Updated Africa: https://github.com/VictoryFirst2/north_africa
Canuck12 (Axis) vs. Gargantua (Allies +12) G40 WITH TECH!
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No worries. Stoked to continue when you have the time.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Morocco
1 armour moved from Alberta Saskatchewan Manitoba to Eastern United States
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Eastern United States
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Eastern United States
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Western United StatesCombat - Americans
Battle in PhilippinesNon Combat Move - Americans
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 infantry placed in Western United States
1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Tsinghai to Hunan
1 artillery moved from Kweichow to HunanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kweichow
1 artillery and 1 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,5
Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Morocco: 1 armour, 2 infantry and 1 tactical_bomber
EDIT: Removing units owned by Italians from Algeria: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 fighter moved from Tobruk to MoroccoNon Combat Move - British
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun and 6 infantry moved from India to Burma
1 infantry moved from Hunan to Yunnan
1 aaGun moved from Kweichow to HunanTurn Complete - British
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One last edit (Move forgotten in China).
We are good to go based on this file! Finally!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
Apologies! Missed final Indian placement.
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So what’s the Italian plan?
Let me guess… ING Direct?
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Actually though… I think I might go all tech this round.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 1 carrier, 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 artillery
EDIT: Adding units owned by Italians to Algeria: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Algeria to Libya
1 bomber moved from Southern Italy to Libya
1 fighter moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Libya
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Libya, round 1 : 1/3 hits
ANZAC roll dice for 2 infantry in Libya, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Libya
Italians roll dice for 1 armour and 1 bomber in Libya, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Libya, round 2 : 1/1 hits
1 armour owned by the Italians lost in Libya
retreated to Libya
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 fighter moved from Romania to 97 Sea ZonePlace Units - Italians
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Italians collect 14 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 42 / 52
Russians : 47 / 71
Japanese : 51 / 70
Americans : 52 / 78
Chinese : 12 / 17
British : 21 / 0
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 11 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I hate Italy.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Libya to Tunisia
ANZAC take Tunisia from Italians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Libya to Tunisia
ANZAC take Tunisia from ItaliansCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
1 mech_infantry moved from Queensland to Western Australia
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from New South Wales to Queensland
1 fighter moved from Hawaiian Islands to 10 Sea ZonePlace Units - ANZAC
2 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs totalDice Statistics:
Total
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Morocco to Nigeria
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 98 Sea Zone to 80 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Morocco to Nigeria
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 98 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Surrender now Kyle…
You know that’s your only option.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters and 10 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
6 artilleries and 9 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 5 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Poland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Germany to Novgorod
1 bomber moved from Western Germany to Finland
1 fighter and 3 tactical_bombers moved from Germany to Poland
1 bomber moved from Holland Belgium to Poland