@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Canuck12 (Axis) vs. Gargantua (Allies +12) G40 WITH TECH!
- 
					
					
					
					
 Based on Current information, I am assuming your Subs will not submerge (else you would not have scrambled, and would have mentioned). 
- 
					
					
					
					
 1 Italian Sub Hit. Casualty marked on American ACC. Americans have scored six hits total. (1 by sub). TripleA forced me to assume a hit by sub (as they are rolled separately) I put it on the carrier for now, but it’s your call. And you are obviously remembering that my planes can only your surface ships/planes. Something REALLY strange here… my Cruiser has not rolled? 
- 
					
					
					
					
 I just checked the dice email log… there has been no dice for my cruiser?  
- 
					
					
					
					
 In lieu of this strange detail… in the event TripleA forgets to roll for my cruiser - the dice below will stand.  Rolls: 1@3; Total Hits: 11@3: (1) Rolls: 1@3; Total Hits: 11@3: (1)
- 
					
					
					
					
 Need OOL For 7 units. If we hadn’t been waiting for OOL, I probably would not have realized the cruiser was missing… 
- 
					
					
					
					
 I just PM’d Veqryn about this, wonder what he thinks. 
- 
					
					
					
					
 For Veqryn’s Use File attached. 
- 
					
					
					
					
 Need to look at the map, forget what I have. 7 hits sounds like subs 2 and all surface ships but please allow me to confirm. 
- 
					
					
					
					
 Yeah actually thats the only thing it can be. Let 'er rip. Sorry again for the delay, it was less complicated than I thought. 
- 
					
					
					
					
 God… I’m Looking at this map… Thinking: this is going to be one hell of a long tooth-and-nail battle… 
- 
					
					
					
					
 Hmm… it did roll my cruiser after all! (Hit on a 3) You scored 5 hits. I am going to have to edit triple A to get this re-jigged (due to selecting Italian ACC first). Italian Casualties (7) 
 2x subs
 2x acc
 2x dst
 1x cruAmerican Casualties (5) 
 2x subs
 2x acc
 1x cru
- 
					
					
					
					
 Correction, your subs hit in opening round, so that’s 6 hits on American navy. Americans (6) 
 3x subs
 2x acc
 1x cru
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :7 Research Technology - Americans 
 Americans spend 5 on tech rolls
 Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans 
 Americans buy 2 bombers, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans 
 Turning on Edit Mode
 EDIT: Removing units owned by Italians from 95 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
 EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
 EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser and 1 submarine
 EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 1 submarine
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
 1 armour and 1 infantry moved from 99 Sea Zone to Greece
 1 submarine moved from 93 Sea Zone to 95 Sea Zone
 1 submarine moved from 92 Sea Zone to 95 Sea Zone
 1 submarine moved from 91 Sea Zone to 95 Sea Zone
 1 carrier moved from 91 Sea Zone to 95 Sea Zone
 2 fighters moved from 92 Sea Zone to 95 Sea Zone
 2 fighters moved from Gibraltar to 95 Sea Zone
 1 fighter moved from 91 Sea Zone to 95 Sea Zone
 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
 2 bombers moved from Gibraltar to 95 Sea Zone
 1 infantry moved from Queensland to 54 Sea Zone
 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
 1 infantry moved from 35 Sea Zone to Philippines
 EDIT: Americans undo move 6.
 EDIT: Americans undo move 5.
 EDIT: Americans undo move 4.
 EDIT: Americans undo move 4.
 EDIT: Americans undo move 7.
 EDIT: Americans undo move 7.
 EDIT: Americans undo move 6.
 EDIT: Americans undo move 5.
 EDIT: Americans undo move 4.
 EDIT: 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 95 Sea Zone to 96 Sea Zone
 EDIT: Americans undo move 7.
 EDIT: Americans undo move 3.
 EDIT: Americans undo move 2.
 EDIT: Americans undo move 1.
 1 fighter moved from 91 Sea Zone to 95 Sea Zone
 1 fighter moved from Gibraltar to 95 Sea Zone
 1 fighter moved from Gibraltar to 95 Sea Zone
 1 fighter moved from 92 Sea Zone to 95 Sea Zone
 1 fighter moved from 92 Sea Zone to 95 Sea Zone
 1 bomber moved from Gibraltar to 95 Sea Zone
 1 bomber moved from Gibraltar to 95 Sea Zone
 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
 1 armour moved from 99 Sea Zone to Greece
 1 infantry moved from 99 Sea Zone to Greece
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :7 Research Technology - Americans 
 Americans spend 5 on tech rolls
 Americans roll 1 and gets 0 hits
 Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans 
 Americans buy 2 bombers, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans 
 Turning on Edit Mode
 EDIT: Removing units owned by Italians from 95 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
 EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
 EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser and 1 submarine
 EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 1 submarine
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
 1 armour and 1 infantry moved from 99 Sea Zone to Greece
 1 submarine moved from 93 Sea Zone to 95 Sea Zone
 1 submarine moved from 92 Sea Zone to 95 Sea Zone
 1 submarine moved from 91 Sea Zone to 95 Sea Zone
 1 carrier moved from 91 Sea Zone to 95 Sea Zone
 2 fighters moved from 92 Sea Zone to 95 Sea Zone
 2 fighters moved from Gibraltar to 95 Sea Zone
 1 fighter moved from 91 Sea Zone to 95 Sea Zone
 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
 2 bombers moved from Gibraltar to 95 Sea Zone
 1 infantry moved from Queensland to 54 Sea Zone
 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
 1 infantry moved from 35 Sea Zone to Philippines
 EDIT: Americans undo move 6.
 EDIT: Americans undo move 5.
 EDIT: Americans undo move 4.
 EDIT: Americans undo move 4.
 EDIT: Americans undo move 7.
 EDIT: Americans undo move 7.
 EDIT: Americans undo move 6.
 EDIT: Americans undo move 5.
 EDIT: Americans undo move 4.
 EDIT: 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 95 Sea Zone to 96 Sea Zone
 EDIT: Americans undo move 7.
 EDIT: Americans undo move 3.
 EDIT: Americans undo move 2.
 EDIT: Americans undo move 1.
 1 fighter moved from 91 Sea Zone to 95 Sea Zone
 1 fighter moved from Gibraltar to 95 Sea Zone
 1 fighter moved from Gibraltar to 95 Sea Zone
 1 fighter moved from 92 Sea Zone to 95 Sea Zone
 1 fighter moved from 92 Sea Zone to 95 Sea Zone
 1 bomber moved from Gibraltar to 95 Sea Zone
 1 bomber moved from Gibraltar to 95 Sea Zone
 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
 1 armour moved from 99 Sea Zone to Greece
 1 infantry moved from 99 Sea Zone to GreeceCombat - Americans 
 Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
 Battle in Philippines
 Battle in Greece
 Battle in 95 Sea Zone
 Americans attack with 2 bombers and 5 fighters
 Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 1 fighter, 2 submarines and 1 transport
 2 submarines owned by the Italians Submerged
 Americans roll dice for 2 bombers and 5 fighters in 95 Sea Zone, round 1 : 6/9 hits
 Italians roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 1 : 3/5 hits
 3 fighters owned by the Americans , 1 fighter owned by the Italians , 1 tactical_bomber owned by the Germans , 1 transport owned by the Italians and 3 fighters owned by the Germans lost in 95 Sea Zone
 Americans win, taking Philippines from Japanese, taking Greece from Germans with 2 bombers and 2 fighters remaining. Battle score for attacker is 28
 Casualties for Germans: 3 fighters and 1 tactical_bomber
 Casualties for Italians: 1 fighter and 1 transport
 Casualties for Americans: 3 fightersNon Combat Move - Americans 
 1 carrier moved from 92 Sea Zone to 97 Sea Zone
 2 fighters moved from 95 Sea Zone to 97 Sea Zone
 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 66 Sea Zone
 1 submarine moved from 30 Sea Zone to 54 Sea Zone
 1 submarine moved from 101 Sea Zone to 91 Sea Zone
 1 infantry and 1 mech_infantry moved from West Indies to 89 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
 3 transports moved from 101 Sea Zone to 106 Sea Zone
 1 fighter moved from Eastern United States to Gibraltar
 2 carriers and 4 fighters moved from 9 Sea Zone to 26 Sea Zone
 2 fighters moved from 26 Sea Zone to Hawaiian Islands
 1 destroyer moved from 8 Sea Zone to 10 Sea Zone
 2 aaGuns moved from Central United States to Eastern United States
 2 artilleries and 4 infantry moved from Eastern United States to Quebec
 1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
 2 bombers moved from 95 Sea Zone to GibraltarPlace Units - Americans 
 1 bomber placed in Eastern United States
 1 bomber placed in Western United States
 1 fighter placed in Western United States
 1 destroyer placed in 101 Sea Zone
 1 submarine placed in 101 Sea Zone
 1 destroyer and 2 submarines placed in 10 Sea Zone
 Americans undo move 6.
 1 destroyer and 1 submarine placed in 10 Sea Zone
 1 submarine placed in 101 Sea Zone
 Americans undo move 3.
 1 fighter placed in Western United StatesTurn Complete - Americans 
 Americans collect 56 PUs; end with 56 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsDice Statistics: Total 
 1 was rolled 4 times
 2 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 3 times
 6 was rolled 2 times
 Average roll : 3.286
 Median : 3.500
 Variance : 0.462
 Standard Deviation : 0.679
 Total rolls : 14Italians Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 3 was rolled 1 times
 5 was rolled 2 times
 Average roll : 3.200
 Median : 3.000
 Variance : 1.750
 Standard Deviation : 1.323
 Total rolls : 5Americans Combat 
 1 was rolled 3 times
 2 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 1 times
 6 was rolled 2 times
 Average roll : 3.333
 Median : 4.000
 Variance : 0.875
 Standard Deviation : 0.935
 Total rolls : 9
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :7 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 3 infantry moved from Yunnan to Kwangsi
 1 fighter moved from Sikang to Kwangsi
 2 infantry moved from Yunnan to Hunan
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :7 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 3 infantry moved from Yunnan to Kwangsi
 1 fighter moved from Sikang to Kwangsi
 2 infantry moved from Yunnan to HunanCombat - Chinese 
 Battle in Hunan
 Chinese attack with 2 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
 Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
 Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
 Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
 Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits
 Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
 Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits
 Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits
 1 infantry owned by the Chinese lost in Hunan
 1 infantry owned by the Chinese retreated to Yunnan
 Japanese win with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Chinese: 1 infantry
 Battle in Kwangsi
 Chinese attack with 1 fighter and 3 infantry
 Japanese defend with 1 artillery and 1 infantry
 Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 1 : 2/4 hits
 Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 : 1/2 hits
 1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
 Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Kwangsi to YunnanPlace Units - Chinese 
 2 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,2,5,5,1,1,4,5,5
 Chinese collect 6 PUs (1 lost to blockades); end with 6 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsDice Statistics: Total 
 1 was rolled 11 times
 2 was rolled 12 times
 3 was rolled 5 times
 4 was rolled 7 times
 5 was rolled 14 times
 6 was rolled 9 times
 Average roll : 3.483
 Median : 4.000
 Variance : 1.018
 Standard Deviation : 1.009
 Total rolls : 58Null / Other 
 1 was rolled 3 times
 2 was rolled 3 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 5 times
 6 was rolled 2 times
 Average roll : 3.562
 Median : 4.000
 Variance : 0.800
 Standard Deviation : 0.894
 Total rolls : 16Japanese Combat 
 1 was rolled 3 times
 2 was rolled 3 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 5 times
 6 was rolled 2 times
 Average roll : 3.562
 Median : 4.000
 Variance : 0.800
 Standard Deviation : 0.894
 Total rolls : 16Italians Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 3 was rolled 1 times
 5 was rolled 2 times
 Average roll : 3.200
 Median : 3.000
 Variance : 1.750
 Standard Deviation : 1.323
 Total rolls : 5Chinese Combat 
 1 was rolled 1 times
 2 was rolled 4 times
 3 was rolled 2 times
 4 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 3 times
 Average roll : 3.500
 Median : 3.000
 Variance : 0.727
 Standard Deviation : 0.853
 Total rolls : 12Americans Combat 
 1 was rolled 3 times
 2 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 1 times
 6 was rolled 2 times
 Average roll : 3.333
 Median : 4.000
 Variance : 0.875
 Standard Deviation : 0.935
 Total rolls : 9
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :7 Combat Move - British 
 1 mech_infantry moved from Yunnan to Kwangtung
 UK_Pacific take Kwangtung from Japanese
 1 artillery and 1 infantry moved from Trans-Jordan to Syria
 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
 1 bomber and 1 fighter moved from Gibraltar to 95 Sea Zone
 2 cruisers and 2 destroyers moved from 92 Sea Zone to 97 Sea Zone
 British take 97 Sea Zone from Italians
 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
 2 infantry moved from Egypt to Trans-Jordan
 1 infantry moved from Alexandria to Egypt
 1 mech_infantry moved from India to Shan State
 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
 1 fighter moved from India to Shan State
- 
					
					
					
					
 I may have inadvertently selected an artillery instead of a mech with UK Pacific purchase - if this is the case, I will correct it on the placement. 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :7 Combat Move - British 
 1 mech_infantry moved from Yunnan to Kwangtung
 UK_Pacific take Kwangtung from Japanese
 1 artillery and 1 infantry moved from Trans-Jordan to Syria
 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
 1 bomber and 1 fighter moved from Gibraltar to 95 Sea Zone
 2 cruisers and 2 destroyers moved from 92 Sea Zone to 97 Sea Zone
 British take 97 Sea Zone from Italians
 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
 2 infantry moved from Egypt to Trans-Jordan
 1 infantry moved from Alexandria to Egypt
 1 mech_infantry moved from India to Shan State
 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
 1 fighter moved from India to Shan StateCombat - British 
 Battle in 95 Sea Zone
 British attack with 1 bomber, 1 destroyer and 1 fighter
 Italians defend with 2 submarines
 Italians roll dice for 2 submarines in 95 Sea Zone, round 1 : 0/2 hits
 British roll dice for 1 bomber, 1 destroyer and 1 fighter in 95 Sea Zone, round 1 : 2/3 hits
 2 submarines owned by the Italians lost in 95 Sea Zone
 British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
 Casualties for Italians: 2 submarines
 Battle in Northern Italy
 British attack with 1 artillery and 1 infantry
 Italians defend with 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
 British roll dice for 2 cruisers in Northern Italy, round 1 : 2/2 hits
 British roll dice for 1 artillery and 1 infantry in Northern Italy, round 1 : 1/2 hits
 Italians roll dice for 2 aaGuns, 1 artillery and 2 infantry in Northern Italy, round 1 : 2/3 hits
 1 infantry owned by the British , 2 aaGuns owned by the Italians , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Northern Italy
 Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
 Casualties for British: 1 artillery and 1 infantry
 Casualties for Italians: 2 aaGuns and 1 infantry
 Battle in Shan State
 British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
 Japanese defend with 5 infantry
 British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 : 2/4 hits
 Japanese roll dice for 5 infantry in Shan State, round 1 : 3/5 hits
 1 tactical_bomber owned by the British , 2 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Shan State
 retreated to Shan State
 Japanese win with 3 infantry remaining. Battle score for attacker is -19
 Casualties for Japanese: 2 infantry
 Casualties for British: 1 fighter, 1 mech_infantry and 1 tactical_bomberNon Combat Move - British 
 1 fighter moved from Shan State to Yunnan
 2 aaGuns, 1 artillery and 12 infantry moved from India to Burma
 1 mech_infantry moved from Eastern Persia to India
 1 fighter moved from 95 Sea Zone to Greece
 1 bomber moved from 95 Sea Zone to GibraltarTurn Complete - British Dice Statistics: Total 
 1 was rolled 13 times
 2 was rolled 25 times
 3 was rolled 8 times
 4 was rolled 8 times
 5 was rolled 19 times
 6 was rolled 11 times
 Average roll : 3.333
 Median : 3.000
 Variance : 2.747
 Standard Deviation : 1.657
 Total rolls : 84Null / Other 
 1 was rolled 3 times
 2 was rolled 6 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 6 times
 6 was rolled 2 times
 Average roll : 3.381
 Median : 3.000
 Variance : 1.050
 Standard Deviation : 1.025
 Total rolls : 21Japanese Combat 
 1 was rolled 3 times
 2 was rolled 6 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 6 times
 6 was rolled 2 times
 Average roll : 3.381
 Median : 3.000
 Variance : 1.050
 Standard Deviation : 1.025
 Total rolls : 21British Combat 
 1 was rolled 1 times
 2 was rolled 6 times
 3 was rolled 1 times
 5 was rolled 3 times
 Average roll : 2.818
 Median : 2.000
 Variance : 3.100
 Standard Deviation : 1.761
 Total rolls : 11Italians Combat 
 1 was rolled 2 times
 2 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 2 times
 6 was rolled 2 times
 Average roll : 3.500
 Median : 3.500
 Variance : 0.444
 Standard Deviation : 0.667
 Total rolls : 10Chinese Combat 
 1 was rolled 1 times
 2 was rolled 4 times
 3 was rolled 2 times
 4 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 3 times
 Average roll : 3.500
 Median : 3.000
 Variance : 0.727
 Standard Deviation : 0.853
 Total rolls : 12Americans Combat 
 1 was rolled 3 times
 2 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 1 times
 6 was rolled 2 times
 Average roll : 3.333
 Median : 4.000
 Variance : 0.875
 Standard Deviation : 0.935
 Total rolls : 9
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :7 Place Units - UK_Pacific 
 1 artillery and 1 infantry placed in India
 Turning on Edit Mode
 EDIT: Removing units owned by UK_Pacific from India: 1 artillery
 EDIT: Adding units owned by UK_Pacific to India: 1 mech_infantry
 EDIT: Turning off Edit ModeTurn Complete - UK_Pacific 
 UK_Pacific collect 9 PUs; end with 9 PUs total
 Units Change Ownership
 Some Units in India change ownership: 1 infantry and 1 mech_infantry
 Some Units in Kwangtung change ownership: 1 harbourDice Statistics: Total 
 1 was rolled 13 times
 2 was rolled 25 times
 3 was rolled 8 times
 4 was rolled 8 times
 5 was rolled 19 times
 6 was rolled 11 times
 Average roll : 3.333
 Median : 3.000
 Variance : 2.747
 Standard Deviation : 1.657
 Total rolls : 84Null / Other 
 1 was rolled 3 times
 2 was rolled 6 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 6 times
 6 was rolled 2 times
 Average roll : 3.381
 Median : 3.000
 Variance : 1.050
 Standard Deviation : 1.025
 Total rolls : 21Japanese Combat 
 1 was rolled 3 times
 2 was rolled 6 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 6 times
 6 was rolled 2 times
 Average roll : 3.381
 Median : 3.000
 Variance : 1.050
 Standard Deviation : 1.025
 Total rolls : 21British Combat 
 1 was rolled 1 times
 2 was rolled 6 times
 3 was rolled 1 times
 5 was rolled 3 times
 Average roll : 2.818
 Median : 2.000
 Variance : 3.100
 Standard Deviation : 1.761
 Total rolls : 11Italians Combat 
 1 was rolled 2 times
 2 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 2 times
 6 was rolled 2 times
 Average roll : 3.500
 Median : 3.500
 Variance : 0.444
 Standard Deviation : 0.667
 Total rolls : 10Chinese Combat 
 1 was rolled 1 times
 2 was rolled 4 times
 3 was rolled 2 times
 4 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 3 times
 Average roll : 3.500
 Median : 3.000
 Variance : 0.727
 Standard Deviation : 0.853
 Total rolls : 12Americans Combat 
 1 was rolled 3 times
 2 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 1 times
 6 was rolled 2 times
 Average roll : 3.333
 Median : 4.000
 Variance : 0.875
 Standard Deviation : 0.935
 Total rolls : 9




 
		 
		






