Canuck12 (Axis) vs. Gargantua (Allies +12) G40 WITH TECH!

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 artillery and 12 infantry moved from Karelia to Finland
                1 infantry moved from Eastern Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                1 armour moved from Bessarabia to Poland
                6 infantry moved from Baltic States to Poland
                1 mech_infantry moved from Bessarabia to Poland
                11 infantry moved from Amur to Korea
                1 bomber moved from Russia to Poland

  • Liaison TripleA '11 '10

    FFS!!!

    I mis-clicked DONE -AGAIN- and now I can’t post the fkin report.

    Map attached.

    Basically - stomped you in Finland, Poland, Slovakia, and Korea.

    Korea was the closest - we traded 4 for 4.

  • '20 '18 '16 '13 '12

    @Gargantua:

    British roll dice for 5 aaGuns, 1 armour, 3 bombers, 1 fighter, 22 infantry and 1 mech_infantry in United Kingdom, round 1 :  5/28 hits

    All I can say is L O L.

    :P

    Game on!

    Yeah, it’s far from over and you are in a commanding position in The Pacific but I know I’m going to be hearing about that one for the rest of the game.

    Call it even for your freebie heavy bombers, your 100% Yugoslavians and the absolute drubbing Japan took in round 1.

    Dice are what they are and if they aren’t fair, just throw some more. It’ll even out in the end…

  • '20 '18 '16 '13 '12

    Sorry but its 12:30 here and  have work tomorrow so I will have to make you wait for Japan.

    Game on indeed…  8-)

  • '20 '18 '16 '13 '12

    @Gargantua:

    FFS!!!

    I mis-clicked DONE -AGAIN- and now I can’t post the fkin report.

    Map attached.

    Basically - stomped you in Finland, Poland, Slovakia, and Korea.

    Korea was the closest - we traded 4 for 4.

    Wow. Totally thought we we’rent at war until R4.

  • '20 '18 '16 '13 '12

    When did that rule come in by the way? That totally fucks things up for me…

  • Liaison TripleA '11 '10

    Alpha 2+?

    Maybe even Alpha? It’s carried straight through from there to the 2nd edition.

    There’s also the +3 commie rule. For every originally axis, or pro-axis territory under russian control, Russia gets +3.

  • '12

    unless germany or italy has DOW russia, russia cannot DOW germany or italy until
    turn 4.  canuck did you DOW russia with italy on turn 2 or 2?

  • '12

    turn 1 or 2 that is…  :lol:

  • '12

    oh i take that back, the other thing that allows a russian DOW before turn 4 is the loss of london.

  • '12

    so, canuck, you have won the (first) battle of london,
    but there is zero question of who will win this war.  :-)

  • '20 '18 '16 '13 '12

    @Boldfresh:

    so, canuck, you have won the (first) battle of london,
    but there is zero question of who will win this war.  :-)

    What are you a Gargantua groupie?  Don’t you have anything else to do?

  • Liaison TripleA '11 '10

    Don’t talk shit to my hoochies.

  • '20 '18 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor, 8 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                6 infantry and 1 mech_infantry moved from Manchuria to Korea
                2 fighters and 1 tactical_bomber moved from Japan to Korea
                2 bombers moved from French Indo China to Korea
                1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 42 Sea Zone to Sumatra
                1 fighter and 2 tactical_bombers moved from French Indo China to Malaya
                2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor, 8 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                6 infantry and 1 mech_infantry moved from Manchuria to Korea
                2 fighters and 1 tactical_bomber moved from Japan to Korea
                2 bombers moved from French Indo China to Korea
                1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 42 Sea Zone to Sumatra
                1 fighter and 2 tactical_bombers moved from French Indo China to Malaya
                2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Korea
                    Japanese attack with 2 bombers, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 7 infantry
                        AA guns fire in Korea :  0/5 hits
                        Japanese roll dice for 2 bombers, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 1 :  5/12 hits
                        Russians roll dice for 2 aaGuns and 7 infantry in Korea, round 1 :  2/7 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
                        Japanese roll dice for 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 :  4/10 hits
                        Russians roll dice for 4 infantry in Korea, round 2 :  0/4 hits
                        4 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 aaGuns and 7 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 1 :  4/6 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry; Americans defend with 1 fighter
                        Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 1 :  3/7 hits
                        UK_Pacific roll dice for 1 fighter and 2 infantry in Sumatra, round 1 :  2/3 hits
                        2 infantry owned by the British , 1 fighter owned by the Americans and 2 infantry owned by the Japanese lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                    Casualties for Americans: 1 fighter
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 cruiser in Malaya, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 1 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kwangsi to French Indo China
                1 artillery moved from Kwangsi to French Indo China
                2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
                1 fighter and 2 tactical_bombers moved from Malaya to French Indo China
                1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 battleship and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
                2 bombers, 2 fighters and 1 tactical_bomber moved from Korea to Japan
                2 transports moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 artillery and 2 infantry placed in Japan
                2 transports placed in 6 Sea Zone
                3 infantry placed in Shantung
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 factory_minor and 3 infantry
        Korea : 4 infantry and 1 mech_infantry
        Kiangsu : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag, 1 artillery and 3 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun
        Malaya : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 6 infantry and 4 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 armour
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 transport
        19 Sea Zone : 2 transports
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 40 / 80
        Russians : 46 / 63
        Japanese : 59 / 64
        Americans : 50 / 71
        Chinese : 4 / 13
        British : 23 / 0
        UK_Pacific : 7 / 9
        Italians : 15 / 30
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '18 '16 '13 '12

    This is going to be a fun one.

  • '12

    @Canuck12:

    @Boldfresh:

    so, canuck, you have won the (first) battle of london,
    but there is zero question of who will win this war.   :-)

    What are you a Gargantua groupie?  Don’t you have anything else to do?

    haha, dunno about that but i think he’s gonna smoke you here.  sorry.

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 fighter moved from Queensland to 37 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to Gibraltar
                1 armour and 3 mech_infantrys moved from Quebec to Alberta Saskatchewan Manitoba
                2 infantry moved from Quebec to Eastern United States
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 26 Sea Zone to 54 Sea Zone

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                10 infantry moved from Yunnan to Hunan

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                10 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 3 artilleries and 10 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 3 artilleries and 10 infantry in Hunan, round 1 :  3/13 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 1 :  2/4 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 3 artilleries and 8 infantry in Hunan, round 2 :  1/11 hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kweichow, round 1 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kweichow, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                1 artillery and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 17 times
                3 was rolled 18 times
                4 was rolled 9 times
                5 was rolled 16 times
                6 was rolled 11 times
            Average roll : 3.551
            Median : 3.000
            Variance : 1.377
            Standard Deviation : 1.173
            Total rolls : 78

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.190
            Median : 3.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.889
            Median : 4.000
            Variance : 1.771
            Standard Deviation : 1.331
            Total rolls : 36

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.368
            Median : 3.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 19

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Axis & Allies Boardgaming Custom Painted Miniatures

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