Scramble Scotland?
13L G40 Boldfresh (+9) vs. Hobo - game 3
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yeah way to go boys, hit well late. so JUST TO CLARIFY by “did your damage” do you mean the battle came out on odds?
cuz if it came out on odds, then it was successful for the allies.
but something tells me IT DID NOT COME OUT ON AVERAGE… :roll: :-o
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just freakin bs. oh well, shoulda just given up when you diced the snot out of me on the russian front. :lol:
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by my count you came out about 5-6 expensive units to the positive.
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i wanted you to take that battle, but once again, the DICE HATE BOLD. :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 tactical_bomber moved from Jehol to 25 Sea Zone
4 tactical_bombers moved from Japan to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
2 fighters moved from 33 Sea Zone to 25 Sea Zone
5 fighters moved from Japan to 25 Sea Zone
1 fighter moved from Jehol to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 5 destroyers and 1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Jehol to Korea
Japanese take Korea from Americans
4 artilleries and 7 infantry moved from Kwangsi to Yunnan
1 infantry and 3 mech_infantrys moved from French Indo China to Shan State
1 bomber moved from Celebes to Shan State
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from RussiansCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 5 destroyers, 9 fighters, 1 submarine and 7 tactical_bombers
Americans defend with 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 8 fighters, 1 submarine, 2 tactical_bombers and 4 transports
Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 bomber, 1 cruiser, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 90
Casualties for Japanese: 3 carriers, 5 destroyers, 9 fighters and 4 tactical_bombers
Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 8 fighters, 1 submarine, 2 tactical_bombers and 4 transports
Battle in Yunnan
Japanese attack with 4 artilleries and 7 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber could not land in Shan State and was removed
1 aaGun moved from Kwangsi to Yunnan
1 armour and 3 mech_infantrys moved from Jehol to Kweichow
1 infantry moved from Kiangsu to Kiangsi
2 mech_infantrys moved from Kiangsu to Kweichow
3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 submarine moved from 62 Sea Zone to 63 Sea Zone
2 carriers, 4 fighters and 2 submarines moved from 35 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 infantry placed in French Indo China
3 carriers and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Japanese collect 62 PUs (5 lost to blockades); end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangsi: 1 bomber
EDIT: Turning off Edit Mode -
I suggest you take a probability recourse.
You gave me a 7:3 battle and I will take that all day any day especially when I tried to bait more of the US fleet towards Japan but you held off some units for Europe.
The battle came out almost exactly average, which was about 80 ipcs remaining on my part. Count what I had left. You hit 4 below average the first round but after that you more than made up for it by hitting about 80% of the time on the remaining dice.
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I have you a 6.5 to 3.5 battle and i suggest you stop suggesting anything until you have a little better idea of how to play the game. you have diced me in the two biggest battles and you apparently don’t even know it. :wink:
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any schmuck can get hella lucky - in a LL game this one was OVER when you stacked ukraine. :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 bomber, 5 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 bomber and 6 mech_infantrys moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 mech_infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Samara to Volgograd
British take Volgograd from Germans
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 fighters moved from Samara to KazakhstanCombat - British
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tobruk
British attack with 1 armour, 1 bomber and 6 mech_infantrys
Italians defend with 1 armour, 2 artilleries and 2 infantry
1 armour owned by the British and 5 mech_infantrys owned by the British retreated to Alexandria
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kazakhstan
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
retreated to Kazakhstan
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Guiana: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 armour moved from Eastern Persia to Iraq
1 bomber moved from Tobruk to Egypt
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Egypt to Alexandria
2 submarines moved from 98 Sea Zone to 81 Sea Zone
2 submarines moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from West India to India
2 fighters moved from Kazakhstan to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
3 armour moved from Samara to Vologda
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 2 fighters, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Egypt to Iraq
1 infantry moved from Egypt to AlexandriaPlace Units - British
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 bomber placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
intent was always to take the us ftr from s america to z110. just forgot when
doing the noncom. if you got an issue with it, put it back. -
i’m playin real sloppy and loose now so it’ll be over soon. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
2 armour moved from Caucasus to Novosibirsk
Italians take Novosibirsk from RussiansCombat - Italians
Battle in MoroccoNon Combat Move - Italians
1 armour moved from Tobruk to Tunisia
1 aaGun moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 artillery moved from Northern Italy to Southern France
2 aaGuns moved from Northern Italy to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea ZoneTurn Complete - French
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uh oops hold on forgot to move the ftrs. :lol:
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heeyasz
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 destroyer, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from France to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
3 artilleries and 7 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Vologda
1 infantry moved from Nenetsia to Vologda
3 armour moved from Bryansk to Vologda
17 armour and 21 mech_infantrys moved from Tambov to Vologda
11 artilleries and 1 infantry moved from Tambov to Volgograd
10 mech_infantrys moved from Caucasus to Northwest Persia
2 submarines moved from 112 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Volgograd
Germans attack with 11 artilleries and 1 infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from British with 11 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 2 fighters and 2 infantry; Americans defend with 2 artilleries and 2 infantry
retreated to Holland Belgium
Americans win with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is -36
Casualties for Germans: 2 artilleries, 1 bomber, 2 fighters and 3 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Vologda
Germans attack with 20 armour, 3 artilleries, 9 infantry and 21 mech_infantrys
British defend with 3 armour; Russians defend with 4 aaGuns, 8 artilleries and 31 infantry
Germans win, taking Vologda from Russians with 20 armour and 2 mech_infantrys remaining. Battle score for attacker is 48
Casualties for Germans: 3 artilleries, 9 infantry and 19 mech_infantrys
Casualties for British: 3 armour
Casualties for Russians: 4 aaGuns, 8 artilleries and 31 infantry
Battle in Northwest Persia
Germans attack with 10 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Northwest Persia from Russians with 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
3 aaGuns moved from France to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 carrier and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
3 infantry moved from Novgorod to Karelia
1 aaGun moved from Bryansk to Rostov
2 aaGuns moved from Russia to Tambov
3 armour moved from Ukraine to CaucasusPlace Units - Germans
3 artilleries and 6 infantry placed in Western Germany
1 fighter placed in Western Germany
1 fighter placed in Germany
1 destroyer placed in 113 Sea Zone
3 mech_infantrys placed in Novgorod
Germans undo move 3.
Germans undo move 1.
3 artilleries, 1 fighter and 5 infantry placed in Western Germany
4 armour placed in Germany
Germans undo move 2.
1 armour placed in Germany
Germans undo move 2.
3 mech_infantrys placed in Novgorod
1 armour and 1 infantry placed in Ukraine
Germans undo move 5.
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode -
i will lose the american inf and keep the british artillery.
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actually i prolly want to keep the all the americans and lose all british. too early in the morning still…. let me take a closer look.
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go with the original plan… keep UK art over US inf.
here’s R8
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kazakhstan to Samara
1 bomber moved from Kwangsi to IndiaCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Samara
Japanese attack with 1 infantry
Russians defend with 1 aaGun
Japanese win, taking 6 Sea Zone from Americans, taking Samara from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.Non Combat Move - Japanese
1 bomber moved from India to Kwangsi
3 mech_infantrys moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 armour and 5 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 carriers and 4 fighters moved from 41 Sea Zone to 45 Sea Zone
1 bomber moved from Japan to Kwangsi
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 battleship moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Korea to Jehol
1 submarine moved from 54 Sea Zone to 62 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
1 artillery placed in Japan
1 destroyer, 2 fighters and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 2 carriers and 4 fighters
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 carriers and 4 fighters
EDIT: Turning off Edit Mode





