@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
scramble orders from Western Germany?
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 fighters moved from 41 Sea Zone to India
2 tactical_bombers moved from 41 Sea Zone to India
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 108 Sea Zone to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
3 artilleries moved from 112 Sea Zone to Denmark
4 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 2 mech_infantrys
Germans defend with 1 armour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Holland Belgium, round 1 : 2/5 hits
Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 1 : 2/3 hits
2 mech_infantrys owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 armour owned by the Germans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 2 infantry
Casualties for Americans: 1 artillery and 2 mech_infantrys
Battle in Denmark
Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 3 infantry
Americans roll dice for 1 cruiser in Denmark, round 1 : 0/1 hits
Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Denmark, round 1 : 2/8 hits
Germans roll dice for 1 aaGun and 3 infantry in Denmark, round 1 : 3/3 hits
1 infantry owned by the Germans , 1 aaGun owned by the Germans and 3 infantry owned by the Americans lost in Denmark
Americans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Denmark
Americans roll dice for 3 artilleries and 1 mech_infantry in Denmark, round 3 : 4/4 hits
Germans roll dice for 2 infantry in Denmark, round 3 : 1/2 hits
1 mech_infantry owned by the Americans and 2 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 3 artilleries remaining. Battle score for attacker is -2
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Americans: 4 infantry and 1 mech_infantry
Battle in Celebes
Battle in India
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 fighters and 2 tactical_bombers in India, round 1 : 2/4 hits
Japanese roll dice for 1 artillery in India, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in India
Americans win, taking Celebes from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from India to 41 Sea Zone
2 tactical_bombers moved from India to 41 Sea Zone
4 artilleries moved from Quebec to 106 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
4 artilleries moved from 109 Sea Zone to United Kingdom
4 infantry moved from 109 Sea Zone to United Kingdom
1 carrier moved from 108 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to Quebec
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 4 submarines placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
3 armour placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 3 carriers, 2 fighters and 2 tactical_bombers
44 Sea Zone : 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber
10 Sea Zone : 1 carrier, 4 submarines and 2 tactical_bombers
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Quebec : 4 artilleries and 5 infantry
United Kingdom : 2 aaGuns, 4 artilleries and 4 infantry
Normandy Bordeaux : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Algeria : 1 flag
Denmark : 1 flag, 3 artilleries
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 4 transports
106 Sea Zone : 4 transports
109 Sea Zone : 4 transports
110 Sea Zone : 1 carrier and 2 fighters
Production/PUs Summary :
Germans : 26 / 42
Russians : 50 / 65
Japanese : 45 / 61
Americans : 64 / 89
Chinese : 4 / 7
British : 37 / 46
UK_Pacific : 8 / 0
Italians : 11 / 3
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 2 armour
Chinese roll dice for 3 infantry in Kweichow, round 1 : 1/3 hits
Japanese roll dice for 2 armour in Kweichow, round 1 : 2/2 hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
Production/PUs Summary :
Germans : 26 / 42
Russians : 50 / 65
Japanese : 45 / 61
Americans : 64 / 89
Chinese : 4 / 5
British : 37 / 46
UK_Pacific : 8 / 0
Italians : 11 / 3
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
need scramble orders for West Germany and Southern Italy
oops…map
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 5 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
10 infantry moved from United Kingdom to 110 Sea Zone
2 carriers, 2 destroyers, 10 infantry and 5 transports moved from 110 Sea Zone to 113 Sea Zone
10 infantry moved from 113 Sea Zone to Germany
1 fighter moved from United Kingdom to 113 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Germany
1 fighter moved from Normandy Bordeaux to Germany
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Southern Italy
2 infantry moved from 97 Sea Zone to Southern Italy
2 artilleries moved from 97 Sea Zone to Southern Italy
4 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 97 Sea Zone to Southern France
1 fighter moved from Tobruk to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Yunnan to India
UK_Pacific take India from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
Combat - British
Battle in Southern Italy
British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 fighter; Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
AA guns fire in Southern Italy : 0/1 hits
British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 1 : 1/2 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Southern Italy, round 1 : 3/6 hits
Italians roll dice for 2 aaGuns, 1 artillery and 1 fighter in Southern Italy, round 1 : 1/2 hits
1 infantry owned by the British , 2 aaGuns owned by the Italians , 1 artillery owned by the Italians and 1 fighter owned by the Germans lost in Southern Italy
British captures 3PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Casualties for Italians: 2 aaGuns and 1 artillery
Battle in Germany
British attack with 1 fighter, 10 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
British roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in Germany, round 1 : 3/12 hits
Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Germany, round 1 : 2/6 hits
2 infantry owned by the British and 3 infantry owned by the Germans lost in Germany
British roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Germany, round 2 : 2/10 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Germany, round 2 : 2/3 hits
2 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Germany
British roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Germany, round 3 : 1/8 hits
Germans roll dice for 1 armour in Germany, round 3 : 0/1 hits
1 armour owned by the Germans lost in Germany
British captures 42PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour, 3 infantry and 2 mech_infantrys
Casualties for British: 4 infantry
Battle in Southern France
British attack with 2 fighters and 4 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 fighters and 4 infantry in Southern France, round 1 : 1/6 hits
Germans roll dice for 2 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
British roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Kweichow
British attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 1 : 0/3 hits
Japanese roll dice for 1 armour in Kweichow, round 1 : 0/1 hits
British roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
1 aaGun moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
3 infantry moved from Alexandria to Tobruk
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern France to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Germany to 113 Sea Zone
1 fighter moved from Germany to 113 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Egypt to Alexandria
Place Units - British
1 factory_minor placed in Iraq
3 armour placed in Egypt
2 armour and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 48 PUs; end with 93 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 98 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5
UK_Pacific collect 11 PUs; end with 11 PUs total
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 aaGun
Kweichow : 1 infantry and 1 mech_infantry
Hunan : 1 infantry
Shan State : 1 aaGun
Burma : 1 aaGun and 1 infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun, 1 fighter and 5 infantry
Southern France : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Germany : 1 flag, 1 factory_minor and 6 infantry
Tobruk : 1 flag, 3 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Southern Italy : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Ethiopia : 1 flag
Novgorod : 1 bomber
113 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 5 transports
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 transport
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 18 / 0
Russians : 50 / 65
Japanese : 40 / 61
Americans : 64 / 89
Chinese : 6 / 5
British : 48 / 98
UK_Pacific : 11 / 11
Italians : 8 / 0
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern Italy, round 1 : 1/3 hits
British roll dice for 1 armour, 2 artilleries and 1 infantry in Southern Italy, round 1 : 2/4 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 1 artillery in Southern Italy, round 2 : 1/1 hits
British roll dice for 1 armour and 2 artilleries in Southern Italy, round 2 : 1/3 hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Southern Italy
British win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Italians
1 infantry moved from Yugoslavia to Northern Italy
Turn Complete - Italians
Territory Summary for Italians :
Northern Italy : 1 factory_minor and 1 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Production/PUs Summary :
Germans : 18 / 0
Russians : 50 / 65
Japanese : 40 / 61
Americans : 64 / 89
Chinese : 6 / 5
British : 48 / 98
UK_Pacific : 11 / 11
Italians : 8 / 0
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 carrier, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 3 transports
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 carrier and 1 fighter in 39 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 transports in 39 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 carrier and 1 fighter in 39 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 39 Sea Zone
3 transports owned by the Japanese lost in 39 Sea Zone
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits
ANZAC win, taking 39 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 submarine remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer and 3 transports
Battle in Borneo
Non Combat Move - ANZAC
1 carrier, 1 destroyer and 1 fighter moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Borneo : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 submarines
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
36 Sea Zone : 1 submarine
35 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 carrier and 1 submarine
20 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 18 / 0
Russians : 50 / 65
Japanese : 36 / 61
Americans : 64 / 89
Chinese : 6 / 5
British : 48 / 98
UK_Pacific : 15 / 11
Italians : 8 / 0
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tunisia to Libya
Turn Complete - French
Territory Summary for French :
Libya : 2 infantry
Iraq : 2 infantry
110 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 18 / 0
Russians : 50 / 65
Japanese : 36 / 61
Americans : 64 / 89
Chinese : 6 / 5
British : 48 / 98
UK_Pacific : 15 / 11
Italians : 8 / 0
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Combat Move - Germans
1 fighter and 3 infantry moved from Western Germany to Germany
Combat - Germans
Battle in Germany
Germans attack with 1 fighter and 3 infantry
British defend with 1 factory_minor and 6 infantry
Germans roll dice for 1 fighter and 3 infantry in Germany, round 1 : 2/4 hits
British roll dice for 6 infantry in Germany, round 1 : 2/6 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Germany
Germans roll dice for 1 fighter and 1 infantry in Germany, round 2 : 0/2 hits
British roll dice for 4 infantry in Germany, round 2 : 0/4 hits
Germans roll dice for 1 fighter and 1 infantry in Germany, round 3 : 1/2 hits
British roll dice for 4 infantry in Germany, round 3 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Germany
Germans roll dice for 1 fighter in Germany, round 4 : 1/1 hits
British roll dice for 3 infantry in Germany, round 4 : 2/3 hits
1 infantry owned by the British and 1 fighter owned by the Germans lost in Germany
British win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 3 infantry
Casualties for British: 4 infantry
Non Combat Move - Germans
4 infantry moved from France to Western Germany
1 infantry moved from France to Holland Belgium
Turn Complete - Germans
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Holland Belgium : 1 infantry
125 Sea Zone : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 18 / 0
Russians : 50 / 65
Japanese : 36 / 61
Americans : 64 / 89
Chinese : 6 / 5
British : 48 / 98
UK_Pacific : 15 / 11
Italians : 8 / 0
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
That’s game thanks for playing!
Thanks for playing! Let me know if you would like to play again.
I would, but was this our first our second game?
Judging from Gamerman’s rankings, this was our only game so far
Okay then, let’s start again. I’ll start the bidding with 20!
Okay then, let’s start again. I’ll start the bidding with 20!
HOLY HIGH BIDDING BATMAN!!!
I will go 12
I’ll go 10
Hey, I had to try it, maybe I’d get lucky! :-P
I’ll go 10
Hey, I had to try it, maybe I’d get lucky! :-P
I understand…you can have them at 10. How would you like the bid?