Entek (Axis) vs. UnknownSoldie (Allies+12), no tech

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from Burma to 39 Sea Zone
                1 submarine moved from 44 Sea Zone to 20 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                      ANZAC take 20 Sea Zone from Japanese
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in 39 Sea Zone
                    ANZAC attack with 1 carrier, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 3 transports
                        ANZAC roll dice for 1 submarine in 39 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 carrier and 1 fighter in 39 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 3 transports in 39 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 carrier and 1 fighter in 39 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 3 transports in 39 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 39 Sea Zone
                        3 transports owned by the Japanese lost in 39 Sea Zone
                        ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 :  0/1 hits
                    ANZAC win, taking 39 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 submarine remaining. Battle score for attacker is 29
                    Casualties for Japanese: 1 destroyer and 3 transports
                Battle in Borneo

    Non Combat Move - ANZAC
                1 carrier, 1 destroyer and 1 fighter moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Borneo : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 submarines
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        36 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag
        39 Sea Zone : 1 flag, 1 carrier and 1 submarine
        20 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 18 / 0
        Russians : 50 / 65
        Japanese : 36 / 61
        Americans : 64 / 89
        Chinese : 6 / 5
        British : 48 / 98
        UK_Pacific : 15 / 11
        Italians : 8 / 0
        ANZAC : 14 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Tunisia to Libya

    Turn Complete - French

    Territory Summary for French :

    Libya : 2 infantry
        Iraq : 2 infantry
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 18 / 0
        Russians : 50 / 65
        Japanese : 36 / 61
        Americans : 64 / 89
        Chinese : 6 / 5
        British : 48 / 98
        UK_Pacific : 15 / 11
        Italians : 8 / 0
        ANZAC : 14 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Combat Move - Germans
                1 fighter and 3 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in Germany
                    Germans attack with 1 fighter and 3 infantry
                    British defend with 1 factory_minor and 6 infantry
                        Germans roll dice for 1 fighter and 3 infantry in Germany, round 1 :  2/4 hits
                        British roll dice for 6 infantry in Germany, round 1 :  2/6 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Germany
                        Germans roll dice for 1 fighter and 1 infantry in Germany, round 2 :  0/2 hits
                        British roll dice for 4 infantry in Germany, round 2 :  0/4 hits
                        Germans roll dice for 1 fighter and 1 infantry in Germany, round 3 :  1/2 hits
                        British roll dice for 4 infantry in Germany, round 3 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Germany
                        Germans roll dice for 1 fighter in Germany, round 4 :  1/1 hits
                        British roll dice for 3 infantry in Germany, round 4 :  2/3 hits
                        1 infantry owned by the British and 1 fighter owned by the Germans lost in Germany
                    British win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter and 3 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - Germans
                4 infantry moved from France to Western Germany
                1 infantry moved from France to Holland Belgium

    Turn Complete - Germans

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Holland Belgium : 1 infantry
        125 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 18 / 0
        Russians : 50 / 65
        Japanese : 36 / 61
        Americans : 64 / 89
        Chinese : 6 / 5
        British : 48 / 98
        UK_Pacific : 15 / 11
        Italians : 8 / 0
        ANZAC : 14 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    That’s game thanks for playing!

  • 13

    Thanks for playing! Let me know if you would like to play again.

  • 20 19 18 17 16

    I would, but was this our first our second game?

  • 13

    Judging from Gamerman’s rankings, this was our only game so far

  • 20 19 18 17 16

    Okay then, let’s start again.  I’ll start the bidding with 20!

  • 13

    @Entek:

    Okay then, let’s start again.  I’ll start the bidding with 20!

    HOLY HIGH BIDDING BATMAN!!!

    I will go 12

  • 20 19 18 17 16

    I’ll go 10

    Hey, I had to try it, maybe I’d get lucky!  :-P

  • 13

    @Entek:

    I’ll go 10

    Hey, I had to try it, maybe I’d get lucky!  :-P

    I understand…you can have them at 10. How would you like the bid?

  • 13

    @Entek:

    I’ll go 10

    Hey, I had to try it, maybe I’d get lucky!  :-P

    Maybe one of the tier 1 players…bot NOT me!  :-D

  • 20 19 18 17 16

    How about a Arty in Anglo-Egypt Sudan and a Armour in Egypt?

  • 13

    @Entek:

    How about a Arty in Anglo-Egypt Sudan and a Armour in Egypt?

    will do

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