japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Canuck12 (Axis) vs. Gargantua (Allies +12) G40 WITH TECH!
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Yeah actually thats the only thing it can be.
Let 'er rip.
Sorry again for the delay, it was less complicated than I thought.
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God…
I’m Looking at this map…
Thinking: this is going to be one hell of a long tooth-and-nail battle…
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Hmm… it did roll my cruiser after all! (Hit on a 3)
You scored 5 hits. I am going to have to edit triple A to get this re-jigged (due to selecting Italian ACC first).
Italian Casualties (7)
2x subs
2x acc
2x dst
1x cruAmerican Casualties (5)
2x subs
2x acc
1x cru -
Correction, your subs hit in opening round, so that’s 6 hits on American navy.
Americans (6)
3x subs
2x acc
1x cru -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser and 1 submarine
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
2 bombers moved from Gibraltar to 95 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
EDIT: Americans undo move 6.
EDIT: Americans undo move 5.
EDIT: Americans undo move 4.
EDIT: Americans undo move 4.
EDIT: Americans undo move 7.
EDIT: Americans undo move 7.
EDIT: Americans undo move 6.
EDIT: Americans undo move 5.
EDIT: Americans undo move 4.
EDIT: 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 95 Sea Zone to 96 Sea Zone
EDIT: Americans undo move 7.
EDIT: Americans undo move 3.
EDIT: Americans undo move 2.
EDIT: Americans undo move 1.
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 1 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser and 1 submarine
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
2 bombers moved from Gibraltar to 95 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
EDIT: Americans undo move 6.
EDIT: Americans undo move 5.
EDIT: Americans undo move 4.
EDIT: Americans undo move 4.
EDIT: Americans undo move 7.
EDIT: Americans undo move 7.
EDIT: Americans undo move 6.
EDIT: Americans undo move 5.
EDIT: Americans undo move 4.
EDIT: 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 95 Sea Zone to 96 Sea Zone
EDIT: Americans undo move 7.
EDIT: Americans undo move 3.
EDIT: Americans undo move 2.
EDIT: Americans undo move 1.
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to GreeceCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Philippines
Battle in Greece
Battle in 95 Sea Zone
Americans attack with 2 bombers and 5 fighters
Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 1 fighter, 2 submarines and 1 transport
2 submarines owned by the Italians Submerged
Americans roll dice for 2 bombers and 5 fighters in 95 Sea Zone, round 1 : 6/9 hits
Italians roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 1 : 3/5 hits
3 fighters owned by the Americans , 1 fighter owned by the Italians , 1 tactical_bomber owned by the Germans , 1 transport owned by the Italians and 3 fighters owned by the Germans lost in 95 Sea Zone
Americans win, taking Philippines from Japanese, taking Greece from Germans with 2 bombers and 2 fighters remaining. Battle score for attacker is 28
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for Italians: 1 fighter and 1 transport
Casualties for Americans: 3 fightersNon Combat Move - Americans
1 carrier moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from 95 Sea Zone to 97 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 66 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from West Indies to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 carriers and 4 fighters moved from 9 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
2 artilleries and 4 infantry moved from Eastern United States to Quebec
1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
2 bombers moved from 95 Sea Zone to GibraltarPlace Units - Americans
1 bomber placed in Eastern United States
1 bomber placed in Western United States
1 fighter placed in Western United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 6.
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 3.
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.500
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Sikang to Kwangsi
2 infantry moved from Yunnan to Hunan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Sikang to Kwangsi
2 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 1 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
2 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,2,5,5,1,1,4,5,5
Chinese collect 6 PUs (1 lost to blockades); end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsDice Statistics:
Total
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.483
Median : 4.000
Variance : 1.018
Standard Deviation : 1.009
Total rolls : 58Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.562
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.562
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 1 infantry moved from Trans-Jordan to Syria
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 95 Sea Zone
2 cruisers and 2 destroyers moved from 92 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from India to Shan State -
I may have inadvertently selected an artillery instead of a mech with UK Pacific purchase - if this is the case, I will correct it on the placement.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 1 infantry moved from Trans-Jordan to Syria
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 95 Sea Zone
2 cruisers and 2 destroyers moved from 92 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from India to Shan StateCombat - British
Battle in 95 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Italians defend with 2 submarines
Italians roll dice for 2 submarines in 95 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 95 Sea Zone, round 1 : 2/3 hits
2 submarines owned by the Italians lost in 95 Sea Zone
British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Battle in Northern Italy
British attack with 1 artillery and 1 infantry
Italians defend with 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
British roll dice for 2 cruisers in Northern Italy, round 1 : 2/2 hits
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 1 : 1/2 hits
Italians roll dice for 2 aaGuns, 1 artillery and 2 infantry in Northern Italy, round 1 : 2/3 hits
1 infantry owned by the British , 2 aaGuns owned by the Italians , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 aaGuns and 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 5 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 : 2/4 hits
Japanese roll dice for 5 infantry in Shan State, round 1 : 3/5 hits
1 tactical_bomber owned by the British , 2 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Shan State
retreated to Shan State
Japanese win with 3 infantry remaining. Battle score for attacker is -19
Casualties for Japanese: 2 infantry
Casualties for British: 1 fighter, 1 mech_infantry and 1 tactical_bomberNon Combat Move - British
1 fighter moved from Shan State to Yunnan
2 aaGuns, 1 artillery and 12 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from 95 Sea Zone to Greece
1 bomber moved from 95 Sea Zone to GibraltarTurn Complete - British
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 25 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 19 times
6 was rolled 11 times
Average roll : 3.333
Median : 3.000
Variance : 2.747
Standard Deviation : 1.657
Total rolls : 84Null / Other
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.381
Median : 3.000
Variance : 1.050
Standard Deviation : 1.025
Total rolls : 21Japanese Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.381
Median : 3.000
Variance : 1.050
Standard Deviation : 1.025
Total rolls : 21British Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 2.818
Median : 2.000
Variance : 3.100
Standard Deviation : 1.761
Total rolls : 11Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 artillery
EDIT: Adding units owned by UK_Pacific to India: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Some Units in Kwangtung change ownership: 1 harbourDice Statistics:
Total
1 was rolled 13 times
2 was rolled 25 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 19 times
6 was rolled 11 times
Average roll : 3.333
Median : 3.000
Variance : 2.747
Standard Deviation : 1.657
Total rolls : 84Null / Other
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.381
Median : 3.000
Variance : 1.050
Standard Deviation : 1.025
Total rolls : 21Japanese Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.381
Median : 3.000
Variance : 1.050
Standard Deviation : 1.025
Total rolls : 21British Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 2.818
Median : 2.000
Variance : 3.100
Standard Deviation : 1.761
Total rolls : 11Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
I took a high risk strafe on Shan state and failed.
The good news for you is, UK Pacific is down 2 planes :(.
I also took a low odds strafe at northern Italy, scored 2x bombards, and 1 artillery hit.
Seeing that you could possibly lose the whole battle, I guestimated that you would select your aa guns as casualties. If this is not the case - feel free to change your selection, and re-roll your defense. :)
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One NCM needed - 1 arm Novosibirsk to Vologda.
This has not yet been edited onto the map. Will do so now.
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This next Italian turn has got to be the most exciting one of the game! :)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 armour
EDIT: Adding units owned by Russians to Vologda: 1 armour
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from Eastern Poland to Baltic StatesCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Baltic States
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 1 : 1/2 hits
Russians roll dice for 1 armour in Baltic States, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,1,2,6,5,6
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs totalProduction/PUs Summary :
Germans : 42 / 56
Russians : 38 / 56
Japanese : 58 / 69
Americans : 56 / 81
Chinese : 7 / 12
British : 21 / 0
UK_Pacific : 9 / 9
Italians : 15 / 8
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Tunisia to Libya
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
French take 41 Sea Zone from Japanese
French take 37 Sea Zone from Japanese
1 fighter moved from Eastern Persia to Yunnan
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to SyriaCombat - French
Non Combat Move - French
2 infantry moved from 97 Sea Zone to GreeceTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Germany to Novgorod
1 infantry moved from Vyborg to Finland
1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 cruiser moved from 113 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
1 bomber moved from Germany to Finland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Germany to Novgorod
1 infantry moved from Vyborg to Finland
1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 cruiser moved from 113 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
1 bomber moved from Germany to FinlandCombat - Germans
Battle in Norway
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 1 : 3/4 hits
Russians roll dice for 1 artillery in Norway, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Finland
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 fighter
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Finland, round 1 : 2/4 hits
Russians roll dice for 1 fighter in Finland, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter
Battle in Novgorod
Germans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Novgorod, round 1 : 1/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 1 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 2/4 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits
1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 battleship and 1 carrier moved from 113 Sea Zone to 109 Sea Zone
1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Western Germany
1 bomber moved from Finland to Western Germany
1 bomber moved from Novgorod to Germany
1 armour and 2 mech_infantrys moved from Eastern Poland to Bulgaria
3 infantry moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 artillery moved from Germany to Poland
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Baltic StatesPlace Units - Germans
1 infantry and 5 mech_infantrys placed in Germany
1 bomber, 1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 49 / 55
Russians : 31 / 56
Japanese : 58 / 69
Americans : 56 / 81
Chinese : 7 / 12
British : 21 / 0
UK_Pacific : 9 / 9
Italians : 15 / 8
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0