Canuck12 (Axis) vs. Gargantua (Allies +12) G40 WITH TECH!

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Germany to Greater Southern Germany
                4 fighters and 4 tactical_bombers moved from Southern Italy to Greater Southern Germany
                1 infantry and 3 mech_infantrys moved from Romania to Bulgaria
                      Germans take Bulgaria from Americans
                1 infantry moved from Northern Italy to Yugoslavia
                      Germans take Yugoslavia from Americans
                1 bomber moved from Germany to Greater Southern Germany

    Combat - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Yugoslavia: 1 infantry
                EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry
                EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
                EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry
                EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
                EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry
                EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Battle in Greater Southern Germany
                    Germans attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 1 bomber; Americans defend with 1 armour
                        Germans roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers in Greater Southern Germany, round 1 :  5/12 hits
                        Americans roll dice for 1 armour and 1 bomber in Greater Southern Germany, round 1 :  1/2 hits
                        1 bomber owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Greater Southern Germany
                    Germans win, taking Greater Southern Germany from Americans with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 bomber
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 artillery moved from Finland to Vyborg
                5 artilleries and 16 infantry moved from Eastern Poland to Poland
                1 artillery and 1 infantry moved from Baltic States to Poland
                4 mech_infantrys moved from Germany to Romania
                2 mech_infantrys moved from Northern Italy to Bulgaria
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Greater Southern Germany to Western Germany
                4 fighters and 4 tactical_bombers moved from Greater Southern Germany to Southern Italy
                1 artillery and 2 infantry moved from Germany to Poland
                1 infantry moved from Karelia to Novgorod
                4 artilleries moved from Novgorod to Vyborg
                1 infantry moved from Finland to Vyborg

    Place Units - Germans
                1 artillery and 1 infantry placed in France
                1 armour and 4 mech_infantrys placed in Germany
                2 artilleries and 3 infantry placed in Germany
                1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 infantry
                EDIT: Adding units owned by Germans to Karelia: 1 infantry
                EDIT: Removing units owned by Germans from Vyborg: 2 artilleries
                EDIT: Adding units owned by Germans to Karelia: 2 artilleries
                EDIT: Removing units owned by Germans from Poland: 1 infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,2,4,5,4,6,2
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 31 / 36
        Japanese : 49 / 85
        Americans : 58 / 85
        Chinese : 8 / 9
        British : 21 / 0
        UK_Pacific : 7 / 6
        Italians : 13 / 8
        ANZAC : 20 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '16 '13 '12

    edit:

    need to dump a dd into 110

    lest you get long rage aircraft…

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 mech_infantrys moved from Yunnan to Malaya
                6 fighters moved from Yunnan to Malaya
                3 artilleries and 10 infantry moved from Belarus to Novgorod
                3 infantry moved from Belarus to Novgorod
                2 infantry moved from Belarus to Baltic States
                1 infantry moved from Western Ukraine to Eastern Poland
                1 bomber moved from Bryansk to Baltic States
                1 fighter moved from Russia to Greece
                1 fighter moved from 97 Sea Zone to Greece
                1 artillery moved from Belarus to Eastern Poland
                1 mech_infantry moved from Yunnan to Siam
                      Russians take Siam from Japanese

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Malaya
                    Russians attack with 6 fighters and 2 mech_infantrys
                    Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
                        Russians roll dice for 6 fighters and 2 mech_infantrys in Malaya, round 1 :  3/8 hits
                        Japanese roll dice for 2 infantry in Malaya, round 1 :  1/2 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Malaya
                    Russians win, taking Malaya from Japanese with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Baltic States
                    Russians attack with 1 bomber and 2 infantry
                    Italians defend with 1 artillery
                        Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 1 :  2/3 hits
                        Italians roll dice for 1 artillery in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Baltic States
                    Russians win, taking Baltic States from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Greece: 2 fighters
                EDIT: Adding units owned by Russians to 97 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 fighter
                EDIT: Turning off Edit Mode
                3 infantry moved from Bryansk to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                2 mech_infantrys moved from Bryansk to Belarus
                2 mech_infantrys moved from Novosibirsk to Yenisey
                1 infantry moved from Timguska to Yenisey
                3 mech_infantrys moved from Sikang to Yunnan
                3 mech_infantrys moved from Volgograd to Sikang
                1 infantry moved from Iraq to Persia
                6 fighters moved from Malaya to Yunnan
                1 fighter moved from 97 Sea Zone to Western Ukraine
                1 bomber moved from Baltic States to Russia
                1 fighter moved from Russia to Yenisey
                2 mech_infantrys moved from Russia to Belarus
                1 armour moved from Iraq to Caucasus

    Place Units - Russians
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia
                1 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Western Ukraine: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Volgograd: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 1 fighter
                EDIT: Adding units owned by Russians to Caucasus: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.652
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 23

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.462
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • Liaison TripleA '11 '10

    @Canuck12:

    edit:

    need to dump a dd into 110

    lest you get long rage aircraft…

    Done.

    And lets hope for long range air!

    :)

  • '20 '18 '16 '13 '12

    Sorry, couldnt get a ride home from work today so I just got in. Post tomorrow.

  • Liaison TripleA '11 '10

    All good.

    We’ve got about 10 more rounds to go in this game lol…

  • '20 '18 '16 '13 '12

    Haha, yeah settle in eh? We’re about halfway through.

  • '20 '18 '16 '13 '12

    Sorry again. Work has been busy. Plus this Jap turn is a doozy. I have already run through it 3 times and its not even close to where I want it.

    You put me in a hell of a bind down there!

  • Liaison TripleA '11 '10

    Just doing my part. ;)

  • '20 '18 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 8 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to Siam
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 bombers moved from French Indo China to Celebes
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kwangtung to Kiangsi
                2 infantry moved from Kwangtung to Kwangsi
                2 mech_infantrys moved from Shantung to Manchuria
                1 infantry moved from Buryatia to Amur
                1 mech_infantry moved from Yakut S.S.R. to Amur
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Chahar to Anhwe
                1 fighter moved from Chahar to Kiangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Siam
                1 tactical_bomber moved from French Indo China to Malaya
                2 infantry moved from Yakut S.S.R. to Buryatia
                1 fighter moved from French Indo China to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
                1 fighter moved from French Indo China to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to 42 Sea Zone

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 8 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to Siam
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 bombers moved from French Indo China to Celebes
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kwangtung to Kiangsi
                2 infantry moved from Kwangtung to Kwangsi
                2 mech_infantrys moved from Shantung to Manchuria
                1 infantry moved from Buryatia to Amur
                1 mech_infantry moved from Yakut S.S.R. to Amur
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Chahar to Anhwe
                1 fighter moved from Chahar to Kiangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Siam
                1 tactical_bomber moved from French Indo China to Malaya
                2 infantry moved from Yakut S.S.R. to Buryatia
                1 fighter moved from French Indo China to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
                1 fighter moved from French Indo China to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Anhwe
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 1 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Anhwe, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Kiangsi, round 1 :  0/3 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Kiangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Siam
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siam, round 1 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Siam, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Siam
                    Japanese win, taking Siam from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 1 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 1 :  1/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Malaya, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer; Americans defend with 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the Americans , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 1 :  1/4 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Celebes to Philippines
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                2 armour and 4 mech_infantrys moved from Kwangtung to French Indo China
                1 tactical_bomber moved from Anhwe to Manchuria
                1 fighter moved from Kiangsi to Jehol
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Siam to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 36 Sea Zone
                3 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                3 mech_infantrys placed in Shantung
                2 artilleries and 2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3
                Japanese collect 51 PUs (2 lost to blockades); end with 52 PUs total

  • Liaison TripleA '11 '10

    Too many dice breaks for Japan! :S  Atleast one of those battles had to go WRONG! lol…

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 fighter moved from Western Australia to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                2 artilleries, 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries, 5 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from Gibraltar to 110 Sea Zone
                1 carrier and 1 fighter moved from 97 Sea Zone to 93 Sea Zone
                1 armour moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 armour moved from Siberia to Soviet Far East
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                2 bombers moved from Greece to Germany

    Airborne Attack Move - Americans

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 1 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 fighter moved from Western Australia to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                2 artilleries, 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries, 5 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from Gibraltar to 110 Sea Zone
                1 carrier and 1 fighter moved from 97 Sea Zone to 93 Sea Zone
                1 armour moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 armour moved from Siberia to Soviet Far East
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                2 bombers moved from Greece to Germany

    Airborne Attack Move - Americans

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 1 :  1/3 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win, taking Southern France from Italians with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  0/2 hits
                    Bombing raid in Germany rolls: 7,5,5,4 and causes: 12 damage to unit: factory_major
                    Bombing raid in Germany causes 12 damage total.

    Non Combat Move - Americans
                2 bombers moved from Germany to Novgorod
                1 bomber moved from 44 Sea Zone to Western Australia
                1 carrier moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 fighter moved from Greece to Novgorod
                1 bomber moved from 110 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 119 Sea Zone
                2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 fighter moved from Greece to 93 Sea Zone
                1 carrier and 2 fighters moved from 56 Sea Zone to 45 Sea Zone
                2 infantry moved from Western Australia to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 carrier and 1 fighter moved from 56 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to Sumatra
                1 fighter moved from 42 Sea Zone to 54 Sea Zone

    Place Units - Americans
                3 submarines placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 30 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 carrier placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer, 1 fighter and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                Americans undo move 5.
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 16 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.323
            Median : 3.000
            Variance : 5.300
            Standard Deviation : 2.302
            Total rolls : 31

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 2.583
            Standard Deviation : 1.607
            Total rolls : 13

    Japanese Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 2.583
            Standard Deviation : 1.607
            Total rolls : 13

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Hunan to Kwangsi
                1 fighter moved from Sikang to Kwangsi
                1 artillery and 1 infantry moved from Kweichow to Anhwe

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Hunan to Kwangsi
                1 fighter moved from Sikang to Kwangsi
                1 artillery and 1 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 1 :  1/2 hits
                        Japanese roll dice for 2 mech_infantrys in Anhwe, round 1 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Anhwe
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 fighter
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 1 :  1/1 hits
                        1 artillery owned by the Chinese lost in Kwangsi
                    retreated to Kwangsi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                2 artilleries and 5 infantry moved from Burma to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 17 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.366
            Median : 3.000
            Variance : 3.575
            Standard Deviation : 1.891
            Total rolls : 41

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 2.583
            Standard Deviation : 1.607
            Total rolls : 13

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 2.583
            Standard Deviation : 1.607
            Total rolls : 13

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - British
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                2 destroyers moved from 97 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Syria to Iraq

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - British
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                2 destroyers moved from 97 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Syria to Iraq

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Shan State, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Yunnan
                1 mech_infantry moved from India to Yunnan
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Yunnan to Hunan

    Turn Complete - British

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 20 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.396
            Median : 3.000
            Variance : 3.519
            Standard Deviation : 1.876
            Total rolls : 53

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 2.583
            Standard Deviation : 1.607
            Total rolls : 13

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 2.583
            Standard Deviation : 1.607
            Total rolls : 13

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 12 times
                3 was rolled 18 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.358
            Median : 3.000
            Variance : 2.904
            Standard Deviation : 1.704
            Total rolls : 53

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.182
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.182
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 2.583
            Standard Deviation : 1.607
            Total rolls : 13

  • Liaison TripleA '11 '10

    Now for the most exciting turn of the game.

    :)

    Mussolini? …. Hello?  Dude - you have to wake up it’s your turn!

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