Just started a game using these rules. More options for the CPs early on, but getting the 2-space movement right is tricky - had to restart when we realised we’d been moving some units 2 spaces into hostile tt.
Italy was in economic collapse before it had a turn!
Naval retreats is an improvement, but I’d prefer one round of naval combat only. This would have left the RN with the chance to repair its crippled BB and save the transport, as it is they’ll still have to build a new fleet off Wales every time. Germany inflicting a round of damage then retreating behind its own minefield seems more realistic than a fight to the death. Like air combat, ships had only limited fuel; it seems a lot neater to make all combat one round only and speed up the game.