No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
hold up, couple ncm changes
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from New Zealand to 55 Sea Zone
1 bomber moved from 55 Sea Zone to 41 Sea Zone
would you like to scramble into z6?
no I don’t feel so lucky after that last battle :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from New Zealand to 55 Sea Zone
1 bomber moved from 55 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in Korea
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 41 Sea Zone to India
1 battleship, 3 carriers, 3 cruisers, 4 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 64 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Southeast Mexico to 64 Sea Zone
1 armour and 1 artillery moved from Central America to 64 Sea Zone
2 infantry and 2 mech_infantrys moved from Central America to 64 Sea Zone
1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 64 Sea Zone to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 106 Sea Zone to Quebec
3 fighters and 1 tactical_bomber moved from Eastern United States to 10 Sea Zone
3 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to Western United States
2 mech_infantrys moved from Central America to Southeast Mexico
2 mech_infantrys moved from Southeast Mexico to Central United States
4 aaGuns moved from Southeast Mexico to Central United States
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
gonna edit that a bit. will do before doing UK. maybe after the hockey game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 submarine moved from 98 Sea Zone to 80 Sea Zone
3 fighters and 2 tactical_bombers moved from Persia to Kazakhstan
3 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Kazakhstan to Russia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 artilleries moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Eastern Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Kenya to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 bomber moved from Belgian Congo to 79 Sea Zone
1 bomber moved from 79 Sea Zone to India
1 fighter moved from 106 Sea Zone to United Kingdom
1 armour moved from Southeast Mexico to 64 Sea Zone
1 armour and 1 transport moved from 64 Sea Zone to 89 Sea Zone
1 armour and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour moved from 106 Sea Zone to Quebec
1 battleship and 1 transport moved from 76 Sea Zone to 79 Sea Zone
3 aaGuns, 10 artilleries and 14 infantry moved from India to Burma
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 artilleries moved from 98 Sea Zone to Alexandria
2 armour moved from Rostov to Tambov
Combat - Italians
Battle in Alexandria
Battle in Tambov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Alexandria from British, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to Tobruk
1 tactical_bomber moved from Southern Italy to Tobruk
5 fighters moved from Gibraltar to Tobruk
1 fighter moved from Ukraine to Tobruk
1 armour moved from Tunisia to Tobruk
4 infantry moved from Bulgaria to Greece
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
2 transports placed in 95 Sea Zone
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 8 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
2 fighters moved from Western Germany to Gibraltar
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Alexandria
3 artilleries and 6 infantry moved from Archangel to Smolensk
3 infantry moved from Novgorod to Archangel
11 artilleries moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Caucasus to Tambov
3 mech_infantrys moved from Rostov to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 mech_infantry moved from Ukraine to Tambov
5 mech_infantrys moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
2 armour moved from Ukraine to Bryansk
10 armour moved from Rostov to Bryansk
6 mech_infantrys moved from Poland to Belarus
7 mech_infantrys moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to Gibraltar
Place Units - Germans
2 armour and 1 infantry placed in Novgorod
1 fighter placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Ukraine
1 airfield placed in Gibraltar
Germans undo move 3.
Germans undo move 1.
2 armour and 1 infantry placed in Volgograd
3 armour placed in Novgorod
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
the reason i left 2 inf back from burma is they were supposed to go to w india. any problem with that?
oh well, mistake is a mistake. let’s leave it.
Russia 6
ugh uploaded wrong map, hang on.
actually i may revamp that whole
thing let me see.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Novosibirsk to Samara
3 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
4 aaGuns, 8 artilleries and 14 infantry moved from Russia to Samara
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs
hold on - STILL not right i think.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 harbour; Remaining resources: 2 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Novosibirsk to Samara
3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
3 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
7 artilleries and 14 infantry moved from Russia to Samara
3 aaGuns and 1 artillery moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
Place Units - Russians
1 harbour placed in Iraq
Turn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs
alright, why the hell not - let’s have some FUN! :-P the dice owe me a few so you never know.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 fighters moved from Japan to Korea
1 bomber moved from Philippines to Korea
1 bomber moved from Philippines to Java
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 1 bomber and 2 fighters
Americans defend with 2 infantry
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Korea to Japan
1 bomber moved from Korea to Japan
2 carriers moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 armour moved from Kiangsu to Jehol
4 mech_infantrys moved from Kweichow to Jehol
1 fighter moved from Suiyuyan to Jehol
1 tactical_bomber moved from Suiyuyan to Jehol
1 aaGun, 4 artilleries and 6 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Caroline Islands to Japan
4 fighters moved from Caroline Islands to Japan
1 tactical_bomber moved from Kwangsi to Japan
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Java to Celebes
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
Japanese undo move 1.
1 infantry and 2 mech_infantrys placed in French Indo China
2 fighters, 2 infantry and 2 tactical_bombers placed in Japan
Japanese undo move 2.
Japanese undo move 1.
3 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,2,5,2,6,1,1,2,5,2,3,6,5,2,3,6,1,4,2,5
Japanese collect 55 PUs (8 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode