@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseCanuck12 (Axis) vs. Gargantua (Allies +12) G40 WITH TECH!
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I still cant believe what an idiot I am…
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LOL…
Well a flawless turn for Japan can’t hurt you now.
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I’m going to attack the Italian Navy with everything I can (save 1 acc off Gibraltar).
Going to Scramble?
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Not much to do this round. you only got to throw 3 dice anyway.
1@1
2@2no biggie.
Still no great victories since London, and I see the Russians are investing heavily in China….
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
2 bombers moved from Gibraltar to 95 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines -
Scramble Orders Please!
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Hehe. I’m amking you wait until tomorrow.
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Argh! FFS… I blitzed out the turn whilst working so I could get you to clarify!
I could have made grave mistakes! Specifically on my purchase :(
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Oooh that would be nice…
What goes around comes around.
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Well what’s the word bird? :P
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Looks like scramble all. But I need to give you an OOL which I’m still working out. Now I have to run out for a bit though.
P.S. Rookie mistake #35 Why didn’t I block Philippines?
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Looks like scramble all. But I need to give you an OOL which I’m still working out. Now I have to run out for a bit though.
P.S. Rookie mistake #35 Why didn’t I block Philippines?
[/quoteLOL I don’t know about the Philippines, BUT be glad you blocked Malaya. :P
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Looks like scramble all. But I need to give you an OOL which I’m still working out. Now I have to run out for a bit though.
P.S. Rookie mistake #35 Why didn’t I block Philippines?
Very Well. I’m on Skype, I’ll start with the opening volleys, and advise.
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Based on Current information, I am assuming your Subs will not submerge (else you would not have scrambled, and would have mentioned).
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1 Italian Sub Hit. Casualty marked on American ACC.
Americans have scored six hits total. (1 by sub).
TripleA forced me to assume a hit by sub (as they are rolled separately) I put it on the carrier for now, but it’s your call.
And you are obviously remembering that my planes can only your surface ships/planes.
Something REALLY strange here… my Cruiser has not rolled?
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I just checked the dice email log… there has been no dice for my cruiser?

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In lieu of this strange detail… in the event TripleA forgets to roll for my cruiser - the dice below will stand.
Rolls: 1@3; Total Hits: 11@3: (1) -
Need OOL For 7 units.
If we hadn’t been waiting for OOL, I probably would not have realized the cruiser was missing…
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I just PM’d Veqryn about this, wonder what he thinks.





