Suprise Attack (Allies +9) Vs. Eggman


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 17 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 93 Sea Zone to 87 Sea Zone
                1 fighter moved from Gibraltar to 87 Sea Zone
                1 tactical_bomber moved from Gibraltar to 87 Sea Zone
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                4 infantry moved from Slovakia Hungary to Eastern Poland
                3 bombers moved from Western Germany to Eastern Poland
                2 artilleries moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                2 armour moved from Union of South Africa to 71 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                      Germans take Belgian Congo from British
                1 armour moved from Belgian Congo to French Equatorial Africa
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Persia
                1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                8 infantry moved from Finland to Norway

    Combat - Germans
                Battle in 106 Sea Zone
                    Germans attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 106 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 87 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 2 submarines
                        Americans roll dice for 2 submarines in 87 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 87 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 87 Sea Zone
                    retreated to 87 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Eastern Poland
                    Germans attack with 3 bombers and 4 infantry
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 3 bombers and 4 infantry in Eastern Poland, round 1 :  2/7 hits
                        Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 1 :  2/4 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 3 bombers and 2 infantry in Eastern Poland, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in French Equatorial Africa
                    Germans attack with 2 armour
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 armour in French Equatorial Africa, round 1 :  1/2 hits
                        British roll dice for 1 mech_infantry in French Equatorial Africa, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in French Equatorial Africa
                    Germans win, taking French Equatorial Africa from British with 2 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Poland
                    Germans attack with 2 artilleries and 4 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 artilleries and 4 infantry in Poland, round 1 :  4/6 hits
                        Russians roll dice for 2 infantry in Poland, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans win, taking Poland from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Persia

    Non Combat Move - Germans
                1 armour moved from 80 Sea Zone to Iraq
                      Germans take Iraq from Neutral_Axis
                1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 battleship and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 87 Sea Zone to Gibraltar
                1 infantry moved from Eire to Scotland
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                3 bombers moved from Eastern Poland to Germany
                9 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Western Germany to Germany
                1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 transport moved from 71 Sea Zone to 80 Sea Zone

    Place Units - Germans
                2 infantry placed in Union of South Africa
                2 infantry placed in United Kingdom
                10 infantry placed in Germany
                3 infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 62 / 76
        Russians : 33 / 45
        Japanese : 57 / 58
        Americans : 56 / 72
        Chinese : 4 / 4
        British : 13 / 0
        UK_Pacific : 11 / 8
        Italians : 16 / 32
        ANZAC : 10 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3.206
            Median : 3.000
            Variance : 0.848
            Standard Deviation : 0.921
            Total rolls : 34

    Germans Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.174
            Median : 3.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '12

    Warning: this is a 1.7.0.3 saved game.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans
                1 artillery and 5 infantry moved from Karelia to Finland
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                2 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Romania to Yugoslavia
                      Russians take Yugoslavia from Germans
                1 infantry moved from Romania to Bulgaria
                      Russians take Bulgaria from Italians
                1 infantry moved from Romania to Yugoslavia
                1 infantry moved from Romania to Bulgaria
                1 artillery moved from Romania to Yugoslavia
                1 artillery moved from Romania to Bulgaria
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                2 artilleries moved from Romania to Eastern Poland
                1 armour moved from Novosibirsk to Suiyuyan
                      Chinese take Kansu from Japanese
                      Chinese take Suiyuyan from Japanese
                1 artillery and 2 infantry moved from Novosibirsk to Kansu
                1 artillery and 1 infantry moved from Vologda to Urals
                1 artillery and 3 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Rostov to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans
                1 artillery and 5 infantry moved from Karelia to Finland
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                2 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Romania to Yugoslavia
                      Russians take Yugoslavia from Germans
                1 infantry moved from Romania to Bulgaria
                      Russians take Bulgaria from Italians
                1 infantry moved from Romania to Yugoslavia
                1 infantry moved from Romania to Bulgaria
                1 artillery moved from Romania to Yugoslavia
                1 artillery moved from Romania to Bulgaria
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                2 artilleries moved from Romania to Eastern Poland
                1 armour moved from Novosibirsk to Suiyuyan
                      Chinese take Kansu from Japanese
                      Chinese take Suiyuyan from Japanese
                1 artillery and 2 infantry moved from Novosibirsk to Kansu
                1 artillery and 1 infantry moved from Vologda to Urals
                1 artillery and 3 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Rostov to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  5/9 hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 armour moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 artillery and 1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Smolensk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Russia to Samara
                1 artillery moved from Novgorod to Belarus
                1 armour moved from Russia to Belarus
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 1 artillery and 1 infantry placed in Volgograd
                1 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.818
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.889
            Median : 2.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 tactical_bombers moved from 41 Sea Zone to Sumatra
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Yakut S.S.R. to Yenisey
                2 fighters moved from Buryatia to Yenisey
                1 armour and 2 mech_infantrys moved from Manchuria to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 armour moved from Siberia to Buryatia
                2 infantry moved from Yunnan to Burma
                3 infantry moved from French Indo China to Shan State
                1 bomber moved from Hunan to India
                1 artillery and 1 infantry moved from Shensi to Kweichow
                1 bomber moved from French Indo China to Kweichow
                1 tactical_bomber moved from French Indo China to Burma
                1 tactical_bomber moved from French Indo China to Malaya
                1 tactical_bomber moved from French Indo China to Malaya
                1 fighter moved from French Indo China to Malaya
                1 tactical_bomber moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Burma
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 3 submarines
                        Americans roll dice for 3 submarines in 25 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        2 submarines owned by the Americans lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                        Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 :  2/4 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
                    Casualties for Americans: 1 destroyer and 3 submarines
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yenisey
                    Japanese attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Yenisey, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Yenisey, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 infantry in Yenisey, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in India
                        AA guns fire in India :  0/1 hits
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in India causes 4 damage total.
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Sumatra, round 1 :  2/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 1 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Burma
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Burma, round 1 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 3 infantry and 1 tactical_bomber in Shan State, round 1 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Malaya, round 1 :  1/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 1 :  0/5 hits
                        UK_Pacific roll dice for 3 infantry in Malaya, round 1 :  2/3 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 2 :  1/3 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Malaya
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 3 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 fighter owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from Sumatra to 37 Sea Zone
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                3 destroyers, 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from Kweichow to Yunnan
                2 tactical_bombers moved from Burma to Yunnan
                1 bomber moved from India to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                1 tactical_bomber moved from Malaya to Yunnan
                2 fighters moved from Yenisey to Ulaanbaatar
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
                Japanese collect 66 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 57 / 76
        Russians : 38 / 48
        Japanese : 66 / 73
        Americans : 52 / 72
        Chinese : 5 / 4
        British : 13 / 0
        UK_Pacific : 6 / 8
        Italians : 15 / 32
        ANZAC : 10 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 13 times
                4 was rolled 17 times
                5 was rolled 13 times
                6 was rolled 13 times
            Average roll : 3.608
            Median : 4.000
            Variance : 0.269
            Standard Deviation : 0.519
            Total rolls : 79

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.453
            Median : 3.000
            Variance : 0.327
            Standard Deviation : 0.572
            Total rolls : 53

    Russians Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    UK_Pacific Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.583
            Median : 4.000
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

    Chinese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

  • '12

    Don’t forget to to the TripleA version upgrade.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 87 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 102 Sea Zone to 106 Sea Zone
                2 carriers, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 87 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 102 Sea Zone to 106 Sea Zone
                2 carriers, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 1 :  2/3 hits
                        Germans roll dice for 1 destroyer in 106 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 submarines
                    Japanese defend with 2 destroyers
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 2 destroyers in 25 Sea Zone, round 1 :  0/2 hits
                        2 destroyers owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers

    Non Combat Move - Americans
                1 bomber moved from 25 Sea Zone to Midway
                2 fighters moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to Eastern United States

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 artillery placed in Western United States
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 3.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 3.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - British
                1 transport moved from 70 Sea Zone to 68 Sea Zone
                2 artilleries and 2 infantry moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - UK_Pacific
                UK_Pacific repair 4 damage on 4 factory_minors; Remaining resources: 4 PUs;
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 70 Sea Zone to 68 Sea Zone
                2 artilleries and 2 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 2 artilleries and 2 infantry in Burma, round 1 :  1/4 hits
                        Japanese roll dice for 2 infantry in Burma, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                        British roll dice for 2 artilleries and 1 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 infantry moved from West India to India
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,6,5,4,4,3,5,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 13 times
                5 was rolled 5 times
                6 was rolled 10 times
            Average roll : 4.047
            Median : 4.000
            Variance : 2.071
            Standard Deviation : 1.439
            Total rolls : 43

    Null / Other
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.214
            Median : 4.000
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.214
            Median : 4.000
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 3 infantry moved from 97 Sea Zone to Yugoslavia
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Albania to Yugoslavia
                1 bomber moved from Libya to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 3 artilleries, 1 bomber and 5 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Italians roll dice for 3 artilleries, 1 bomber and 5 infantry in Yugoslavia, round 1 :  2/9 hits
                        Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 3 artilleries, 1 bomber and 3 infantry in Yugoslavia, round 2 :  2/7 hits
                        Russians roll dice for 1 artillery in Yugoslavia, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Russians with 3 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 destroyers moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Yugoslavia to Southern Italy

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 57 / 76
        Russians : 36 / 48
        Japanese : 64 / 73
        Americans : 52 / 72
        Chinese : 6 / 7
        British : 13 / 0
        UK_Pacific : 7 / 6
        Italians : 17 / 32
        ANZAC : 10 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 20

    Russians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

  • '12

    Be careful if the Aussies get frisky at sea, I have to pick my losses wisely.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 41 Sea Zone, round 1 :  3/3 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking Java from Japanese with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • Not even a hit

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