yeah, the ones that started around borneo should be able to.
13L G40 Infrastructure vs Seththenewb (Allies +10)
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All good.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
2 infantry moved from Turkey to Iraq
1 fighter moved from 112 Sea Zone to Slovakia Hungary
1 armour moved from Turkey to Iraq
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Greece to 92 Sea Zone -
man,
it’s been so long i forgot about the freakin’ stack o’ us bombers on britian when i took italys turn. saw them at the end.
grrrrr -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
2 infantry moved from Turkey to Iraq
1 fighter moved from 112 Sea Zone to Slovakia Hungary
1 armour moved from Turkey to Iraq
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Greece to 92 Sea ZoneCombat - Italians
Battle in Slovakia Hungary
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Slovakia Hungary
Italians roll dice for 1 fighter and 1 mech_infantry in Slovakia Hungary, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 4 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Slovakia Hungary, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
Italians attack with 1 armour and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Iraq, round 2 : 0/3 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
Italians roll dice for 1 armour and 2 infantry in Iraq, round 3 : 2/3 hits
British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the French lost in 92 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 armour moved from Portugal to Spain
1 artillery moved from Portugal to Spain
1 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 cruiser, 2 destroyers and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Greece to Turkey
1 aaGun moved from Southern France to Northern Italy
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Morocco to Algeria
1 bomber moved from 92 Sea Zone to TunisiaPlace Units - Italians
1 artillery placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 95 Sea Zone
1 transport placed in 97 Sea Zone
Italians undo move 3.
1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Spain: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Italians undo move 2.
1 mech_infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Germany: 1 aaGun
EDIT: Adding units owned by Italians to Slovakia Hungary: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 63 Sea Zone
3 fighters moved from New Zealand to Queensland
2 aaGuns, 2 artilleries, 1 bomber and 3 infantry moved from New South Wales to Queensland
2 submarines moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from United Kingdom to Scotland
British take Scotland from GermansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Poland
3 infantry moved from Bulgaria to Romania
1 fighter moved from Western Germany to Romania
1 bomber moved from Spain to Romania
1 artillery and 2 infantry moved from Turkey to Caucasus
1 tactical_bomber moved from Turkey to Caucasus
1 bomber moved from Spain to Romania
1 mech_infantry moved from Turkey to Trans-Jordan
Germans take Trans-Jordan from British
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Poland
3 infantry moved from Bulgaria to Romania
1 fighter moved from Western Germany to Romania
1 bomber moved from Spain to Romania
1 artillery and 2 infantry moved from Turkey to Caucasus
1 tactical_bomber moved from Turkey to Caucasus
1 bomber moved from Spain to Romania
1 mech_infantry moved from Turkey to Trans-Jordan
Germans take Trans-Jordan from British
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Novgorod from Russians, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 2 bombers, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Romania, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Yugoslavia
1 fighter moved from Romania to Yugoslavia
2 bombers moved from Romania to Slovakia Hungary
3 armour and 3 mech_infantrys moved from Bulgaria to Slovakia Hungary
1 aaGun, 2 artilleries and 12 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary
1 aaGun, 5 artilleries and 5 infantry moved from Germany to Slovakia Hungary
2 armour moved from Western Germany to Slovakia Hungary
2 infantry moved from Western Germany to 112 Sea Zone
3 artilleries and 7 infantry moved from Finland to Karelia
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Sweden
2 aaGuns moved from Bulgaria to Greece
3 infantry moved from Greece to Turkey
2 artilleries and 1 infantry moved from Gibraltar to Spain
2 armour moved from Northern Italy to SpainPlace Units - Germans
1 airfield placed in Yugoslavia
2 fighters placed in Western Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in Greece
1 artillery and 2 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
if you attack where my bombers are please ask ool!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Belarus to 127 Sea Zone
1 fighter moved from Ukraine to Romania
1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
3 infantry moved from Eastern Poland to Poland
1 infantry moved from Bessarabia to Romania
2 infantry moved from Eastern Poland to Romania
3 infantry moved from Rostov to Caucasus
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
Russians winGermans win with no units remaining with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Poland
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Romania from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Caucasus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Romania to Western Ukraine
1 fighter moved from 127 Sea Zone to Belarus
1 tactical_bomber moved from Poland to Western Ukraine
1 fighter moved from Caucasus to Bryansk
2 artilleries and 3 infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
2 aaGuns, 4 artilleries and 9 infantry moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Kazakhstan
1 artillery moved from Rostov to Bryansk
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to DzavhanPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Shan State to Burma
1 mech_infantry moved from Yunnan to Shensi
1 artillery moved from Szechwan to Shensi
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Manchuria to 5 Sea Zone
1 tactical_bomber moved from Manchuria to 5 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone -
do you scramble and/or submerge in sz54?
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ca you hold off on that I need to change combat move… cant get to it til tomorrow night though, sorry. I need to change at least 1 thing though before you make your decision!
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NP
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Shan State to Burma
1 mech_infantry moved from Yunnan to Shensi
1 artillery moved from Szechwan to Shensi
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to Burma
1 fighter moved from Manchuria to 5 Sea Zone
1 tactical_bomber moved from Manchuria to 5 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 bomber moved from Japan to Shensi -
had time.
use this one same question
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no scramble
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oh and submerge please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Shan State to Burma
1 mech_infantry moved from Yunnan to Shensi
1 artillery moved from Szechwan to Shensi
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to Burma
1 fighter moved from Manchuria to 5 Sea Zone
1 tactical_bomber moved from Manchuria to 5 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 bomber moved from Japan to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Shensi, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 tactical_bombers
ANZAC defend with 2 submarines
2 submarines owned by the ANZAC Submerged
Battle in 5 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese winJapanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 tactical_bombers remaining with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Burma, round 4 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Burma, round 5 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 5 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter in 62 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 62 Sea Zone to 54 Sea Zone
2 carriers moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Burma to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from Shensi to Kweichow
1 bomber moved from Shensi to Kweichow
1 fighter moved from Kweichow to Yunnan
1 aaGun moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from 25 Sea Zone to Caroline Islands
2 fighters moved from Japan to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from Korea to Kweichow
1 artillery and 3 infantry moved from Buyant-Uhaa to ChaharPlace Units - Japanese
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from 106 Sea Zone to United Kingdom
1 carrier and 2 fighters moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 10 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
5 infantry moved from Argentina to Brazil
1 carrier, 1 destroyer and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to Central United States
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de OroPlace Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Removing units owned by Americans from Central United States: 1 artillery
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs





