That went perfectly!
13L G40 Boldfresh (+9) vs. Hobo - game 3
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 artilleries moved from 98 Sea Zone to Alexandria
2 armour moved from Rostov to TambovCombat - Italians
Battle in Alexandria
Battle in Tambov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Alexandria from British, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to Tobruk
1 tactical_bomber moved from Southern Italy to Tobruk
5 fighters moved from Gibraltar to Tobruk
1 fighter moved from Ukraine to Tobruk
1 armour moved from Tunisia to Tobruk
4 infantry moved from Bulgaria to GreecePlace Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
2 transports placed in 95 Sea Zone
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 8 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
2 fighters moved from Western Germany to Gibraltar
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Alexandria
3 artilleries and 6 infantry moved from Archangel to Smolensk
3 infantry moved from Novgorod to Archangel
11 artilleries moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Caucasus to Tambov
3 mech_infantrys moved from Rostov to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 mech_infantry moved from Ukraine to Tambov
5 mech_infantrys moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
2 armour moved from Ukraine to Bryansk
10 armour moved from Rostov to Bryansk
6 mech_infantrys moved from Poland to Belarus
7 mech_infantrys moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to GibraltarPlace Units - Germans
2 armour and 1 infantry placed in Novgorod
1 fighter placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Ukraine
1 airfield placed in Gibraltar
Germans undo move 3.
Germans undo move 1.
2 armour and 1 infantry placed in Volgograd
3 armour placed in NovgorodTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
the reason i left 2 inf back from burma is they were supposed to go to w india. any problem with that?
-
oh well, mistake is a mistake. let’s leave it.
-
Russia 6
-
ugh uploaded wrong map, hang on.
-
actually i may revamp that whole
thing let me see. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Novosibirsk to Samara
3 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
4 aaGuns, 8 artilleries and 14 infantry moved from Russia to SamaraPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs -
hold on - STILL not right i think.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 harbour; Remaining resources: 2 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Novosibirsk to Samara
3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
3 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
7 artilleries and 14 infantry moved from Russia to Samara
3 aaGuns and 1 artillery moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Northwest Persia to IraqPlace Units - Russians
1 harbour placed in IraqTurn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs -
alright, why the hell not - let’s have some FUN! :-P the dice owe me a few so you never know.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 fighters moved from Japan to Korea
1 bomber moved from Philippines to Korea
1 bomber moved from Philippines to Java
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from ChineseCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 1 bomber and 2 fighters
Americans defend with 2 infantry
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter moved from Korea to Japan
1 bomber moved from Korea to Japan
2 carriers moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 armour moved from Kiangsu to Jehol
4 mech_infantrys moved from Kweichow to Jehol
1 fighter moved from Suiyuyan to Jehol
1 tactical_bomber moved from Suiyuyan to Jehol
1 aaGun, 4 artilleries and 6 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Caroline Islands to Japan
4 fighters moved from Caroline Islands to Japan
1 tactical_bomber moved from Kwangsi to Japan
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Java to CelebesPlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
Japanese undo move 1.
1 infantry and 2 mech_infantrys placed in French Indo China
2 fighters, 2 infantry and 2 tactical_bombers placed in Japan
Japanese undo move 2.
Japanese undo move 1.
3 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,2,5,2,6,1,1,2,5,2,3,6,5,2,3,6,1,4,2,5
Japanese collect 55 PUs (8 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
ok time to have some fun!
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 1 harbour; Remaining resources: 4 PUs;Combat Move - Americans
1 battleship, 3 carriers, 3 cruisers, 4 destroyers and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 103 Sea Zone
1 carrier moved from 103 Sea Zone to 91 Sea Zone
3 fighters moved from Western United States to 102 Sea Zone
3 fighters moved from 102 Sea Zone to 91 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from India to 98 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone -
decisions in 6, 42, 91 please.
-
nothing nothing nothing
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 1 harbour; Remaining resources: 4 PUs;Combat Move - Americans
1 battleship, 3 carriers, 3 cruisers, 4 destroyers and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 103 Sea Zone
1 carrier moved from 103 Sea Zone to 91 Sea Zone
3 fighters moved from Western United States to 102 Sea Zone
3 fighters moved from 102 Sea Zone to 91 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from India to 98 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win, taking Morocco from Italians, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 fighter moved from 106 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to British Guiana
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 25 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 25 Sea Zone to MidwayPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
3 fighters placed in Eastern United States
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 54 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
i cannot believe i had a chance to put a second hit on z98 and missed. well, actually i can, but still i thought i would just miss in round 1. :roll:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 carrier and 1 submarine; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from India to 98 Sea Zone
2 mech_infantrys moved from Russia to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 tactical_bomber moved from Russia to 100 Sea Zone
1 fighter moved from Eastern Persia to 98 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 submarine moved from 80 Sea Zone to 98 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Volgograd
British attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 1 infantry
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 infantry
Casualties for British: 2 mech_infantrys
Battle in 98 Sea Zone
British attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for British: 1 bomber and 1 submarine
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transportsNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 artilleries and 3 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
5 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 battleship and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour and 2 mech_infantrys moved from India to Eastern Persia
2 infantry moved from India to West India
3 armour and 1 mech_infantry moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Volgograd to Samara
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Brazil to British Guiana
3 aaGuns, 10 artilleries and 12 infantry moved from Burma to IndiaPlace Units - British
1 armour placed in Egypt
1 submarine placed in 98 Sea Zone
1 carrier placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 artilleries and 3 infantry
EDIT: Adding units owned by British to Burma: 2 artilleries and 3 infantry
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Samara: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Iraq: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to Morocco: 2 fighters
EDIT: Turning off Edit Mode





