@Stucifer We aim to please
Canuck12 (Axis) vs. Gargantua (Allies +12) G40 WITH TECH!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 artilleries moved from Yunnan to Burma
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Burma
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Burma from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SikangPlace Units - Chinese
4 infantry placed in BurmaTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,5,2,4,6,1,6,3,1,6
Chinese collect 8 PUs (1 lost to blockades); end with 9 PUs totalDice Statistics:
Total
1 was rolled 19 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.344
Median : 4.000
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 64Null / Other
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.000
Median : 2.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Japanese Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.000
Median : 2.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 15Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.182
Median : 5.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - British
1 bomber moved from Egypt to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 2 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
2 mech_infantrys moved from Yunnan to India
1 fighter moved from Yunnan to India
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese -
Well your EPIC defense of Albania really screwed me.
And japan hitting 100% didn’t help either. I think on 9 at 2 dice you scored 7 hits.
And Jet Power… you know what 2 fighters with jet power scored me? Nothing.
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Need scramble orders for Sz97.
3 destroyers, 2 cruisers, vs a possible 3 fighters. Your call.
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2 cruisers bombard Albania
Rolls: 2@3; Total Hits: 02@3: (6, 4)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - British
1 bomber moved from Egypt to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 2 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
2 mech_infantrys moved from Yunnan to India
1 fighter moved from Yunnan to India
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Western Germany
British attack with 1 bomber and 1 fighter
Germans defend with 1 airfield, 3 bombers, 1 factory_major and 1 harbour
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 36
Casualties for Germans: 3 bombers
Battle in Albania
British attack with 1 artillery and 1 infantry
Italians defend with 2 mech_infantrys
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in India
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese, taking Burma from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 2 infantry and 2 transports
EDIT: Adding units owned by British to 97 Sea Zone: 2 transports
EDIT: Adding units owned by British to Greece: 2 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to Greater Southern Germany
1 artillery and 2 infantry moved from Iraq to Syria
1 fighter moved from India to Burma
1 fighter moved from Burma to YunnanTurn Complete - British
Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 19 times
5 was rolled 26 times
6 was rolled 14 times
Average roll : 3.514
Median : 4.000
Variance : 1.613
Standard Deviation : 1.270
Total rolls : 107Null / Other
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.500
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.500
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24Germans Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.682
Median : 4.000
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 22Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.600
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Chinese Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 15Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.182
Median : 5.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 airfield and 1 harbourDice Statistics:
Total
1 was rolled 25 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 25 times
5 was rolled 26 times
6 was rolled 14 times
Average roll : 3.496
Median : 4.000
Variance : 2.026
Standard Deviation : 1.423
Total rolls : 115Null / Other
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.321
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 28Japanese Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.321
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 28Germans Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.682
Median : 4.000
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 22Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.600
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Chinese Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 15Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.182
Median : 5.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11 -
Null / Other
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.500
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.500
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24Germans Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
** 4 was rolled 5 times
5 was rolled 5 times**
6 was rolled 3 times
Average roll : 3.682
Median : 4.000
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 22Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.600
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Chinese Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 15Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times:S
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Maybe we should play a LL game next? lol…
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Yeah yeah yeah, If I had kept India or hit with a sngle bomber you might have an argument.
Point being: you easily won the ones that counted.
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Site was down all afternoon, and tomorrow the old lady gets here. I was hoping to get Italy out for you but now it looks like no posts 'till Sunday, sorry.
Hang tight cap’n you busted your way back into the driver’s seat here this turn. Looking forward to seeing what you can do with it….
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N.P.
Have a good time with the lady!
Next time you two are here in BC, I’ll be taking care of you - make sure I know when that is!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Albania to BulgariaCombat - Italians
Battle in Bulgaria
Italians attack with 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 mech_infantry in Bulgaria, round 1 : 0/1 hits
Americans roll dice for 1 infantry in Bulgaria, round 1 : 1/1 hits
1 mech_infantry owned by the Italians lost in Bulgaria
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,5,1,2,5,3,4
Italians collect 6 PUs (7 lost to blockades); end with 8 PUs totalProduction/PUs Summary :
Germans : 45 / 60
Russians : 31 / 36
Japanese : 56 / 85
Americans : 65 / 85
Chinese : 8 / 9
British : 21 / 0
UK_Pacific : 7 / 6
Italians : 13 / 8
ANZAC : 13 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well, needless to say I am very very miffed about several things this last turn.
But I must admit: You executed an excellent turn with all 7 of your countries, you managed this turn to disarm what I sincerely thought was an insurmountable push with the Japanese and a nearly impenetrable defence with the Germans. I was sure I had you cornered. You pulled off an flawless counter-attack. A heartfelt kudos for that.
With that said I will also say that each time before Turn 9 when I lost ground I believed it was a matter of bad luck or carelessness on my part. However, now you have proven me wrong and proven yourself to be the better strategist. That is, if you do go on to win this, and you have taken great strides toward that this round, it will be well fought and well deserved.
Nothing left to say but on with the fight!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to 39 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Tobruk to AlexandriaCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
2 transports owned by the Japanese lost in 39 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Sumatra
Battle in Celebes
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
ANZAC win, taking Sumatra from Japanese, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 56 Sea Zone to Yunnan
1 fighter moved from Queensland to 56 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsDice Statistics:
Total
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - French
1 infantry moved from Bulgaria to Greece
2 infantry moved from Iraq to PersiaNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Well thank you for the compliments. :)
Like that time you dominated me in that 42 game, this is by far the best game I think you have ever played! Some fantastic moves and planning on your part. Your commitment to India is incredible!
As for mistakes, we’ve both made several bad ones :( *Your transports, my losing London etc) We’ll just have to see what sticks and what doesn’t. I’m still planning to win this one in the end. :) But you’ve proven me wrong before, and we’ve got a lot of dice to get through first.
Probably going to be turn 18 before we see a victor.
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Could be. I’m not quite sure how I’m going to dig myself out of this mess on both maps now…
Losing 4 bombers to nothing is a pretty big deal…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Germany to Greater Southern Germany
4 fighters and 4 tactical_bombers moved from Southern Italy to Greater Southern Germany
1 infantry and 3 mech_infantrys moved from Romania to Bulgaria
Germans take Bulgaria from Americans
1 infantry moved from Northern Italy to Yugoslavia
Germans take Yugoslavia from Americans
1 bomber moved from Germany to Greater Southern GermanyCombat - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 infantry
EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Battle in Greater Southern Germany
Germans attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 bomber; Americans defend with 1 armour
Germans roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers in Greater Southern Germany, round 1 : 5/12 hits
Americans roll dice for 1 armour and 1 bomber in Greater Southern Germany, round 1 : 1/2 hits
1 bomber owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 1 bomber
Casualties for Americans: 1 armourNon Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 artillery moved from Finland to Vyborg
5 artilleries and 16 infantry moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Baltic States to Poland
4 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Northern Italy to Bulgaria
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Greater Southern Germany to Western Germany
4 fighters and 4 tactical_bombers moved from Greater Southern Germany to Southern Italy
1 artillery and 2 infantry moved from Germany to Poland
1 infantry moved from Karelia to Novgorod
4 artilleries moved from Novgorod to Vyborg
1 infantry moved from Finland to VyborgPlace Units - Germans
1 artillery and 1 infantry placed in France
1 armour and 4 mech_infantrys placed in Germany
2 artilleries and 3 infantry placed in Germany
1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Adding units owned by Germans to Karelia: 1 infantry
EDIT: Removing units owned by Germans from Vyborg: 2 artilleries
EDIT: Adding units owned by Germans to Karelia: 2 artilleries
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,2,4,5,4,6,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsProduction/PUs Summary :
Germans : 52 / 60
Russians : 31 / 36
Japanese : 49 / 85
Americans : 58 / 85
Chinese : 8 / 9
British : 21 / 0
UK_Pacific : 7 / 6
Italians : 13 / 8
ANZAC : 20 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
edit:
need to dump a dd into 110
lest you get long rage aircraft…