Game History
Round: 4 Purchase Units - Russians Note to players Russians: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionRussians: Russians has their production frontier changed to: lateWarProduction Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Karelia to Moscow Combat - Russians Combat Move - Russians Place Units - Russians 5 infantry placed in Moscow Turn Complete - Russians Russians collect 5 PUs; end with 5 PUsCanuck12 (Axis) vs. Gargantua (Allies +12) G40 WITH TECH!
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Possibilities are the invisible units you can create - when a game is so close. :P
I am glad you are enjoying them!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to New Guinea
1 infantry moved from Algeria to Tunisia
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from Egypt to Eastern Persia
1 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Egypt to Trans-Jordan -
Possibilities are the invisible units you can create - when a game is so close. :P
I am glad you are enjoying them!
I must admit this has always been an aspect of the game you have played very well Joel.
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Possibilities are the invisible units you can create - when a game is so close. :P
I am glad you are enjoying them!Â
I must admit this has always been an aspect of the game you have played very well Joel.
Well thank you for the compliment - But don’t count yourself short. You’re a very tough opponent these days, and you’ve seen almost all of my dirty tricks.
It’s not like 5 or 6 years ago - when I got free transport pops every turn… and sea zones of error. Oh no…
Every game we play is now a grinding, difficult, dangerous climb to a hopeful victory; where anything could happen. This game is a good example of that!
And lets not talk about that 42 game with the Russian Bomber…
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Hmm…
Not sure why, but only French combat move was posted?
I’ll update post the closing turn. Don’t think there’s any changes though?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from Egypt to Eastern Persia
1 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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Possibilities are the invisible units you can create - when a game is so close. :P
I am glad you are enjoying them!�
I must admit this has always been an aspect of the game you have played very well Joel.
Well thank you for the compliment - But don’t count yourself short. You’re a very tough opponent these days, and you’ve seen almost all of my dirty tricks.
It’s not like 5 or 6 years ago - when I got free transport pops every turn… and sea zones of error. Oh no…
Every game we play is now a grinding, difficult, dangerous climb to a hopeful victory; where anything could happen. This game is a good example of that!
And lets not talk about that 42 game with the Russian Bomber…
Hahaha! Has it really been that long? Christ almost, eh?
Ah yes, the Russian bomber. You’re Achilles heel. I sincerely/sinisterly hope I can go the distance and end this one in a victory. It would make me very happy to win a second game where the first, and perhaps fatal, move was the purchase of a Russian Bomber…
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your*
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Some very tough choices for Germany this turn.
I’m excited to see what you do!
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I have to say… in a twist of Irony, the Russian/German front seems rather bloodless this game.
Certainly not the gruesome and dire imagery we’re used to seeing.
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I have to say… in a twist of Irony, the Russian/German front seems rather bloodless this game.
Certainly not the gruesome and dire imagery we’re used to seeing.
Indeed. It seems we’ve both been occupied elsewhere.
Feel like signing a non-aggression pact? :-)
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry moved from Baltic States to Novgorod
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Vyborg
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Finland
1 fighter moved from 115 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 113 Sea Zone
3 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Germany to Eastern PolandAirborne Attack Move - Germans
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry moved from Baltic States to Novgorod
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Vyborg
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Finland
1 fighter moved from 115 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 113 Sea Zone
3 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Finland
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 1 artillery
Russians win with 1 artillery remaining. Battle score for attacker is -15
Casualties for Germans: 3 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun
Battle in Vyborg
Battle in Novgorod
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Vyborg from Russians, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 submarine
Germans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 bombers moved from Novgorod to Germany
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western GermanyPlace Units - Germans
3 infantry placed in United Kingdom
3 artilleries and 4 infantry placed in Germany
1 destroyer and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 46 PUs (7 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
Un-FCUKING-Believable!
Bull-FCUKING-Shit!
Ass.
Balls.
Fuck!
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95% to win that with ground units remaining.
Fcuk Fcuk Fcuk.
Sent 3 fucking transports. ASSS!
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I am not pleased….
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I didnt even fucking kill it! Shit! Suck assholes!
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lol…
What happened?
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Oh I see - You declared war on China! :S