Canuck12 (Axis) vs. Gargantua (Allies +12) G40 WITH TECH!

  • Liaison TripleA '11 '10

    Also - I took your Italian sub as the casualty.

    If for some reason you would prefer to pop the cruiser or the destroyer, then by all means… :P

  • '20 '18 '16 '13 '12

    @Gargantua:

    Well it appears you are doing just as well with your defenses as I am.

    Usa’s only attack round 1 - Fail
    Anzac’s only attack round 1 - Fail
    Frances only attack round 1 - Fail

    lol the only difference is that the Axis has to grow quickly or be doomed.

    It’s a good thing your G1 was relatively flawless outside of Yugoslavia, else the axis would face ever more limited options.

    Don’t forget the ass-kicking in southern France!

    It’as Japan that is really troubling me though.With the loss of so many land units ans not taking yunnan China and Anzac are going to be monstrous….

  • '20 '18 '16 '13 '12

    Build for Germany will be 9 Transports and 1 artillery and I intend to Strategically bomb London with my 2 bombers, 1 tac from my navy and 1 fighter.

    This will be the only combat besides taking both of the French Territories.

    Do you intend to intercept?

  • '20 '18 '16 '13 '12

    Hold up.

    You moved the French fighter out.

    let me think again about the move.

  • '20 '18 '16 '13 '12

    Yeah nevermind. Scratch the SBR.

    2:30 AM here post up tomorrow.

  • Liaison TripleA '11 '10

    He bites!

  • '20 '18 '16 '13 '12

    @Gargantua:

    He bites!

    Very much indeed. And let me tell you, the bite is much more deadly than the bark.

  • Liaison TripleA '11 '10

    @Canuck12:

    @Gargantua:

    He bites!

    Very much indeed. And let me tell you, the bite is much more deadly than the bark.

    I’m shaking in my boots.

  • '20 '18 '16 '13 '12

    On third thought I will do the SBR but I think it would be crazy to intercept so I will proceed on the assumption that you wont.

  • '20 '18 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer and 8 transports; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 artillery and 1 mech_infantry moved from France to Holland Belgium
                1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
                2 tactical_bombers moved from Western Germany to Holland Belgium
                2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer and 8 transports; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 artillery and 1 mech_infantry moved from France to Holland Belgium
                1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
                2 tactical_bombers moved from Western Germany to Holland Belgium
                2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 1 :  3/6 hits
                        French roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 :  1/5 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 1 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    Americans defend with 1 cruiser
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber in 91 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 cruiser in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.  Damaged units is as follows: airfield = 2, factory_major = 3
                Cleaning up after air battles

    Non Combat Move - Germans
                2 transports moved from 112 Sea Zone to 113 Sea Zone
                1 carrier and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                1 battleship moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
                1 bomber moved from 91 Sea Zone to Southern France
                2 artilleries moved from Romania to Bulgaria
                4 infantry moved from Romania to Bulgaria
                2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
                1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                5 armour moved from France to Germany
                3 armour moved from Romania to Germany
                2 artilleries moved from Poland to Germany
                8 infantry moved from Poland to Germany
                3 infantry moved from Slovakia Hungary to Romania
                1 artillery and 3 infantry moved from Poland to Slovakia Hungary
                3 aaGuns moved from Poland to Slovakia Hungary
                3 infantry moved from Finland to Norway

    Place Units - Germans
                1 destroyer and 8 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 39 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 1 bomber
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 aaGuns, 1 artillery and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
        Romania : 3 infantry
        Germany : 2 aaGuns, 8 armour, 2 artilleries, 1 factory_major and 8 infantry
        Norway : 3 infantry
        Holland Belgium : 1 artillery and 1 mech_infantry
        113 Sea Zone : 1 destroyer and 10 transports
        Bulgaria : 1 flag, 2 artilleries and 9 infantry
        109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
        91 Sea Zone : 1 submarine
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 39 / 52
        Russians : 37 / 37
        Japanese : 39 / 40
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 28 / 36
        UK_Pacific : 14 / 11
        Italians : 16 / 15
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '20 '18 '16 '13 '12

    I will now express my explicit intention NOT to convoy raid the British this turn.

  • Liaison TripleA '11 '10

    Is it a choice? Or is it automatic?

    I hear where you’re coming from, and I get why, but I have to check… :P

  • '20 '18 '16 '13 '12

    You bet. Let me know. Feel free to play Russia while we wait for an official response.

  • '20 '18 '16 '13 '12

    Seems like convoy raiding is automatic. So ideally I would like to have just the cv and bb there I think. All else in the straight.

    But if that’s no good just leave them there and we will call it even for the misunderstanding of the tech rolls.

  • '12

    Convoy raid must occur.

  • Liaison TripleA '11 '10

    @Canuck12:

    Seems like convoy raiding is automatic. So ideally I would like to have just the cv and bb there I think. All else in the straight.

    But if that’s no good just leave them there and we will call it even for the misunderstanding of the tech rolls.

    It’s in your best interest to leave it as is.  Else I’ll take advantage of you, and save London!

    And if your ships start moving around, it would only be fair that you could choose other locations etc etc…

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 3 and gets 0 hits
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;
                Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun, 1 artillery and 12 infantry moved from Novgorod to Karelia
                6 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                1 aaGun moved from Belarus to Bryansk
                2 infantry moved from Russia to Bryansk
                5 infantry moved from Belarus to Baltic States
                2 fighters and 1 tactical_bomber moved from Novgorod to Kazakhstan
                1 bomber moved from Buryatia to Russia
                2 aaGuns and 11 infantry moved from Buryatia to Amur
                1 infantry moved from Yakut S.S.R. to Yenisey
                4 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 infantry placed in Volgograd
                1 fighter placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
                Russians collect 39 PUs (1 lost to blockades); end with 39 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • Liaison TripleA '11 '10

  • '20 '18 '16 '13 '12

    Eye of the Tiger, eh? I guess that’s good if you’re trying raise the intensity as the Americans.

    This one’s in German so you can save it for when we storm London…

    http://www.youtube.com/watch?v=vCAvr44Br8o

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