TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 bomber moved from French Indo China to 6 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 armour and 3 mech_infantrys moved from Yunnan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 battleship, 1 cruiser and 1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Siberia to Buryatia
Combat - Japanese
Battle in Aleutian Islands
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Philippines
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries in Philippines, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries in Philippines, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery in Philippines, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Philippines, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Philippines, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 7 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Philippines, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 6 fighters and 7 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 3 submarines and 1 tactical_bomber
Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 6 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 8/17 hits, 9.67 expected hits
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 8/14 hits, 7.33 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
3 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone
5 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
Americans win with 1 battleship, 3 carriers, 3 cruisers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -66
Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers
Casualties for Americans: 1 destroyer and 3 submarines
1 tactical_bomber owned by the Americans and 5 fighters owned by the Americans forced to land in Korea
Non Combat Move - Japanese
1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 bomber moved from 6 Sea Zone to Kiangsu
1 infantry moved from Anhwe to Kiangsu
3 fighters and 4 tactical_bombers moved from 6 Sea Zone to Japan
1 battleship, 4 carriers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Szechwan to Shensi
1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Java to Yunnan
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from Java to 37 Sea Zone
Place Units - Japanese
2 carriers placed in 37 Sea Zone
1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,6
Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : -3.33
Savegame