@dawgoneit Note sure what the issues are with using the released version, but this was the one I was directed to when I started playing again.
https://github.com/triplea-game/triplea/releases/tag/2.7.15197
That went much better. Thanks
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 bomber moved from Greece to Volgograd
10 armour and 18 mech_infantrys moved from Ukraine to Caucasus
10 fighters and 2 tactical_bombers moved from Greece to Caucasus
3 infantry moved from Belarus to Smolensk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 bomber moved from Greece to Volgograd
10 armour and 18 mech_infantrys moved from Ukraine to Caucasus
10 fighters and 2 tactical_bombers moved from Greece to Caucasus
3 infantry moved from Belarus to Smolensk
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 10 armour, 10 fighters, 18 mech_infantrys and 2 tactical_bombers
Americans defend with 7 armour and 15 mech_infantrys
Germans roll dice for 10 armour, 10 fighters, 18 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 14/40 hits
Russians roll dice for 7 armour and 15 mech_infantrys in Caucasus, round 2 : 11/22 hits
14 mech_infantrys owned by the Americans and 11 mech_infantrys owned by the Germans lost in Caucasus
10 armour owned by the Germans and 7 mech_infantrys owned by the Germans retreated to Rostov
Russians win with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 11 mech_infantrys
Casualties for Americans: 14 mech_infantrys
Non Combat Move - Germans
10 fighters and 2 tactical_bombers moved from Caucasus to Greece
1 bomber moved from Volgograd to Greece
5 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Romania to Bessarabia
1 mech_infantry moved from Germany to Poland
1 fighter moved from Western Germany to Gibraltar
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 85 Sea Zone to 83 Sea Zone
3 infantry moved from Normandy Bordeaux to Spain
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
6 infantry moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Eastern Poland
Place Units - Germans
3 artilleries placed in Greece
3 armour placed in Novgorod
1 fighter and 1 tactical_bomber placed in Western Germany
4 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Vologda to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Volgograd
1 armour moved from Vologda to Evenkiyskiy
Russians take Urals from Japanese
Russians take Evenkiyskiy from Japanese
Combat - Russians
Battle in Bryansk
Russians attack with 3 fighters and 3 infantry
Italians defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
3 fighters moved from Bryansk to Russia
4 infantry moved from Vologda to Russia
8 armour and 8 mech_infantrys moved from Vologda to Russia
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Tambov
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 aaGun, 3 artilleries, 2 destroyers, 2 fighters and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from India to 80 Sea Zone
2 infantry moved from Eastern Persia to Persia
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
2 fighters and 2 tactical_bombers moved from Eastern Persia to 80 Sea Zone
4 artilleries, 1 fighter, 26 infantry and 1 tactical_bomber moved from Eastern Persia to Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 aaGun, 3 artilleries, 2 destroyers, 2 fighters and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from India to 80 Sea Zone
2 infantry moved from Eastern Persia to Persia
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
2 fighters and 2 tactical_bombers moved from Eastern Persia to 80 Sea Zone
4 artilleries, 1 fighter, 26 infantry and 1 tactical_bomber moved from Eastern Persia to Persia
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 45 Sea Zone, round 2 : 4/5 hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Dutch New Guinea
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Persia
Japanese attack with 4 artilleries, 1 fighter, 28 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 4 artilleries, 1 fighter, 28 infantry and 1 tactical_bomber in Persia, round 2 : 8/34 hits
Americans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Persia
Japanese win, taking Persia from Americans with 4 artilleries, 1 fighter, 28 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tanganyika Territory
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win, taking Tanganyika Territory from British with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 80 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 80 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 aaGun moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
4 fighters and 2 tactical_bombers moved from 80 Sea Zone to Eastern Persia
1 artillery and 5 infantry moved from West India to Eastern Persia
7 infantry moved from India to West India
1 infantry moved from Burma to India
4 infantry moved from Shan State to Burma
3 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 infantry moved from Amur to Buryatia
2 infantry moved from Korea to Amur
2 infantry moved from Kansu to Olgiy
2 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
3 infantry moved from Kweichow to Shensi
3 infantry moved from Anhwe to Kweichow
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 45 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 aaGun and 2 artilleries placed in West India
1 artillery and 2 infantry placed in India
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 fighters and 2 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - British
British buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;
Combat Move - British
13 armour and 11 mech_infantrys moved from Iraq to Eastern Persia
British take Persia from Japanese
5 fighters moved from Saudi Arabia to Eastern Persia
1 bomber moved from Turkey to Eastern Persia
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
Combat - British
Battle in 71 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Eastern Persia
British attack with 13 armour, 1 bomber, 5 fighters and 11 mech_infantrys
Japanese defend with 1 artillery, 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers
British win, taking Eastern Persia from Japanese with 11 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 70
Casualties for Japanese: 1 artillery, 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers
Casualties for British: 2 armour and 11 mech_infantrys
Non Combat Move - British
5 fighters moved from Eastern Persia to Iraq
1 bomber moved from Eastern Persia to Iraq
1 aaGun, 4 artilleries, 7 infantry and 2 tactical_bombers moved from Turkey to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Saudi Arabia to Iraq
1 mech_infantry moved from Saudi Arabia to Iraq
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from 101 Sea Zone to Eastern United States
Place Units - British
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
British collect 31 PUs (2 lost to blockades); end with 35 PUs total
Turn Complete - UK_Pacific
Ugh, that Persia clear was a LOT more expensive than it should’ve been. I knew I’d lose air there, but thought it’d be worth it to knock out all that Japanese air.
And even that battle was a little costlier than it should’ve been. Not by much though . . . ugh.
Should’ve been -40 to get +80 instead of -90 to get +70. :|
you have a lowluck reroll coming to you because of my early japanese one if you want to use it there.
I’ll take you up on it. But for now, my little brother is back in town for a couple of days on his way to the east coast. Haven’t seen him in 3 years, so I won’t be posting as much.
no prob
keepin it fresh.
Thanks, turn today. My brother’s gone now. I got some games in yesterday and the rest will go through today.
Persia LL Rd1 (3inf, 5mech, 7arm, 9ftr, 6bmb [92 punch] vs 28inf, 4art, aa [64 punch])
aa
Rolls: 1@3; Total Hits: 11@3: (3)
A No aa hit = 15 hits plus
Rolls: 1@2; Total Hits: 01@2: (5)
A aa hit = 14 hits plus
Rolls: 1@5; Total Hits: 11@5: (3)
D 10 hits plus
Rolls: 1@4; Total Hits: 01@4: (5)
Casualties
US: 3inf, 5mech, 2arm, ftr
Japan: 14 inf, aa
Persia LL Rd2 (6arm, 8ftr, 6bmb [78 punch] vs 14inf, 4art [36 punch])
A 13 hits
D 6 hits
Casualties
US: 6 arm
Japan: 13 inf
Persia LL Rd3 (8ftr, 6bmb [60 punch] vs inf, 4art [10 punch])
A 10 hits
D 1 hit plus
Rolls: 1@4; Total Hits: 01@4: (6)
Wait, I goofed in there somewhere.
I kept an extra tank on accident after Rd1, so rolling for Rd2 attacker dice to see if it’s 9 hits or 10 hits.
Rolls: 1@3; Total Hits: 01@3: (5)
So you get another hit for Rd3 and that means I lose a fighter automatically. So I’m down to clearing it with 5 fighters, 6 bombers.
Please double check
Rd1 3inf, 5mech, 7arm, 9ftr, 6bmb
US loses 3inf, 5mech, 2arm, ftr
Rd2 5arm, 8ftr, 6bmb
lose 5arm, ftr
Rd3 7ftr, 6bmb
lose 2 ftr
CW/5ftr, 6bmb
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - British
British buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;
Combat Move - British
13 armour and 11 mech_infantrys moved from Iraq to Eastern Persia
British take Persia from Japanese
5 fighters moved from Saudi Arabia to Eastern Persia
1 bomber moved from Turkey to Eastern Persia
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
Combat - British
Battle in 71 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Eastern Persia
British attack with 13 armour, 1 bomber, 5 fighters and 11 mech_infantrys
Japanese defend with 1 artillery, 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers
British win, taking Eastern Persia from Japanese with 11 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 70
Casualties for Japanese: 1 artillery, 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers
Casualties for British: 2 armour and 11 mech_infantrys
Non Combat Move - British
5 fighters moved from Eastern Persia to Iraq
1 bomber moved from Eastern Persia to Iraq
1 aaGun, 4 artilleries, 7 infantry and 2 tactical_bombers moved from Turkey to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Saudi Arabia to Iraq
1 mech_infantry moved from Saudi Arabia to Iraq
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from 101 Sea Zone to Eastern United States
Place Units - British
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
British collect 31 PUs (2 lost to blockades); end with 35 PUs total
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iraq: 3 bombers and 5 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iraq: 3 bombers
EDIT: Removing units owned by Americans from Saudi Arabia: 3 bombers
EDIT: Adding units owned by Americans to Egypt: 6 bombers
EDIT: Turning off Edit Mode