhodesia
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Ukraine to Bryansk
4 aaGuns, 8 artilleries, 25 infantry and 13 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Baltic States
7 infantry moved from Novgorod to Karelia
1 aaGun moved from Western Germany to Denmark
8 mech_infantrys moved from Western Germany to Denmark
2 mech_infantrys moved from Western Germany to Southern Italy
1 armour and 3 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
3 armour placed in Ukraine
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
6 infantry placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
12 artilleries and 25 infantry moved from Belarus to Bryansk
16 artilleries moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
12 artilleries and 25 infantry moved from Belarus to Bryansk
16 artilleries moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 28 artilleries and 25 infantry
Germans defend with 4 aaGuns, 2 armour, 8 artilleries, 26 infantry and 22 mech_infantrys; Italians defend with 1 armour
4 infantry owned by the Russians and 28 artilleries owned by the Russians retreated to Russia
Italians win with 3 armour, 8 artilleries, 18 infantry and 22 mech_infantrys remaining. Battle score for attacker is -19
Casualties for Germans: 4 aaGuns and 8 infantry
Casualties for Russians: 21 infantryNon Combat Move - Russians
2 artilleries moved from Samara to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs totalTerritory Summary for Russians :
Belarus : 2 aaGuns
Russia : 1 airfield, 31 artilleries, 1 factory_major and 10 infantry
Volgograd : 1 factory_minor
110 Sea Zone : 1 submarine





