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BotA - r5 - Amorphous .vs Funcioneta - Middle Earth
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Khand
Khand buy 1 raiders and 1 trebuche; Remaining resources: 2 PUs;Non Combat Move - Khand
2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys moved from Khand to Harad Road
2 raiderCavalrys and 1 warWolves moved from Harad Road to S. Ithilien
3 raiderss moved from S. Khand to KhandPlace Units - Khand
1 raiders and 1 trebuche placed in KhandTurn Complete - Khand
Khand collect 10 PUs; end with 12 PUs totalTerritory Summary for Khand :
S. Ithilien : 2 raiderCavalrys and 1 warWolves
Khand : 1 castle, 2 fortificationss, 4 raiderss and 1 trebuche
Harad Road : 4 raiderss and 2 xbowInfantrysProduction/PUs Summary :
Saruman : 10 / 14
Freefolk : 14 / 14
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 17 / 19
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Dwarves
Dwarves buy 1 berzerkers and 2 cannons; Remaining resources: 1 PUs;Combat Move - Dwarves
1 axeInfantry moved from Lonely Mtn. to Withered Heath
Dwarves take Withered Heath from NeutralCombat - Dwarves
Non Combat Move - Dwarves
5 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. DalePlace Units - Dwarves
1 berzerkers and 2 cannons placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 13 PUs totalTerritory Summary for Dwarves :
N. Dale : 5 axeInfantrys, 2 cannons and 2 phalanxs
Lonely Mtn. : 1 berzerkers, 2 cannons, 1 castle and 6 fortificationss
Withered Heath : 1 flag, 1 axeInfantryProduction/PUs Summary :
Saruman : 10 / 14
Freefolk : 14 / 14
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 17 / 19
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 13 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Saruman
Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Saruman
1 raiders moved from Isengard to S. Dunland
1 siegeTower moved from Isengard to S. DunlandCombat - Saruman
Battle in S. Dunland
Saruman attack with 1 raiders and 1 siegeTower
Neutral defend with 1 spearInfantry
Saruman roll dice for 1 raiders and 1 siegeTower in S. Dunland, round 1 : 1/1 hits
Neutral roll dice for 1 spearInfantry in S. Dunland, round 1 : 0/1 hits
1 spearInfantry owned by the Neutral lost in S. Dunland
Saruman win, taking S. Dunland from Neutral with 1 raiders and 1 siegeTower remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantryNon Combat Move - Saruman
Place Units - Saruman
2 orcss and 2 siegeTowers placed in IsengardTurn Complete - Saruman
Saruman collect 11 PUs; end with 11 PUs totalTerritory Summary for Saruman :
Dol Goldur : 4 urukhais
Isengard : 1 castle, 4 fortificationss, 2 orcss, 2 siegeTowers, 1 tower, 1 trolls, 7 urukhais and 1 wizard
S. Dunland : 1 flag, 1 raiders and 1 siegeTowerProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 14 / 14
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 17 / 19
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 13 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Freefolk
Freefolk buy 1 hobbits and 3 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
1 archers and 2 spearInfantrys moved from Breelands to E. Arnor
1 lightCavalry moved from S. Downs to E. Arnor
1 archers, 2 hobbitss and 1 spearInfantry moved from Shire to Minhiriath
2 archerss, 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan
1 spearInfantry moved from S. Downs to Cardolan
1 archers, 1 hobbits and 1 spearInfantry moved from S. Downs to MinhiriathCombat - Freefolk
Battle in Cardolan
Freefolk attack with 2 archerss, 1 hobbits and 2 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk win, taking Cardolan from Neutral with 2 archerss, 1 hobbits and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in Minhiriath
Freefolk attack with 2 archerss, 3 hobbitss and 2 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk win, taking Minhiriath from Neutral with 2 archerss, 2 hobbitss and 2 spearInfantrys remaining. Battle score for attacker is 1
Casualties for Freefolk: 1 hobbits
Casualties for Neutral: 1 spearInfantry
Battle in E. Arnor
Freefolk attack with 1 archers, 1 lightCavalry and 2 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk win, taking E. Arnor from Neutral with 1 archers, 1 lightCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantryNon Combat Move - Freefolk
2 archerss and 1 hobbits moved from Bree to S. Downs
1 hobbits moved from Fornost to Breelands
2 hobbitss moved from Hobbiton to ShirePlace Units - Freefolk
3 lightCavalrys placed in Bree
1 hobbits placed in HobbitonTurn Complete - Freefolk
Freefolk collect 17 PUs; end with 17 PUs totalTerritory Summary for Freefolk :
Minhiriath : 1 flag, 2 archerss, 2 hobbitss and 2 spearInfantrys
Cardolan : 1 flag, 2 archerss, 1 hobbits and 2 spearInfantrys
E. Arnor : 1 flag, 1 archers, 1 lightCavalry and 2 spearInfantrys
Fornost : 1 castle
Breelands : 1 hobbits
Bree : 1 castle, 2 fortificationss and 3 lightCavalrys
S. Downs : 2 archerss and 1 hobbits
Shire : 2 hobbitss
Hobbiton : 1 castle and 1 hobbitsProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 17 / 17
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 17 / 19
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 13 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Mordor
Mordor buy 4 fortificationss, 3 orcss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Mordor
1 trolls moved from Minas Morgul to S. Gondor
Mordor take S. Gondor from Gondor
3 nazguls moved from Minas Morgul to Anorien
1 orcs moved from N. Ithilien to Anorien
1 trolls moved from S. Mirkwood to W. Mirkwood
Mordor take W. Mirkwood from Elves
1 trolls moved from W. Mirkwood to S. Mirkwood
1 trolls moved from N. Ithilien to S. Brown Lands
Mordor take S. Brown Lands from Neutral
2 orcss moved from Dagorlad to S. Brown LandsCombat - Mordor
Battle in Anorien
Mordor attack with 3 nazguls and 1 orcs
Gondor defend with 1 spearInfantry
Mordor roll dice for 3 nazguls and 1 orcs in Anorien, round 1 : 2/1 hits
Gondor roll dice for 1 spearInfantry in Anorien, round 1 : 1/1 hits
Units damaged: 1 nazgul owned by the Mordor
1 spearInfantry owned by the Gondor lost in Anorien
Mordor win, taking Anorien from Gondor with 3 nazguls and 1 orcs remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantryNon Combat Move - Mordor
3 nazguls moved from Anorien to N. Ithilien
8 orcss and 2 siegeTowers moved from Minas Morgul to N. Ithilien
1 siegeTower and 1 trolls moved from S. Mirkwood to Dol GoldurPlace Units - Mordor
4 fortificationss placed in Dol Goldur
3 orcss and 2 siegeTowers placed in Minas MorgulTurn Complete - Mordor
Mordor collect 26 PUs; end with 26 PUs total
1 unit repaired.Territory Summary for Mordor :
W. Mirkwood : 1 flag
S. Mirkwood : 1 flag, 1 trolls
N. Ithilien : 1 flag, 3 nazguls, 15 orcss, 8 siegeTowers and 2 trollss
S. Ithilien : 1 flag
Anorien : 1 flag, 1 orcs
S. Gondor : 1 flag, 1 trolls
Minas Morgul : 1 castle, 4 fortificationss, 3 orcss, 2 siegeTowers and 4 towers
Barad Dur : 1 castle, 6 fortificationss and 1 tower
Udun : 1 castle, 4 fortificationss and 2 towers
Dol Goldur : 1 castle, 6 fortificationss, 1 siegeTower, 1 tower and 1 trolls
Dagorlad : 1 flag
S. Brown Lands : 1 flag, 2 orcss and 1 trollsProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 17 / 17
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 17 / 19
Elves : 22 / 23
Haradrim : 18 / 18
Gondor : 30 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 13 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Rohan
Rohan buy 2 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs;Combat Move - Rohan
2 lightCavalrys and 1 spearInfantry moved from Westfold to S. DunlandCombat - Rohan
Battle in S. Dunland
Rohan attack with 2 lightCavalrys and 1 spearInfantry
Saruman defend with 1 raiders and 1 siegeTower
2 lightCavalrys and 1 spearInfantry retreated to Westfold
Saruman win with 1 siegeTower remaining. Battle score for attacker is 4
Casualties for Saruman: 1 raidersNon Combat Move - Rohan
6 spearInfantrys moved from Helms Deep to WestfoldPlace Units - Rohan
2 spearInfantrys and 3 trebuches placed in Helms DeepTurn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs totalTerritory Summary for Rohan :
Helms Deep : 1 castle, 6 fortificationss, 2 spearInfantrys, 1 tower and 3 trebuches
Westfold : 3 heavyCavalrys, 8 lightCavalrys and 10 spearInfantrys
Eastfold : 1 castle and 4 fortificationssProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 17 / 17
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 17 / 19
Elves : 22 / 23
Haradrim : 18 / 18
Gondor : 30 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 13 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Goblins
Goblins buy 3 shooterss and 6 stabberss; Remaining resources: 1 PUs;Combat Move - Goblins
1 bats moved from Isengard to N. Dunland
1 wargs moved from Fangorn to N. Dunland
2 trollss moved from Moria to Eregion
1 bats moved from Moria to Eregion
1 wargs moved from Celebran to Eregion
8 shooterss moved from Celebran to Anduin East Bank
2 shooterss moved from Drimrill Dale to Anduin East Bank
1 stabbers moved from Celebran to Lorien
1 wargs moved from Celebran to Lorien
1 stabbers moved from Celebran to Lorien
1 wargs moved from Celebran to Lorien
1 wargs moved from Celebran to Lorien
1 stabbers moved from Celebran to Lorien
1 stabbers moved from Celebran to Lorien
8 stabberss, 2 trollss and 1 wargs moved from Celebran to Anduin East BankCombat - Goblins
Battle in Lorien
Goblins attack with 4 stabberss and 3 wargss
Elves defend with 1 castle and 3 towers
Goblins roll dice for 4 stabberss and 3 wargss in Lorien, round 1 : 1/1 hits
Elves roll dice for 3 towers in Lorien, round 1 : 2/0 hits
2 stabberss owned by the Goblins and 1 tower owned by the Elves lost in Lorien
Goblins roll dice for 2 stabberss and 3 wargss in Lorien, round 2 : 1/1 hits
Elves roll dice for 2 towers in Lorien, round 2 : 1/1 hits
1 stabbers owned by the Goblins and 1 tower owned by the Elves lost in Lorien
Goblins roll dice for 1 stabbers and 3 wargss in Lorien, round 3 : 1/1 hits
Elves roll dice for 1 tower in Lorien, round 3 : 0/1 hits
1 tower owned by the Elves lost in Lorien
Goblins win, taking Lorien from Elves with 1 stabbers and 3 wargss remaining. Battle score for attacker is 9
Casualties for Goblins: 3 stabberss
Casualties for Elves: 3 towers
Battle in N. Dunland
Goblins attack with 1 bats and 1 wargs
Neutral defend with 1 spearInfantry
Goblins roll dice for 1 bats and 1 wargs in N. Dunland, round 1 : 0/1 hits
Neutral roll dice for 1 spearInfantry in N. Dunland, round 1 : 0/1 hits
Goblins roll dice for 1 bats and 1 wargs in N. Dunland, round 2 : 1/1 hits
Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits
1 spearInfantry owned by the Neutral lost in N. Dunland
Goblins win, taking N. Dunland from Neutral with 1 bats and 1 wargs remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in Anduin East Bank
Goblins attack with 10 shooterss, 8 stabberss, 2 trollss and 1 wargs
Elves defend with 1 hunters
Goblins roll dice for 10 shooterss, 8 stabberss, 2 trollss and 1 wargs in Anduin East Bank, round 1 : 4/1 hits
Elves roll dice for 1 hunters in Anduin East Bank, round 1 : 1/1 hits
1 stabbers owned by the Goblins and 1 hunters owned by the Elves lost in Anduin East Bank
Goblins win, taking Anduin East Bank from Elves with 10 shooterss, 7 stabberss, 2 trollss and 1 wargs remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Casualties for Elves: 1 hunters
Battle in Eregion
Goblins attack with 1 bats, 2 trollss and 1 wargs
Elves defend with 2 hunterss
Goblins roll dice for 1 bats, 2 trollss and 1 wargs in Eregion, round 1 : 2/1 hits
Elves roll dice for 2 hunterss in Eregion, round 1 : 1/0 hits
1 bats owned by the Goblins and 2 hunterss owned by the Elves lost in Eregion
Goblins win, taking Eregion from Elves with 2 trollss and 1 wargs remaining. Battle score for attacker is 3
Casualties for Goblins: 1 bats
Casualties for Elves: 2 hunterssNon Combat Move - Goblins
1 bats moved from N. Dunland to MoriaPlace Units - Goblins
2 shooterss placed in N. Caves
1 shooters and 6 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 24 PUs; end with 25 PUs totalTerritory Summary for Goblins :
Lorien : 1 flag, 1 castle, 1 stabbers and 3 wargss
Fangorn : 1 flag
N. Caves : 1 castle and 2 shooterss
Moria : 1 bats, 1 castle, 8 fortificationss, 1 shooters and 6 stabberss
S. Caves : 1 castle
Anduin East Bank : 1 flag, 10 shooterss, 7 stabberss, 2 trollss and 1 wargs
Anduin West Bank : 1 flag, 1 stabbers
Drimrill Dale : 1 flag, 1 stabbers
Celebran : 1 flag
N. Dunland : 1 flag, 1 wargs
Eregion : 1 flag, 2 trollss and 1 wargsProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 17 / 17
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 24 / 25
Elves : 16 / 23
Haradrim : 18 / 18
Gondor : 30 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 13 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Elves
Elves buy 11 hobbitss; Remaining resources: 1 PUs;Combat Move - Elves
1 ents, 11 hunterss and 4 wizards moved from Gladden to Anduin East Bank
4 eagless moved from N. Mirkwood to Anduin East Bank
1 ents moved from N. Mirkwood to W. Mirkwood
Elves take W. Mirkwood from Mordor
1 hunters moved from Carrock to Anduin East Bank
4 hunterss and 2 wizards moved from Rhudaur to Eregion
8 hobbitss moved from Rivendell to EregionCombat - Elves
Battle in Eregion
Elves attack with 8 hobbitss, 4 hunterss and 2 wizards
Goblins defend with 2 trollss and 1 wargs
Elves win, taking Eregion from Goblins with 7 hobbitss, 4 hunterss and 2 wizards remaining. Battle score for attacker is 15
Casualties for Goblins: 2 trollss and 1 wargs
Casualties for Elves: 1 hobbits
Battle in Anduin East Bank
Elves attack with 4 eagless, 1 ents, 12 hunterss and 4 wizards
Goblins defend with 10 shooterss, 7 stabberss, 2 trollss and 1 wargs
Elves win, taking Anduin East Bank from Goblins with 1 ents, 4 hunterss and 4 wizards remaining. Battle score for attacker is -5
Casualties for Goblins: 10 shooterss, 7 stabberss, 2 trollss and 1 wargs
Casualties for Elves: 4 eagless and 8 hunterssNon Combat Move - Elves
2 entss moved from N. Mirkwood to W. Mirkwood
3 hobbitss moved from High Mirkwood to CarrockPlace Units - Elves
8 hobbitss placed in Rivendell
3 hobbitss placed in High MirkwoodTurn Complete - Elves
Elves collect 19 PUs; end with 20 PUs totalTerritory Summary for Elves :
Rivendell : 1 castle, 12 fortificationss, 8 hobbitss and 2 towers
High Mirkwood : 1 castle, 2 fortificationss, 3 hobbitss and 1 tower
W. Mirkwood : 3 entss
Anduin East Bank : 1 flag, 1 ents, 4 hunterss and 4 wizards
Gladden : 1 flag
Carrock : 1 flag, 3 hobbitss
Eregion : 1 flag, 7 hobbitss, 4 hunterss and 2 wizardsProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 17 / 17
Mordor : 25 / 26
Rohan : 18 / 18
Goblins : 22 / 25
Elves : 19 / 20
Haradrim : 18 / 18
Gondor : 30 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 13 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Haradrim
Haradrim buy 2 galleons and 1 raft; Remaining resources: 0 PUs;Non Combat Move - Haradrim
4 corsairss, 2 oliphants and 4 spearInfantrys moved from S. Ithilien to N. Ithilien
2 oliphants and 4 spearInfantrys moved from Debatable Land to S. Ithilien
2 oliphants moved from S. Ithilien to N. Ithilien
3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
2 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula CoastPlace Units - Haradrim
2 galleons and 1 raft placed in Bay of HaradTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs totalTerritory Summary for Haradrim :
N. Ithilien : 4 corsairss, 4 oliphants and 4 spearInfantrys
S. Ithilien : 4 spearInfantrys
City of Corsairs : 1 castle and 2 fortificationss
Umbar : 3 corsairss and 3 spearInfantrys
Debatable Land : 1 flag
Bay of Harad : 2 galleons and 1 raft
Umbar Peninsula Coast : 3 caravels and 6 galleonsProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 17 / 17
Mordor : 25 / 26
Rohan : 18 / 18
Goblins : 22 / 25
Elves : 19 / 20
Haradrim : 18 / 18
Gondor : 30 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 13 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Gondor
Gondor buy 4 spearInfantrys, 1 towerGuard and 4 trebuches; Remaining resources: 0 PUs;Combat Move - Gondor
3 spearInfantrys and 1 towerGuard moved from Druwaith Laur to Angren Bank
1 spearInfantry and 1 trebuche moved from Minas Tirith to AnorienCombat - Gondor
Battle in Anorien
Gondor attack with 1 spearInfantry and 1 trebuche
Mordor defend with 1 orcs
Gondor win, taking Anorien from Mordor with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Angren Bank
Gondor attack with 3 spearInfantrys and 1 towerGuard
Neutral defend with 1 spearInfantry
Gondor win, taking Angren Bank from Neutral with 1 spearInfantry and 1 towerGuard remaining. Battle score for attacker is -3
Casualties for Neutral: 1 spearInfantry
Casualties for Gondor: 2 spearInfantrysNon Combat Move - Gondor
2 spearInfantrys moved from Lamedon to Morthond
1 galleon and 2 spearInfantrys moved from Morthond to Anduin Mouth
3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Lossarnach to W. Osg.
2 spearInfantrys moved from Anduin Mouth to W. Osg.
3 heavyCavalrys moved from Lebennin to W. Osg.
1 spearInfantry and 10 undeads moved from Lamedon to Lebennin
2 caravels and 7 galleons moved from N. E. Central Sea Zone to Anduin Mouth
3 spearInfantrys moved from Lebennin to LossarnachPlace Units - Gondor
2 trebuches placed in W. Osg.
4 spearInfantrys, 1 towerGuard and 2 trebuches placed in Minas TirithTurn Complete - Gondor
Gondor collect 32 PUs; end with 32 PUs totalTerritory Summary for Gondor :
E. Osg. : 1 castle
W. Osg. : 1 castle, 8 heavyCavalrys, 11 spearInfantrys, 4 towerGuards and 7 trebuches
Minas Tirith : 1 castle, 7 fortificationss, 4 spearInfantrys, 4 towers, 4 towerGuards and 4 trebuches
Anorien : 1 spearInfantry and 1 trebuche
Lossarnach : 3 spearInfantrys
Lebennin : 1 spearInfantry and 10 undeads
Anfalas : 1 castle and 3 fortificationss
Andrast : 1 castle and 4 fortificationss
Druwaith Laur : 1 flag
Angren Bank : 1 flag, 1 spearInfantry and 1 towerGuard
Anduin Mouth : 2 caravels and 8 galleonsProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 17 / 17
Mordor : 24 / 26
Rohan : 18 / 18
Goblins : 22 / 25
Elves : 19 / 20
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 13 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Rhun
Rhun buy 2 fortificationss, 1 tower and 2 warChariots; Remaining resources: 0 PUs;Combat Move - Rhun
1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
Rhun take E. Rhovanion from Neutral
1 spearInfantry moved from S. E. Rhovanion to Rhovanion
Rhun take Rhovanion from NeutralCombat - Rhun
Non Combat Move - Rhun
2 chariotArcherss moved from S. E. Rhovanion to Rhun
1 chariotArchers and 2 warChariots moved from S. Rhovanion to E. Rhovanion
7 chariotArcherss, 2 warChariots and 1 warWagon moved from Iron Hills to RhunPlace Units - Rhun
1 fortifications placed in Iron Hills
1 fortifications, 1 tower and 2 warChariots placed in RhunTurn Complete - Rhun
Rhun collect 22 PUs; end with 22 PUs totalTerritory Summary for Rhun :
Rhun : 1 castle, 9 chariotArcherss, 3 fortificationss, 4 spearInfantrys, 1 tower, 4 warChariots and 1 warWagon
N. Rhun : 1 spearInfantry
S. Rhovanion : 1 flag
S. E. Rhovanion : 1 flag
Rhovanion : 1 flag, 1 spearInfantry
E. Rhovanion : 1 flag, 1 chariotArchers, 1 spearInfantry and 2 warChariots
S. Dale : 1 flag, 1 spearInfantry
Iron Hills : 1 flag, 1 castle and 1 fortificationsProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 17 / 17
Mordor : 24 / 26
Rohan : 18 / 18
Goblins : 22 / 25
Elves : 19 / 20
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 22 / 22
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 13 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Dale
Dale buy 2 spearInfantrys; Remaining resources: 1 PUs;Combat Move - Dale
1 archers and 2 spearInfantrys moved from N. Dale to S. Dale
1 archers and 2 spearInfantrys moved from N. Dale to N. Rhun
1 archers and 1 heavyCavalry moved from N. Dale to Iron HillsCombat - Dale
Battle in N. Rhun
Dale attack with 1 archers and 2 spearInfantrys
Rhun defend with 1 spearInfantry
Dale win, taking N. Rhun from Rhun with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantry
Battle in S. Dale
Dale attack with 1 archers and 2 spearInfantrys
Rhun defend with 1 spearInfantry
Dale win, taking S. Dale from Rhun with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantry
Battle in Iron Hills
Dale attack with 1 archers and 1 heavyCavalry
Rhun defend with 1 castle and 1 fortifications
Dale win, taking Iron Hills from Rhun with 1 archers and 1 heavyCavalry remaining. Battle score for attacker is 2
Casualties for Rhun: 1 fortificationsNon Combat Move - Dale
2 archerss and 1 spearInfantry moved from Lake Town to N. DalePlace Units - Dale
2 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 12 PUs; end with 13 PUs totalTerritory Summary for Dale :
N. Rhun : 1 flag, 1 archers and 2 spearInfantrys
S. Dale : 1 archers and 2 spearInfantrys
N. Dale : 2 archerss and 1 spearInfantry
Lake Town : 1 castle, 4 fortificationss and 2 spearInfantrys
Iron Hills : 1 archers and 1 heavyCavalryProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 17 / 17
Mordor : 24 / 26
Rohan : 18 / 18
Goblins : 22 / 25
Elves : 19 / 20
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 13 / 22
Dale : 12 / 13
Khand : 10 / 12
Dwarves : 16 / 13 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Khand
Khand buy 3 trebuches; Remaining resources: 0 PUs;Combat Move - Khand
1 warWolves moved from S. Ithilien to E. Osg.
Khand take E. Osg. from GondorCombat - Khand
Non Combat Move - Khand
4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
4 raiderss and 1 trebuche moved from Khand to Harad RoadPlace Units - Khand
3 trebuches placed in KhandTurn Complete - Khand
Khand collect 12 PUs; end with 12 PUs totalTerritory Summary for Khand :
S. Ithilien : 2 raiderCavalrys, 4 raiderss and 2 xbowInfantrys
E. Osg. : 1 flag, 1 castle and 1 warWolves
Khand : 1 castle, 2 fortificationss and 3 trebuches
Harad Road : 4 raiderss and 1 trebucheProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 17 / 17
Mordor : 24 / 26
Rohan : 18 / 18
Goblins : 22 / 25
Elves : 19 / 20
Haradrim : 18 / 18
Gondor : 30 / 32
Rhun : 13 / 22
Dale : 12 / 13
Khand : 12 / 12
Dwarves : 16 / 13 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys and 1 cannon; Remaining resources: 0 PUs;Non Combat Move - Dwarves
1 axeInfantry moved from Withered Heath to N. Dale
1 berzerkers and 2 cannons moved from Lonely Mtn. to N. DalePlace Units - Dwarves
2 axeInfantrys and 1 cannon placed in Iron HillsTurn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs totalTerritory Summary for Dwarves :
N. Dale : 6 axeInfantrys, 1 berzerkers, 4 cannons and 2 phalanxs
Lonely Mtn. : 1 castle and 6 fortificationss
Withered Heath : 1 flag
Iron Hills : 2 axeInfantrys, 1 cannon and 1 castleProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 17 / 17
Mordor : 24 / 26
Rohan : 18 / 18
Goblins : 22 / 25
Elves : 19 / 20
Haradrim : 18 / 18
Gondor : 30 / 32
Rhun : 13 / 22
Dale : 12 / 13
Khand : 12 / 12
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Saruman
Saruman buy 2 orcss and 1 urukhai; Remaining resources: 0 PUs;Combat Move - Saruman
1 urukhai moved from Isengard to Enedwaith
Saruman take Enedwaith from Neutral
1 siegeTower moved from S. Dunland to EnedwaithCombat - Saruman
Non Combat Move - Saruman
Place Units - Saruman
2 orcss and 1 urukhai placed in IsengardTurn Complete - Saruman
Saruman collect 12 PUs; end with 12 PUs totalTerritory Summary for Saruman :
Dol Goldur : 4 urukhais
Isengard : 1 castle, 4 fortificationss, 4 orcss, 2 siegeTowers, 1 tower, 1 trolls, 7 urukhais and 1 wizard
S. Dunland : 1 flag
Enedwaith : 1 flag, 1 siegeTower and 1 urukhaiProduction/PUs Summary :
Saruman : 12 / 12
Freefolk : 17 / 17
Mordor : 24 / 26
Rohan : 18 / 18
Goblins : 22 / 25
Elves : 19 / 20
Haradrim : 18 / 18
Gondor : 30 / 32
Rhun : 13 / 22
Dale : 12 / 13
Khand : 12 / 12
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Freefolk
Freefolk buy 4 lightCavalrys; Remaining resources: 1 PUs;Combat Move - Freefolk
2 archerss, 1 hobbits and 2 spearInfantrys moved from Cardolan to Tharbad
1 lightCavalry moved from E. Arnor to Tharbad
3 lightCavalrys moved from Bree to Tharbad
2 archerss, 2 hobbitss and 2 spearInfantrys moved from Minhiriath to Lond DaerCombat - Freefolk
Battle in Tharbad
Freefolk attack with 2 archerss, 1 hobbits, 4 lightCavalrys and 2 spearInfantrys
Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
Freefolk win, taking Tharbad from Neutral with 1 archers and 4 lightCavalrys remaining. Battle score for attacker is 4
Casualties for Freefolk: 1 archers, 1 hobbits and 2 spearInfantrys
Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
Battle in Lond Daer
Freefolk attack with 2 archerss, 2 hobbitss and 2 spearInfantrys
Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
Freefolk win, taking Lond Daer from Neutral with 1 archers remaining. Battle score for attacker is -3
Casualties for Freefolk: 1 archers, 2 hobbitss and 2 spearInfantrys
Casualties for Neutral: 2 fortificationss and 2 spearInfantrysNon Combat Move - Freefolk
2 archerss and 1 hobbits moved from S. Downs to Minhiriath
2 hobbitss moved from Shire to Minhiriath
1 archers and 2 spearInfantrys moved from E. Arnor to Cardolan
1 hobbits moved from Breelands to S. Downs
1 hobbits moved from Hobbiton to ShirePlace Units - Freefolk
3 lightCavalrys placed in Bree
1 lightCavalry placed in HobbitonTurn Complete - Freefolk
Freefolk collect 21 PUs; end with 22 PUs totalTerritory Summary for Freefolk :
Lond Daer : 1 flag, 1 archers and 1 castle
Tharbad : 1 flag, 1 archers, 1 castle and 4 lightCavalrys
Minhiriath : 1 flag, 2 archerss and 3 hobbitss
Cardolan : 1 flag, 1 archers and 2 spearInfantrys
E. Arnor : 1 flag
Fornost : 1 castle
Bree : 1 castle, 2 fortificationss and 3 lightCavalrys
S. Downs : 1 hobbits
Shire : 1 hobbits
Hobbiton : 1 castle and 1 lightCavalryProduction/PUs Summary :
Saruman : 12 / 12
Freefolk : 21 / 22
Mordor : 24 / 26
Rohan : 18 / 18
Goblins : 22 / 25
Elves : 19 / 20
Haradrim : 18 / 18
Gondor : 30 / 32
Rhun : 13 / 22
Dale : 12 / 13
Khand : 12 / 12
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Mordor
Mordor buy 4 trollss; Remaining resources: 2 PUs;Combat Move - Mordor
3 nazguls moved from N. Ithilien to Anduin Mouth
1 orcs moved from S. Brown Lands to E. Emnet
Mordor take E. Emnet from Rohan
1 orcs moved from S. Brown Lands to N. Brown Lands
Mordor take N. Brown Lands from Neutral
1 trolls moved from S. Mirkwood to Gladden
Mordor take Gladden from Elves
1 trolls moved from Gladden to S. MirkwoodCombat - Mordor
Battle in Anduin Mouth
Mordor attack with 3 nazguls
Gondor defend with 2 caravels and 8 galleons
Mordor roll dice for 3 nazguls in Anduin Mouth, round 1 : 1/1 hits
Gondor roll dice for 2 caravels and 8 galleons in Anduin Mouth, round 1 : 3/0 hits
Units damaged: 3 nazguls owned by the Mordor
1 caravel owned by the Gondor lost in Anduin Mouth
retreated to Anduin Mouth
Gondor win with 1 caravel and 8 galleons remaining. Battle score for attacker is 5
Casualties for Gondor: 1 caravelNon Combat Move - Mordor
3 nazguls moved from Anduin Mouth to N. Ithilien
3 orcss and 2 siegeTowers moved from Minas Morgul to N. Ithilien
1 trolls moved from S. Gondor to N. Ithilien
1 siegeTower and 1 trolls moved from Dol Goldur to S. Mirkwood
1 trolls moved from S. Brown Lands to S. MirkwoodPlace Units - Mordor
4 trollss placed in Dol GoldurTurn Complete - Mordor
Mordor collect 29 PUs; end with 31 PUs total
3 units repaired.Territory Summary for Mordor :
S. Mirkwood : 1 flag, 1 siegeTower and 3 trollss
N. Ithilien : 1 flag, 3 nazguls, 18 orcss, 10 siegeTowers and 3 trollss
S. Ithilien : 1 flag
S. Gondor : 1 flag
E. Emnet : 1 flag, 1 orcs
Minas Morgul : 1 castle, 4 fortificationss and 4 towers
Barad Dur : 1 castle, 6 fortificationss and 1 tower
Udun : 1 castle, 4 fortificationss and 2 towers
Dol Goldur : 1 castle, 6 fortificationss, 1 tower and 4 trollss
Dagorlad : 1 flag
S. Brown Lands : 1 flag
N. Brown Lands : 1 flag, 1 orcs
Gladden : 1 flagProduction/PUs Summary :
Saruman : 12 / 12
Freefolk : 21 / 22
Mordor : 29 / 31
Rohan : 14 / 18
Goblins : 22 / 25
Elves : 18 / 20
Haradrim : 18 / 18
Gondor : 30 / 32
Rhun : 13 / 22
Dale : 12 / 13
Khand : 12 / 12
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Rohan
Rohan buy 3 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
1 lightCavalry moved from Westfold to S. Caves
Elves take Fangorn from Goblins
Rohan take Celebran from Goblins
Rohan take S. Caves from Goblins
5 lightCavalrys moved from Westfold to Lorien
3 spearInfantrys moved from Westfold to E. Emnet
1 heavyCavalry and 1 lightCavalry moved from Westfold to N. Dunland
Rohan take S. Dunland from Saruman
2 heavyCavalrys and 1 lightCavalry moved from Westfold to Enedwaith
4 spearInfantrys moved from Westfold to Adorn
1 spearInfantry moved from Westfold to AdornCombat - Rohan
Battle in Lorien
Rohan attack with 5 lightCavalrys
Goblins defend with 1 castle, 1 stabbers and 3 wargss
Rohan win, taking Lorien from Goblins with 4 lightCavalrys remaining. Battle score for attacker is 13
Casualties for Rohan: 1 lightCavalry
Casualties for Goblins: 1 stabbers and 3 wargss
Battle in N. Dunland
Rohan attack with 1 heavyCavalry and 1 lightCavalry
Goblins defend with 1 wargs
Rohan win, taking N. Dunland from Goblins with 1 heavyCavalry and 1 lightCavalry remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargs
Battle in Enedwaith
Rohan attack with 2 heavyCavalrys and 1 lightCavalry
Saruman defend with 1 siegeTower and 1 urukhai
Rohan win, taking Enedwaith from Saruman with 2 heavyCavalrys and 1 lightCavalry remaining. Battle score for attacker is 9
Casualties for Saruman: 1 siegeTower and 1 urukhai
Battle in E. Emnet
Rohan attack with 3 spearInfantrys
Mordor defend with 1 orcs
Rohan win, taking E. Emnet from Mordor with 3 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Adorn
Rohan attack with 5 spearInfantrys
Neutral defend with 1 spearInfantry
Rohan win, taking Adorn from Neutral with 5 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantryNon Combat Move - Rohan
1 spearInfantry moved from Westfold to S. Dunland
1 spearInfantry moved from Westfold to Fangorn
1 spearInfantry moved from Helms Deep to WestfoldPlace Units - Rohan
3 lightCavalrys and 2 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 25 PUs; end with 25 PUs totalTerritory Summary for Rohan :
Lorien : 4 lightCavalrys
Fangorn : 1 spearInfantry
E. Emnet : 3 spearInfantrys
Helms Deep : 1 castle, 6 fortificationss, 3 lightCavalrys, 3 spearInfantrys, 1 tower and 3 trebuches
Westfold : 1 spearInfantry
Eastfold : 1 castle and 4 fortificationss
S. Caves : 1 flag, 1 castle and 1 lightCavalry
Celebran : 1 flag
Adorn : 1 flag, 5 spearInfantrys
S. Dunland : 1 flag, 1 spearInfantry
N. Dunland : 1 flag, 1 heavyCavalry and 1 lightCavalry
Enedwaith : 1 flag, 2 heavyCavalrys and 1 lightCavalryProduction/PUs Summary :
Saruman : 10 / 12
Freefolk : 21 / 22
Mordor : 25 / 31
Rohan : 25 / 25
Goblins : 12 / 25
Elves : 24 / 20
Haradrim : 18 / 18
Gondor : 30 / 32
Rhun : 13 / 22
Dale : 12 / 13
Khand : 12 / 12
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Goblins
Goblins buy 9 shooterss and 1 trolls; Remaining resources: 1 PUs;Combat Move - Goblins
1 stabbers moved from Drimrill Dale to Celebran
Goblins take Celebran from Rohan
1 stabbers moved from Anduin West Bank to N. CavesCombat - Goblins
Non Combat Move - Goblins
Place Units - Goblins
8 shooterss placed in Moria
Goblins undo move 1.
7 shooterss and 1 trolls placed in Moria
2 shooterss placed in N. CavesTurn Complete - Goblins
Goblins collect 13 PUs; end with 14 PUs totalTerritory Summary for Goblins :
N. Caves : 1 castle, 4 shooterss and 1 stabbers
Moria : 1 bats, 1 castle, 8 fortificationss, 8 shooterss, 6 stabberss and 1 trolls
Anduin West Bank : 1 flag
Drimrill Dale : 1 flag
Celebran : 1 flag, 1 stabbersProduction/PUs Summary :
Saruman : 10 / 12
Freefolk : 21 / 22
Mordor : 25 / 31
Rohan : 24 / 25
Goblins : 13 / 14
Elves : 24 / 20
Haradrim : 18 / 18
Gondor : 30 / 32
Rhun : 13 / 22
Dale : 12 / 13
Khand : 12 / 12
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Elves
Elves buy 1 griffin, 4 hobbitss and 1 hunters; Remaining resources: 1 PUs;Combat Move - Elves
7 hobbitss, 4 hunterss and 2 wizards moved from Eregion to Moria
4 hunterss and 4 wizards moved from Anduin East Bank to Moria
Elves take Drimrill Dale from Goblins
1 hobbits moved from Carrock to Anduin West Bank
Elves take Anduin West Bank from Goblins
1 hobbits moved from Carrock to Gladden
Elves take Gladden from MordorCombat - Elves
Battle in Moria
Elves attack with 7 hobbitss, 8 hunterss and 6 wizards
Goblins defend with 1 bats, 1 castle, 8 fortificationss, 8 shooterss, 6 stabberss and 1 trolls
Elves captures 14PUs while taking Goblins capital
Elves win, taking Moria from Goblins with 1 hunters and 6 wizards remaining. Battle score for attacker is 13
Casualties for Goblins: 1 bats, 8 fortificationss, 8 shooterss, 6 stabberss and 1 trolls
Casualties for Elves: 7 hobbitss and 7 hunterssNon Combat Move - Elves
8 hobbitss moved from Rivendell to Eregion
3 entss moved from W. Mirkwood to Gladden
1 ents moved from Anduin East Bank to Gladden
1 hobbits moved from Carrock to Gladden
3 hobbitss moved from High Mirkwood to CarrockPlace Units - Elves
4 hobbitss placed in Lorien
1 hunters placed in High Mirkwood
1 griffin placed in RivendellTurn Complete - Elves
Elves collect 35 PUs; end with 50 PUs totalTerritory Summary for Elves :
Rivendell : 1 castle, 12 fortificationss, 1 griffin and 2 towers
High Mirkwood : 1 castle, 2 fortificationss, 1 hunters and 1 tower
Lorien : 1 castle and 4 hobbitss
Moria : 1 flag, 1 castle, 1 hunters and 6 wizards
Anduin East Bank : 1 flag
Gladden : 1 flag, 4 entss and 2 hobbitss
Carrock : 1 flag, 3 hobbitss
Anduin West Bank : 1 flag, 1 hobbits
Drimrill Dale : 1 flag
Eregion : 1 flag, 8 hobbitssProduction/PUs Summary :
Saruman : 10 / 12
Freefolk : 21 / 22
Mordor : 24 / 31
Rohan : 24 / 25
Goblins : 3 / 0
Elves : 35 / 50
Haradrim : 18 / 18
Gondor : 30 / 32
Rhun : 13 / 22
Dale : 12 / 13
Khand : 12 / 12
Dwarves : 16 / 16