@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Canuck12 (Axis) vs. Gargantua (Allies +12) G40 WITH TECH!
- 
					
					
					
					
 Nice Dice with Russia. This means the north still isnt locked down! –- 
 Dice Statistics:Â Â Total 
 Â Â Â Â Â Â 1 was rolled 1 times
 Â Â Â Â Â Â 2 was rolled 5 times
 Â Â Â Â Â Â 3 was rolled 5 times
 Â Â Â Â Â Â 5 was rolled 2 times
 Â Â Â Â Â Â 6 was rolled 5 times
 Â Â Â Â Average roll : 3.667
 Â Â Â Â Median : 3.000
 Â Â Â Â Variance : 1.529
 Â Â Â Â Standard Deviation : 1.237
 Â Â Â Â Total rolls : 18Â Â Germans Combat 
 Â Â Â Â Â Â 1 was rolled 1 times
 Â Â Â Â Â Â 2 was rolled 4 times
 Â Â Â Â Â Â 3 was rolled 2 times
 Â Â Â Â Â Â 5 was rolled 2 times
 Â Â Â Â Â Â 6 was rolled 5 times
 Â Â Â Â Average roll : 3.929
 Â Â Â Â Median : 4.000
 Â Â Â Â Variance : 1.385
 Â Â Â Â Standard Deviation : 1.177
 Â Â Â Â Total rolls : 14Â Â Russians Combat 
 Â Â Â Â Â Â 2 was rolled 1 times
 Â Â Â Â Â Â 3 was rolled 3 times
 Â Â Â Â Average roll : 2.750
 Â Â Â Â Median : 3.000
 Â Â Â Â Variance : 3.333
 Â Â Â Â Standard Deviation : 1.826
 Â Â Â Â Total rolls : 4What was that about “nice dice”? Did you see this roll!? lol… Russians roll dice for 1 armour, 9 artilleries and 20 infantry in Belarus, round 1 : 2/30 hits 
 Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
- 
					
					
					
					
 I’m writing down a funny question I have for you. Going to ask you in a bit. 
- 
					
					
					
					
 Did you see this roll!? lol… Russians roll dice for 1 armour, 9 artilleries and 20 infantry in Belarus, round 1 : 2/30 hits 
 Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hitsHahaha! If only that was for our inevitable show-down! 
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 Awwww Fuck off with the killing of the transports now! Shit! seazone of error… 
- 
					
					
					
					
 Awwww ���� off with the killing of the transports now! ����! seazone of error… Just wait and see friend… 
- 
					
					
					
					
 …… 
- 
					
					
					
					
 It’s getting harder and harder to find that “optimal move” Damn imperial overreach… 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Purchase Units - Japanese 
 Japanese buy 2 destroyers, 1 factory_minor, 2 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese 
 1 infantry moved from Hopei to Suiyuyan
 1 mech_infantry moved from Kansu to Suiyuyan
 1 fighter and 1 tactical_bomber moved from Shantung to Suiyuyan
 1 infantry moved from Amur to Buryatia
 1 infantry moved from French Indo China to 36 Sea Zone
 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
 1 transport moved from 36 Sea Zone to 37 Sea Zone
 1 armour and 1 infantry moved from Malaya to 37 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
 1 destroyer moved from 36 Sea Zone to 39 Sea Zone
 Japanese take 41 Sea Zone from French
 1 bomber moved from French Indo China to 39 Sea Zone
 1 submarine moved from 42 Sea Zone to 39 Sea Zone
 1 armour and 2 infantry moved from 39 Sea Zone to India
 1 bomber moved from French Indo China to India
 1 artillery and 1 infantry moved from Shan State to Burma
 2 fighters and 2 tactical_bombers moved from French Indo China to Burma
 1 mech_infantry moved from Shantung to Kweichow
 Japanese take Kweichow from Chinese
 1 infantry moved from Anhwe to Hunan
 Japanese take Hunan from Chinese
 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
 2 fighters and 1 tactical_bomber moved from French Indo China to BurmaCombat - Japanese 
 Battle in 39 Sea Zone
 Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 2 transports
 British defend with 1 submarine
 Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 : 1/1 hits
 1 submarine owned by the British lost in 39 Sea Zone
 Japanese win, taking 39 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6
 Casualties for British: 1 submarine
 Battle in India
 Japanese attack with 1 armour, 1 bomber and 2 infantry
 British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
 Japanese roll dice for 1 armour, 1 bomber and 2 infantry in India, round 1 : 0/4 hits
 UK_Pacific roll dice for 1 infantry in India, round 1 : 1/1 hits
 1 infantry owned by the Japanese lost in India
 Japanese roll dice for 1 armour, 1 bomber and 1 infantry in India, round 2 : 1/3 hits
 UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits
 1 infantry owned by the British lost in India
 Japanese captures 6PUs while taking UK_Pacific capital
 Japanese converts factory_major into different units
 Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 infantry
 Battle in Burma
 Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
 British defend with 1 infantry
 Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Burma, round 1 : 5/9 hits
 UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
 1 infantry owned by the British lost in Burma
 Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Philippines
 Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
 Americans defend with 1 airfield, 1 harbour and 1 infantry
 Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 1 : 0/4 hits
 Americans roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
 Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits
 Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
 1 infantry owned by the Americans lost in Philippines
 Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantry
 Battle in Suiyuyan
 Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 1 : 1/4 hits
 Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
 Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Japanese 
 4 fighters and 3 tactical_bombers moved from Burma to French Indo China
 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
 2 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
 1 armour, 1 artillery and 2 infantry moved from Shan State to French Indo China
 1 armour moved from Malaya to French Indo China
 1 transport moved from 36 Sea Zone to 37 Sea Zone
 1 aaGun moved from Shan State to 37 Sea Zone
 1 aaGun and 1 transport moved from 37 Sea Zone to 20 Sea Zone
 1 aaGun moved from 20 Sea Zone to Kwangtung
 1 bomber moved from India to French Indo China
 1 bomber moved from 39 Sea Zone to French Indo China
 1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
 1 fighter and 1 tactical_bomber moved from Suiyuyan to ChaharPlace Units - Japanese 
 2 destroyers and 1 submarine placed in 36 Sea Zone
 1 submarine placed in 37 Sea Zone
 2 infantry placed in Malaya
 1 factory_minor placed in Kwangtung
 3 mech_infantrys placed in Kiangsu
 2 mech_infantrys placed in Shantung
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from French Indo China: 1 armour
 EDIT: Adding units owned by Japanese to Kwangtung: 1 armour
 EDIT: Turning off Edit ModeTurn Complete - Japanese 
 Japanese collect 69 PUs; end with 75 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUsProduction/PUs Summary : Germans : 49 / 60 
 Russians : 30 / 36
 Japanese : 69 / 85
 Americans : 55 / 86
 Chinese : 5 / 13
 British : 21 / 0
 UK_Pacific : 2 / 0
 Italians : 15 / 17
 ANZAC : 13 / 22
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Research Technology - Americans 
 Americans spend 5 on tech rolls
 Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans 
 Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans 
 2 fighters moved from Caucasus to Albania
 1 infantry moved from Bulgaria to Albania
 1 armour moved from Bulgaria to Greater Southern Germany
 Americans take Yugoslavia from Italians
 Americans take Greater Southern Germany from Germans
 2 bombers moved from Gibraltar to France
 1 bomber moved from Gibraltar to 110 Sea Zone
 1 infantry moved from New Zealand to 63 Sea Zone
 1 mech_infantry moved from New Zealand to 63 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
 1 mech_infantry moved from 42 Sea Zone to Java
 1 infantry moved from 42 Sea Zone to Java
 1 submarine moved from 26 Sea Zone to 6 Sea Zone
 Americans take 6 Sea Zone from Japanese
 1 armour and 1 infantry moved from Western United States to 10 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
 1 infantry moved from 3 Sea Zone to Soviet Far East
 1 armour moved from 3 Sea Zone to Soviet Far East
 1 bomber moved from Queensland to 39 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Research Technology - Americans 
 Americans spend 5 on tech rolls
 Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans 
 Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans 
 2 fighters moved from Caucasus to Albania
 1 infantry moved from Bulgaria to Albania
 1 armour moved from Bulgaria to Greater Southern Germany
 Americans take Yugoslavia from Italians
 Americans take Greater Southern Germany from Germans
 2 bombers moved from Gibraltar to France
 1 bomber moved from Gibraltar to 110 Sea Zone
 1 infantry moved from New Zealand to 63 Sea Zone
 1 mech_infantry moved from New Zealand to 63 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
 1 mech_infantry moved from 42 Sea Zone to Java
 1 infantry moved from 42 Sea Zone to Java
 1 submarine moved from 26 Sea Zone to 6 Sea Zone
 Americans take 6 Sea Zone from Japanese
 1 armour and 1 infantry moved from Western United States to 10 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
 1 infantry moved from 3 Sea Zone to Soviet Far East
 1 armour moved from 3 Sea Zone to Soviet Far East
 1 bomber moved from Queensland to 39 Sea ZoneCombat - Americans 
 Battle in France
 Americans attack with 2 bombers
 Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 bomber
 Americans win with 2 bombers remaining. Battle score for attacker is 12
 Casualties for Italians: 1 bomber
 Battle in Soviet Far East
 Battle in 39 Sea Zone
 Americans attack with 1 bomber
 Japanese defend with 1 destroyer, 1 submarine and 2 transports
 1 submarine owned by the Japanese Submerged
 Japanese win, taking Soviet Far East from Japanese with 2 transports remaining. Battle score for attacker is -4
 Casualties for Japanese: 1 destroyer
 Casualties for Americans: 1 bomber
 Battle in Albania
 Americans attack with 2 fighters and 1 infantry
 Italians defend with 2 mech_infantrys
 retreated to Albania
 Italians win with 2 mech_infantrys remaining. Battle score for attacker is -13
 Casualties for Americans: 1 fighter and 1 infantry
 Battle in 110 Sea Zone
 Americans attack with 1 bomber
 Germans defend with 1 destroyer
 Americans win with 1 bomber remaining. Battle score for attacker is 8
 Casualties for Germans: 1 destroyer
 Battle in JavaNon Combat Move - Americans 
 1 fighter moved from Gibraltar to Greece
 1 fighter moved from Albania to Greece
 1 carrier and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
 2 carriers and 4 fighters moved from 54 Sea Zone to 56 Sea Zone
 2 infantry moved from New Zealand to 63 Sea Zone
 2 infantry and 1 transport moved from 63 Sea Zone to 56 Sea Zone
 2 infantry moved from 56 Sea Zone to Western Australia
 1 mech_infantry moved from Queensland to Western Australia
 1 fighter moved from Queensland to Western Australia
 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
 2 bombers moved from France to Greece
 1 bomber moved from 110 Sea Zone to Gibraltar
 1 destroyer moved from 101 Sea Zone to 103 Sea Zone
 1 destroyer moved from 101 Sea Zone to 104 Sea Zone
 3 submarines moved from 101 Sea Zone to 91 Sea Zone
 2 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
 2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
 5 infantry moved from 91 Sea Zone to Gibraltar
 1 mech_infantry moved from 91 Sea Zone to Gibraltar
 2 artilleries moved from 91 Sea Zone to Gibraltar
 1 carrier moved from 101 Sea Zone to 91 Sea Zone
 2 fighters moved from Eastern United States to Gibraltar
 1 bomber moved from Western United States to QueenslandPlace Units - Americans 
 1 airfield and 1 factory_minor placed in Greece
 2 destroyers and 2 submarines placed in 101 Sea Zone
 1 submarine placed in 101 Sea Zone
 Americans undo move 3.
 2 fighters placed in Eastern United States
 1 submarine placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 65 PUs; end with 65 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsDice Statistics: Total 
 1 was rolled 3 times
 2 was rolled 2 times
 3 was rolled 3 times
 4 was rolled 2 times
 5 was rolled 5 times
 6 was rolled 2 times
 Average roll : 3.588
 Median : 4.000
 Variance : 0.688
 Standard Deviation : 0.829
 Total rolls : 17Null / Other 
 2 was rolled 1 times
 Average roll : 2.000
 Median : 2.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Japanese Combat 
 2 was rolled 1 times
 Average roll : 2.000
 Median : 2.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Germans Combat 
 3 was rolled 1 times
 6 was rolled 1 times
 Average roll : 4.500
 Median : 4.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Italians Combat 
 1 was rolled 2 times
 Average roll : 1.000
 Median : 1.000
 Variance : 4.000
 Standard Deviation : 2.000
 Total rolls : 2Americans Combat 
 1 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 5 times
 6 was rolled 1 times
 Average roll : 4.182
 Median : 5.000
 Variance : 1.900
 Standard Deviation : 1.378
 Total rolls : 11
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 2 artilleries moved from Yunnan to Burma
 1 infantry moved from Yunnan to Kwangsi
 Chinese take Kwangsi from Japanese
 1 artillery and 1 infantry moved from Yunnan to Kweichow
 1 artillery and 1 infantry moved from Yunnan to Hunan
 3 infantry moved from Yunnan to Burma
 1 infantry moved from Yunnan to Burma
 1 fighter moved from Yunnan to Kweichow
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 2 artilleries moved from Yunnan to Burma
 1 infantry moved from Yunnan to Kwangsi
 Chinese take Kwangsi from Japanese
 1 artillery and 1 infantry moved from Yunnan to Kweichow
 1 artillery and 1 infantry moved from Yunnan to Hunan
 3 infantry moved from Yunnan to Burma
 1 infantry moved from Yunnan to Burma
 1 fighter moved from Yunnan to KweichowCombat - Chinese 
 Battle in Burma
 Chinese attack with 2 artilleries and 4 infantry
 Japanese defend with 1 artillery and 1 infantry
 Chinese win, taking Burma from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is -2
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Chinese: 3 infantry
 Battle in Hunan
 Chinese attack with 1 artillery and 1 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 infantry
 Battle in Kweichow
 Chinese attack with 1 artillery, 1 fighter and 1 infantry
 Japanese defend with 1 mech_infantry
 Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese 
 1 fighter moved from Kweichow to SikangPlace Units - Chinese 
 4 infantry placed in BurmaTurn Complete - Chinese 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,5,2,4,6,1,6,3,1,6
 Chinese collect 8 PUs (1 lost to blockades); end with 9 PUs totalDice Statistics: Total 
 1 was rolled 19 times
 2 was rolled 6 times
 3 was rolled 6 times
 4 was rolled 9 times
 5 was rolled 15 times
 6 was rolled 9 times
 Average roll : 3.344
 Median : 4.000
 Variance : 2.222
 Standard Deviation : 1.491
 Total rolls : 64Null / Other 
 1 was rolled 6 times
 2 was rolled 3 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 2 times
 6 was rolled 3 times
 Average roll : 3.000
 Median : 2.000
 Variance : 1.188
 Standard Deviation : 1.090
 Total rolls : 17Japanese Combat 
 1 was rolled 6 times
 2 was rolled 3 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 2 times
 6 was rolled 3 times
 Average roll : 3.000
 Median : 2.000
 Variance : 1.188
 Standard Deviation : 1.090
 Total rolls : 17Germans Combat 
 3 was rolled 1 times
 6 was rolled 1 times
 Average roll : 4.500
 Median : 4.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Italians Combat 
 1 was rolled 2 times
 Average roll : 1.000
 Median : 1.000
 Variance : 4.000
 Standard Deviation : 2.000
 Total rolls : 2Chinese Combat 
 1 was rolled 4 times
 3 was rolled 1 times
 4 was rolled 3 times
 5 was rolled 6 times
 6 was rolled 1 times
 Average roll : 3.667
 Median : 4.000
 Variance : 1.929
 Standard Deviation : 1.389
 Total rolls : 15Americans Combat 
 1 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 5 times
 6 was rolled 1 times
 Average roll : 4.182
 Median : 5.000
 Variance : 1.900
 Standard Deviation : 1.378
 Total rolls : 11
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Combat Move - British 
 1 bomber moved from Egypt to Western Germany
 1 fighter moved from 97 Sea Zone to Western Germany
 1 artillery and 1 infantry moved from Syria to 98 Sea Zone
 1 infantry moved from Trans-Jordan to 98 Sea Zone
 1 infantry moved from Egypt to 98 Sea Zone
 1 artillery, 2 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
 1 artillery and 1 infantry moved from 97 Sea Zone to Albania
 2 mech_infantrys moved from Yunnan to India
 1 fighter moved from Yunnan to India
 1 infantry moved from Yunnan to Shan State
 UK_Pacific take Shan State from Japanese
- 
					
					
					
					
 Well your EPIC defense of Albania really screwed me. And japan hitting 100% didn’t help either. I think on 9 at 2 dice you scored 7 hits. And Jet Power… you know what 2 fighters with jet power scored me? Nothing. 
- 
					
					
					
					
 Need scramble orders for Sz97. 3 destroyers, 2 cruisers, vs a possible 3 fighters. Your call. 
- 
					
					
					
					
 2 cruisers bombard Albania  Rolls: 2@3; Total Hits: 02@3: (6, 4) Rolls: 2@3; Total Hits: 02@3: (6, 4)
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Combat Move - British 
 1 bomber moved from Egypt to Western Germany
 1 fighter moved from 97 Sea Zone to Western Germany
 1 artillery and 1 infantry moved from Syria to 98 Sea Zone
 1 infantry moved from Trans-Jordan to 98 Sea Zone
 1 infantry moved from Egypt to 98 Sea Zone
 1 artillery, 2 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
 1 artillery and 1 infantry moved from 97 Sea Zone to Albania
 2 mech_infantrys moved from Yunnan to India
 1 fighter moved from Yunnan to India
 1 infantry moved from Yunnan to Shan State
 UK_Pacific take Shan State from JapaneseCombat - British 
 Battle in Western Germany
 British attack with 1 bomber and 1 fighter
 Germans defend with 1 airfield, 3 bombers, 1 factory_major and 1 harbour
 British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 36
 Casualties for Germans: 3 bombers
 Battle in Albania
 British attack with 1 artillery and 1 infantry
 Italians defend with 2 mech_infantrys
 Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
 Casualties for British: 1 artillery and 1 infantry
 Casualties for Italians: 1 mech_infantry
 Battle in India
 British attack with 1 fighter and 2 mech_infantrys
 Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
 British win, taking India from Japanese, taking Burma from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
 Casualties for Japanese: 1 armour and 1 infantry
 Casualties for British: 1 mech_infantryNon Combat Move - British 
 Turning on Edit Mode
 EDIT: Removing units owned by British from 97 Sea Zone: 2 infantry and 2 transports
 EDIT: Adding units owned by British to 97 Sea Zone: 2 transports
 EDIT: Adding units owned by British to Greece: 2 infantry
 EDIT: Turning off Edit Mode
 1 fighter moved from Western Germany to 97 Sea Zone
 1 bomber moved from Western Germany to Greater Southern Germany
 1 artillery and 2 infantry moved from Iraq to Syria
 1 fighter moved from India to Burma
 1 fighter moved from Burma to YunnanTurn Complete - British Dice Statistics: Total 
 1 was rolled 23 times
 2 was rolled 12 times
 3 was rolled 13 times
 4 was rolled 19 times
 5 was rolled 26 times
 6 was rolled 14 times
 Average roll : 3.514
 Median : 4.000
 Variance : 1.613
 Standard Deviation : 1.270
 Total rolls : 107Null / Other 
 1 was rolled 6 times
 2 was rolled 4 times
 3 was rolled 2 times
 4 was rolled 4 times
 5 was rolled 4 times
 6 was rolled 4 times
 Average roll : 3.333
 Median : 3.500
 Variance : 0.348
 Standard Deviation : 0.590
 Total rolls : 24Japanese Combat 
 1 was rolled 6 times
 2 was rolled 4 times
 3 was rolled 2 times
 4 was rolled 4 times
 5 was rolled 4 times
 6 was rolled 4 times
 Average roll : 3.333
 Median : 3.500
 Variance : 0.348
 Standard Deviation : 0.590
 Total rolls : 24Germans Combat 
 3 was rolled 2 times
 4 was rolled 1 times
 5 was rolled 2 times
 6 was rolled 1 times
 Average roll : 4.333
 Median : 4.500
 Variance : 0.800
 Standard Deviation : 0.894
 Total rolls : 6British Combat 
 1 was rolled 3 times
 2 was rolled 3 times
 3 was rolled 3 times
 4 was rolled 5 times
 5 was rolled 5 times
 6 was rolled 3 times
 Average roll : 3.682
 Median : 4.000
 Variance : 0.381
 Standard Deviation : 0.617
 Total rolls : 22Italians Combat 
 1 was rolled 3 times
 2 was rolled 1 times
 3 was rolled 1 times
 Average roll : 1.600
 Median : 1.000
 Variance : 2.750
 Standard Deviation : 1.658
 Total rolls : 5Chinese Combat 
 1 was rolled 4 times
 3 was rolled 1 times
 4 was rolled 3 times
 5 was rolled 6 times
 6 was rolled 1 times
 Average roll : 3.667
 Median : 4.000
 Variance : 1.929
 Standard Deviation : 1.389
 Total rolls : 15Americans Combat 
 1 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 5 times
 6 was rolled 1 times
 Average roll : 4.182
 Median : 5.000
 Variance : 1.900
 Standard Deviation : 1.378
 Total rolls : 11
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Turn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
 Some Units in India change ownership: 1 airfield and 1 harbourDice Statistics: Total 
 1 was rolled 25 times
 2 was rolled 12 times
 3 was rolled 13 times
 4 was rolled 25 times
 5 was rolled 26 times
 6 was rolled 14 times
 Average roll : 3.496
 Median : 4.000
 Variance : 2.026
 Standard Deviation : 1.423
 Total rolls : 115Null / Other 
 1 was rolled 7 times
 2 was rolled 4 times
 3 was rolled 2 times
 4 was rolled 7 times
 5 was rolled 4 times
 6 was rolled 4 times
 Average roll : 3.321
 Median : 4.000
 Variance : 0.815
 Standard Deviation : 0.903
 Total rolls : 28Japanese Combat 
 1 was rolled 7 times
 2 was rolled 4 times
 3 was rolled 2 times
 4 was rolled 7 times
 5 was rolled 4 times
 6 was rolled 4 times
 Average roll : 3.321
 Median : 4.000
 Variance : 0.815
 Standard Deviation : 0.903
 Total rolls : 28Germans Combat 
 3 was rolled 2 times
 4 was rolled 1 times
 5 was rolled 2 times
 6 was rolled 1 times
 Average roll : 4.333
 Median : 4.500
 Variance : 0.800
 Standard Deviation : 0.894
 Total rolls : 6British Combat 
 1 was rolled 3 times
 2 was rolled 3 times
 3 was rolled 3 times
 4 was rolled 5 times
 5 was rolled 5 times
 6 was rolled 3 times
 Average roll : 3.682
 Median : 4.000
 Variance : 0.381
 Standard Deviation : 0.617
 Total rolls : 22Italians Combat 
 1 was rolled 3 times
 2 was rolled 1 times
 3 was rolled 1 times
 Average roll : 1.600
 Median : 1.000
 Variance : 2.750
 Standard Deviation : 1.658
 Total rolls : 5Chinese Combat 
 1 was rolled 4 times
 3 was rolled 1 times
 4 was rolled 3 times
 5 was rolled 6 times
 6 was rolled 1 times
 Average roll : 3.667
 Median : 4.000
 Variance : 1.929
 Standard Deviation : 1.389
 Total rolls : 15Americans Combat 
 1 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 5 times
 6 was rolled 1 times
 Average roll : 4.182
 Median : 5.000
 Variance : 1.900
 Standard Deviation : 1.378
 Total rolls : 11
- 
					
					
					
					
 Null / Other 
 1 was rolled 6 times
 2 was rolled 4 times
 3 was rolled 2 times
 4 was rolled 4 times
 5 was rolled 4 times
 6 was rolled 4 times
 Average roll : 3.333
 Median : 3.500
 Variance : 0.348
 Standard Deviation : 0.590
 Total rolls : 24Japanese Combat 
 1 was rolled 6 times
 2 was rolled 4 times
 3 was rolled 2 times
 4 was rolled 4 times
 5 was rolled 4 times
 6 was rolled 4 times
 Average roll : 3.333
 Median : 3.500
 Variance : 0.348
 Standard Deviation : 0.590
 Total rolls : 24Germans Combat 
 3 was rolled 2 times
 4 was rolled 1 times
 5 was rolled 2 times
 6 was rolled 1 times
 Average roll : 4.333
 Median : 4.500
 Variance : 0.800
 Standard Deviation : 0.894
 Total rolls : 6British Combat 
 1 was rolled 3 times
 2 was rolled 3 times
 3 was rolled 3 times
 ** 4 was rolled 5 times
 5 was rolled 5 times**
 6 was rolled 3 times
 Average roll : 3.682
 Median : 4.000
 Variance : 0.381
 Standard Deviation : 0.617
 Total rolls : 22Italians Combat 
 1 was rolled 3 times
 2 was rolled 1 times
 3 was rolled 1 times
 Average roll : 1.600
 Median : 1.000
 Variance : 2.750
 Standard Deviation : 1.658
 Total rolls : 5Chinese Combat 
 1 was rolled 4 times
 3 was rolled 1 times
 4 was rolled 3 times
 5 was rolled 6 times
 6 was rolled 1 times
 Average roll : 3.667
 Median : 4.000
 Variance : 1.929
 Standard Deviation : 1.389
 Total rolls : 15Americans Combat 
 1 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 5 times
 6 was rolled 1 times:S 
- 
					
					
					
					
 Maybe we should play a LL game next? lol… 




 
		 
		






