TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
1 infantry moved from Tobruk to Libya
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer; Americans loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Tobruk to Morocco
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Tobruk to Morocco
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Hey,
Screwed up a bit on the anzac turn and had to do some edits.
No dice rolled obviously, and I’ve adjusted everything to be correct.
Didn’t miss pressing the button either!
Man my play has been REALLY sloppy… it’s been way too damn long.
Hahaha, dont sweat it man. That makes 2 of us. I’ve got 1 thing going right on each board and at least one thing on each that I’ve let get completely out of controll…
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 artillery and 10 infantry moved from Romania to Slovakia Hungary
Germans take Slovakia Hungary from Russians
2 artilleries and 3 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
2 fighters and 4 tactical_bombers moved from Holland Belgium to Poland
1 bomber moved from Western Germany to 113 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 artillery and 10 infantry moved from Romania to Slovakia Hungary
Germans take Slovakia Hungary from Russians
2 artilleries and 3 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
2 fighters and 4 tactical_bombers moved from Holland Belgium to Poland
1 bomber moved from Western Germany to 113 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber and 2 transports
British defend with 1 transport; Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in Gibraltar
Germans attack with 1 armour and 2 infantry
Americans defend with 1 artillery and 1 harbour
Germans roll dice for 1 armour and 2 infantry in Gibraltar, round 1 : 1/3 hits
Americans roll dice for 1 artillery in Gibraltar, round 1 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Poland
Germans attack with 3 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 armour, 4 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Poland, round 1 : 3/12 hits
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Poland, round 1 : 1/6 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans roll dice for 3 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Poland, round 2 : 4/11 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Poland, round 2 : 2/3 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 1 mech_infantry owned by the Russians , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 2 artilleries, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 4 infantry and 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Poland: 1 mech_infantry
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Turning off Edit Mode
2 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 8 transports moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from 113 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
2 armour and 1 infantry moved from 112 Sea Zone to Western Germany
2 fighters and 4 tactical_bombers moved from Poland to Germany
1 bomber moved from 91 Sea Zone to Holland Belgium
Place Units - Germans
5 artilleries and 5 infantry placed in Western Germany
2 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Production/PUs Summary :
Germans : 47 / 52
Russians : 41 / 63
Japanese : 52 / 64
Americans : 50 / 70
Chinese : 7 / 13
British : 21 / 0
UK_Pacific : 11 / 11
Italians : 15 / 44
ANZAC : 11 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Research Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after unsuccessful research.
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Bessarabia to Romania
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Eastern Poland to Poland
3 infantry moved from Baltic States to Poland
1 bomber moved from Bessarabia to Poland
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from India to Iraq
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 fighter moved from Russia to Kansu
1 fighter moved from Yunnan to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Timguska to Kansu
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Bessarabia to Poland
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Research Technology - Russians
Russians spend 5 on tech rolls
Russians roll 2 and gets 0 hits
Russians removing all Technology Tokens after unsuccessful research.
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Bessarabia to Romania
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Eastern Poland to Poland
3 infantry moved from Baltic States to Poland
1 bomber moved from Bessarabia to Poland
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from India to Iraq
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 fighter moved from Russia to Kansu
1 fighter moved from Yunnan to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Timguska to Kansu
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Bessarabia to Poland
Combat - Russians
Battle in Shensi
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Shensi, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 bomber, 4 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 1 mech_infantry
Russians roll dice for 1 bomber, 4 infantry and 1 mech_infantry in Poland, round 1 : 1/6 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Poland, round 1 : 0/3 hits
1 mech_infantry owned by the Germans lost in Poland
Russians roll dice for 1 bomber, 4 infantry and 1 mech_infantry in Poland, round 2 : 2/6 hits
Germans roll dice for 2 artilleries in Poland, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 artilleries and 1 mech_infantry
Battle in Romania
Russians attack with 1 infantry
Germans defend with 3 aaGuns
3 aaGuns owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGuns
Battle in 37 Sea Zone
Russians attack with 1 fighter; Americans loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kansu
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kansu, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Iraq, round 1 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 tactical_bomber moved from Iraq to Persia
2 artilleries and 1 infantry moved from Novgorod to Karelia
1 infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Kansu to Kweichow
1 fighter moved from Shensi to Hunan
1 fighter moved from 37 Sea Zone to Burma
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
2 aaGuns, 2 artilleries and 12 infantry moved from Bessarabia to Eastern Poland
1 aaGun and 2 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 bomber moved from Poland to Eastern Poland
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 aaGun, 1 artillery and 9 infantry moved from Finland to Karelia
Place Units - Russians
1 fighter placed in Russia
3 armour placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Russians undo move 4.
1 infantry and 1 mech_infantry placed in Volgograd
Russians undo move 4.
2 mech_infantrys placed in Russia
1 infantry placed in Volgograd
Russians undo move 3.
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Novgorod
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 51 PUs; end with 51 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 71 PUs
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.711
Median : 4.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 38
Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
5 was rolled 5 times
Average roll : 5.000
Median : 5.000
Variance : 6.250
Standard Deviation : 2.500
Total rolls : 5
Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.769
Median : 4.000
Variance : 0.960
Standard Deviation : 0.980
Total rolls : 26
Well I do have to say I’m not oppossed to the fact that Russia is making 20 more than Germany.
Whoa!
Any chance I can have those AAguns back? They CLEARLY were not intended to be there. An obvious oversight on my part. I ask for yours permission in the interest of sportsmanship to move them up to Hungary where they were intended.
Or better yet, maybe Russia could just buy me some new ones. God knows they’ve got the cash on them.
Let me think about it through the next few turns.
I’ll decide on France’s turn how charitable, I’d like to be. :P
Haha alright mr charitable. Think on it. For now I will just chalk it up to evidence of how far behind you must feel in this game right now… ;-)
But remember dear friend. What goes around comes around…
Germans Combat
** 5 was rolled 5 times**
Average roll : 5.000
Median : 5.000
Variance : 6.250
Standard Deviation : 2.500
Total rolls : 5
Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.769
Median : 4.000
Variance : 0.960
Standard Deviation : 0.980
Total rolls : 26
Here come Japan. But I’ve been gettin’ nikeled and dimed so much here in the pacific it is starting to show.
What do you wanna bet your defenceless infantry hit at 80% this round?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 7 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 7 PUs; 0 techTokens;
Combat Move - Japanese
1 mech_infantry moved from Korea to Jehol
4 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 submarine moved from 41 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Borneo
1 battleship moved from 41 Sea Zone to 43 Sea Zone
Japanese take 42 Sea Zone from Americans
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 1 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 1 carrier in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 carrier in 37 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 carrier
Battle in Kwangsi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kwangsi, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Kwangsi to French Indo China
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
3 infantry moved from Shantung to Kiangsu
1 aaGun moved from Anhwe to Kiangsu
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Manchuria
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 factory_minor placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Production/PUs Summary :
Germans : 39 / 52
Russians : 50 / 71
Japanese : 58 / 70
Americans : 50 / 70
Chinese : 7 / 13
British : 21 / 0
UK_Pacific : 6 / 11
Italians : 15 / 44
ANZAC : 11 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
very sleepy. Hope I didnt bung something else up this time.
This one is fun so far.
Actually check that. I want the DD back in 42 where I had it before the edit.(Java seasone) Computer is shut down, I will kindly ask you to do it.
Better safe than sorry…
Edit acknowledged.
Proceeding…