Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Italians
Italians buy 2 armour, 3 artilleries, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 bomber moved from Novgorod to Nenetsia
1 armour moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to French Equatorial Africa
Italians take French Equatorial Africa from British
1 infantry moved from Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
Airborne Attack Move - Italians
Combat - Italians
Battle in Nenetsia
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
Italians win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 submarine moved from 71 Sea Zone to 76 Sea Zone
1 fighter moved from 95 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Northern Italy to Southern Italy
1 bomber moved from Nenetsia to Western Germany
Place Units - Italians
3 artilleries placed in Southern Italy
4 infantry placed in Northern Italy
2 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,6,3
Italians collect 29 PUs (3 lost to blockades); end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Northern Territory to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to Northern Territory
Combat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 3 fighters and 2 submarines
Japanese defend with 1 battleship and 1 destroyer
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 1 : 4/4 hits
Japanese roll dice for 1 battleship and 1 destroyer in 42 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Japanese , 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 cruiser, 3 fighters and 1 submarine remaining. Battle score for attacker is 22
Casualties for Japanese: 1 battleship and 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Northern Territory
Place Units - ANZAC
2 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns, 1 armour, 3 artilleries, 3 fighters and 6 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 cruiser and 1 submarine
44 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 51 / 71
Russians : 22 / 24
Japanese : 65 / 80
Americans : 52 / 72
Chinese : 0 / 4
British : 27 / 30
UK_Pacific : 2 / 0
Italians : 32 / 45
ANZAC : 13 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.625
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 51 / 71
Russians : 22 / 24
Japanese : 65 / 80
Americans : 52 / 72
Chinese : 0 / 4
British : 27 / 30
UK_Pacific : 2 / 0
Italians : 32 / 45
ANZAC : 13 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.625
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 artillery, 1 infantry and 1 mech_infantry moved from Archangel to Vologda
1 bomber moved from Western Germany to United Kingdom
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
Scramble in London?
Sorry for the delay… moving apartments, baby preparation and work has been crazy!
No scramble…and no worries…I’ve got a lot on my plate too…I only bump because too lazy to go digging in pages or bookmark the game. HA!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 artillery, 1 infantry and 1 mech_infantry moved from Archangel to Vologda
1 bomber moved from Western Germany to United Kingdom
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 1 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA guns
Bombing raid in United Kingdom causes 0 damage total.
Battle in Vologda
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Belarus to Bryansk
5 armour moved from Archangel to Urals
6 mech_infantrys moved from Archangel to Urals
2 armour moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
2 armour moved from Novgorod to Karelia
1 mech_infantry moved from Vyborg to Karelia
11 armour and 11 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Novgorod to Southern Italy
1 tactical_bomber moved from Novgorod to Western Germany
4 mech_infantrys moved from Germany to Western Germany
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 submarine moved from 105 Sea Zone to 102 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Tanganyika Territory to Belgian Congo
1 carrier moved from 68 Sea Zone to 66 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
4 armour placed in Western Germany
1 artillery and 4 mech_infantrys placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Russians
Russians repair 2 damage on 2 factory_majors; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Tambov to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 12 infantry moved from Samara to Russia
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
just bumping to move up the page.
Sorry, spent the last three on an island in Indonesia… will get to it tonight
Are you in Bali?
No Bataam, work offsite retreat. Live in Singapore so its a hop, skip and a jump!
Let me do this turn…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from India to 80 Sea Zone
5 infantry moved from Malaya to 37 Sea Zone
2 armour and 1 artillery moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 5 transports moved from 37 Sea Zone to 79 Sea Zone
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from India to West India
1 armour moved from India to West India
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from India to 80 Sea Zone
5 infantry moved from Malaya to 37 Sea Zone
2 armour and 1 artillery moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 5 transports moved from 37 Sea Zone to 79 Sea Zone
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from India to West India
1 armour moved from India to West India
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in West India
Japanese attack with 4 armour, 4 artilleries, 7 infantry and 3 mech_infantrys
British defend with 2 infantry
Japanese win, taking West India from UK_Pacific with 4 armour, 4 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Madagascar
Battle in Queensland
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
ANZAC defend with 1 cruiser and 1 submarine
Japanese win, taking French Madagascar from French, taking Queensland from ANZAC with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 cruiser and 1 submarine
Battle in Celebes
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 80 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from 80 Sea Zone to 79 Sea Zone
1 carrier moved from 37 Sea Zone to 79 Sea Zone
1 cruiser moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from India to 79 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from 42 Sea Zone to India
2 fighters moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Kweichow to India
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Suiyuyan to Kansu
Place Units - Japanese
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 infantry placed in India
1 transport placed in 39 Sea Zone
1 destroyer placed in 39 Sea Zone
1 carrier, 1 cruiser and 2 destroyers placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
No Bataam, work offsite retreat. Live in Singapore so its a hop, skip and a jump!
Let me do this turn…
Ah, so we’re close to the same time zone… I think Japan is an hour ahead.
I LOVE SINGAPORE! Â I’m so looking forward to going back there. Â There is a possibility in 2014. Â I was there before the Big Casino across from the Ferris Wheel opened. Â Santosa Island and Clark’s Quey were fun, but I did enjoy the little small bars along the canal. Â Had to have a beer in the Manchester United Bar!
…and I love Japan!
Spent 2 1/2 weeks there in 2005 - made my way through Tokyo, Osaka and Kyoto. Great food, vibrant cities - really amazing - my wife and I really want to go back!
Where in japan are you?
Stationed in Yokosuka, which is about 50 minute Express Train from Tokyo.
Cool. You must be in the service then. I’m a Canadian just working here in Singapore.
Not many live games to play here so Telly glad I found this online forum!!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 2 infantry, 8 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 bomber moved from Eastern United States to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
7 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to 119 Sea Zone
2 bombers moved from United Kingdom to Northern Italy
1 bomber moved from Northern Italy to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 12 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Gold Coast to French West Africa
1 armour moved from French Central Africa to French Equatorial Africa
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
Test summary from TripleA, engine version: 1.6.1.5, time: 21:08:19