no scrambling
L13 G40 Vold (Axis) v SethTheNewb (Allies +8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 artillery and 1 infantry moved from Hopei to Anhwe
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to AnhweCombat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
5 artilleries and 6 infantry moved from Kweichow to HunanPlace Units - Chinese
5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to 109 Sea Zone
1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to Gibraltar
3 fighters moved from United Kingdom to 92 Sea Zone
1 fighter moved from 109 Sea Zone to Gibraltar
1 armour moved from Egypt to Tobruk
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to TobrukCombat - British
Battle in 92 Sea Zone
British attack with 3 fighters
Italians defend with 1 cruiser, 1 destroyer and 2 transports
British win with 3 fighters remaining. Battle score for attacker is 34
Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
Battle in Gibraltar
British attack with 2 fighters and 4 infantry
Italians defend with 1 harbour and 3 infantry
British win, taking Gibraltar from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Battle in Tobruk
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
1 carrier and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
3 fighters moved from 92 Sea Zone to MoroccoPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
2 infantry placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 bomber moved from Novgorod to BryanskCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 cruiser and 1 transport
Italians win with 3 fighters remaining. Battle score for attacker is 11
Casualties for British: 1 cruiser and 1 transport
Casualties for Italians: 1 destroyer
Battle in Bryansk
Italians attack with 1 armour and 2 bombers
Russians defend with 1 infantry
Italians win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
2 bombers moved from Bryansk to Belarus
1 armour moved from Slovakia Hungary to Bessarabia
2 infantry moved from Bulgaria to Romania
2 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Romania
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
1 artillery moved from Northern Italy to Southern Italy
3 fighters moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 aaGuns and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
EDIT: Turning off Edit ModeCombat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 cruiser moved from 109 Sea Zone to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer
French win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 2 artilleries and 4 infantry moved from Novgorod to Archangel
2 armour moved from Baltic States to Archangel
4 armour moved from Belarus to Ukraine
Germans take Bryansk from Russians
1 armour moved from Belarus to Tambov
Germans take Tambov from Russians
1 armour moved from Belarus to Rostov
Germans take Rostov from Russians
1 infantry moved from Belarus to Bryansk
1 destroyer moved from 113 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 5 armour, 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 5 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 4 armour
Russians defend with 1 factory_minor and 3 mech_infantrys
Germans win, taking Ukraine from Russians with 4 armour remaining. Battle score for attacker is 12
Casualties for Russians: 3 mech_infantrysNon Combat Move - Germans
1 artillery and 1 infantry moved from Baltic States to Belarus
3 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 4 infantry moved from Germany to 114 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
2 bombers and 2 tactical_bombers moved from Novgorod to Western Germany
2 fighters moved from 115 Sea Zone to Novgorod
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
3 aaGuns moved from Poland to Eastern PolandPlace Units - Germans
2 armour, 1 bomber and 2 mech_infantrys placed in Western Germany
2 artilleries and 4 infantry placed in Germany
1 artillery and 1 infantry placed in NovgorodTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
map
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 5 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 infantry moved from Jehol to Chahar
1 bomber moved from Kwangsi to Chahar
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western AustraliaCombat - Japanese
Battle in Chahar
Japanese attack with 1 bomber and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Western AustraliaNon Combat Move - Japanese
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 destroyers, 2 infantry, 3 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to 35 Sea Zone
2 tactical_bombers moved from Kwangsi to Japan
1 bomber moved from Chahar to Japan
1 aaGun moved from Jehol to ChaharPlace Units - Japanese
3 destroyers placed in 37 Sea Zone
2 destroyers placed in 6 Sea Zone
1 artillery and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 23 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 bombers moved from Caroline Islands to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 infantry and 4 mech_infantrys moved from British Columbia to Alaska
1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Western United States to Alaska -
I’m assuming no scramble to sz6, but it’s a big one so I figured I’d leave it for your consideration.
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 23 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 bombers moved from Caroline Islands to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 infantry and 4 mech_infantrys moved from British Columbia to Alaska
1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Western United States to AlaskaCombat - Americans
Battle in 6 Sea Zone
Americans attack with 3 bombers, 5 fighters, 1 submarine, 3 tactical_bombers and 2 transports
Japanese defend with 2 destroyers
Americans win with 3 bombers, 5 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 10
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 submarine
Battle in Korea
Battle in Alaska
Americans attack with 1 fighter, 1 infantry and 4 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Korea from Japanese, taking Alaska from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Americans
1 destroyer moved from 2 Sea Zone to 15 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
3 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 battleship, 3 carriers and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
3 cruisers and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Midway
1 bomber moved from 6 Sea Zone to Manchuria
1 bomber moved from Eastern United States to Midway
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Alaska to Soviet Far EastPlace Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber and 1 fighter placed in Western United States
1 artillery and 1 infantry placed in Western United States
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
3 artilleries and 6 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
2 artilleries, 1 fighter and 2 infantry moved from Hunan to Anhwe
1 infantry moved from Suiyuyan to Hopei
2 infantry moved from Kansu to SuiyuyanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
1 artillery and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 airfield, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 armour and 2 mech_infantrys moved from Persia to Iraq
2 infantry moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 110 Sea ZoneCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
2 mech_infantrys moved from India to Yunnan
1 aaGun and 2 infantry moved from India to Burma
1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Morocco to United Kingdom
1 fighter moved from Morocco to GibraltarPlace Units - British
2 destroyers placed in 110 Sea Zone
1 infantry placed in United Kingdom
1 airfield placed in Gibraltar
1 infantry placed in PersiaTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,4
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
scramble gib?
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no scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
French defend with 1 cruiser
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for French: 1 cruiser
Casualties for Italians: 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
3 fighters moved from 92 Sea Zone to Southern France
2 aaGuns moved from Northern Italy to Southern France
1 armour moved from Bessarabia to Ukraine
3 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
2 bombers moved from Belarus to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 6 Sea Zone from Japanese
3 fighters moved from Caroline Islands to New South Wales
1 fighter moved from Caroline Islands to New South Wales
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 56 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 56 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 10 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to RostovCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 armour and 2 mech_infantrys moved from Western Germany to Poland
3 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 4 infantry moved from Germany to 114 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 5 infantry moved from Novgorod to Belarus
3 aaGuns moved from Eastern Poland to Belarus
2 fighters and 2 tactical_bombers moved from Novgorod to Germany
5 armour and 2 artilleries moved from Archangel to Belarus
1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
1 artillery and 2 infantry placed in France
2 infantry placed in Ukraine
2 infantry placed in Novgorod
4 infantry placed in Germany
Germans undo move 4.
4 infantry placed in Western Germany
5 submarines placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs





