@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
13L G40 Infrastructure vs Seththenewb (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 6 infantry moved from Volgograd to Caucasus
2 artilleries and 5 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
3 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
2 fighters moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Baltic States
1 fighter moved from Bryansk to NovgorodCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 3 artilleries and 11 infantry
Germans defend with 1 infantry
Russians win, taking Caucasus from Germans with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 3 infantry
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
2 fighters moved from Eastern Poland to Bryansk
1 fighter moved from Baltic States to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Dzavhan to Olgiy
1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
Actually, use this por favor.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 11 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
4 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Caroline Islands to 25 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
Japanese take 54 Sea Zone from ANZAC
2 fighters moved from Yunnan to India
3 tactical_bombers moved from Yunnan to India
1 bomber moved from Malaya to India
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Suiyuyan to Shensi
1 artillery and 1 infantry moved from Hopei to Shensi
1 fighter moved from Szechwan to Shensi
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 11 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
4 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Caroline Islands to 25 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
Japanese take 54 Sea Zone from ANZAC
2 fighters moved from Yunnan to India
3 tactical_bombers moved from Yunnan to India
1 bomber moved from Malaya to India
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Suiyuyan to Shensi
1 artillery and 1 infantry moved from Hopei to Shensi
1 fighter moved from Szechwan to Shensi
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 5 fighters, 1 submarine, 3 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 fighters, 3 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 7/8 hits
ANZAC roll dice for 1 cruiser in 26 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 5 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Hawaiian Islands
Battle in Aleutian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits
Americans roll dice for 1 bomber in Aleutian Islands, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 1/2 hits
Americans roll dice for 1 bomber in Aleutian Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Aleutian Islands
Japanese win, taking Hawaiian Islands from Americans, taking Aleutian Islands from Americans with 1 artillery remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in New Zealand
Japanese roll dice for 1 artillery in New Zealand, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in New Zealand, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in New Zealand, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in New Zealand
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Shensi, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Shensi, round 3 : 1/5 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 1 bomber, 2 fighters and 3 tactical_bombers
ANZAC defend with 1 bomber; British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in India, round 2 : 4/6 hits
UK_Pacific roll dice for 1 bomber and 2 infantry in India, round 2 : 0/3 hits
2 infantry owned by the British and 1 bomber owned by the ANZAC lost in India
Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for ANZAC: 1 bomber
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters moved from India to Yunnan
3 tactical_bombers moved from India to Yunnan
1 bomber moved from India to Yunnan
1 artillery and 3 infantry moved from Shan State to Yunnan
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 aaGun moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Korea to Amur
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from 25 Sea Zone to Japan
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 4 carriers and 2 cruisers moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to Caroline Islands
5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 33 Sea ZonePlace Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Japan
1 destroyer, 2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 7 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 10 Sea Zone to 8 Sea Zone
3 fighters moved from 10 Sea Zone to 25 Sea Zone
6 bombers moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Morocco to Tunisia
2 mech_infantrys moved from Morocco to Tunisia
2 mech_infantrys moved from Rio de Oro to Tunisia
1 artillery and 1 infantry moved from New South Wales to QueenslandCombat - Americans
Battle in Gibraltar
Battle in 26 Sea Zone
Americans attack with 6 bombers, 1 destroyer and 1 transport
Japanese defend with 1 submarine and 1 transport
Americans win, taking Gibraltar from Germans, taking 26 Sea Zone from Japanese with 6 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Hawaiian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 8 Sea Zone to 13 Sea Zone
1 battleship and 2 carriers moved from 10 Sea Zone to 13 Sea Zone
3 fighters moved from 25 Sea Zone to 13 Sea Zone
6 bombers moved from 26 Sea Zone to Western United States
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 91 Sea Zone to 88 Sea Zone
4 infantry moved from British Guiana to 88 Sea Zone
4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
4 infantry moved from Morocco to Algeria
2 infantry moved from Morocco to Algeria
4 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
4 infantry and 2 mech_infantrys placed in Central United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Saudi Arabia to Iraq
2 infantry moved from Mozambique to 72 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Saudi Arabia to Iraq
1 fighter moved from Saudi Arabia to Persia
1 bomber moved from Saudi Arabia to Iraq
1 armour moved from Morocco to TunisiaCombat - British
Battle in Persia
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Persia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Trans-Jordan from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Iraq
British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
1 bomber moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
1 mech_infantry moved from Mozambique to Kenya
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Angola to Belgian Congo
1 infantry moved from Morocco to Algeria
1 aaGun, 4 artilleries and 16 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Saudi ArabiaPlace Units - British
1 factory_minor placed in Saudi Arabia
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Rio de Oro: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Gibraltar
2 infantry moved from Spain to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Gibraltar
2 infantry moved from Spain to GibraltarCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 0/3 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 4 : 0/2 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 5 : 1/2 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 5 : 0/1 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
Italians attack with 1 fighter and 2 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 0/3 hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 3 : 1/3 hits
British roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Gibraltar to Spain
1 carrier and 3 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 aaGun moved from Turkey to Greece
1 mech_infantry moved from Bulgaria to Greece
1 mech_infantry moved from Northern Italy to Bulgaria
1 armour moved from Northern Italy to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 artillery and 3 infantry moved from Southern France to Spain
1 armour, 1 artillery and 1 mech_infantry moved from Libya to TobrukPlace Units - Italians
3 infantry placed in Southern France
1 fighter and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Southern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 13 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2
ANZAC collect 9 PUs (2 lost to blockades); end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Scotland to United KingdomCombat - French
Battle in Trans-Jordan
French attack with 2 infantry
Italians defend with 1 artillery
French win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from Karelia to Novgorod
1 fighter moved from Karelia to Novgorod
1 artillery moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 bomber moved from Yugoslavia to Baltic States
2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Turkey to Bessarabia
1 fighter moved from Spain to 110 Sea Zone
1 fighter moved from Western Germany to Baltic States -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from Karelia to Novgorod
1 fighter moved from Karelia to Novgorod
1 artillery moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 bomber moved from Yugoslavia to Baltic States
2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Turkey to Bessarabia
1 fighter moved from Spain to 110 Sea Zone
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Spain to 110 Sea Zone -
scramble in sz110?
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from Karelia to Novgorod
1 fighter moved from Karelia to Novgorod
1 artillery moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 bomber moved from Yugoslavia to Baltic States
2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Turkey to Bessarabia
1 fighter moved from Spain to 110 Sea Zone
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Spain to 110 Sea ZoneCombat - Germans
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter and 4 infantry in Novgorod, round 2 : 0/5 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 fighter and 3 infantry in Novgorod, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 fighter and 3 infantry in Novgorod, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Baltic States, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Spain
3 infantry moved from Turkey to Syria
1 aaGun moved from Turkey to Syria
2 mech_infantrys moved from Greece to Syria
2 armour moved from Greece to Syria
1 fighter moved from Spain to 98 Sea Zone
1 tactical_bomber moved from Bessarabia to Greece
1 infantry moved from Greece to Turkey
1 mech_infantry moved from Romania to Bulgaria
3 armour moved from Romania to Bulgaria
2 mech_infantrys moved from Yugoslavia to Bulgaria
2 armour moved from Spain to Northern Italy
4 infantry moved from Normandy Bordeaux to Spain
3 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Norway to Finland
1 fighter moved from Novgorod to Romania
1 fighter moved from Baltic States to Romania
1 bomber moved from Baltic States to Greece
1 fighter moved from Western Germany to Syria
1 aaGun moved from Yugoslavia to Bulgaria
5 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 infantry moved from Romania to Eastern PolandPlace Units - Germans
1 submarine and 1 transport placed in 112 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Greece
4 infantry placed in Western Germany
1 artillery, 2 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
2 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Caucasus to Iraq
Russians take Northwest Persia from Germans
Russians take Iraq from Germans
2 infantry moved from Caucasus to Turkey
1 fighter moved from Bryansk to Turkey
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Baltic States
3 artilleries and 1 infantry moved from Belarus to Novgorod
5 armour and 8 mech_infantrys moved from Bryansk to Novgorod
2 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Olgiy to Kansu
1 tactical_bomber moved from Russia to Bessarabia
1 fighter moved from Bryansk to BessarabiaCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 5 armour, 3 artilleries, 4 infantry and 8 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 5 armour, 3 artilleries, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Turkey
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 fighter moved from Baltic States to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Caucasus
1 fighter moved from Turkey to CaucasusPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
Russians undo move 1.
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
Had a change of heart about Iraq, decided to move the rest of my mech and armor in.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 3 destroyers, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Shensi to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 artillery, 2 infantry and 1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Yunnan to Sikang
1 bomber moved from Yunnan to Kansu
2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 3 destroyers, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Shensi to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 artillery, 2 infantry and 1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Yunnan to Sikang
1 bomber moved from Yunnan to Kansu
2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in Sikang
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/8 hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 3/5 hits
2 infantry owned by the Japanese , 4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Tsinghai, round 3 : 1/5 hits
Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits
1 fighter owned by the Chinese and 1 artillery owned by the Japanese lost in Tsinghai
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 4 infantry
Battle in 26 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 bomber in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 26 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kansu
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 bomber and 1 mech_infantry in Kansu, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Tsinghai to Shensi
1 bomber moved from Kansu to Yunnan
2 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 infantry moved from Shan State to Yunnan
3 infantry moved from Malaya to Shan State
2 fighters moved from Caroline Islands to Japan
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 battleships, 5 carriers, 2 cruisers, 6 fighters and 4 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from 26 Sea Zone to Marshall Islands
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Siberia to AmurPlace Units - Japanese
3 armour placed in Malaya
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
3 infantry placed in Kiangsu
Japanese undo move 2.
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
2 infantry placed in Japan
3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs





