TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Combat Move - GermansCombat Hit Differential Summary :
Going to go for it tonight. Thank you for bearing with me.
Haha no problem, as long as you’re not leading me on!
Canuck…
If you can help me with this
https://fundrazr.com/campaigns/5WULe
I’d be in your debt for a long time.
Very sorry to hear that man. Mr. Bear is a great dog and that counts for something.
Finances are pretty tight at the moment, to the point where I will have to go into debt about another 15K over the next 12 months to finish my school but the last decent job I had, I had thanks to you, so that counts for something too. I will see what I can scrape together.
My thoughts are with you two.
Thanks man.
Even the price of a coffee helps. ;)
Let me know when you’re looking for your next good job!
Hey dude,
Just saw your donation; means a lot.
I don’t know what else to say other than thanks again…
I’ll do my best to post tonight. Or should I just let you have this one? Considering your obvious karma boost!
No, you’re not getting away that easy. Seems to me like nobody should be doing any giving up in the next few weeks.
Post when you have time. I understand your thoughts are elsewhere.
Best of luck, he’s a helluva dog.
P.S. If you’re around this weekend we should try and get a skype call going. Maybe Sunday, long time no chat. It would be good to catch up on the good and the bad.
Yeah, sunday works for me!
Thanks for being the first to kick-start the Mr. Bear campaign, seems to be having a lot of success! Appreciate the words here at aa.org too…
My pleasure man. I may not have that much cash to spare but I’m going door-to door for you. Sent out word on the wire that a good guy was in need of a hand I think somebody already pitched too!
Today is a -huge- day at work, so don’t expect anything.
But this weekend will have some time to get moving again… apologies for delays.
No worries. Stoked to continue when you have the time.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Morocco
1 armour moved from Alberta Saskatchewan Manitoba to Eastern United States
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Eastern United States
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Eastern United States
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Western United States
Combat - Americans
Battle in Philippines
Non Combat Move - Americans
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 infantry placed in Western United States
1 submarine and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Tsinghai to Hunan
1 artillery moved from Kweichow to Hunan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kweichow
1 artillery and 1 infantry placed in Hunan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,5
Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Morocco: 1 armour, 2 infantry and 1 tactical_bomber
EDIT: Removing units owned by Italians from Algeria: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 fighter moved from Tobruk to Morocco
Non Combat Move - British
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun and 6 infantry moved from India to Burma
1 infantry moved from Hunan to Yunnan
1 aaGun moved from Kweichow to Hunan
Turn Complete - British
One last edit (Move forgotten in China).
We are good to go based on this file! Finally!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Apologies! Missed final Indian placement.
So what’s the Italian plan?
Let me guess… ING Direct?