@hiijohnson Russia does not have a combat move on the first turn.
tiny.png
New map.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 6 infantry and 10 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 transport moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 artillery moved from Volgograd to Caucasus
1 mech_infantry moved from Tambov to Caucasus
1 artillery moved from Tambov to Bryansk
1 armour moved from Yakut S.S.R. to Sakha
Germans take Buryatia from Russians
Germans take Sakha from Russians
1 mech_infantry moved from Southern France to Northern Italy
2 mech_infantrys moved from Western Germany to Greater Southern Germany
2 mech_infantrys moved from Germany to Yugoslavia
2 mech_infantrys moved from Germany to Romania
2 fighters and 2 tactical_bombers moved from Germany to Yugoslavia
3 fighters and 1 tactical_bomber moved from Germany to Greater Southern Germany
4 artilleries moved from Western Germany to Northern Italy
5 mech_infantrys moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
5 mech_infantrys moved from Germany to Northern Italy
4 mech_infantrys moved from Germany to Northern Italy
1 mech_infantry moved from Germany to Romania
1 bomber moved from Germany to United Kingdom
1 mech_infantry moved from Germany to Romania
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in Scotland
Battle in Bryansk
Germans attack with 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Scotland from British, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yugoslavia, round 2 : 1/6 hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/6 hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Caucasus, round 4 : 1/1 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Caucasus
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Romania
Germans attack with 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 mech_infantrys in Romania, round 2 : 1/4 hits
British roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the British lost in Romania
Germans win, taking Romania from British with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Italy
Germans attack with 5 artilleries and 15 mech_infantrys
Americans defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 artilleries and 15 mech_infantrys in Northern Italy, round 2 : 6/20 hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 5 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 armour and 3 mech_infantrys moved from Novosibirsk to Samara
1 artillery moved from Volgograd to Samara
1 aaGun, 16 armour, 12 artilleries, 18 infantry and 15 mech_infantrys moved from Tambov to Samara
1 bomber moved from United Kingdom to Holland Belgium
1 cruiser and 1 destroyer moved from 125 Sea Zone to 113 Sea Zone
3 submarines moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Yugoslavia to Western Germany
2 tactical_bombers moved from Yugoslavia to Western Germany
1 fighter moved from Greater Southern Germany to Western Germany
2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Holland Belgium
5 mech_infantrys moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
4 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Urals to Samara
Place Units - Germans
6 infantry placed in Western Germany
10 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,2,2,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 70 PUs (8 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Territory Summary for Germans :
Tsinghai : 1 flag
Sakha : 1 flag, 1 armour
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
Scotland : 1 flag, 1 airfield, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 2 mech_infantrys
Western Germany : 1 airfield, 11 artilleries, 1 factory_major, 3 fighters, 1 harbour, 10 infantry, 5 mech_infantrys and 2 tactical_bombers
Romania : 4 mech_infantrys
Germany : 1 factory_major
Holland Belgium : 1 bomber, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
Northern Italy : 1 flag, 5 artilleries, 1 factory_minor and 15 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Samara : 1 flag, 1 aaGun, 18 armour, 13 artilleries, 19 infantry and 18 mech_infantrys
125 Sea Zone : 1 flag
113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 10 transports
Yugoslavia : 1 flag, 2 mech_infantrys
Finland : 1 flag
111 Sea Zone : 3 submarines and 1 transport
Production/PUs Summary :
Germans : 78 / 86
Russians : 10 / 18
Japanese : 69 / 79
Americans : 54 / 84
Chinese : 0 / 4
British : 35 / 51
UK_Pacific : 0 / 0
Italians : 1 / 0
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 mech_infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Russia to Volgograd
Russians take Volgograd from Germans
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 10 transports
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 10 transports in 113 Sea Zone, round 2 : 3/5 hits
1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 113 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 3 fighters and 10 transports remaining. Battle score for attacker is -12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 mech_infantry moved from Egypt to Alexandria
1 fighter moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Smolensk to Archangel
6 mech_infantrys moved from Smolensk to Bryansk
Place Units - Russians
1 armour and 3 artilleries placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs
Territory Summary for Russians :
Alexandria : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 1 mech_infantry
Bryansk : 1 artillery, 3 infantry and 6 mech_infantrys
Archangel : 2 mech_infantrys
Russia : 6 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 2 fighters, 66 infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 2 infantry
Volgograd : 1 armour and 1 factory_minor
Novgorod : 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 69 / 86
Russians : 19 / 30
Japanese : 69 / 79
Americans : 54 / 84
Chinese : 0 / 4
British : 35 / 51
UK_Pacific : 0 / 0
Italians : 1 / 0
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
W T F HAPPEND?!?!?!?
LOVEHANK HaD THIS IN THE BAG! Now WTF!!
Germans in China and Soviet Far East,
France OFF THE COAST OF HAWAII!??!?! What kind of game are you guys playing here?!?!
you make it sound like the axis are not going win.
you make it sound like the axis are not going win.
Well… I have some concerns… lol.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Ceylon to 39 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 bombers moved from Caroline Islands to 30 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 31 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 5 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 33 Sea Zone to 54 Sea Zone
9 artilleries and 9 infantry moved from 54 Sea Zone to Queensland
5 fighters and 3 tactical_bombers moved from 54 Sea Zone to Queensland
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
Need ANZAC scramble orders please.
Scramble one tactical. Keep max defense and roll well for us pls.
hank make sure to follow the first part of me1945’s request. but the second part is a trick. do not roll well from them!
Hank, don’t listen agressive advises. Think about peaseful civilians, kids, and aboriginials.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Ceylon to 39 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 bombers moved from Caroline Islands to 30 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 31 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 5 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 33 Sea Zone to 54 Sea Zone
9 artilleries and 9 infantry moved from 54 Sea Zone to Queensland
5 fighters and 3 tactical_bombers moved from 54 Sea Zone to Queensland
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
Combat - Japanese
ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
ANZAC scrambles to create a battle in territory 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 9 transports
Americans defend with 1 tactical_bomber
1 submarine owned by the Japanese Submerged
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 9 transports in 54 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 tactical_bomber in 54 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 tactical_bomber owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 9 transports remaining. Battle score for attacker is 11
Casualties for Americans: 1 tactical_bomber
Battle in 30 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 4 : 0/3 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 5 : 3/3 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 3 submarines in 31 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Northern Territory
Battle in Queensland
Japanese attack with 9 artilleries, 5 fighters, 9 infantry and 3 tactical_bombers
ANZAC defend with 2 aaGuns, 1 airfield, 4 artilleries, 4 fighters, 1 harbour and 4 infantry; Americans defend with 6 fighters, 1 mech_infantry and 1 tactical_bomber
AA fire in Queensland : 0/6 hits
Japanese roll dice for 9 artilleries, 5 fighters, 9 infantry and 3 tactical_bombers in Queensland, round 2 : 7/26 hits
ANZAC roll dice for 2 aaGuns, 4 artilleries, 10 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Queensland, round 2 : 12/20 hits
1 mech_infantry owned by the Americans , 4 infantry owned by the ANZAC , 9 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC and 3 artilleries owned by the Japanese lost in Queensland
Japanese roll dice for 6 artilleries, 5 fighters and 3 tactical_bombers in Queensland, round 3 : 9/14 hits
ANZAC roll dice for 4 artilleries, 10 fighters and 1 tactical_bomber in Queensland, round 3 : 10/15 hits
2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 tactical_bomber owned by the Americans , 4 artilleries owned by the ANZAC , 3 fighters owned by the Japanese , 2 fighters owned by the ANZAC and 6 artilleries owned by the Japanese lost in Queensland
Japanese roll dice for 2 fighters and 2 tactical_bombers in Queensland, round 4 : 3/4 hits
ANZAC roll dice for 6 fighters in Queensland, round 4 : 3/6 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in Queensland
ANZAC win, taking Northern Territory from ANZAC with 3 fighters remaining. Battle score for attacker is -12
Casualties for Japanese: 9 artilleries, 5 fighters, 9 infantry and 2 tactical_bombers
Casualties for ANZAC: 2 aaGuns, 4 artilleries, 4 fighters and 4 infantry
Casualties for Americans: 3 fighters, 1 mech_infantry and 1 tactical_bomber
1 tactical_bomber owned by the Japanese retreated
Non Combat Move - Japanese
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 55 Sea Zone
2 bombers moved from 30 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
3 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from India to 54 Sea Zone
Place Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
3 infantry placed in Malaya
3 armour placed in French Indo China
3 armour placed in India
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Russians to Japanese
EDIT: Removing units owned by Japanese from Kazakhstan: 1 infantry
EDIT: Adding units owned by Japanese to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 2 bombers and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 10 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Northern Territory : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 2 destroyers
31 Sea Zone : 1 destroyer and 2 submarines
30 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 3 submarines
54 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 9 transports
55 Sea Zone : 2 armour, 1 artillery, 2 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 3 transports
West India : 1 flag
Caucasus : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 69 / 86
Russians : 17 / 30
Japanese : 72 / 82
Americans : 54 / 84
Chinese : 0 / 4
British : 35 / 51
UK_Pacific : 0 / 0
Italians : 1 / 0
ANZAC : 9 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
uh oh… there goes the pacific.
So I thought a suspenseful finale in Sydney would be the best way to go.
You have 3 planes surviving in Queensland, I went with whatever triplea recommended. If you would prefer to have 2 ANZAC planes instead of US then feel free to edit them.
Also, I forgot to walk into the Caucuses on my combat move so I made the edit, hope that`s ok.
96 percent for the game!!!
90 pct anyway. a little closer than you would have hoped! :-o
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
2 fighters moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Western United States to 31 Sea Zone
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 30 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
2 destroyers moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Greece to Albania
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
1 submarine moved from 105 Sea Zone to 110 Sea Zone
3 fighters moved from Alexandria to Algeria
2 fighters moved from Alexandria to Iraq
2 fighters moved from Greece to Iraq
2 transports moved from 96 Sea Zone to 81 Sea Zone
Place Units - Americans
1 airfield placed in Greece
2 submarines placed in 97 Sea Zone
3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
Turn Complete - French
Hi guys,
As mentioned on PM, went ahead with Anzac/Fr. If you want to do something with the Ita Mec, pls edit and roll in forum if necessary.
Also, I missed editing the Ftrs from Anzac => US until Anzac CM. I hope this isn’t an issue - seems fairly clear that we intended to do this (else would have evacuated them).