@zlefin I see dice were rolled an hour ago. If you need more time to decide on your turn that is totally fine, but just messaging in case you forgot to post.
13L G40 Infrastructure vs Seththenewb (Allies +10)
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do you scramble and/or submerge in sz54?
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ca you hold off on that I need to change combat move… cant get to it til tomorrow night though, sorry. I need to change at least 1 thing though before you make your decision!
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NP
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Shan State to Burma
1 mech_infantry moved from Yunnan to Shensi
1 artillery moved from Szechwan to Shensi
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to Burma
1 fighter moved from Manchuria to 5 Sea Zone
1 tactical_bomber moved from Manchuria to 5 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 bomber moved from Japan to Shensi -
had time.
use this one same question
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no scramble
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oh and submerge please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Shan State to Burma
1 mech_infantry moved from Yunnan to Shensi
1 artillery moved from Szechwan to Shensi
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to Burma
1 fighter moved from Manchuria to 5 Sea Zone
1 tactical_bomber moved from Manchuria to 5 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 bomber moved from Japan to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Shensi, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 tactical_bombers
ANZAC defend with 2 submarines
2 submarines owned by the ANZAC Submerged
Battle in 5 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese winJapanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 tactical_bombers remaining with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Burma, round 4 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Burma, round 5 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 5 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter in 62 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 62 Sea Zone to 54 Sea Zone
2 carriers moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Burma to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from Shensi to Kweichow
1 bomber moved from Shensi to Kweichow
1 fighter moved from Kweichow to Yunnan
1 aaGun moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from 25 Sea Zone to Caroline Islands
2 fighters moved from Japan to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from Korea to Kweichow
1 artillery and 3 infantry moved from Buyant-Uhaa to ChaharPlace Units - Japanese
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from 106 Sea Zone to United Kingdom
1 carrier and 2 fighters moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 10 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
5 infantry moved from Argentina to Brazil
1 carrier, 1 destroyer and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to Central United States
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de OroPlace Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Removing units owned by Americans from Central United States: 1 artillery
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Shensi
1 fighter and 1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from Saudi Arabia to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter moved from Saudi Arabia to Trans-Jordan
1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Persia to Iraq
1 bomber moved from Eastern Persia to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Eastern Persia to Iraq
1 tactical_bomber moved from Iraq to Trans-Jordan
1 battleship moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from GermansCombat - British
Battle in Iraq
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
British win, taking Iraq from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Trans-Jordan from Germans with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Eastern Persia to Persia
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Rio de Oro
1 mech_infantry moved from India to Eastern PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 armour and 1 infantry placed in QuebecTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 mech_infantry moved from Slovakia Hungary to Romania
1 artillery moved from Yugoslavia to Romania
1 fighter moved from Yugoslavia to Romania
1 bomber moved from Tunisia to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 mech_infantry moved from Slovakia Hungary to Romania
1 artillery moved from Yugoslavia to Romania
1 fighter moved from Yugoslavia to Romania
1 bomber moved from Tunisia to RomaniaCombat - Italians
Battle in Alexandria
Battle in Romania
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 3 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Romania, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Romania, round 2 : 3/3 hits
2 infantry owned by the Russians , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 1 bomber owned by the Italians lost in Romania
retreated to Romania
Russians win, taking Alexandria from British with 1 infantry remaining. Battle score for attacker is -14
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery, 1 bomber and 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Slovakia Hungary to Yugoslavia
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Algeria to Tunisia
1 fighter moved from Romania to Yugoslavia
1 mech_infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 carrier placed in 97 Sea Zone
3 infantry placed in Southern France
1 artillery and 1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 fighter
EDIT: Adding units owned by Italians to Yugoslavia: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 63 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 46 Sea Zone
2 artilleries and 3 infantry moved from Queensland to New South Wales
1 bomber moved from Queensland to IndiaNon Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
2 aaGuns and 3 fighters moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 3 submarines
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 3 submarines
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4,2,6,5,1,2,5,1,2,1,1,1,3,6
ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Scotland to Eire
French take Eire from GermansCombat - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
2 artilleries and 2 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Yugoslavia to Romania
1 mech_infantry moved from Slovakia Hungary to Romania
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
2 infantry moved from Turkey to Caucasus
2 infantry moved from Turkey to Northwest Persia
2 infantry moved from Turkey to Iraq
1 bomber moved from Slovakia Hungary to Caucasus
1 bomber moved from Slovakia Hungary to Northwest Persia
1 artillery moved from Turkey to Iraq
1 artillery moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
2 artilleries and 2 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Yugoslavia to Romania
1 mech_infantry moved from Slovakia Hungary to Romania
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
2 infantry moved from Turkey to Caucasus
2 infantry moved from Turkey to Northwest Persia
2 infantry moved from Turkey to Iraq
1 bomber moved from Slovakia Hungary to Caucasus
1 bomber moved from Slovakia Hungary to Northwest Persia
1 artillery moved from Turkey to Iraq
1 artillery moved from Germany to Poland
1 infantry moved from Slovakia Hungary to PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Poland, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 4/4 hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Novgorod
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 4 : 0/4 hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits
Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 5 : 1/4 hits
Russians roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Iraq
Germans attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Iraq
Germans winRussians win with no units remaining, taking Iraq from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Northwest Persia to Greece
1 bomber moved from Caucasus to Yugoslavia
1 fighter and 1 tactical_bomber moved from Romania to Spain
1 fighter and 1 tactical_bomber moved from Eastern Poland to Yugoslavia
2 fighters moved from Western Germany to Spain
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
1 aaGun and 1 infantry moved from 105 Sea Zone to Spain
3 infantry moved from Normandy Bordeaux to Spain
1 armour moved from Slovakia Hungary to Northern Italy
1 armour and 1 mech_infantry moved from Slovakia Hungary to Romania
3 armour moved from Slovakia Hungary to Romania
1 mech_infantry moved from Slovakia Hungary to Northern Italy
1 aaGun moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Yugoslavia
7 artilleries and 12 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Greece to Turkey
1 aaGun moved from Greece to Turkey
1 infantry moved from Turkey to Syria
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Sweden to Finland
1 infantry moved from Vyborg to Karelia
1 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in Greece
3 infantry placed in Normandy Bordeaux
1 infantry and 2 mech_infantrys placed in France
2 fighters and 2 infantry placed in Western Germany
1 infantry placed in Western Germany
1 infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 3.
1 infantry and 1 mech_infantry placed in France
Germans undo move 6.
Germans undo move 5.
1 mech_infantry placed in Germany
1 infantry placed in France
3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
Germans undo move 6.
Germans undo move 6.
1 mech_infantry placed in France
1 infantry placed in Western Germany
Germans undo move 6.
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Removing units owned by Germans from Spain: 1 aaGun
EDIT: Adding units owned by Germans to Spain: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Caucasus
1 tactical_bomber moved from Western Ukraine to Novgorod
1 fighter moved from Western Ukraine to Eastern Poland
1 artillery and 3 infantry moved from Belarus to Novgorod
1 fighter moved from Bryansk to Novgorod
2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Kazakhstan to Caucasus
1 artillery moved from Volgograd to CaucasusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians winGermans win with 1 submarine remaining, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Novgorod to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Caucasus to Bryansk
4 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 armour and 2 mech_infantrys moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 11 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 54 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
1 bomber moved from Caroline Islands to New Guinea
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Yunnan to Burma
1 artillery moved from Chahar to Hopei
2 mech_infantrys moved from Kiangsu to Hopei
1 infantry moved from Anhwe to Hopei
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Kweichow to Burma
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from Yunnan to Burma
1 bomber moved from Kweichow to Hopei
1 armour moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 11 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 54 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
1 bomber moved from Caroline Islands to New Guinea
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Yunnan to Burma
1 artillery moved from Chahar to Hopei
2 mech_infantrys moved from Kiangsu to Hopei
1 infantry moved from Anhwe to Hopei
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Kweichow to Burma
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from Yunnan to Burma
1 bomber moved from Kweichow to Hopei
1 armour moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to ShensiCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in New Guinea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in New Guinea, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Johnston Island
Battle in Shensi
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Johnston Island from Americans, taking Shensi from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Hopei, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 62 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 62 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 62 Sea Zone to 30 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 30 Sea Zone
1 bomber moved from New Guinea to Caroline Islands
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Sakha to Amur
2 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 artillery moved from Malaya to Shan State
3 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Yunnan to Szechwan
1 aaGun moved from Kweichow to Szechwan
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Java to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Hopei to MalayaPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 2 infantry
EDIT: Adding units owned by Japanese to Johnston Island: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs





