Scrambles from Guam or Queensland?
13L G40 Infrastructure vs Seththenewb (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Turkey to Ukraine
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
2 bombers moved from Queensland to 55 Sea Zone
2 bombers moved from Queensland to 45 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
1 fighter moved from Turkey to Persia
5 bombers moved from Turkey to Persia
1 infantry moved from Iraq to Persia
8 fighters moved from Turkey to PersiaCombat - Americans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in 55 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Persia
Americans attack with 5 bombers, 9 fighters and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Persia from Japanese with 5 bombers, 9 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 infantry, 8 submarines and 2 transports moved from 54 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
1 carrier and 2 submarines moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
2 bombers moved from 55 Sea Zone to Wake Island
2 bombers moved from 45 Sea Zone to Queensland
1 bomber moved from 34 Sea Zone to Wake Island
1 bomber moved from Hawaiian Islands to Eastern United States
3 aaGuns moved from Western United States to Central United States
2 infantry moved from Central United States to Eastern United States
2 fighters moved from Queensland to Hawaiian Islands
7 armour and 15 mech_infantrys moved from Iraq to Caucasus
1 artillery and 6 infantry moved from Iraq to Turkey
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 artillery and 3 infantry moved from Alexandria to Egypt
4 infantry moved from Tobruk to Alexandria
5 bombers and 9 fighters moved from Persia to Turkey
1 transport moved from 26 Sea Zone to 10 Sea Zone
4 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone
3 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 bomber moved from Ukraine to TurkeyPlace Units - Americans
1 artillery and 2 infantry placed in Turkey
3 mech_infantrys placed in Saudi Arabia
1 carrier and 3 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Americans undo move 4.
1 fighter placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Americans collect 58 PUs (7 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from Egypt to 80 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 119 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
British win with 3 fighters remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from 109 Sea Zone to 101 Sea Zone
1 fighter moved from 119 Sea Zone to United Kingdom
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 fighters moved from 80 Sea Zone to Saudi Arabia
3 infantry moved from Iraq to Saudi Arabia
2 fighters moved from Turkey to Saudi Arabia
1 mech_infantry moved from Iraq to Saudi Arabia
3 infantry moved from Iraq to Turkey
1 artillery and 1 infantry moved from Trans-Jordan to IraqPlace Units - British
3 infantry placed in Egypt
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Turkey: 3 fighters
EDIT: Adding units owned by British to Egypt: 3 fighters
EDIT: Turning off Edit Mode
British undo move 1.
2 infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4
British collect 26 PUs (6 lost to blockades); end with 27 PUs totalTurn Complete - UK_Pacific
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wow. thats some crazy sub warfare…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Italians
Italians repair 4 damage on 4 factory_minors; Remaining resources: 28 PUs;
Italians buy 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Libya
Italians take Libya from Americans
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to Argentina
2 infantry moved from Ukraine to Rostov
2 fighters moved from Greece to Rostov
1 fighter moved from Greece to Rostov
1 artillery and 2 infantry moved from Ukraine to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Italians
Italians repair 4 damage on 4 factory_minors; Remaining resources: 28 PUs;
Italians buy 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Libya
Italians take Libya from Americans
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to Argentina
2 infantry moved from Ukraine to Rostov
2 fighters moved from Greece to Rostov
1 fighter moved from Greece to Rostov
1 artillery and 2 infantry moved from Ukraine to BryanskCombat - Italians
Battle in Argentina
Battle in Bryansk
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Argentina from Americans, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 3 fighters and 2 infantry in Rostov, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 fighters moved from Rostov to Greece
1 armour and 1 mech_infantry moved from Romania to Ukraine
3 infantry moved from Romania to Bessarabia
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Southern France to Spain
4 infantry moved from Rio de Oro to Algeria
1 artillery and 1 infantry moved from Spain to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Tunisia to LibyaPlace Units - Italians
1 fighter placed in Southern Italy
1 aaGun and 2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 aaGun
EDIT: Adding units owned by Italians to Bessarabia: 1 aaGun
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in Southern FranceTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Italians
Italians repair 4 damage on 4 factory_minors; Remaining resources: 28 PUs;
Italians buy 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Libya
Italians take Libya from Americans
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to Argentina
2 infantry moved from Ukraine to Rostov
2 fighters moved from Greece to Rostov
1 fighter moved from Greece to Rostov
1 artillery and 2 infantry moved from Ukraine to BryanskCombat - Italians
Battle in Argentina
Battle in Bryansk
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Argentina from Americans, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 3 fighters and 2 infantry in Rostov, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 fighters moved from Rostov to Greece
1 armour and 1 mech_infantry moved from Romania to Ukraine
3 infantry moved from Romania to Bessarabia
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Southern France to Spain
4 infantry moved from Rio de Oro to Algeria
1 artillery and 1 infantry moved from Spain to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Tunisia to LibyaPlace Units - Italians
1 fighter placed in Southern Italy
1 aaGun and 2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 aaGun
EDIT: Adding units owned by Italians to Bessarabia: 1 aaGun
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in Southern FranceTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 aaGun and 2 infantry
EDIT: Adding units owned by Italians to Rostov: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode -
please use second map! made some ncms.
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@Infrastructure:
wow. thats some crazy sub warfare…
Ya, no that was ridiculous!
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if you want you can roll the whole turn lowluck to compensate for the crazy ftr thing you let me have.
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i mean the three british battles.
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If I just rerolled the sub combat, how would that affect Italy’s turn? Would you want me to pause between rolling the sub battles and then Aussies to give you a chance to change something with Italy? I will reroll, just didn’t know if you’d want a chance to redo some of Italy’s moves first. And thanks for the reroll options. :-)
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no problem with italy’s turn, just go to anzac after.
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sz80 (dd, 3ftr vs ss)
A
Rolls: 1@2 3@3; Total Hits: 31@2: (2)3@3: (4, 3, 2)
D
Rolls: 1@1; Total Hits: 01@1: (6)sz109 (dd, ftr vs ss)
A
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (3)
D
Rolls: 1@1; Total Hits: 01@1: (5)sz119 (dd, ftr vs ss)
A
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (6)
D
Rolls: 1@1; Total Hits: 01@1: (4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer and 6 submarines moved from 54 Sea Zone to 63 Sea Zone
2 infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 63 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - French
Non Combat Move - French
Turn Complete - French
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That went much better. Thanks
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 bomber moved from Greece to Volgograd
10 armour and 18 mech_infantrys moved from Ukraine to Caucasus
10 fighters and 2 tactical_bombers moved from Greece to Caucasus
3 infantry moved from Belarus to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 bomber moved from Greece to Volgograd
10 armour and 18 mech_infantrys moved from Ukraine to Caucasus
10 fighters and 2 tactical_bombers moved from Greece to Caucasus
3 infantry moved from Belarus to SmolenskCombat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 10 armour, 10 fighters, 18 mech_infantrys and 2 tactical_bombers
Americans defend with 7 armour and 15 mech_infantrys
Germans roll dice for 10 armour, 10 fighters, 18 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 14/40 hits
Russians roll dice for 7 armour and 15 mech_infantrys in Caucasus, round 2 : 11/22 hits
14 mech_infantrys owned by the Americans and 11 mech_infantrys owned by the Germans lost in Caucasus
10 armour owned by the Germans and 7 mech_infantrys owned by the Germans retreated to Rostov
Russians win with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 11 mech_infantrys
Casualties for Americans: 14 mech_infantrysNon Combat Move - Germans
10 fighters and 2 tactical_bombers moved from Caucasus to Greece
1 bomber moved from Volgograd to Greece
5 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Romania to Bessarabia
1 mech_infantry moved from Germany to Poland
1 fighter moved from Western Germany to Gibraltar
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 85 Sea Zone to 83 Sea Zone
3 infantry moved from Normandy Bordeaux to Spain
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
6 infantry moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Eastern PolandPlace Units - Germans
3 artilleries placed in Greece
3 armour placed in Novgorod
1 fighter and 1 tactical_bomber placed in Western Germany
4 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Vologda to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Volgograd
1 armour moved from Vologda to Evenkiyskiy
Russians take Urals from Japanese
Russians take Evenkiyskiy from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 3 fighters and 3 infantry
Italians defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
3 fighters moved from Bryansk to Russia
4 infantry moved from Vologda to Russia
8 armour and 8 mech_infantrys moved from Vologda to Russia
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to TambovPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 aaGun, 3 artilleries, 2 destroyers, 2 fighters and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from India to 80 Sea Zone
2 infantry moved from Eastern Persia to Persia
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
2 fighters and 2 tactical_bombers moved from Eastern Persia to 80 Sea Zone
4 artilleries, 1 fighter, 26 infantry and 1 tactical_bomber moved from Eastern Persia to Persia





