@wizmark
using my laptop and it is giving me an error uploading to forum, here is the save file instead.
Odonis (Axis) vs Mallory29 (Allies +9) G40L No Tech
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Please leave one inf in W. Ukraine…noticed when I moved into it.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour and 2 mech_infantrys moved from Kiangsu to Kiangsi
1 destroyer and 1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 artilleries moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangsi to Kwangtung
3 fighters moved from Kwangsi to Kiangsi
3 fighters moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Suiyuyan
3 infantry moved from Chahar to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour and 2 mech_infantrys moved from Kiangsu to Kiangsi
1 destroyer and 1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 artilleries moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangsi to Kwangtung
3 fighters moved from Kwangsi to Kiangsi
3 fighters moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Suiyuyan
3 infantry moved from Chahar to SuiyuyanCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 3 infantry
Battle in Borneo
Battle in Suiyuyan
Japanese attack with 2 bombers and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Suiyuyan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 3 fighters and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in CelebesNon Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Yunnan
3 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
1 carrier, 1 cruiser and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangsi to Yunnan
2 fighters moved from Kiangsi to 20 Sea Zone
1 fighter moved from Kiangsi to Yunnan
2 artilleries and 1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Chahar to Suiyuyan
4 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Suiyuyan
2 bombers moved from Suiyuyan to Anhwe
2 tactical_bombers moved from Kwangsi to Yunnan
1 submarine moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 58 PUs -
Ok, took one from Bryansk
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
1 submarine moved from 18 Sea Zone to 33 Sea ZoneNon Combat Move - Americans
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
33 Sea Zone : 1 submarine
38 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
10 Sea Zone : 2 carriers, 1 destroyer and 2 transports
Central United States : 1 armour, 1 factory_minor and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 48 / 53
Russians : 34 / 40
Japanese : 48 / 58
Americans : 52 / 78
Chinese : 3 / 6
British : 23 / 47
UK_Pacific : 11 / 23
Italians : 22 / 32
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 5 infantry
Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 1 : 4/9 hits
Japanese roll dice for 5 infantry in Shensi, round 1 : 2/5 hits
4 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 : 1/7 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 5 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 5 infantry
Tsinghai : 1 fighter and 8 infantryProduction/PUs Summary :
Germans : 48 / 53
Russians : 34 / 40
Japanese : 47 / 58
Americans : 52 / 78
Chinese : 4 / 4
British : 23 / 47
UK_Pacific : 11 / 23
Italians : 22 / 32
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 artillery and 3 infantry moved from Burma to India
1 fighter moved from India to Iraq
1 infantry moved from Tanganyika Territory to Rhodesia
1 armour and 1 mech_infantry moved from Tanganyika Territory to Union of South Africa
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesCombat - British
Battle in Iraq
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Iraq, round 1 : 2/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 1/8 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 battleship and 1 transport moved from 39 Sea Zone to 80 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 carrier and 2 destroyers placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
British collect 25 PUs (1 lost to blockades); end with 26 PUs totalTerritory Summary for British :
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 harbour, 5 infantry and 8 mech_infantrys
41 Sea Zone : 1 cruiser
Eastern United States : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor, 1 harbour and 5 mech_infantrys
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Rhodesia : 1 infantry
80 Sea Zone : 1 battleship and 1 transport
106 Sea Zone : 1 carrier and 2 destroyers
Iraq : 1 flag, 5 infantry
Eastern Persia : 1 flag
101 Sea Zone : 2 transports
79 Sea Zone : 1 destroyer
Persia : 1 flag, 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 48 / 53
Russians : 34 / 40
Japanese : 47 / 58
Americans : 52 / 78
Chinese : 4 / 4
British : 26 / 26
UK_Pacific : 11 / 0
Italians : 21 / 32
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 cruiser, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Tunisia to Algeria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
3 artilleries moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
2 armour and 1 mech_infantry moved from Egypt to Kenya
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 cruiser, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Tunisia to Algeria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
3 artilleries moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
2 armour and 1 mech_infantry moved from Egypt to Kenya
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in Kenya
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Kenya from British with 2 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Syria
Battle in Trans-Jordan
Italians attack with 3 artilleries and 1 infantry
French defend with 1 infantry
Italians win, taking Syria from French, taking Trans-Jordan from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Algeria
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Italians win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from French Equatorial Africa to Belgian CongoPlace Units - Italians
3 mech_infantrys placed in Northern Italy
1 cruiser and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 8 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
3 fighters moved from Queensland to South AustraliaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
ANZAC collect 11 PUs (3 lost to blockades); end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 aaGuns, 3 artilleries, 3 fighters and 5 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 48 / 53
Russians : 34 / 40
Japanese : 47 / 58
Americans : 52 / 78
Chinese : 4 / 4
British : 23 / 26
UK_Pacific : 11 / 10
Italians : 26 / 41
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
French take French Equatorial Africa from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 53
Russians : 34 / 40
Japanese : 47 / 58
Americans : 52 / 78
Chinese : 4 / 4
British : 23 / 26
UK_Pacific : 11 / 10
Italians : 25 / 41
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Bulgaria to Bessarabia
1 bomber moved from Germany to Western Ukraine
1 armour moved from French West Africa to French Central Africa
Germans take French Central Africa from French
1 armour moved from French Central Africa to French Equatorial Africa
1 infantry moved from Nigeria to French Equatorial Africa
1 transport moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
1 artillery moved from Nigeria to French Equatorial Africa
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Bulgaria to Bessarabia
1 bomber moved from Germany to Western Ukraine
1 armour moved from French West Africa to French Central Africa
Germans take French Central Africa from French
1 armour moved from French Central Africa to French Equatorial Africa
1 infantry moved from Nigeria to French Equatorial Africa
1 transport moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
1 artillery moved from Nigeria to French Equatorial Africa
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial AfricaCombat - Germans
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in South West Africa
Battle in French Equatorial Africa
Germans attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 infantry
Germans win, taking South West Africa from British, taking French Equatorial Africa from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Bessarabia to Western Germany
1 bomber moved from Western Ukraine to Germany
1 aaGun, 8 armour, 3 artilleries, 14 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
5 infantry moved from Karelia to Novgorod
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
2 infantry moved from Germany to Poland
1 fighter moved from Germany to Western Germany
1 fighter moved from Western Germany to Egypt
2 tactical_bombers moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Western Germany
1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to 84 Sea Zone
1 aaGun moved from Poland to Baltic StatesPlace Units - Germans
3 armour and 3 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 4/6 hits
Germans roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
4 artilleries and 9 infantry moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 armour, 3 artilleries and 5 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 fighter and 8 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Bryansk : 4 aaGuns, 3 armour, 14 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major, 1 fighter and 8 infantry
Ukraine : 1 factory_minor
Western Ukraine : 3 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 1 infantryProduction/PUs Summary :
Germans : 54 / 67
Russians : 31 / 36
Japanese : 47 / 58
Americans : 52 / 78
Chinese : 4 / 4
British : 22 / 26
UK_Pacific : 11 / 10
Italians : 25 / 41
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
2 bombers moved from Anhwe to India
4 fighters moved from Yunnan to Shensi
3 tactical_bombers moved from Yunnan to Shensi
1 armour moved from Yunnan to French Indo China
Japanese take French Indo China from French
2 tactical_bombers moved from Yunnan to Shan State
2 fighters moved from 37 Sea Zone to 41 Sea Zone
2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to Philippines
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Java
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Yunnan to Shan State
2 artilleries and 2 infantry moved from Yunnan to Shan State
1 armour moved from French Indo China to Shan State
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Malaya to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
2 bombers moved from Anhwe to India
4 fighters moved from Yunnan to Shensi
3 tactical_bombers moved from Yunnan to Shensi
1 armour moved from Yunnan to French Indo China
Japanese take French Indo China from French
2 tactical_bombers moved from Yunnan to Shan State
2 fighters moved from 37 Sea Zone to 41 Sea Zone
2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to Philippines
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Java
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Yunnan to Shan State
2 artilleries and 2 infantry moved from Yunnan to Shan State
1 armour moved from French Indo China to Shan State
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Malaya to Shan StateCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 transport
British defend with 1 cruiser
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in 38 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Sumatra from UK_Pacific with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 3 artilleries, 2 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.Non Combat Move - Japanese
2 bombers moved from India to Yunnan
4 fighters and 3 tactical_bombers moved from Shensi to Yunnan
2 tactical_bombers moved from Shan State to Yunnan
2 fighters moved from 41 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from Java to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 armour moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
2 mech_infantrys moved from Kiangsi to Kweichow
2 armour and 1 mech_infantry moved from Kiangsu to KweichowPlace Units - Japanese
1 factory_minor placed in Malaya
2 armour and 1 mech_infantry placed in Kiangsu
1 tactical_bomber placed in Japan
2 submarines placed in 6 Sea Zone
Japanese undo move 2.
2 armour placed in Kiangsu
1 transport placed in 19 Sea Zone
1 mech_infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 3 destroyers and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Eastern United States to United Kingdom
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone -
I’m not done, but have to go…will finish later.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 3 destroyers and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Eastern United States to United Kingdom
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Gibraltar from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea ZonePlace Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
1 bomber placed in Eastern United States
2 destroyers and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 2 destroyers and 5 submarines
18 Sea Zone : 1 submarine
Central United States : 1 armour, 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 1 harbour
Gibraltar : 1 infantry and 1 mech_infantry
United Kingdom : 1 bomber
101 Sea Zone : 1 destroyer and 2 submarines
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 54 / 67
Russians : 31 / 36
Japanese : 63 / 68
Americans : 50 / 70
Chinese : 2 / 4
British : 22 / 26
UK_Pacific : 5 / 10
Italians : 25 / 41
ANZAC : 10 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Accidentally hit the end move vice keep moving phase…have to reload and edit in to get the FTR back since can’t add it back.