13L G40 Infrastructure vs Seththenewb (Allies +10)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 1 armour, 1 fighter, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Belarus to Bryansk
                1 bomber moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 1 armour, 1 fighter, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Belarus to Bryansk
                1 bomber moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk

    Combat - Germans
                Germans creates battle in territory 119 Sea Zone
                Battle in Bryansk
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking 119 Sea Zone from British, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Greece
                2 armour and 6 mech_infantrys moved from Romania to Ukraine
                9 armour and 13 mech_infantrys moved from Western Ukraine to Ukraine
                2 artilleries and 9 infantry moved from Novgorod to Belarus
                1 infantry moved from Belarus to Smolensk
                2 infantry moved from Karelia to Novgorod
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                1 fighter moved from Western Germany to Gibraltar
                1 artillery and 6 infantry moved from Gibraltar to Spain
                1 submarine moved from 91 Sea Zone to 85 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                5 mech_infantrys moved from Germany to Romania
                1 infantry moved from Belarus to Archangel

    Place Units - Germans
                1 fighter placed in Western Germany
                1 submarine placed in 112 Sea Zone
                1 aaGun and 2 infantry placed in Greece
                1 armour and 2 mech_infantrys placed in Novgorod
                7 infantry and 1 mech_infantry placed in Germany
                Germans undo move 5.
                3 infantry placed in Normandy Bordeaux
                4 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Volgograd to Rostov
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Samara to Novosibirsk
                2 infantry moved from Russia to Vologda
                9 armour and 10 mech_infantrys moved from Samara to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Kazakhstan
                1 fighter moved from Russia to Novosibirsk
                1 fighter and 1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 9 armour, 2 infantry and 10 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 9 armour, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                2 fighters moved from Novosibirsk to Russia
                1 fighter moved from Kazakhstan to Russia
                2 infantry moved from Russia to Vologda

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 88 PUs;
                Japanese buy 1 artillery, 2 destroyers, 2 fighters and 16 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
                3 fighters moved from Eastern Persia to Saudi Arabia
                3 tactical_bombers moved from Eastern Persia to Saudi Arabia
                2 bombers moved from Eastern Persia to Saudi Arabia
                1 artillery and 2 infantry moved from Eastern Persia to Persia
                3 infantry moved from Tsinghai to Kazakhstan
                1 submarine moved from 24 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from Tsinghai to Kazakhstan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 88 PUs;
                Japanese buy 1 artillery, 2 destroyers, 2 fighters and 16 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
                3 fighters moved from Eastern Persia to Saudi Arabia
                3 tactical_bombers moved from Eastern Persia to Saudi Arabia
                2 bombers moved from Eastern Persia to Saudi Arabia
                1 artillery and 2 infantry moved from Eastern Persia to Persia
                3 infantry moved from Tsinghai to Kazakhstan
                1 submarine moved from 24 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from Tsinghai to Kazakhstan

    Combat - Japanese
                Battle in Saudi Arabia
                    Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys
                        Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Saudi Arabia, round 2 :  7/8 hits
                        Americans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Saudi Arabia, round 2 :  0/4 hits
                        2 mech_infantrys owned by the Americans , 1 armour owned by the Americans and 1 bomber owned by the Americans lost in Saudi Arabia
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Americans: 1 armour, 1 bomber and 2 mech_infantrys
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kazakhstan
                    Japanese attack with 3 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 infantry and 1 mech_infantry in Kazakhstan, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Tsinghai
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Persia
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Persia, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Persia, round 3 :  0/3 hits
                        British roll dice for 1 infantry in Persia, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Persia
                        Japanese roll dice for 1 artillery and 1 infantry in Persia, round 4 :  1/2 hits
                        British roll dice for 1 infantry in Persia, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Persia
                    Japanese win, taking Persia from British with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 :  4/7 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 42 Sea Zone to India
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                2 bombers, 3 fighters and 3 tactical_bombers moved from Saudi Arabia to Eastern Persia
                1 aaGun and 8 infantry moved from West India to Eastern Persia
                3 infantry moved from India to West India
                6 infantry moved from Burma to India
                1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from Shan State to Burma
                1 infantry moved from Malaya to Shan State
                2 infantry moved from French Indo China to Shan State
                2 transports moved from 42 Sea Zone to 36 Sea Zone
                2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Korea to Amur
                3 infantry moved from Shensi to Kansu
                3 infantry moved from Kweichow to Shensi
                3 infantry moved from Anhwe to Kweichow
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from French Indo China to Shan State

    Place Units - Japanese
                1 artillery and 2 infantry placed in West India
                3 infantry placed in India
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                2 fighters and 2 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 82 PUs; end with 82 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Turkey to Ukraine
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                2 bombers moved from Queensland to 55 Sea Zone
                2 bombers moved from Queensland to 45 Sea Zone
                1 bomber moved from Queensland to 34 Sea Zone
                1 fighter moved from Turkey to Persia
                5 bombers moved from Turkey to Persia
                1 infantry moved from Iraq to Persia
                8 fighters moved from Turkey to Persia

    Combat - Americans
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 4 damage total.
                Battle in 55 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Persia
                    Americans attack with 5 bombers, 9 fighters and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Persia from Japanese with 5 bombers, 9 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 infantry, 8 submarines and 2 transports moved from 54 Sea Zone to 31 Sea Zone
                2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
                1 carrier and 2 submarines moved from 26 Sea Zone to 31 Sea Zone
                1 fighter moved from 26 Sea Zone to 31 Sea Zone
                1 fighter moved from Hawaiian Islands to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to Wake Island
                2 bombers moved from 55 Sea Zone to Wake Island
                2 bombers moved from 45 Sea Zone to Queensland
                1 bomber moved from 34 Sea Zone to Wake Island
                1 bomber moved from Hawaiian Islands to Eastern United States
                3 aaGuns moved from Western United States to Central United States
                2 infantry moved from Central United States to Eastern United States
                2 fighters moved from Queensland to Hawaiian Islands
                7 armour and 15 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 6 infantry moved from Iraq to Turkey
                3 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Iraq
                1 artillery and 3 infantry moved from Alexandria to Egypt
                4 infantry moved from Tobruk to Alexandria
                5 bombers and 9 fighters moved from Persia to Turkey
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                4 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
                3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone
                3 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
                1 bomber moved from Ukraine to Turkey

    Place Units - Americans
                1 artillery and 2 infantry placed in Turkey
                3 mech_infantrys placed in Saudi Arabia
                1 carrier and 3 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                Americans undo move 4.
                1 fighter placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
                Americans collect 58 PUs (7 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                3 fighters moved from Egypt to 80 Sea Zone
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                    British win with 3 fighters remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                    British win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 109 Sea Zone to 101 Sea Zone
                1 fighter moved from 119 Sea Zone to United Kingdom
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                3 fighters moved from 80 Sea Zone to Saudi Arabia
                3 infantry moved from Iraq to Saudi Arabia
                2 fighters moved from Turkey to Saudi Arabia
                1 mech_infantry moved from Iraq to Saudi Arabia
                3 infantry moved from Iraq to Turkey
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq

    Place Units - British
                3 infantry placed in Egypt
                1 fighter placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Turkey: 3 fighters
                EDIT: Adding units owned by British to Egypt: 3 fighters
                EDIT: Turning off Edit Mode
                British undo move 1.
                2 infantry placed in Egypt
                1 destroyer placed in 81 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4
                British collect 26 PUs (6 lost to blockades); end with 27 PUs total

    Turn Complete - UK_Pacific


  • wow. thats some crazy sub warfare…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Italians
                Italians repair 4 damage on 4 factory_minors; Remaining resources: 28 PUs;
                Italians buy 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Libya
                      Italians take Libya from Americans
                2 infantry moved from Spain to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
                2 infantry moved from 85 Sea Zone to Argentina
                2 infantry moved from Ukraine to Rostov
                2 fighters moved from Greece to Rostov
                1 fighter moved from Greece to Rostov
                1 artillery and 2 infantry moved from Ukraine to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Italians
                Italians repair 4 damage on 4 factory_minors; Remaining resources: 28 PUs;
                Italians buy 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Libya
                      Italians take Libya from Americans
                2 infantry moved from Spain to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
                2 infantry moved from 85 Sea Zone to Argentina
                2 infantry moved from Ukraine to Rostov
                2 fighters moved from Greece to Rostov
                1 fighter moved from Greece to Rostov
                1 artillery and 2 infantry moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Argentina
                Battle in Bryansk
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Argentina from Americans, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Italians attack with 3 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 fighters and 2 infantry in Rostov, round 2 :  0/5 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Italians roll dice for 3 fighters and 2 infantry in Rostov, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Rostov to Greece
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                3 infantry moved from Romania to Bessarabia
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from Southern France to Spain
                4 infantry moved from Rio de Oro to Algeria
                1 artillery and 1 infantry moved from Spain to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Tunisia to Libya

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 aaGun and 2 infantry placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Ukraine: 1 aaGun
                EDIT: Adding units owned by Italians to Bessarabia: 1 aaGun
                EDIT: Turning off Edit Mode
                1 infantry and 1 mech_infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Italians
                Italians repair 4 damage on 4 factory_minors; Remaining resources: 28 PUs;
                Italians buy 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Libya
                      Italians take Libya from Americans
                2 infantry moved from Spain to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
                2 infantry moved from 85 Sea Zone to Argentina
                2 infantry moved from Ukraine to Rostov
                2 fighters moved from Greece to Rostov
                1 fighter moved from Greece to Rostov
                1 artillery and 2 infantry moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Argentina
                Battle in Bryansk
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Argentina from Americans, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Italians attack with 3 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 fighters and 2 infantry in Rostov, round 2 :  0/5 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Italians roll dice for 3 fighters and 2 infantry in Rostov, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Rostov to Greece
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                3 infantry moved from Romania to Bessarabia
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from Southern France to Spain
                4 infantry moved from Rio de Oro to Algeria
                1 artillery and 1 infantry moved from Spain to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Tunisia to Libya

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 aaGun and 2 infantry placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Ukraine: 1 aaGun
                EDIT: Adding units owned by Italians to Bessarabia: 1 aaGun
                EDIT: Turning off Edit Mode
                1 infantry and 1 mech_infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Ukraine: 1 aaGun and 2 infantry
                EDIT: Adding units owned by Italians to Rostov: 1 aaGun and 2 infantry
                EDIT: Turning off Edit Mode


  • please use second map! made some ncms.


  • @Infrastructure:

    wow. thats some crazy sub warfare…

    Ya, no that was ridiculous!


  • if you want you can roll the whole turn lowluck to compensate for the crazy ftr thing you let me have.


  • i mean the three british battles.


  • If I just rerolled the sub combat, how would that affect Italy’s turn? Would you want me to pause between rolling the sub battles and then Aussies to give you a chance to change something with Italy? I will reroll, just didn’t know if you’d want a chance to redo some of Italy’s moves first. And thanks for the reroll options.  :-)


  • no problem with italy’s turn, just go to anzac after.


  • sz80 (dd, 3ftr vs ss)
    A
    DiceRolls: 1@2 3@3; Total Hits: 31@2: (2)3@3: (4, 3, 2)
    D
    DiceRolls: 1@1; Total Hits: 01@1: (6)

    sz109 (dd, ftr vs ss)
    A
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (3)
    D
    DiceRolls: 1@1; Total Hits: 01@1: (5)

    sz119 (dd, ftr vs ss)
    A
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (6)
    D
    DiceRolls: 1@1; Total Hits: 01@1: (4)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                1 destroyer and 6 submarines moved from 54 Sea Zone to 63 Sea Zone
                2 infantry moved from Queensland to New South Wales
                1 submarine moved from 62 Sea Zone to 63 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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