PG Matt (Allies9) v. Mallery29 (Axis)

  • 16

    @Mallery29:

    Want intercept at Moscow?

    yep, I’ll scramble both fighters.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                2 bombers, 2 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
                1 fighter and 3 tactical_bombers moved from Algeria to Western Germany

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Defenders Fire,  :  0/2 hits
                        Attackers Fire,  :  1/6 hits
                        1 fighter owned by the Russians lost in Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  2/4 hits
                    2 tactical_bombers killed by AA guns
                    Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers and 2 fighters moved from Russia to Bryansk
                5 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
                3 aaGuns, 5 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
                4 artilleries and 6 infantry moved from Germany to Poland
                2 mech_infantrys moved from Yugoslavia to Bessarabia
                2 infantry moved from Novgorod to Belarus
                6 infantry moved from Vyborg to Novgorod
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to France

    Place Units - Germans
                3 infantry placed in Novgorod
                3 artilleries placed in Ukraine
                5 mech_infantrys placed in Germany
                2 infantry placed in France
                2 infantry placed in Western Germany
                1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 3 tactical_bombers
        Poland : 4 artilleries and 6 infantry
        Germany : 1 factory_major and 5 mech_infantrys
        Norway : 2 infantry
        Belarus : 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 10 armour, 3 artilleries, 2 bombers, 2 fighters, 8 infantry and 14 mech_infantrys
        Rostov : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 2 mech_infantrys
        Ukraine : 1 flag, 5 artilleries, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
        93 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 1 infantry
        98 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 59
        Russians : 20 / 29
        Japanese : 42 / 49
        Americans : 53 / 70
        Chinese : 7 / 15
        British : 25 / 28
        UK_Pacific : 15 / 14
        Italians : 22 / 33
        ANZAC : 19 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • I’d say that hurt us both pretty good.

  • 16

    @Mallery29:

    I’d say that hurt us both pretty good.

    no doubt.  One thing to watch for with mixed plane bombing runs is to match the AA dice to plane, because facilities can only hit the planes that are attacking them.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians repair 8 damage on 8 factory_majors; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Caucasus to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 1 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                1 mech_infantry moved from Volgograd to Russia
                4 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Tambov

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Samara: 2 infantry
                EDIT: Adding units owned by Russians to Novosibirsk: 5 infantry
                EDIT: Adding units owned by Russians to Timguska: 2 aaGuns and 3 infantry
                EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns and 10 infantry
                EDIT: Adding units owned by Russians to Vologda: 3 infantry
                EDIT: Removing units owned by Russians from Archangel: 3 infantry
                EDIT: Turning off Edit Mode
                6 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 10 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 1 infantry
        Archangel : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 fighter, 36 infantry, 6 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Novosibirsk : 7 infantry
        Vologda : 3 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Samara : 6 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 22 / 22
        Japanese : 42 / 49
        Americans : 53 / 70
        Chinese : 7 / 15
        British : 25 / 28
        UK_Pacific : 15 / 14
        Italians : 22 / 33
        ANZAC : 19 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                2 bombers moved from Kwangsi to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 artillery and 5 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour and 4 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Hopei to Kweichow
                4 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 infantry moved from French Indo China to Shan State
                2 fighters moved from 37 Sea Zone to Burma
                5 fighters and 5 tactical_bombers moved from Kwangsi to Burma
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 artillery in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Borneo
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Borneo from UK_Pacific with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 7 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 7 infantry; Chinese defend with 1 fighter
                        Japanese roll dice for 7 fighters, 2 infantry and 5 tactical_bombers in Burma, round 1 :  7/14 hits
                        UK_Pacific roll dice for 1 fighter and 7 infantry in Burma, round 1 :  4/8 hits
                        7 infantry owned by the British , 2 infantry owned by the Japanese and 2 fighters owned by the Japanese lost in Burma
                        Japanese roll dice for 5 fighters and 5 tactical_bombers in Burma, round 2 :  6/10 hits
                        UK_Pacific roll dice for 1 fighter in Burma, round 2 :  1/1 hits
                        1 fighter owned by the Chinese and 1 fighter owned by the Japanese lost in Burma
                    Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Japanese: 3 fighters and 2 infantry
                    Casualties for British: 7 infantry
                    Casualties for Chinese: 1 fighter
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 :  8/12 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 5 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 1 :  5/12 hits
                    Units damaged: 1 battleship owned by the Japanese
                        3 submarines owned by the Americans , 4 destroyers owned by the Americans , 1 carrier owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  4/12 hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 :  5/8 hits
                        1 carrier owned by the Americans , 1 cruiser owned by the Americans , 3 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 destroyer owned by the ANZAC , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  5/8 hits
                        Americans roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 transports in 6 Sea Zone, round 3 :  3/4 hits
                        1 fighter owned by the Americans , 1 battleship owned by the Americans , 2 bombers owned by the Japanese , 1 cruiser owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
                        1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62
                    Casualties for Japanese: 2 bombers, 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports

    Non Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to Japan
                2 transports moved from 37 Sea Zone to 43 Sea Zone
                4 fighters and 5 tactical_bombers moved from Burma to Malaya
                1 aaGun and 1 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Amur to Manchuria
                2 carriers moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
                2 transports moved from 43 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in Malaya
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
                Japanese collect 46 PUs (2 lost to blockades); end with 47 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 1 factory_minor, 6 infantry and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Manchuria : 1 infantry
        Suiyuyan : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 5 tactical_bombers
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 aaGun, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Aleutian Islands : 1 flag, 2 infantry
        Sakha : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 9 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        38 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 21 / 22
        Japanese : 48 / 47
        Americans : 53 / 70
        Chinese : 7 / 15
        British : 25 / 28
        UK_Pacific : 10 / 14
        Italians : 22 / 33
        ANZAC : 19 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry and 1 mech_infantry moved from Soviet Far East to 3 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
                1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Korea to Manchuria
                2 bombers moved from Eastern United States to 92 Sea Zone
                1 bomber moved from United Kingdom to 92 Sea Zone

  • 16

    Kami and scramble orders for z6 please.


  • Yes to scramble and 2 Kami’s to 1 CV, 2 Kami’s to the other CV, 1 to a CA, 1 to a DD.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry and 1 mech_infantry moved from Soviet Far East to 3 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
                1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Korea to Manchuria
                2 bombers moved from Eastern United States to 92 Sea Zone
                1 bomber moved from United Kingdom to 92 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 5,1
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 1 :  3/3 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 carriers, 1 cruiser, 4 destroyers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 :  7/11 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 :  7/7 hits
                        3 submarines owned by the Americans , 3 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 2 fighters owned by the Japanese , 1 battleship owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 3 destroyers and 3 submarines
                Battle in Manchuria
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Manchuria, round 1 :  2/4 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Aleutian Islands, round 1 :  0/4 hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 1 :  1/2 hits
                        1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Aleutian Islands, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Aleutian Islands, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 3 bombers
                    Italians defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                        Americans roll dice for 3 bombers in 92 Sea Zone, round 1 :  3/3 hits
                        Italians roll dice for 1 cruiser, 2 destroyers and 1 transport in 92 Sea Zone, round 1 :  1/3 hits
                        2 destroyers owned by the Italians , 1 bomber owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
                        1 transport owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 23
                    Casualties for Italians: 1 cruiser, 2 destroyers and 1 transport
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to Morocco
                1 bomber moved from 92 Sea Zone to British Guiana
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                2 fighters moved from 6 Sea Zone to Korea

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                2 bombers placed in Eastern United States
                Americans undo move 3.
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 2 fighters
        Manchuria : 1 artillery and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Aleutian Islands : 1 artillery, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 3 submarines
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        7 Sea Zone : 1 carrier and 2 fighters
        8 Sea Zone : 2 transports
        6 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        Central United States : 1 armour, 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        British Guiana : 1 bomber
        Morocco : 1 bomber
        86 Sea Zone : 1 transport
        Brazil : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 21 / 22
        Japanese : 45 / 47
        Americans : 55 / 76
        Chinese : 10 / 15
        British : 25 / 28
        UK_Pacific : 10 / 14
        Italians : 22 / 33
        ANZAC : 19 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Manchuria : 1 flag
        Shensi : 1 infantry
        Yunnan : 3 artilleries and 7 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 21 / 22
        Japanese : 41 / 47
        Americans : 55 / 76
        Chinese : 14 / 20
        British : 25 / 28
        UK_Pacific : 10 / 14
        Italians : 22 / 33
        ANZAC : 19 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Scotland to 109 Sea Zone
                1 armour and 1 artillery moved from United Kingdom to 109 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 mech_infantry moved from Tanganyika Territory to Belgian Congo
                      British take Belgian Congo from Italians
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 fighter moved from Yunnan to 38 Sea Zone
                1 armour and 2 mech_infantrys moved from India to Shan State
                1 submarine moved from 36 Sea Zone to 43 Sea Zone

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 2 fighters and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 1 :  2/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Kwangtung
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 harbour and 1 infantry
                        AA guns fire in Kwangtung :  0/2 hits
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 :  3/4 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Kwangtung, round 1 :  0/1 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in 38 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Shan State
                    British attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 2 mech_infantrys in Shan State, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 43 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        British roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                    British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 1 :  1/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
                1 fighter moved from 38 Sea Zone to Yunnan
                1 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa
                1 bomber and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
                British collect 27 PUs (1 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun, 2 fighters and 1 tactical_bomber
        Shan State : 1 armour and 2 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Kwangtung : 1 harbour and 2 mech_infantrys
        Sumatra : 1 flag, 1 aaGun and 1 infantry
        43 Sea Zone : 1 flag, 1 submarine
        Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun and 1 airfield
        Kenya : 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 2 mech_infantrys
        106 Sea Zone : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        91 Sea Zone : 1 destroyer and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 21 / 22
        Japanese : 37 / 47
        Americans : 55 / 76
        Chinese : 14 / 20
        British : 28 / 32
        UK_Pacific : 14 / 14
        Italians : 19 / 33
        ANZAC : 19 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Rostov
                1 armour moved from Bryansk to Rostov
                1 bomber moved from Bessarabia to Rostov
                4 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 submarine moved from 92 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 bomber in Rostov, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 destroyer and 2 transports
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 91 Sea Zone
                    British win with 2 transports remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 bomber moved from Rostov to Ukraine

    Place Units - Italians
                2 artilleries and 1 fighter placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Northern Italy : 1 factory_major and 5 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 2 armour
        Bessarabia : 1 flag
        Ukraine : 1 bomber, 4 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        95 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 19 / 22
        Japanese : 37 / 47
        Americans : 55 / 76
        Chinese : 14 / 20
        British : 28 / 32
        UK_Pacific : 14 / 14
        Italians : 21 / 26
        ANZAC : 19 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Eastern Persia to Turkmenistan
                2 infantry moved from Persia to Northwest Persia
                1 infantry moved from South Australia to New South Wales

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                3 mech_infantrys placed in Persia

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
                ANZAC collect 16 PUs (3 lost to blockades); end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Yunnan : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 aaGun and 4 infantry
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 submarine
        19 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 submarine and 1 transport
        Turkmenistan : 1 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 2 infantry
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 19 / 22
        Japanese : 37 / 47
        Americans : 55 / 76
        Chinese : 14 / 20
        British : 28 / 32
        UK_Pacific : 14 / 14
        Italians : 21 / 26
        ANZAC : 19 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from United Kingdom to Morocco

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 fighter and 2 infantry
        French Central Africa : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 19 / 22
        Japanese : 37 / 47
        Americans : 55 / 76
        Chinese : 14 / 20
        British : 28 / 32
        UK_Pacific : 14 / 14
        Italians : 21 / 26
        ANZAC : 19 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 bombers and 2 fighters moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 fighter and 3 tactical_bombers moved from Western Germany to Bryansk
                4 artilleries and 6 infantry moved from Poland to Eastern Poland
                2 mech_infantrys moved from Bessarabia to Bryansk
                5 artilleries and 2 infantry moved from Ukraine to Bryansk
                5 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Novgorod to Archangel


  • Intercept?

  • 16

    @Mallery29:

    Intercept?

    No intercept.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 bombers and 2 fighters moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 fighter and 3 tactical_bombers moved from Western Germany to Bryansk
                4 artilleries and 6 infantry moved from Poland to Eastern Poland
                2 mech_infantrys moved from Bessarabia to Bryansk
                5 artilleries and 2 infantry moved from Ukraine to Bryansk
                5 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 2 transports
                        2 transports owned by the British lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Archangel
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 infantry in Archangel, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 3 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 infantry in Archangel, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 2 infantry in Archangel, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                    2 infantry owned by the Germans retreated to Novgorod
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                5 infantry moved from Novgorod to Belarus
                1 submarine moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Germans
                3 armour placed in Ukraine
                1 artillery, 1 fighter and 1 infantry placed in Novgorod
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Germany : 1 factory_major and 6 mech_infantrys
        Norway : 2 infantry
        Belarus : 6 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 10 armour, 8 artilleries, 2 bombers, 3 fighters, 10 infantry, 15 mech_infantrys and 3 tactical_bombers
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 4 artilleries, 6 infantry and 5 mech_infantrys
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        95 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 1 infantry
        91 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 16 / 22
        Japanese : 37 / 47
        Americans : 55 / 76
        Chinese : 14 / 20
        British : 28 / 32
        UK_Pacific : 14 / 14
        Italians : 21 / 26
        ANZAC : 19 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 3 mech_infantrys; Remaining resources: 10 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Samara to Russia
                3 infantry moved from Vologda to Russia
                1 infantry moved from Archangel to Vologda
                7 infantry moved from Novosibirsk to Samara
                2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Tambov to Volgograd

    Place Units - Russians
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 16 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 fighter, 45 infantry, 6 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 2 aaGuns and 10 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor, 2 infantry and 3 mech_infantrys
        Samara : 7 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 16 / 26
        Japanese : 37 / 47
        Americans : 55 / 76
        Chinese : 14 / 20
        British : 28 / 32
        UK_Pacific : 14 / 14
        Italians : 21 / 26
        ANZAC : 19 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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