I think I erred there, I’d normally have troops on Finland ready to counter a Norway landing.
13L G40 - Atease (Axis) vs Mryogen (Allies)
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1 kami on a cruiser on SZ6, one kami on one DD in 35 and 2 kami on one DD in 35. 1 kami left.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
3 carriers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Gilbert Islands to Wake Island
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 destroyers, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 108 Sea Zone
Americans take 106 Sea Zone from Germans
1 infantry moved from 6 Sea Zone to Japan
1 mech_infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to JapanCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 5,2
Battle in 35 Sea Zone
Americans attack with 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 35 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Japan
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Japan, round 1 : 1/4 hits
Japanese roll dice for 3 aaGuns, 2 fighters and 2 infantry in Japan, round 1 : 2/4 hits
1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Japan
Americans roll dice for 1 artillery and 1 mech_infantry in Japan, round 2 : 0/2 hits
Japanese roll dice for 2 aaGuns, 2 fighters and 2 infantry in Japan, round 2 : 2/4 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
Japanese win with 2 aaGuns, 2 fighters and 2 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 aaGun
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 destroyer placed in 10 Sea Zone
3 destroyers and 3 transports placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 bomber
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 1 transport
35 Sea Zone : 1 flag, 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer
6 Sea Zone : 1 flag, 2 battleships, 3 cruisers and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
108 Sea Zone : 1 armour, 1 artillery, 2 battleships, 3 destroyers, 4 infantry, 2 mech_infantrys and 4 transports
106 Sea Zone : 1 flag
101 Sea Zone : 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 46
Japanese : 49 / 49
Americans : 52 / 72
Chinese : 4 / 3
British : 25 / 0
UK_Pacific : 10 / 13
Italians : 18 / 35
ANZAC : 18 / 25
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 8 infantry moved from Sikang to SzechwanNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Szechwan : 1 fighter and 20 infantry
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 46
Japanese : 49 / 49
Americans : 52 / 72
Chinese : 4 / 10
British : 25 / 0
UK_Pacific : 10 / 13
Italians : 18 / 35
ANZAC : 18 / 25
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
2 cruisers moved from 79 Sea Zone to 39 Sea Zone
9 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to Shan State
1 armour moved from Quebec to Eastern United States
2 artilleries and 4 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from West India to Persia
3 infantry moved from Eastern Persia to Persia
1 artillery moved from Ethiopia to Anglo Egyptian SudanNon Combat Move - British
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to YunnanPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,2,4,1,3,5,1,3,2,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 3 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 3 aaGuns, 4 artilleries and 15 infantry
Shan State : 1 infantry
India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 6 infantry
Alaska : 1 artillery and 1 infantry
French Indo China : 1 flag
39 Sea Zone : 2 cruisers
Eastern United States : 1 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 artillery
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Iraq : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 46
Japanese : 49 / 49
Americans : 52 / 72
Chinese : 4 / 10
British : 25 / 0
UK_Pacific : 10 / 6
Italians : 18 / 35
ANZAC : 18 / 25
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Italians
Italians buy 2 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Syria to Egypt
Italians take Trans-Jordan from British
1 artillery, 3 fighters and 4 infantry moved from Alexandria to Egypt
1 bomber moved from Tobruk to Egypt
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 artillery and 2 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters and 6 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 2 artilleries, 1 harbour and 5 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 2/3 hits
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters and 6 infantry in Egypt, round 1 : 2/14 hits
British roll dice for 2 artilleries and 8 infantry in Egypt, round 1 : 4/10 hits
1 infantry owned by the British , 1 infantry owned by the French , 2 infantry owned by the ANZAC and 4 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Egypt, round 2 : 2/10 hits
British roll dice for 2 artilleries and 4 infantry in Egypt, round 2 : 3/6 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 3 fighters in Egypt, round 3 : 5/7 hits
British roll dice for 2 artilleries and 2 infantry in Egypt, round 3 : 1/4 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 2 artilleries owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 2 artilleries and 5 infantry
Casualties for Italians: 2 artilleries and 6 infantryNon Combat Move - Italians
2 aaGuns moved from Northern Italy to Yugoslavia
3 fighters moved from Egypt to Greece
1 bomber moved from Egypt to Southern Italy
1 artillery moved from Morocco to AlgeriaPlace Units - Italians
2 artilleries and 5 infantry placed in Northern Italy
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,6
Italians collect 21 PUs (2 lost to blockades); end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUsProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 46
Japanese : 49 / 49
Americans : 52 / 72
Chinese : 4 / 10
British : 20 / 0
UK_Pacific : 10 / 6
Italians : 23 / 39
ANZAC : 18 / 25
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 20 times
4 was rolled 13 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.288
Median : 3.000
Variance : 1.215
Standard Deviation : 1.102
Total rolls : 80Null / Other
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 2.957
Median : 3.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 23British Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 2.957
Median : 3.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 23Italians Combat
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.735
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 5 PUs;Combat Move - ANZAC
1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 carrier and 1 destroyer
Japanese defend with 1 artillery, 2 battleships, 1 infantry, 1 submarine and 3 transports
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 carrier and 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships and 3 transports in 37 Sea Zone, round 1 : 2/2 hits
1 carrier owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 battleships, 1 submarine and 3 transports remaining. Battle score for attacker is -24
Casualties for ANZAC: 1 carrier and 1 destroyerNon Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs totalTerritory Summary for ANZAC :
Kwangsi : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Sumatra : 1 flag, 2 infantry
33 Sea Zone : 2 destroyers
62 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 46
Japanese : 48 / 49
Americans : 52 / 72
Chinese : 5 / 10
British : 20 / 0
UK_Pacific : 10 / 6
Italians : 23 / 39
ANZAC : 18 / 23
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Combat Move - French
1 cruiser moved from 103 Sea Zone to 108 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 infantry
108 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 46
Japanese : 48 / 49
Americans : 52 / 72
Chinese : 5 / 10
British : 20 / 0
UK_Pacific : 10 / 6
Italians : 23 / 39
ANZAC : 18 / 23
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Not sure how many more bs rolls I can take before I am forced to call this game.
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You’ve gotten lucky a couple time lately - in the pacific and in Egypt where you hit 4 more than you should have. It’s not only negative this game compared to last game.
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I don’t know what you expected with that battle, the carrier does not attack. You basically attacked with a destroyer with 3 lives. against 2 BB and a sub? That is a losing battle 100%.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 12 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
2 artilleries moved from Germany to Poland
1 infantry moved from Germany to Poland
1 tactical_bomber moved from 114 Sea Zone to Slovakia Hungary
1 tactical_bomber moved from 114 Sea Zone to Slovakia Hungary
1 artillery moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
1 fighter moved from Greater Southern Germany to Slovakia Hungary
3 bombers moved from Western Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 armour moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 tactical_bomber moved from Alexandria to Egypt
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Poland
1 submarine moved from 123 Sea Zone to 111 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Slovakia Hungary
Germans attack with 1 artillery, 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Slovakia Hungary, round 1 : 3/9 hits
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 1 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 9 transports moved from 114 Sea Zone to 112 Sea Zone
7 infantry moved from Finland to Norway
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
3 aaGuns moved from Greater Southern Germany to Germany
3 artilleries moved from Northern Italy to Greater Southern Germany
3 bombers moved from Slovakia Hungary to Western Germany
1 fighter moved from Slovakia Hungary to Western Germany
2 tactical_bombers moved from Slovakia Hungary to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from Poland to Western GermanyPlace Units - Germans
2 infantry placed in Western Germany
10 infantry placed in Germany
3 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsProduction/PUs Summary :
Germans : 47 / 52
Russians : 33 / 46
Japanese : 48 / 49
Americans : 52 / 72
Chinese : 5 / 10
British : 20 / 0
UK_Pacific : 10 / 6
Italians : 23 / 39
ANZAC : 18 / 23
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.053
Median : 4.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.889
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 artillery moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 artillery moved from Romania to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia HungaryCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Slovakia Hungary
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Slovakia Hungary, round 1 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 artilleries and 3 infantry in Slovakia Hungary, round 2 : 0/5 hits
Germans roll dice for 1 artillery in Slovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 3 : 0/4 hits
Germans roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits
Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 4 : 0/4 hits
Germans roll dice for 1 artillery in Slovakia Hungary, round 4 : 0/1 hits
Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 5 : 2/4 hits
Germans roll dice for 1 artillery in Slovakia Hungary, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns, 6 armour, 5 artilleries, 11 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter, 3 infantry and 1 tactical_bomber moved from Ukraine to Western Ukraine
10 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 1 aaGun
EDIT: Adding units owned by Russians to Novosibirsk: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUsTerritory Summary for Russians :
Slovakia Hungary : 1 flag, 2 artilleries and 1 infantry
Romania : 1 flag
Baltic States : 1 infantry
Bryansk : 10 infantry
Russia : 1 airfield, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 aaGuns, 6 armour, 5 artilleries, 1 fighter, 19 infantry, 5 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 aaGun
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 18 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 artillery
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 52
Russians : 38 / 47
Japanese : 48 / 49
Americans : 52 / 72
Chinese : 5 / 10
British : 20 / 0
UK_Pacific : 10 / 6
Italians : 23 / 39
ANZAC : 18 / 23
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 carriers; Remaining resources: 1 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 mech_infantrys moved from Hainan to 36 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 mech_infantrys, 2 submarines and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 artillery moved from Kansu to Novosibirsk
1 infantry moved from Sakha to Amur
2 infantry moved from Manchuria to Korea
1 mech_infantry moved from Kweichow to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kweichow to Tsinghai
2 battleships and 1 submarine moved from 37 Sea Zone to 19 Sea Zone
6 fighters moved from Kweichow to 19 Sea Zone
2 artilleries and 3 infantry moved from Kweichow to Hopei
2 armour and 1 mech_infantry moved from Shantung to Hopei
1 bomber moved from Kweichow to Japan
1 bomber moved from Kweichow to Japan
1 fighter and 6 tactical_bombers moved from Kweichow to KiangsuCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 0/2 hits
ANZAC roll dice for 2 infantry in Sumatra, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Celebes
Battle in Java
Battle in Novosibirsk
Japanese attack with 1 artillery
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Novosibirsk
Japanese win, taking Celebes from Dutch, taking Java from ANZAC, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in British Columbia
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
2 tactical_bombers moved from Hainan to Kiangsu
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
3 carriers placed in 19 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,6,6
Japanese collect 58 PUs (6 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 mech_infantrys and 2 transports
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to Kiangsu: 2 mech_infantrys
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 42 / 52
Russians : 35 / 47
Japanese : 64 / 64
Americans : 52 / 72
Chinese : 4 / 10
British : 19 / 0
UK_Pacific : 10 / 6
Italians : 23 / 39
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4.214
Median : 5.000
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14Null / Other
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.600
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Japanese Combat
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.400
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 battleships, 3 cruisers and 2 transports moved from 6 Sea Zone to 23 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
3 carriers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Wake Island to Caroline Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 mech_infantry moved from 109 Sea Zone to Scotland
1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 2 battleships, 3 destroyers, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
3 artilleries, 3 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Scotland
Battle in Holland Belgium
Battle in 44 Sea Zone
Americans attack with 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 2 submarines in 44 Sea Zone, round 1 : 0/2 hits
Americans win, taking Scotland from Germans, taking Holland Belgium from Germans, taking 44 Sea Zone from Neutral with 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Battle in Borneo
Battle in Normandy Bordeaux
Battle in 1 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win, taking Morocco from Italians, taking Borneo from Japanese, taking Normandy Bordeaux from Germans, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 2 battleships in Gibraltar, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
Place Units - Americans
2 infantry placed in Western United States
1 battleship, 1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
Borneo : 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
43 Sea Zone : 1 transport
35 Sea Zone : 1 flag
23 Sea Zone : 2 battleships, 3 cruisers and 2 transports
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
1 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Scotland : 1 flag, 1 airfield, 1 infantry and 1 mech_infantry
Morocco : 1 flag, 2 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
109 Sea Zone : 1 transport
101 Sea Zone : 1 battleship, 1 destroyer and 3 transports
91 Sea Zone : 2 battleships, 6 destroyers and 4 transports
110 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 35 / 52
Russians : 35 / 47
Japanese : 60 / 64
Americans : 60 / 82
Chinese : 4 / 10
British : 19 / 0
UK_Pacific : 14 / 6
Italians : 22 / 39
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
19 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Szechwan to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag
Shensi : 1 infantry
Yunnan : 1 fighter
Kweichow : 22 infantryProduction/PUs Summary :
Germans : 35 / 52
Russians : 35 / 47
Japanese : 58 / 64
Americans : 60 / 82
Chinese : 6 / 13
British : 19 / 0
UK_Pacific : 14 / 6
Italians : 22 / 39
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Alaska to British Columbia
1 armour, 3 infantry and 1 mech_infantry moved from Persia to Iraq
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
4 artilleries and 14 infantry moved from Yunnan to Kweichow
3 artilleries and 6 infantry moved from India to BurmaCombat - British
Battle in 41 Sea Zone
British attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
British attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in British Columbia
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 1 infantry in British Columbia, round 1 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 1 : 2/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in British Columbia
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 armour, 3 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 1 : 2/5 hits
Italians roll dice for 1 infantry in Iraq, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Quebec to Ontario
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to KweichowPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Kweichow : 3 aaGuns, 4 artilleries and 14 infantry
Hunan : 1 infantry
Shan State : 1 infantry
Burma : 3 artilleries and 6 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
French Indo China : 1 flag
42 Sea Zone : 1 flag, 1 cruiser
41 Sea Zone : 1 flag, 1 cruiser
39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 infantry
Anglo Egyptian Sudan : 1 artillery
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 armour, 1 infantry and 1 transportProduction/PUs Summary :
Germans : 35 / 52
Russians : 35 / 47
Japanese : 57 / 64
Americans : 60 / 82
Chinese : 7 / 13
British : 21 / 0
UK_Pacific : 14 / 14
Italians : 20 / 39
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 8 infantry; Remaining resources: 1 PUs;Combat Move - Italians
3 fighters moved from Greece to Iraq
1 tactical_bomber moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Iraq
2 armour moved from Egypt to 98 Sea Zone
2 armour and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 98 Sea Zone to 80 Sea Zone
2 armour moved from 80 Sea Zone to Iraq
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Algeria to Tunisia
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to BulgariaCombat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber
British defend with 1 armour, 3 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Iraq, round 1 : 2/2 hits
Italians roll dice for 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Iraq, round 1 : 2/7 hits
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 1 : 1/5 hits
3 infantry owned by the British , 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Iraq, round 2 : 3/6 hits
British roll dice for 1 armour in Iraq, round 2 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 1 fighter
Battle in Bulgaria
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery and 2 infantry in Bulgaria, round 1 : 3/3 hits
Russians roll dice for 1 artillery in Bulgaria, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 bomber moved from Iraq to Greece
2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Northern Italy to France
2 aaGuns moved from Yugoslavia to BulgariaPlace Units - Italians
1 armour and 1 infantry placed in Northern Italy
1 infantry placed in Southern France
3 infantry placed in Southern Italy
Italians undo move 2.
1 destroyer placed in 95 Sea Zone
3 infantry placed in Southern France
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsProduction/PUs Summary :
Germans : 35 / 52
Russians : 34 / 47
Japanese : 57 / 64
Americans : 60 / 82
Chinese : 7 / 13
British : 19 / 0
UK_Pacific : 14 / 14
Italians : 23 / 36
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.640
Median : 4.000
Variance : 1.958
Standard Deviation : 1.399
Total rolls : 25Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.167
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Italians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.333
Median : 2.500
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs totalTerritory Summary for ANZAC :
Kwangtung : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
42 Sea Zone : 1 battleship and 2 destroyers
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 35 / 52
Russians : 34 / 47
Japanese : 54 / 64
Americans : 60 / 82
Chinese : 7 / 13
British : 19 / 0
UK_Pacific : 17 / 14
Italians : 23 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Combat Move - French
1 cruiser moved from 108 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 infantry
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 35 / 52
Russians : 34 / 47
Japanese : 54 / 64
Americans : 60 / 82
Chinese : 7 / 13
British : 19 / 0
UK_Pacific : 17 / 14
Italians : 23 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 armour moved from Eire to Scotland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 bomber moved from Western Germany to Scotland
3 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
3 artilleries moved from Greater Southern Germany to Slovakia Hungary
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 8 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Poland to Romania
Germans take Eastern Poland from Russians
Germans take Romania from Russians
1 infantry moved from Poland to Eastern Poland
3 armour, 9 artilleries, 23 infantry and 4 mech_infantrys moved from Poland to Baltic States
3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
7 infantry moved from Norway to 113 Sea Zone
5 infantry moved from Germany to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 12 infantry, 1 submarine, 1 tactical_bomber and 8 transports moved from 113 Sea Zone to 115 Sea Zone
12 infantry moved from 115 Sea Zone to Baltic StatesCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 110 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 8 transports
Russians defend with 1 submarine
Germans roll dice for 3 submarines in 115 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Scotland
Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Scotland, round 1 : 2/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Scotland, round 1 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Holland Belgium, round 1 : 2/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 1 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 2 bombers and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 2 bombers and 1 tactical_bomber in Normandy Bordeaux, round 1 : 3/5 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 artillery owned by the Americans , 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Americans: 1 artillery and 1 infantry
Battle in Slovakia Hungary
Germans attack with 3 artilleries and 5 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 3 artilleries and 5 infantry in Slovakia Hungary, round 1 : 3/8 hits
Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Baltic States
Germans attack with 3 armour, 9 artilleries, 35 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 9 artilleries, 35 infantry and 4 mech_infantrys in Baltic States, round 1 : 17/51 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 9 artilleries, 34 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Scotland to Western Germany
1 bomber moved from Western Germany to Poland
1 bomber moved from Western Germany to Poland
3 aaGuns moved from Poland to Baltic States
3 aaGuns moved from Germany to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
3 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 49 PUs (1 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 50 / 55
Russians : 26 / 47
Japanese : 54 / 64
Americans : 53 / 82
Chinese : 7 / 13
British : 19 / 0
UK_Pacific : 17 / 14
Italians : 23 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 15 times
3 was rolled 13 times
4 was rolled 19 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.198
Median : 3.000
Variance : 1.137
Standard Deviation : 1.066
Total rolls : 96Null / Other
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 19 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.205
Median : 3.000
Variance : 0.675
Standard Deviation : 0.822
Total rolls : 78Russians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6