Canuck12 (Axis) vs. Gargantua (Allies +12) G40 WITH TECH!

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 5 infantry and 5 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from Celebes to 44 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                3 infantry moved from Malaya to Shan State
                2 infantry moved from French Indo China to Shan State
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 1 :  2/5 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Shan State
                    Japanese attack with 2 fighters, 5 infantry and 2 tactical_bombers
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Shan State, round 1 :  4/9 hits
                        UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 1 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 carrier moved from 44 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Chahar to Anhwe
                2 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Shantung to Kiangsu
                1 aaGun moved from Kiangsu to Kiangsi
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Amur to Yakut S.S.R.
                1 fighter moved from Manchuria to Japan
                2 bombers moved from Japan to French Indo China
                1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                1 transport placed in 19 Sea Zone
                3 artilleries and 3 infantry placed in Japan
                4 transports placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 39 / 56
        Japanese : 64 / 69
        Americans : 52 / 73
        Chinese : 6 / 17
        British : 21 / 0
        UK_Pacific : 6 / 7
        Italians : 14 / 11
        ANZAC : 13 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '16 '13 '12

    I still cant believe what an idiot I am…

  • Liaison TripleA '11 '10

    LOL…

    Well a flawless turn for Japan can’t hurt you now.

  • Liaison TripleA '11 '10

    I’m going to attack the Italian Navy with everything I can (save 1 acc off Gibraltar).

    Going to Scramble?

  • '20 '18 '16 '13 '12

    Not much to do this round. you only got to throw 3 dice anyway.

    1@1
    2@2

    no biggie.

    Still no great victories since London, and I see the Russians are investing heavily in China….

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 fighter moved from 91 Sea Zone to 95 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                2 bombers moved from Gibraltar to 95 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

  • Liaison TripleA '11 '10

    Scramble Orders Please!

  • '20 '18 '16 '13 '12

    Hehe. I’m amking you wait until tomorrow.

  • Liaison TripleA '11 '10

    Argh! FFS… I blitzed out the turn whilst working so I could get you to clarify!

    I could have made grave mistakes!  Specifically on my purchase :(

  • '20 '18 '16 '13 '12

    Oooh that would be nice…

    What goes around comes around.

  • Liaison TripleA '11 '10

    Well what’s the word bird? :P

  • '20 '18 '16 '13 '12

    Looks like scramble all. But I need to give you an OOL which I’m still working out. Now I have to run out for a bit though.

    P.S. Rookie mistake #35 Why didn’t I block Philippines?

  • Liaison TripleA '11 '10

    @Canuck12:

    Looks like scramble all. But I need to give you an OOL which I’m still working out. Now I have to run out for a bit though.

    P.S. Rookie mistake #35 Why didn’t I block Philippines?
    [/quote

    LOL I don’t know about the Philippines,  BUT be glad you blocked Malaya. :P

  • Liaison TripleA '11 '10

    @Canuck12:

    Looks like scramble all. But I need to give you an OOL which I’m still working out. Now I have to run out for a bit though.

    P.S. Rookie mistake #35 Why didn’t I block Philippines?

    Very Well.  I’m on Skype, I’ll start with the opening volleys, and advise.

  • Liaison TripleA '11 '10

  • Liaison TripleA '11 '10

    Based on Current information, I am assuming your Subs will not submerge (else you would not have scrambled, and would have mentioned).

  • Liaison TripleA '11 '10

    1 Italian Sub Hit.  Casualty marked on American ACC.

    Americans have scored six hits total.  (1 by sub).

    TripleA forced me to assume a hit by sub (as they are rolled separately) I put it on the carrier for now, but it’s your call.

    And you are obviously remembering that my planes can only your surface ships/planes.

    Something REALLY strange here… my Cruiser has not rolled?

  • Liaison TripleA '11 '10

    I just checked the dice email log… there has been no dice for my cruiser?

    cruiser.png

  • Liaison TripleA '11 '10

    In lieu of this strange detail…  in the event TripleA forgets to roll for my cruiser - the dice below will stand.

    DiceRolls: 1@3; Total Hits: 11@3: (1)

  • Liaison TripleA '11 '10

    Need OOL For 7 units.

    If we hadn’t been waiting for OOL, I probably would not have realized the cruiser was missing…

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