I’m not sure why I didn’t take action to prevent that move, maybe I was worried about the attack.
Suprise Attack (Allies +9) Vs. Eggman
-
OOL is
Tip CV
DD
CR
SinkCV
FIG
FIG -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 2 destroyers and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
9 armour moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
9 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 9 transports moved from 110 Sea Zone to 91 Sea Zone
9 armour moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 fighter moved from France to 95 Sea Zone
2 bombers moved from Libya to 97 Sea Zone
4 artilleries, 10 infantry and 1 mech_infantry moved from Slovakia Hungary to RomaniaCombat - Germans
Battle in 95 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Russians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Romania
Germans attack with 4 artilleries, 10 infantry and 1 mech_infantry
Russians defend with 5 infantry
Germans roll dice for 4 artilleries, 10 infantry and 1 mech_infantry in Romania, round 1 : 1/15 hits
Russians roll dice for 5 infantry in Romania, round 1 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 4 artilleries, 9 infantry and 1 mech_infantry in Romania, round 2 : 4/14 hits
Russians roll dice for 4 infantry in Romania, round 2 : 0/4 hits
4 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 4 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers
British defend with 1 cruiser
Germans roll dice for 2 bombers in 97 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British and 1 bomber owned by the Germans lost in 97 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 9 transports
Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 9 transports in 91 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
1 destroyer owned by the Americans , 1 cruiser owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 9 transports in 91 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 0/4 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 9 transports in 91 Sea Zone, round 3 : 1/5 hits
Americans roll dice for 1 carrier, 2 fighters and 1 transport in 91 Sea Zone, round 3 : 1/3 hits
1 carrier owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 9 transports in 91 Sea Zone, round 4 : 2/4 hits
Americans roll dice for 2 fighters and 1 transport in 91 Sea Zone, round 4 : 2/2 hits
2 fighters owned by the Americans , 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 tactical_bomber and 9 transports remaining. Battle score for attacker is 34
Casualties for Germans: 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Battle in Morocco
Germans attack with 9 armour
Americans defend with 1 armour
Germans roll dice for 9 armour in Morocco, round 1 : 5/9 hits
Americans roll dice for 1 armour in Morocco, round 1 : 1/1 hits
1 armour owned by the Germans and 1 armour owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 8 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Americans: 1 armourNon Combat Move - Germans
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Gibraltar
7 infantry moved from Finland to Norway
3 aaGuns moved from Slovakia Hungary to Germany
3 artilleries, 9 infantry and 2 mech_infantrys moved from Germany to Slovakia Hungary
2 artilleries and 1 mech_infantry moved from Western Germany to GermanyPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
2 destroyers placed in 93 Sea Zone
2 infantry placed in United Kingdom
2 bombers and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 50 / 55
Russians : 34 / 45
Japanese : 48 / 49
Americans : 52 / 73
Chinese : 5 / 7
British : 23 / 0
UK_Pacific : 11 / 7
Italians : 14 / 19
ANZAC : 14 / 23
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 18 times
4 was rolled 9 times
5 was rolled 23 times
6 was rolled 20 times
Average roll : 3.860
Median : 4.000
Variance : 1.728
Standard Deviation : 1.315
Total rolls : 93Germans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 6 times
5 was rolled 15 times
6 was rolled 15 times
Average roll : 3.892
Median : 4.000
Variance : 1.484
Standard Deviation : 1.218
Total rolls : 65British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.273
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.625
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
2 infantry moved from Volgograd to Kazakhstan
5 infantry moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Poland to Slovakia Hungary
2 armour moved from Western Ukraine to Slovakia Hungary
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
1 artillery and 3 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Karelia to Finland
2 infantry moved from Poland to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Novgorod to Slovakia Hungary -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
2 infantry moved from Volgograd to Kazakhstan
5 infantry moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Poland to Slovakia Hungary
2 armour moved from Western Ukraine to Slovakia Hungary
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
1 artillery and 3 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Karelia to Finland
2 infantry moved from Poland to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Novgorod to Slovakia HungaryCombat - Russians
Battle in Slovakia Hungary
Russians attack with 2 armour, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 artilleries, 9 infantry and 2 mech_infantrys
Russians roll dice for 2 armour, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Slovakia Hungary, round 1 : 5/16 hits
Germans roll dice for 3 artilleries, 9 infantry and 2 mech_infantrys in Slovakia Hungary, round 1 : 3/14 hits
3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 armour, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 4/13 hits
Germans roll dice for 3 artilleries, 4 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 3/9 hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 armour, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 3/10 hits
Germans roll dice for 3 artilleries and 2 mech_infantrys in Slovakia Hungary, round 3 : 3/5 hits
3 infantry owned by the Russians , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Slovakia Hungary, round 4 : 0/7 hits
Germans roll dice for 2 artilleries in Slovakia Hungary, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Slovakia Hungary, round 5 : 3/6 hits
Germans roll dice for 2 artilleries in Slovakia Hungary, round 5 : 1/2 hits
1 mech_infantry owned by the Russians and 2 artilleries owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 3 artilleries, 9 infantry and 2 mech_infantrys
Casualties for Russians: 10 infantry and 1 mech_infantryNon Combat Move - Russians
1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 3 infantry moved from Bessarabia to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
4 infantry moved from Baltic States to Poland
2 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Rostov to Ukraine
1 artillery and 3 infantry moved from Novgorod to Baltic States
1 artillery and 4 infantry moved from Karelia to Novgorod
1 armour moved from Russia to Western Ukraine
1 infantry moved from Russia to BryanskPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUsDice Statistics:
Total
1 was rolled 20 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 15 times
6 was rolled 19 times
Average roll : 3.631
Median : 4.000
Variance : 1.614
Standard Deviation : 1.271
Total rolls : 84Germans Combat
1 was rolled 9 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.406
Median : 3.500
Variance : 0.839
Standard Deviation : 0.916
Total rolls : 32Russians Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.769
Median : 4.000
Variance : 1.098
Standard Deviation : 1.048
Total rolls : 52 -
I need placement of 6 hits on the American fleet off of Borneo.
-
Tip BB
Tip CV
SS
Sink CV
CR
Fig
Fig -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
1 fighter moved from Japan to 8 Sea Zone
1 tactical_bomber moved from Amur to 16 Sea Zone
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Amur
3 infantry moved from Buryatia to Amur
1 artillery and 1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Shensi to Szechwan
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 bomber, 3 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 20 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 fighter in 8 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Japanese roll dice for 2 submarines in 43 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 1 : 5/11 hits
Americans roll dice for 2 fighters in 43 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 43 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
1 cruiser owned by the Japanese , 2 carriers owned by the Japanese , 2 destroyers owned by the Japanese , 1 battleship owned by the Japanese and 1 submarine owned by the Japanese retreated to 42 Sea Zone
Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is 30
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter and 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Java, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 1 : 3/11 hits
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 1 : 4/5 hits
1 infantry owned by the Japanese , 3 infantry owned by the Chinese , 1 fighter owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 bomber, 2 fighters and 4 tactical_bombers in Szechwan, round 2 : 2/7 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
1 fighter owned by the Chinese , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 4 infantry
1 fighter owned by the Americans could not land and were killedNon Combat Move - Japanese
6 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 destroyer, 6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to French Indo China
1 bomber, 1 fighter and 4 tactical_bombers moved from Szechwan to French Indo China
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from 8 Sea Zone to Japan
1 fighter moved from Amur to Japan
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 45 / 55
Russians : 39 / 48
Japanese : 60 / 66
Americans : 52 / 73
Chinese : 4 / 7
British : 23 / 0
UK_Pacific : 11 / 7
Italians : 14 / 19
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 19 times
Average roll : 3.953
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 64Null / Other
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 4.333
Median : 4.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Japanese Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.921
Median : 4.000
Variance : 0.973
Standard Deviation : 0.986
Total rolls : 38ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 4.333
Median : 4.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 battleship moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 battleship moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 battleship and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 battleship, 1 carrier and 9 transports
Americans roll dice for 2 destroyers in 91 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 battleship, 1 carrier and 9 transports in 91 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 9 transports in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 battleship and 9 transports in 91 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship and 9 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 carrier
Casualties for Americans: 2 destroyers
Battle in 42 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 carrier and 1 cruiser in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 1 : 5/11 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans , 1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 42 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -41
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Battle in Celebes
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Celebes, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Celebes
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
2 tactical_bombers owned by the Japanese forced to land in JavaNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 9 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.935
Median : 5.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 31Japanese Combat
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.733
Median : 4.000
Variance : 2.214
Standard Deviation : 1.488
Total rolls : 15Germans Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.417
Median : 5.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 9 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.935
Median : 5.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 31Japanese Combat
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.733
Median : 4.000
Variance : 2.214
Standard Deviation : 1.488
Total rolls : 15Germans Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.417
Median : 5.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to 41 Sea Zone
1 battleship and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
2 infantry moved from Eastern Persia to West India
1 infantry moved from India to Burma
1 fighter moved from Burma to India
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to 41 Sea Zone
1 battleship and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
2 infantry moved from Eastern Persia to West India
1 infantry moved from India to Burma
1 fighter moved from Burma to India
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - British
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
British attack with 1 battleship and 1 destroyer
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship and 1 destroyer in 42 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 1 : 5/8 hits
1 battleship owned by the British , 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 42 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -22
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship and 1 destroyerNon Combat Move - British
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from 41 Sea Zone to India
2 aaGuns moved from Burma to IndiaPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryDice Statistics:
Total
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.738
Median : 3.500
Variance : 1.366
Standard Deviation : 1.169
Total rolls : 42Japanese Combat
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.625
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 24Germans Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.417
Median : 5.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12 -
I need to request you redo the UK turn. In the battle vs. the USA, I would have taken the loss of a second DD or Sub over damage to a Carrier for exactly the attack you did- I need to be prepared for hits against both a UK attack and the ANZAC fleet. With the damage from the first US roll so light I had no reason to sacrifice my defense by taking a Carrier hit so early.
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I should also mention it goes without saying that if you still want the UK to attack the Java fleet, that I will want to pick my losses.
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Would an edit of the battle work for you?
Restore the CV and put the planes back on it, and take the loss with the SS or DD.
I think the U.K. had just 1 hit. but I need to go look
Sorry for the inconvenience…working 3 tens for the Holiday and a 4 day weekend.
I have been worn out and making tired mistakes. Sorry
S.A. -
Just the one Brit hit
I’ll ask for OOl when Anzac is up
S.A.- -
@suprise:
Would an edit of the battle work for you?
Ok, I’ll edit it for the Italian turn. No worries. Hopefully your work is paying off with a nice relaxing weekend. I was off Thursday but then back on Friday.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 4 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Gibraltar to Southern Italy
2 fighters moved from Southern Italy to Gibraltar
3 infantry moved from Greece to BulgariaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 airfield placed in GibraltarTurn Complete - Italians
Italians collect 14 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 45 / 55
Russians : 39 / 48
Japanese : 59 / 66
Americans : 52 / 72
Chinese : 5 / 5
British : 23 / 0
UK_Pacific : 11 / 11
Italians : 14 / 33
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone -
OOL for S.Z. 42 if you would please sir.
Yes it was a good 4 day weekend, I was able to see the fire works between the heavy rains, My mechanic was able to do 2 oil changes for me and a water pump and T-stat that car runs great now, and he helped me with a cold air induction system and a bigger throttle body for my 2002 GT…WOW what a performance boost!!!
The best thing is that on the 18th I’m off to Hawaii for a 10 day cruise on Norwegian I cant wait to see the Arizona mem. and Pearl Harbor. I should P.M. Cow and see if he knows some good sites to see.
On a different note It’s sad that in the 69 years of the Normandy landing anniversary every president has gone and paid their respects to our fallen hero’s, the only one that hasn’t gone is our current one.
IT IS TRULY A SAD DAY
Tanks
S.A.