Canuck12 (Axis) vs. Gargantua (Allies +12) G40 WITH TECH!
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 No prob. I’m dying to see what US/UK/France have cooked up for me but I don’t think I’ll be able to get Japan out tonight. I’ll be thinkin about it though, thanks for the quick post! 
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 LOL… I bet you want to know… Tell you what it’s all about “after”. 
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 Oh - and I hope you’re feeling better? 
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 Yeah, finally. It always fucking rains in Brittany, its incredible. … Though I would be feeling even better if I had India… 
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 It’s really too bad you had to build infantry in Paris. I was kind of looking forward to scooping Normandy from you, and holding it without contest. :S Next time… ;) 
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 I can’t wait for my next move… I was thinking about it all night. 
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 Indeed. But don’t worry. There is still plenty for the taking. I’m very curious. But not worried. That is, unless you score long range aircraft by some freak of fucking nature…. 
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 No dice have gone but I want to change mu build mid-combat move. Just 2 mech instead of 2 infantry. I will make the edit after, but just so you know it wasn’t the result of dice. :-) 
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 No problem with the fighter in S-Italy, and purchase edits. Just make sure you edit the IPCs correctly for Japan - Or I’ll be all over ya! 
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Purchase Units - Japanese 
 Japanese buy 1 destroyer, 12 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 0 techTokens;Combat Move - Japanese 
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from 97 Sea Zone: 1 fighter
 EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
 EDIT: Turning off Edit Mode
 2 mech_infantrys moved from Shantung to Chahar
 1 infantry moved from Shantung to Anhwe
 1 transport moved from 36 Sea Zone to 37 Sea Zone
 1 infantry moved from Malaya to 37 Sea Zone
 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
 1 infantry moved from 36 Sea Zone to Kwangsi
 1 artillery and 1 infantry moved from Malaya to Shan State
 1 infantry moved from French Indo China to Kwangsi
 2 artilleries and 2 infantry moved from French Indo China to Yunnan
 1 infantry moved from Kiangsi to Hunan
 3 infantry moved from Kiangsu to Anhwe
 1 infantry moved from Siberia to Soviet Far East
 Japanese take Soviet Far East from Russians
 1 infantry moved from Buryatia to Yakut S.S.R.
 Japanese take Yakut S.S.R. from Russians
 1 infantry moved from Sakha to Buryatia
 1 fighter moved from Manchuria to Chahar
 1 armour and 1 infantry moved from Java to 42 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
 1 armour and 1 infantry moved from 44 Sea Zone to Celebes
 1 tactical_bomber moved from 42 Sea Zone to Celebes
 1 fighter moved from 42 Sea Zone to 44 Sea Zone
 1 carrier moved from 42 Sea Zone to 44 Sea Zone
 1 submarine moved from 42 Sea Zone to 35 Sea Zone
 1 bomber moved from French Indo China to 35 Sea Zone
 1 artillery moved from Java to 42 Sea Zone
 1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 42 Sea Zone to 36 Sea Zone
 1 artillery moved from 36 Sea Zone to Kwangsi
 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
 1 bomber moved from French Indo China to Kwangsi
 1 tactical_bomber moved from French Indo China to Yunnan
 1 tactical_bomber moved from Yunnan to French Indo China
 1 tactical_bomber moved from French Indo China to Yunnan
 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Purchase Units - Japanese 
 Japanese buy 1 destroyer, 12 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 0 techTokens;Combat Move - Japanese 
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from 97 Sea Zone: 1 fighter
 EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
 EDIT: Turning off Edit Mode
 2 mech_infantrys moved from Shantung to Chahar
 1 infantry moved from Shantung to Anhwe
 1 transport moved from 36 Sea Zone to 37 Sea Zone
 1 infantry moved from Malaya to 37 Sea Zone
 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
 1 infantry moved from 36 Sea Zone to Kwangsi
 1 artillery and 1 infantry moved from Malaya to Shan State
 1 infantry moved from French Indo China to Kwangsi
 2 artilleries and 2 infantry moved from French Indo China to Yunnan
 1 infantry moved from Kiangsi to Hunan
 3 infantry moved from Kiangsu to Anhwe
 1 infantry moved from Siberia to Soviet Far East
 Japanese take Soviet Far East from Russians
 1 infantry moved from Buryatia to Yakut S.S.R.
 Japanese take Yakut S.S.R. from Russians
 1 infantry moved from Sakha to Buryatia
 1 fighter moved from Manchuria to Chahar
 1 armour and 1 infantry moved from Java to 42 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
 1 armour and 1 infantry moved from 44 Sea Zone to Celebes
 1 tactical_bomber moved from 42 Sea Zone to Celebes
 1 fighter moved from 42 Sea Zone to 44 Sea Zone
 1 carrier moved from 42 Sea Zone to 44 Sea Zone
 1 submarine moved from 42 Sea Zone to 35 Sea Zone
 1 bomber moved from French Indo China to 35 Sea Zone
 1 artillery moved from Java to 42 Sea Zone
 1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 42 Sea Zone to 36 Sea Zone
 1 artillery moved from 36 Sea Zone to Kwangsi
 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
 1 bomber moved from French Indo China to Kwangsi
 1 tactical_bomber moved from French Indo China to Yunnan
 1 tactical_bomber moved from Yunnan to French Indo China
 1 tactical_bomber moved from French Indo China to Yunnan
 1 fighter and 1 tactical_bomber moved from Kiangsu to AnhweCombat - Japanese 
 Battle in Chahar
 Japanese attack with 1 fighter and 2 mech_infantrys
 Russians defend with 1 infantry
 Japanese roll dice for 1 fighter and 2 mech_infantrys in Chahar, round 1 : 1/3 hits
 Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Chahar
 Japanese win, taking Chahar from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Anhwe
 Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
 Chinese defend with 1 artillery
 Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Anhwe, round 1 : 3/6 hits
 Chinese roll dice for 1 artillery in Anhwe, round 1 : 0/1 hits
 1 artillery owned by the Chinese lost in Anhwe
 Japanese win, taking Anhwe from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Chinese: 1 artillery
 Battle in Hunan
 Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
 British defend with 1 infantry
 Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 1 : 1/3 hits
 Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
 1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
 Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 infantry
 Battle in Yunnan
 Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
 British defend with 1 aaGun; Chinese defend with 1 artillery and 1 infantry
 AA guns fire in Yunnan : 1/1 hits
 1 tactical_bomber owned by the Japanese lost in Yunnan
 Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 1 : 2/4 hits
 Chinese roll dice for 1 aaGun, 1 artillery and 1 infantry in Yunnan, round 1 : 1/2 hits
 1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 aaGun owned by the British lost in Yunnan
 Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 1/3 hits
 Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
 1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 2 artilleries remaining. Battle score for attacker is -5
 Casualties for Japanese: 2 infantry and 1 tactical_bomber
 Casualties for British: 1 aaGun
 Casualties for Chinese: 1 artillery and 1 infantry
 Battle in Kwangsi
 Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
 Chinese defend with 2 artilleries and 1 infantry
 Japanese roll dice for 1 battleship in Kwangsi, round 1 : 1/1 hits
 Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 1 : 3/6 hits
 Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 1 : 1/3 hits
 2 artilleries owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
 Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 2 artilleries and 1 infantry
 Battle in 35 Sea Zone
 Japanese attack with 1 bomber and 1 submarine
 ANZAC defend with 1 destroyer
 Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 1 bomber in 35 Sea Zone, round 1 : 1/1 hits
 ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 1 : 1/1 hits
 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone
 Japanese win with 1 bomber remaining. Battle score for attacker is 2
 Casualties for Japanese: 1 submarine
 Casualties for ANZAC: 1 destroyer
 Battle in Shan State
 Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
 British defend with 1 infantry
 Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 2/4 hits
 UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
 1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
 Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 infantry
 Battle in 44 Sea Zone
 Japanese attack with 1 carrier, 1 fighter and 1 transport
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 44 Sea Zone
 Japanese win, taking 44 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in Celebes
 Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
 ANZAC defend with 1 infantry
 Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Celebes, round 1 : 2/3 hits
 ANZAC roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
 1 infantry owned by the ANZAC lost in Celebes
 Japanese win, taking Celebes from ANZAC with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for ANZAC: 1 infantryNon Combat Move - Japanese 
 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
 1 bomber moved from Kwangsi to Japan
 1 bomber moved from 35 Sea Zone to Japan
 1 carrier moved from 36 Sea Zone to 6 Sea Zone
 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
 1 tactical_bomber moved from Celebes to 44 Sea Zone
 1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
 1 fighter moved from Chahar to ManchuriaPlace Units - Japanese 
 2 infantry placed in Shantung
 1 infantry placed in Shantung
 3 infantry placed in Kiangsu
 3 infantry placed in French Indo China
 3 infantry placed in Malaya
 1 destroyer and 3 submarines placed in 6 Sea Zone
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
 EDIT: Removing units owned by Japanese from Shantung: 1 infantry
 EDIT: Adding units owned by Japanese to Shantung: 1 mech_infantry
 EDIT: Adding units owned by Japanese to Kiangsu: 1 mech_infantry
 EDIT: Changing PUs for Japanese from 2 to 0
 EDIT: Turning off Edit ModeTurn Complete - Japanese 
 Japanese collect 61 PUs; end with 61 PUs total
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary : Germans : 48 / 53 
 Russians : 35 / 43
 Japanese : 61 / 66
 Americans : 50 / 71
 Chinese : 9 / 19
 British : 21 / 0
 UK_Pacific : 6 / 7
 Italians : 14 / 12
 ANZAC : 13 / 21
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 I knew that sending that tac in would serve nothing other than to get it killed… Nice shootin’ this round. Hope it doesn’t hold up… 
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 I’m in the same boat with my American buy. Keep getting interrupted lol… No dice are rolled other than tech pre-buy, will adjust it if necessary. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Research Technology - Americans 
 Americans spend 5 on tech rolls
 Americans roll 1 and gets 0 hits
 Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans 
 Americans buy 1 airfield, 2 artilleries, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans 
 1 submarine moved from 109 Sea Zone to 119 Sea Zone
 1 destroyer moved from 91 Sea Zone to 112 Sea ZoneNon Combat Move - Americans 
 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
 1 mech_infantry moved from Eastern United States to 101 Sea Zone
 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
 1 mech_infantry moved from 86 Sea Zone to Brazil
 Americans take Brazil from Neutral_Allies
 1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
 1 transport moved from 91 Sea Zone to 101 Sea Zone
 1 submarine moved from 91 Sea Zone to 92 Sea Zone
 2 bombers moved from Morocco to Gibraltar
 1 carrier and 2 fighters moved from 7 Sea Zone to 9 Sea Zone
 1 carrier moved from 10 Sea Zone to 9 Sea Zone
 1 submarine moved from 101 Sea Zone to 91 Sea Zone
 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
 1 infantry and 1 mech_infantry moved from 89 Sea Zone to West Indies
 1 fighter moved from Hawaiian Islands to 9 Sea Zone
 1 destroyer moved from 7 Sea Zone to 8 Sea Zone
 1 submarine moved from 10 Sea Zone to 30 Sea Zone
 1 transport moved from 91 Sea Zone to 92 Sea Zone
 2 fighters moved from 91 Sea Zone to Gibraltar
 2 fighters moved from 91 Sea Zone to 92 Sea Zone
 1 fighter moved from Western United States to 91 Sea Zone
 1 fighter moved from Western United States to 9 Sea ZonePlace Units - Americans 
 1 airfield placed in Gibraltar
 2 transports placed in 101 Sea Zone
 2 artilleries and 3 infantry placed in Eastern United States
 1 fighter placed in Eastern United States
 1 submarine placed in 101 Sea Zone
 1 infantry placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 53 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsDice Statistics: Total 
 1 was rolled 1 times
 Average roll : 1.000
 Median : 1.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Null / Other 
 1 was rolled 1 times
 Average roll : 1.000
 Median : 1.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 2 infantry moved from Kweichow to Yunnan
 1 infantry moved from Kweichow to Yunnan
 1 fighter moved from Kweichow to Yunnan
 1 infantry moved from Kweichow to Yunnan
 2 infantry moved from Kweichow to Yunnan
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 2 infantry moved from Kweichow to Yunnan
 1 infantry moved from Kweichow to Yunnan
 1 fighter moved from Kweichow to Yunnan
 1 infantry moved from Kweichow to Yunnan
 2 infantry moved from Kweichow to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 6 infantry
 Japanese defend with 2 artilleries
 Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 1 : 0/7 hits
 Japanese roll dice for 2 artilleries in Yunnan, round 1 : 0/2 hits
 Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits
 Japanese roll dice for 2 artilleries in Yunnan, round 2 : 2/2 hits
 2 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Yunnan
 Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 2
 Casualties for Japanese: 2 artilleries
 Casualties for Chinese: 2 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to SikangPlace Units - Chinese 
 6 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 10 PUs; end with 11 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsDice Statistics: Total 
 1 was rolled 4 times
 2 was rolled 2 times
 3 was rolled 3 times
 4 was rolled 1 times
 5 was rolled 4 times
 6 was rolled 5 times
 Average roll : 3.737
 Median : 4.000
 Variance : 0.611
 Standard Deviation : 0.782
 Total rolls : 19Null / Other 
 1 was rolled 1 times
 Average roll : 1.000
 Median : 1.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Japanese Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 3 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.000
 Median : 2.500
 Variance : 1.333
 Standard Deviation : 1.155
 Total rolls : 4Chinese Combat 
 1 was rolled 2 times
 2 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 1 times
 5 was rolled 4 times
 6 was rolled 4 times
 Average roll : 4.143
 Median : 5.000
 Variance : 0.769
 Standard Deviation : 0.877
 Total rolls : 14
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Combat Move - British 
 1 mech_infantry moved from Iraq to Eastern Persia
 2 fighters and 1 tactical_bomber moved from India to Shan State
 2 mech_infantrys moved from India to Shan State
 1 mech_infantry moved from India to Yunnan
 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Combat Move - British 
 1 mech_infantry moved from Iraq to Eastern Persia
 2 fighters and 1 tactical_bomber moved from India to Shan State
 2 mech_infantrys moved from India to Shan State
 1 mech_infantry moved from India to Yunnan
 1 destroyer moved from 92 Sea Zone to 91 Sea ZoneCombat - British 
 Battle in Shan State
 British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
 Japanese defend with 1 artillery
 British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 1 : 1/5 hits
 Japanese roll dice for 1 artillery in Shan State, round 1 : 0/1 hits
 1 artillery owned by the Japanese lost in Shan State
 British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artilleryNon Combat Move - British 
 1 fighter moved from Shan State to Yunnan
 1 fighter moved from Shan State to India
 1 tactical_bomber moved from Shan State to Yunnan
 1 aaGun moved from Kweichow to Yunnan
 1 infantry moved from Egypt to Trans-Jordan
 1 artillery moved from Egypt to Trans-Jordan
 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
 1 aaGun moved from 92 Sea Zone to Gibraltar
 1 transport moved from 91 Sea Zone to 92 Sea Zone
 1 bomber moved from Egypt to GibraltarTurn Complete - British Dice Statistics: Total 
 1 was rolled 4 times
 2 was rolled 2 times
 3 was rolled 5 times
 4 was rolled 4 times
 5 was rolled 4 times
 6 was rolled 6 times
 Average roll : 3.800
 Median : 4.000
 Variance : 0.375
 Standard Deviation : 0.612
 Total rolls : 25Null / Other 
 1 was rolled 1 times
 Average roll : 1.000
 Median : 1.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Japanese Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 3 was rolled 1 times
 4 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.200
 Median : 3.000
 Variance : 1.250
 Standard Deviation : 1.118
 Total rolls : 5British Combat 
 3 was rolled 2 times
 4 was rolled 2 times
 6 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : 2.250
 Standard Deviation : 1.500
 Total rolls : 5Chinese Combat 
 1 was rolled 2 times
 2 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 1 times
 5 was rolled 4 times
 6 was rolled 4 times
 Average roll : 4.143
 Median : 5.000
 Variance : 0.769
 Standard Deviation : 0.877
 Total rolls : 14
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Place Units - UK_Pacific 
 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 7 PUs; end with 7 PUs total
 Some Units in India change ownership: 1 infantry and 1 mech_infantryDice Statistics: Total 
 1 was rolled 4 times
 2 was rolled 2 times
 3 was rolled 5 times
 4 was rolled 4 times
 5 was rolled 4 times
 6 was rolled 6 times
 Average roll : 3.800
 Median : 4.000
 Variance : 0.375
 Standard Deviation : 0.612
 Total rolls : 25Null / Other 
 1 was rolled 1 times
 Average roll : 1.000
 Median : 1.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Japanese Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 3 was rolled 1 times
 4 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.200
 Median : 3.000
 Variance : 1.250
 Standard Deviation : 1.118
 Total rolls : 5British Combat 
 3 was rolled 2 times
 4 was rolled 2 times
 6 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : 2.250
 Standard Deviation : 1.500
 Total rolls : 5Chinese Combat 
 1 was rolled 2 times
 2 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 1 times
 5 was rolled 4 times
 6 was rolled 4 times
 Average roll : 4.143
 Median : 5.000
 Variance : 0.769
 Standard Deviation : 0.877
 Total rolls : 14
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 Tee Hee! 




 
		 
		






