@simon33 full scramble everywhere. Sub fights. If you get one hit before I do in 106, lose the destroyer and sub submerges.
13L G40 Boldfresh (+9) vs. Hobo - game 3
-
hold up, couple ncm changes
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from New Zealand to 55 Sea Zone
1 bomber moved from 55 Sea Zone to 41 Sea Zone -
would you like to scramble into z6?
-
no I don’t feel so lucky after that last battle :-P
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from New Zealand to 55 Sea Zone
1 bomber moved from 55 Sea Zone to 41 Sea ZoneCombat - Americans
Battle in Korea
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 41 Sea Zone to India
1 battleship, 3 carriers, 3 cruisers, 4 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 64 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Southeast Mexico to 64 Sea Zone
1 armour and 1 artillery moved from Central America to 64 Sea Zone
2 infantry and 2 mech_infantrys moved from Central America to 64 Sea Zone
1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 64 Sea Zone to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 106 Sea Zone to Quebec
3 fighters and 1 tactical_bomber moved from Eastern United States to 10 Sea Zone
3 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to Western United States
2 mech_infantrys moved from Central America to Southeast Mexico
2 mech_infantrys moved from Southeast Mexico to Central United States
4 aaGuns moved from Southeast Mexico to Central United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
gonna edit that a bit. will do before doing UK. maybe after the hockey game.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 submarine moved from 98 Sea Zone to 80 Sea Zone
3 fighters and 2 tactical_bombers moved from Persia to Kazakhstan
3 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Kazakhstan to Russia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 artilleries moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Eastern Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Kenya to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 bomber moved from Belgian Congo to 79 Sea Zone
1 bomber moved from 79 Sea Zone to India
1 fighter moved from 106 Sea Zone to United Kingdom
1 armour moved from Southeast Mexico to 64 Sea Zone
1 armour and 1 transport moved from 64 Sea Zone to 89 Sea Zone
1 armour and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour moved from 106 Sea Zone to Quebec
1 battleship and 1 transport moved from 76 Sea Zone to 79 Sea Zone
3 aaGuns, 10 artilleries and 14 infantry moved from India to BurmaPlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 artilleries moved from 98 Sea Zone to Alexandria
2 armour moved from Rostov to TambovCombat - Italians
Battle in Alexandria
Battle in Tambov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Alexandria from British, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to Tobruk
1 tactical_bomber moved from Southern Italy to Tobruk
5 fighters moved from Gibraltar to Tobruk
1 fighter moved from Ukraine to Tobruk
1 armour moved from Tunisia to Tobruk
4 infantry moved from Bulgaria to GreecePlace Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
2 transports placed in 95 Sea Zone
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 8 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
2 fighters moved from Western Germany to Gibraltar
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Alexandria
3 artilleries and 6 infantry moved from Archangel to Smolensk
3 infantry moved from Novgorod to Archangel
11 artilleries moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Caucasus to Tambov
3 mech_infantrys moved from Rostov to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 mech_infantry moved from Ukraine to Tambov
5 mech_infantrys moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
2 armour moved from Ukraine to Bryansk
10 armour moved from Rostov to Bryansk
6 mech_infantrys moved from Poland to Belarus
7 mech_infantrys moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to GibraltarPlace Units - Germans
2 armour and 1 infantry placed in Novgorod
1 fighter placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Ukraine
1 airfield placed in Gibraltar
Germans undo move 3.
Germans undo move 1.
2 armour and 1 infantry placed in Volgograd
3 armour placed in NovgorodTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
the reason i left 2 inf back from burma is they were supposed to go to w india. any problem with that?
-
oh well, mistake is a mistake. let’s leave it.
-
Russia 6
-
ugh uploaded wrong map, hang on.
-
actually i may revamp that whole
thing let me see. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Novosibirsk to Samara
3 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
4 aaGuns, 8 artilleries and 14 infantry moved from Russia to SamaraPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs -
hold on - STILL not right i think.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 harbour; Remaining resources: 2 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Novosibirsk to Samara
3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
3 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
7 artilleries and 14 infantry moved from Russia to Samara
3 aaGuns and 1 artillery moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Northwest Persia to IraqPlace Units - Russians
1 harbour placed in IraqTurn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs -
alright, why the hell not - let’s have some FUN! :-P the dice owe me a few so you never know.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 fighters moved from Japan to Korea
1 bomber moved from Philippines to Korea
1 bomber moved from Philippines to Java
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from ChineseCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 1 bomber and 2 fighters
Americans defend with 2 infantry
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter moved from Korea to Japan
1 bomber moved from Korea to Japan
2 carriers moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 armour moved from Kiangsu to Jehol
4 mech_infantrys moved from Kweichow to Jehol
1 fighter moved from Suiyuyan to Jehol
1 tactical_bomber moved from Suiyuyan to Jehol
1 aaGun, 4 artilleries and 6 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Caroline Islands to Japan
4 fighters moved from Caroline Islands to Japan
1 tactical_bomber moved from Kwangsi to Japan
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Java to CelebesPlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
Japanese undo move 1.
1 infantry and 2 mech_infantrys placed in French Indo China
2 fighters, 2 infantry and 2 tactical_bombers placed in Japan
Japanese undo move 2.
Japanese undo move 1.
3 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,2,5,2,6,1,1,2,5,2,3,6,5,2,3,6,1,4,2,5
Japanese collect 55 PUs (8 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode





