Canuck12 (Axis) vs. Gargantua (Allies +12) G40 WITH TECH!

  • Liaison TripleA '11 '10

    @Canuck12:

    And I love how it just so happens that you never bothered to build even one tactical bomber, thus not wasting a single ipc…

    I’m starting to get suspicious…

    Yeah just how I planned to blow 25 IPC’s with Russia on NOTHING.

  • Liaison TripleA '11 '10

    @Canuck12:

    I still hate Italy…

    lol… :)

    If it’s any consolation… I AM trying to make it hard!

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to 6 Sea Zone
                1 infantry moved from Tunisia to Algeria
                      ANZAC take Algeria from Italians

  • Liaison TripleA '11 '10

    Would you like to use Suicide Tokens off of the Philippines? And if so - how many?

    1 dst vs your lone transport.

  • Liaison TripleA '11 '10

    Kyle,

    In lieu of your heroic assistance with Mr. Bear… I have been thinking.

    At the end of this month I am going to the Conservative Party of Canada Convention, at which will be many ‘powers’ of the country - including big H.

    I have been fortunate enough to be invited to a very private dinner, and will likely get the opportunity to speak with big H, and ask some questions, or convey one or two ideas.

    It seems only fair to me - that those ideas may as well be your own, should there be something of particular pressing interest that you feel he should be made aware of, reminded of, or convinced otherwise on?

    Now I’m not promising some world of change or anything… but if there’s one thing you want him to get challenged on, or reminded of, or pressed on… whatever it may be.  Share that with me via PM, and I will do my utmost to ensure the message is conveyed clearly.

    It is truly an honor to be able to call you my friend, and it would give me great pleasure to do this regardless.

  • '20 '18 '16 '13 '12

    Take the tt. Ill let you know about harper. :-)

  • Liaison TripleA '11 '10

    @Canuck12:

    Take the tt. Ill let you know about harper. :-)

    A fascinating response!

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to 6 Sea Zone
                1 infantry moved from Tunisia to Algeria
                      ANZAC take Algeria from Italians

    Combat - ANZAC
                Battle in 6 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 2 fighters in 6 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Japanese lost in 6 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 35 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes

    Non Combat Move - ANZAC
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 fighter and 1 mech_infantry moved from Western Australia to Queensland
                2 infantry moved from New South Wales to Queensland
                1 cruiser moved from 46 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 fighter moved from Nigeria to Egypt

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 fighter moved from Nigeria to Egypt

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • Liaison TripleA '11 '10

    I wonder what those ‘crafty’ Germans are going to get themselves up to…

  • '20 '18 '16 '13 '12

    Hmm. Didn’t see that business off of Hawaii.

    Touché.

  • '20 '18 '16 '13 '12

    Long day at work and still fighting a cold.

    ie: Don’t have the brain power to crank this one out. I’ll hit it up tomorrow.

    How is Mr Bear?

  • Liaison TripleA '11 '10

    @Canuck12:

    Hmm. Didn’t see that business off of Hawaii.

    Touch�.

    Again some good but also poor play on my part, what I should have done is move up the acc/dst with an American fighter on it next to the Anzac one.

    Then the Anzac fighters could strafe, with one landing on the carrier and the other on Guam, and of course - if I lost one, I would still have 2 fgts on the carrier.

    Lucky for me, the destroyer missed, or I would have been at substantially more risk.  It all worked out in the end. Lol we are so rusty…

    Anyways - looking fwd to your post tomorrow.

    As for Mr. Bear - he is doing incredible!  The tumor was the size of a baseball… and is 99% removed.  Now he’s on to radiation therapy over the next 5 weeks.  Fortunately he is staying in Pullman with a veterinary student (4th year) who is doing her next rotation into oncology, and will be Mr. Bear’s healthcare provider.  Her husband is also a Neuro Biologist - which of course is also good news for Bear.

    So in short he is living mile down the road from the hospital (which is one of the best in the world), staying in a home with other animals, surrounded by rolling green hills (right out of a fairy tale), with a white picket fence.

    He’s become a case study down there, and is very popular with the students!  Just recovery is what is in order now.

    I’m Looking forward to picking him back up when this is all over.

  • Liaison TripleA '11 '10

  • '20 '18 '16 '13 '12

    Glad to hear he’s on the mend. Sounds like he’s in very good hands.

  • '20 '18 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 1 destroyer, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Norway to Finland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                2 infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Baltic States
                2 infantry moved from Poland to 115 Sea Zone
                2 artilleries moved from Poland to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Poland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 bomber moved from Western Germany to Finland
                1 bomber moved from Western Germany to Baltic States
                2 fighters and 3 tactical_bombers moved from Western Germany to Slovakia Hungary
                1 fighter moved from 97 Sea Zone to Slovakia Hungary
                1 tactical_bomber moved from 115 Sea Zone to Novgorod
                1 fighter moved from 115 Sea Zone to Novgorod

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 1 destroyer, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Norway to Finland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                2 infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Baltic States
                2 infantry moved from Poland to 115 Sea Zone
                2 artilleries moved from Poland to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Poland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 bomber moved from Western Germany to Finland
                1 bomber moved from Western Germany to Baltic States
                2 fighters and 3 tactical_bombers moved from Western Germany to Slovakia Hungary
                1 fighter moved from 97 Sea Zone to Slovakia Hungary
                1 tactical_bomber moved from 115 Sea Zone to Novgorod
                1 fighter moved from 115 Sea Zone to Novgorod

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Finland
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 battleship in Finland, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Finland, round 1 :  1/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Finland, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Finland, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Finland
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Finland, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery in Finland, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 cruiser in Novgorod, round 1 :  0/1 hits
                        Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 1 :  4/8 hits
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 1 :  1/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Slovakia Hungary
                    Germans attack with 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Slovakia Hungary, round 1 :  3/10 hits
                        Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 1 :  0/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 armour and 2 infantry moved from Scotland to United Kingdom
                1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
                1 bomber moved from Baltic States to Western Germany
                1 fighter moved from Slovakia Hungary to 97 Sea Zone
                2 fighters and 3 tactical_bombers moved from Slovakia Hungary to Western Germany
                2 armour, 6 artilleries and 8 infantry moved from Poland to Eastern Poland
                3 artilleries and 12 infantry moved from Romania to Eastern Poland
                1 bomber moved from Finland to Western Germany
                1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone

    Place Units - Germans
                2 infantry placed in France
                1 aaGun and 2 infantry placed in United Kingdom
                1 infantry placed in France
                5 infantry and 2 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,3,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Germans collect 43 PUs (9 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Production/PUs Summary :

    Germans : 52 / 53
        Russians : 33 / 54
        Japanese : 52 / 64
        Americans : 50 / 71
        Chinese : 12 / 19
        British : 21 / 0
        UK_Pacific : 7 / 7
        Italians : 14 / 12
        ANZAC : 16 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '18 '16 '13 '12

    Hmmm.

    These little submarine blockades are becoming very irritating…

  • Liaison TripleA '11 '10

    That’s with bad dice for the allies… :(

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